[pnpgm] Game #8 - for update #17

Bessie Hadley eleabess at sbcglobal.net
Thu Apr 12 23:19:04 CEST 2018


Game #8 for Update #17 (1st note; if some dialog opportunities come in, will send more)

OOC: Since we are covering more time for this next update, I'm explaining things in general in this note & not writing specific dialogue (unless get some before Saturday that spurs me to write an immediate response)


[approx 11 a.m.]

Raddok will be uncomfortable if/when Arawn leaves the deck & will stand ask him if he can accompany him, since no one else seems to understand him (that he knows of).

He'll want to follow Arawn down to the 2nd deck & show him his cabin & belongings, & even to the 3rd deck, if Arawn is with him. He's naturally leery of being arrested if found alone down there, however, in that miasma - he's in a foreign land & barely even stepped off the ship here; he doesn't want to land in jail, especially when he can't talk to but a few people who might have a common language.

[below: whatever times work for these info points to come into story]

When asked (by whoever) if he reads Fomorian, he will say he cannot read or write anything, but did learn to recognize a few Fomorian words on notices, such as "mine," "rates," "fees," "fines," "warning - danger," and how to read the local currency listings. He says he understands some 'spoken' Fomorian, having spent almost two months there waiting on a ship, and doing odd jobs to pay his way. He feels he speaks about as well as an 8-10-year old child. (OOC: is this right for EL 24?)

He can explain he did some teamstering both in Donara & and in other places, including Vahear, and was also been a miner in Donara, south of Samma, where he et his first dwarves - a contracted company to help open a new mine there. He learned a lot from them, & respected their vast knowledge of stone. 

He will add he also did some informal security - guard work - while travelling with various mining & trading caravans on the road in several places, as well as on board ship in the Sea of Tears. 

He will say that he's put a hand to the lines on ships when they needed help, perhaps a few hours' experience - in storms & suchlike - but never got official seaman's training, mostly just an extra pair of hands.

If the two side missions develop, he's most likely, for the same 'language' reason, to travel with Arawn, and to start trying to learn the group's common language (what is it - Marentian?)

OOC: When he dons his gear, he usually wears the sword to his left with a cross-draw setting, the mace on his right (ready to hand) & his shield on his back. If he has a horse provided, he has a saddle & bridle, & will stash the sword by a special strap on the left side of the saddle front & the mace on the right; the shield he wears on his back, unless it's friendly/safe territory. If the ship is going to be used in the future adventure, he will leave his gear there in his cabin(anything cumbersome, like the saddle, & his backrack/bags). He has no more gear than he can carry, but his hands will be full if he has to hand-carry the saddle & a weapon in his hands, backrack & shield on his back. If it's more convenient to the party, he will sell both saddle & bridle, but not his personal belongings, most of which are on-the-road camping supplies (necessary stuff).

How comfortable he will be in the city is to be determined by the GM; he's pretty close, but not quite, a noobie, with only about 7-8 weeks spent in one city (I sent Scott a question re subject)

Sorry this is so long, but I figure most of this info will come out over four hours time (unless there's to be fighting - lol) & it's natural for him to share it when he wants to help & this group are the ones who seem to be taking action to solve the puzzle. 


P.S> Thanks again for the welcome. Hi, everyone!


Bess L. Hadley 




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