A Possible Combat Option

Albert Sales drite_mi at YAHOO.COM
Mon Oct 20 19:58:10 CEST 2003


No, the ELx2 is a magic factor. In combat, it is x1. I've opted x2 for full offense fighting before, but in that game, the options were: Full Offense (subtract ELx2), standard (subtract EL, add EL to enemy roll), and full defensive (add double EL to enemy). The standard factor in combat, however, is only x1.

Sylverrs_ dragon <abnaric at HOTMAIL.COM> wrote:My bad I suppose. Been away from it for a while. In a redone version,
subtractor will be EL not ELx2. Elx2 is too high.


>From: "Choinski, Burton"
>Reply-To: Powers and Perils Fantasy Roleplaying Game Mailing List
>

>To: POWERS-AND-PERILS at geo000.CITG.TUDELFT.NL
>Subject: Re: A Possible Combat Option
>Date: Mon, 20 Oct 2003 08:31:18 -0400
>
>You subtract ELx2 I thought. So with only EL6 applicable to the combat
>roll, you subtract 12 (instead of the pretty god-awful 24 at full power!).
>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.powersandperils.org/pipermail/pnp/attachments/20031020/f4a2d102/attachment.html>


More information about the pnp mailing list