[pnpgm] Game Updae #148 - File #1042 - Zhou's lesson
longshotgm at netzero.com
Mon Feb 7 18:36:18 CET 2011
HT Alias/Player Character Name Type Status/Notes Sex
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshotgm at netzero.com
Game Update #148 in sequence (file #1042)
Admin Notes: Roster updated - The cover names removed as they most
likely won't be used from this point on. If needed they can be
found in older updates.
From Fremea: [Re: Actions]
Hearing Zhou's words about the party and herself, she wonders..
Fremea watches the bugs in fascination as they move to create...
When the position of the "Brain" is found on the map, she
considers what to do to get ready. "I say we need to get there...
GM: Ack. Good stuff. Will use it unedited.
From Z'leyra: [Re: Actions]
Z'leyra decides to carve some fighting daggers out of wood while
the party heads towards the center of the Vong infection. If the
party doesn't have time to fetch their magical gear before a big
fight with the Vong, she might still be able to enchant a wooden
dagger to help slay the Vong. She tries to make sure to be ready
to recover any material that might be used to dedicate items for
use against the Vong.
GM: Ack. Note made on char sheet in case I forget. It will be hard
to ride and carve with one hand. A bit dangerous. So would
only have brief time at camp or rest. But the first day your
tired from no sleep the previous night since stayed up all
night at the tavern.
From Kiet: [Re: Actions]
I'm going to preface this with saying that none of this is
intended to offend. It is not...NOT...a comment on the game,
the GM, nor any players. I am merely seeking to write
creatively. I'm just trying to write what Kiet is thinking/
feeling, as he doesn't think much of Zhou. - Dave
Kiet listens, though with great difficulty, to the speeches...
GM: Ack. Good stuff as well. I'll include the retrospections
below unedited. Of course since Zhou is npc that means
his words are mine. So I take total offense. I'll figure
out a way to kill Kiet without it looking like revenge. :)
Just kidding...I think. :)
From Arawn: [Re: Actions]
"I hope as much as well, Fremea. Rua had mentioned that their...
"Likely the Vong will have many eyes watching the river and...
Arawn remained silent throughout Zhou's speech. The High Elder...
From Fremea: [Re: Actions]
Fremea "overhears" Kiets thoughts and decides he must really
love Zhou. She will make sure that flowers are picked and left
for Zhou in 'interesting' places with a note that comes from
Kiet, helping the kindling relationship to bloom into something
wonderful between them.
<ooc - just couldn't resist.>
GM: Ack. Heh. That's the Faerry way! Be playful. Actually Arawn
can read Kiet's hidden emotion so he might help as well. :)
From Will: [Re: Actions]
As Will watches Arawn and the others with the maps he leans
over and asks " can the bugs show us on the map?"
From Kell: [Re: Actions]
[FYI, I finally got a new job. This is my new work email, so feel
free to use it. I'm not adding it to the list yet, but welcome
As Arawn scans the shoreline and mentions possible Vong usage...
During Zhou's speech, Ha'Kell restrains himself from poking....
After the speech, Kell stands quickly with a spear and his...
Watching the bugs align as maps over and over makes Ha'Kell..
"Rising Mount. Interesting name that. I vote we ride and...
[Vote for travel - overland by horse/wagon/etc.]
GM: Ack. Congrats on job!!! If want I can add the email to the
contact file/link on the website. GPS cute! Too bad couldn't
come up with a good retort on short notice. Zhou is a fake
Duke in reality not a noble. :)
[Augado 6th, 1634TH]
[Location: Middle Katai Plains]
[ Pamau Province, Pamau City]
[ Northeast of city margins, few miles, river edge]
As the party travel west along the river, Arawn scans the
area for possible Vong interference.
As Arawn scans the shoreline and mentions possible Vong usage of
the river Ha'Kell's ears perk up. "Ah! I wonder if some of those
mines that use this river are now Vong bases? Possibly there is a
hidden or underground lake somewhere upriver the Vong can use to
grow their items, such as Lake Oca. I wonder? Whilst we don't
have time to explore but it's interesting to ponder." The half-
elf extends his senses as much as possible as the party rides to
breakfast. He gives his horse a pat on the neck and smiles in
the barely lighted day to those around him, showing his white
teeth and rare truly happy smile for some reason.
As the party ride to avoid being seen, Kell doesn't spot
any source of mana or unusualness from his senses.
Zhou goes around in his awkward attempt at motivational speaking.
The party is soon aware his rhetoric skill is not as high as say
Duke Aren's or The High Elder's but he is at least trying. Some
listen and scoff while others take the words to heart.
Hearing Zhou's words about the party and herself, Fremea wonders
if he is wanting to create a bond with everyone. She might seem
like she is lost in a huge world, but she can tell when a person
knows he is going to lose people he has come to rely on, whether
it is from someone dying or they are just leaving. Fremea knows
Zhou is going to lose this position when this is all done and
lose 'his' people/group. She can tell it frustrates him that he
may just have to go back to being the servant to the Old Master.
She understands this, because it is something she never wants to
do again. As Zhou talks about people staying for whatever reason,
she thinks to herself about her own reason. Finding her parents,
but in order to do that, she needs to make sure they are safe
from creatures like the Vong. And the biggest reason, revenge on
those that would have her do things against her values. Of course
she still has not told this group yet of some of the things she is
capable of, but they seem to accept her for now.
Kiet listens, though with great difficulty, to the speeches Zhou
has obviously been working on for some time. He would have rolled
his eyes at some of the references but thought it might offend
others in the group, though it was a tremendous effort to refrain.
Even if each demon had his own level of hell there wouldn't be one
deep or dark or hot enough to send this babbling idiot to his
rightful fate. Kiet is certain that there are special levels of
hell for speech makers.
When he starts with "You may be asking how and why we are
here..." 'By Nergal's Spear!' Kiet thinks to himself, knowing
full well how he got here! And he still gritted his teeth
remembering it! He so looks very much forward to discharging
this duty and moving on with his life...to someplace he might
cast and find his magicks.
Kiet almost wonders about that snake in the wedding square
that attacked him. Was it the High Elder or even Zhou who
arranged that bit or was it just an accident of fate?
When Zhou was speaking about Arawn, and the Vong, Kiet almost
wondered if Zhou had gone insane and then very nearly lost his
composure. "We have seen that not all Vong are bad..." Oh, by
Murmur's Black Eyes! Not all bad? No, those who aren't hideously
evil are only controlled to the point of their death should they
try anything their masters might not like! Kiet remembers one
foolish woman speak once about how there are no evil people,
they're just misunderstood. Well, Kiet begs to differ, and
thinks that Zhou may have been visiting the opium dens a bit
And then (shudder) Zhou grabs Kiet's arm...oh, he hates that.
Kiet doesn't especially like to be touched. He almost reacted
instinctively to break his arm, but was able to control himself.
Zhou should well consider himself lucky this day! Still, Zhou was
smart enough to release him and back off a bit.
Kiet continues to replay the speech in his mind and what
Zhou had said exactly.
"You admit you are not one of the front line fighters here..."
Oh, great. Well, thank you very much for pointing that out in
front of the gods and everyone. Kiet turns red, embarrassed by
such talk. It's one thing for Kiet to say it about himself, but
for Zhou to say it this way, and in front of all these
companions...is beyond the pale.
"In fact the large majority of this world are like you..."
Kiet doubts very seriously if the majority in this world are
like him. Most are a good deal more squeamish, and hardly able
to control mana as can the young man from Lemasa.
"A group of peasants can take down a giant as a mob faster than
a small squad of well trained fighters if they wish to..." Well,
sure they can, but a lot of the peasants are gonna die in the
attempt. The soldiers have a far better chance to survive. And
Kiet would like to survive. Oh, and thank you for equating me to a
peasant, you overblown paper pusher. Kiet almost misses the rest
of the speech with that, but it continues.
"This makes you even more a threat to our enemy than the best
fighter here..." Kiet almost loses it completely with that one,
but not in anger...Kiet almost chokes trying to hold down the
laughter. He wonders what the others in the group that have
killed so many Vong think of little Kiet being called more of a
threat to them than are those warriors!
Kiet's eyes open wide, and he excuses himself and then turns
away from everyone, trying so hard not to simply explode in
When Kiet returns Zhou is speaking to others. Strie'bog
leans over to Kiet and looks him in the face. The Vassa
Bard already has a green complexion like he is constantly
sick or pale but now he makes comment on Kiet. "Gas? Those beans
last night didn't help me much either." The bard grins and
pats his stomach. At that Kiet does give off a slight burst
of laughter but stifles it quickly. Kiet realizes the bard
thought he left for that reason rather than just getting enough
Arawn remained silent throughout Zhou's speech. The High Elder
had chosen the man to go on a most deadly expedition, despite his
protests and lack of training. Zhou had grown since leaving the
Dark Lands and he guessed that the High Elder had meant for this,
that he had plans for the man. Whether to further Ki'ama's agendas
or to help Zhou discover his own destiny and personal power, beyond
this adventure, was unknown to the Alfar but he suspected a bit of
both. Likely there was more to Zhou's past than the man either
knew or was willing to share or else the HE saw a significant
future that Zhou would need to be prepared for some day.
After Zhou was done Arawn sat quietly in thought for some time.
"There had been mention of humans in the mountain. Aside from
Peace Brigaders humans had been disappearing for some time and
possibly linked to the Vong, possibly controlled like the Baroness
or used for sacrifice, work or entertainment. Who knows how many
are there and I wonder, will we be able to rescue them?"
"I suspect we'll find that out soon enough." Zhou says grimly.
During Zhou's speech, Ha'Kell restrains himself from poking fun
at the man. He is obviously trying, trying what Kell isn't really
sure of, but he is trying.
As Zhou reaches the part of the Zen'Da barbarians repelling the
Vong, he turns to Ben'dar and restrains him. Whispering to Ben'dar
in Zen'da, "We don't need to kill Zhou at this late date," grinning
at the horseman, "at least not yet." But hearing Zhou insult the
Zen'da like this makes Kell mad, after all Ba'ru is very closely
related to Zen'da and considered friendly.
This mission is both a great honor and extremely dangerous, as
Shu and Whitney both knew. Nodding to himself, Kell is happy the
group is every bit as deadly as the Vong, and twice as creative.
Raban listens somewhat confused by all the speeches, he
realizes it is an attempt to rally morale more than anything else.
He understands such can be useful but there was no need in his
case. With something this important, you cannot let yourself fail
no matter how impossible it may seem. You let those who are good
at planning do what they can and do your best to follow it.
Raban laughs learning his contribution was so important, surely
they would have thought of it eventually, but it was good to help.
After Zhou's speech, Unali will mutter "Yes, let us all remember
Shu, who put her life on the frontline knowing she would perish.
Let make sure her life wasn't without purpose." The remark is
not directed at anyone in particular and not made very load.
Those close by can hear it well though.
After the speech, Kell stands quickly with a spear and his
shield, tossing another spear to Zhou then springing at the man.
"Defend yourself! Show us you can fight and have a backbone!" and
begins to spar with Zhou.
Zhou grabs the spear and looks a bit shocked at this sudden
turn of events. When Kell approaches in a battle stance the
man stares in disbelief why an ally would do such a thing.
This isn't a training session this half breed seems to want to
do serious damage to him!
Kell feigns two attacks with thrusts toward Zhou to get him
to move but Zhou simply steps back still confused and dazed.
Upset Kell swings the spear to the side of Zhou's shoulder and
knocks him down flat on the ground. Several gasps or slight
giggles are heard from others. Kell places the spear on the
man's throat. Scowling, "Be glad I'm no Vong or you'd be dead.
Next time don't hesitate. If your inaction causes one of us to
die, I will not be happy." Then he'll extend a hand and help the
fake duke up, "I do appreciate your words and your heart, you have
changed. Keep growing your backbone."
Zhou stands and dusts his cape off. He glances to others and
notices smirks from some of them. The man bristles a bit and
waves a hand through his hair. To be challenged and then simply
embarrassed is not good. If Ki'ama heard he'd never be able to
save face again. As anger boils through Zhou's blood, Kell
turns around. But Zhou says, "wait" with a calm voice.
Kell turns around slowly and Zhou begins to crouch in a battle
stance. Kell grins and charges forward. As Kell thrusts once
Zhou brings the spear up to block the blow with both hands. Kell
retries and it is blocked again. Then a third time. Kell now
begins to bristle from his own anger. Zhou then tosses the
spear to the ground.
"When you live in a land where magic is done with gestures and
eyes you learn to read others. I can read you as I can a guest
book in a party. " Zhou grins and then pulls a dagger. "Now let's
have a fair fight since I don't use the pointy rods."
Kell feels the fight isn't too fair. A spear against a dagger
means Kell has the clear advantage and reach. But if the man
wishes to do so then so be it. Now if it was Unali with those
daggers Kell would certainly think twice. Zhou swings high and
in a obvious wild swing. Kell ducks the blow easily as if Zhou
wishes to play first.
Kell thrusts his spear toward the man's lower chest. The blow
wouldn't be enough to kill but it could certainly hurt since Kell
is pulling back slightly, though with effort not to kill. Zhou
twists and with his left hand uses the long cap wrapped around
his arm to pull up and redeflect the spear away and to the side.
Zhou then uses his right hand and stabs upwards toward Kell's
shoulder but Kell blocks it with his shield.
Kell steps back and charges again this time stabbing low with
the spear but not at the body just enough to go between Zhou's
legs and try to trip the man. Zhou seems to anticipate this
and lunges up and forward. With his free hand he uses the long
cape to drape over Kell's head blinding him. Zhou brings the
half-elf's heard toward his chest and with his right hand brings
the dagger hilt up toward the trader's chin. With a loud smack
Kell reels backward and onto the ground.
Splayed on the ground Kell is dazed briefly but in that few seconds
Zhou calmly steps forward and over the body. He kneels down on
the ground with one knee and places the dagger to Kell's throat.
"Never underestimate me or the Vong. We can fight dirty just
as well as thugs. Unali said Nom used simple tricks like bugs and
dust to blind her. Even the Vong fight with dishonor. I may not
be as skilled as you or others here but I can fight when pushed."
Grinning, Zhou stands up and extends a hand to Kell to help
him up. "Glad I didn't use my sword. Farseeker has been trying
to show me how to it even better."
Arawn, Will and others peer at the map as the bugs work on
the map like busy ants building a new hive. Then the bowl
goes flying making the bugs go dormant for a short time.
Fremea watches the bugs in fascination as they move to create a
new map that was asked for. When the bowl gets blown away and the
the bugs go dormant and then come to life again when the bowl is
near, she gets curious about what is in the bowl that the bugs
respond to. She starts to study the bowl with fascination. Maybe
this can lead her to some other answers about the Vong themselves.
Just speaking out to no one, "I wonder if the bugs were grown for
this purpose and some how this bowl is their only way to live? If
that is the case then maybe the Vong are also grown by something
else and so they only do they are commanded. Then all we need to
do is to take out the 'bowl' that causes them to live and the
Vong will be no more here."
While Arawn is fascinated by the now moving bugs when the
bowl is returned close to the map, Fremea examines the bowl.
It is the size of a normal human, almost Faerry size really,
soup bowl. It is brown to dark brown in color and a bit
rough in texture like sun baked leather. It has the normal
half hemisphere bowl shaped but the top is not open like
most bowls. A light brown colored thin leather membrane
like structure covers the top. There is a small portion where
the bugs were allowed to go out. Fremea recalls Arawn peeled
back the membrane a bit. The bottom and sides of the bowl
are nothing special. But when she peels the lip back it has
a odd sour apple smell to it. She peers inside the bowl using
the sun for light. The sides of the bowl which Arawn didn't
discover in his first inspection are hairy. There are tiny
hairs all around the side and bottom of the interior. Each
hair is no bigger than most human eyelashes. Taking more
time she notices at the very base or bottom of the bowl are
two small structures that almost look like antennae like most
insects have. They wave and bounce in the sunlight. Then
it starts to make sense. If the bowl itself is some form of
grown or manufactured animal then the insects are either
parasites or even offspring to the bowl animal itself. The
insects must be dependent on the bowl animal to survive or
at least for communication. It makes sense to Fremea that
the Control Insect that directs the other smaller ones must
not have much actual range. But the bowl animal like the
Orb must have a vast range to the "Brain" creatures.
Caladan peers over Fremea's shoulder and she jumps a slight
bit in shock when he speaks. "Good idea. Based on the Amor
letter this Brain must be..for lack of a better word must be
the brain of the operations. If we kill it I suspect the
smaller ones will not be able to survive. The stories of the
First Invasion didn't include such stories of Brains so it
could be we Zen'da didn't know about them."
Fremea turns back to the bowl to consider the life in her
hands. The insects and this bowl are so beneath normal
intelligence it would be impossible to communicate with it
on a good level. But she suspects the Brain will be on a
far greater level and it might be even super intelligent.
Arawn finally realizes Fremea is studying the bowl and stops
investigating the bugs. He turns to Fremea having heard her
words vaguely. "I hope as much as well, Fremea. Rua had mentioned
that their world had originally been invaded and that event is what
sparked his own people to begin their own conquests. But thinking
to the recurring brain motifs in products and creatures I can't
help but wonder, what if these Brains, the World Brains, are
behind not only the Vong invasions, controlling them, but also
the ones that controlled the invading force that attacked the Vong
world in the past? If so, then they are the real threat, to this
world, the Vong and all other realms as well. If a World Brain
controls everything in a world then what controls a World Brain
and from where? Perhaps if that can be discovered and then
destroyed it could save countless worlds and end this threat once
and for all time. Just a thought but one I hope that time and
events may permit a further look into in the future."
"More likely, I think that this war will not be won by us,
though I could be wrong. Those Vong who disagree with the campaign
of invasion and rule of the Warrior and Shaper castes may be the
ones to save not only their world but other worlds from invasion
if they can be given a key to start fighting for change and a
strong leader to guide them."
The Brain or likely Rising Mount or the Vong Base is now
marked on the map. If the bugs are truthful and accurate
the Vong have been found finally. It only confirms what
Shu found in her "circle" of Vongness or lack of mana
sources since the Vong don't seem to be defined in terms of
mana like most Middle World lifeforms and objects.
Fremea gives her suggestion, "I say we need to get there quickly,
but quietly. Teleport could work, except if we do that we lose all
surprise and don't really have time to explorer it much. My
thoughts are for us to go either by road or water and then when I
can fly to the area, unnoticed, and scout it out then report back,
we devise where to teleport to and go. Because at that time we
will have to use our special abilities to take down the Vong and
it won't matter if there is a small blip on a Katai device, since
we will light it up."
Chion crosses his arms and comments that it would still require
two or three jumps to take the full party and the horses even
with his skill. It would only take one to show up as a blip
in Katai somewhere. He also reminds that at least one big jump
will be needed to get the toys that some so desperately will
desire for the final fight from the Dark Lands.
"Yes. Magic will be needed on the Vong. Combat and
strength will help but Magic can still help." Caladan turns
to Kiet briefly. "The risk will allow it I believe. We could
be greatly outnumbered so magic will level the battle field."
Arawn chimes in, "Likely the Vong will have many eyes watching
the river and nearby mountains but I would suggest taking the
latter. We might be able to use them to take advantage of cover,
if only for a while, though it will take longer. I wish we knew
exactly when the time of Yum-Harla is, if only to have a
Will studies the bugs and finds them creepy on some odd level.
Bugs in general don't bother him being a woodsman but these
seem to be staring at him? At least that's how it feels to
him but he could be wrong.
As Will watches Arawn and the others with the maps he leans
over and asks, "can the bugs show us on the map?"
Arawn picks up the Katai to Vong translation journal. He
doesn't find words for party or current location or us. He
frowns. He does recall someone or maybe even a Vong saying
the word humans in almost a common word. How did he say it?
Howmans. Hughmans. No. It sounded more like Hoomans. He
tries that on the bugs but they just seem to stare up like he
is some demon god with those pointy ears.
Arawn scans the book for clues and even tries to find the
word for us but it isn't there. Even if the bugs who knew
what "us" meant the reference would be hard. Arawn squints
at the bugs and wonders if they are limited in their own personal
knowledge. Maybe Nom Amor just trained them to know some reference
points like Shantou and Pamau. In fact, Arawn tests this theory
by citing a few other cities in Katai. As suspected the bugs
seem to not know those words or their location. Arawn suspects
the bugs were of personal use to Nom Amor. Maybe the Vong Shapers
have wider ranging map bugs for other areas?
Arawn looks up to Will and shrugs in defeat.
Caladan taps Will on the shoulder as he passes by, "good try.
Good thinking. It might have helped to define us in terms
of recon and spreading out a tactical map."
Watching the bugs align as maps over and over makes Ha'Kell
wonder how marketable something like this may be... But it
needs a catchy name, something easy to remember yet clear.
Geographic Pinpointing System. Yes that's it, GPS for short.
Now to make it magical and not bug based.
When Arawn mentioned Rising Mount earlier his ears perked up,
more so than they do when the half-elf is cold. "Rising Mount.
Interesting name that. I vote we ride and ride hard for three
days, then slow for the final approach and scout as much as
possible. The time for stealth is almost over."
When a discussion on the travel plans ensues, Unali will suggest
going by land. "My vote is to take the land route and leave as
quickly and quietly as possible. There is some additional risk of
discovery going back to Pamau for a good ship, and I don't guess
it will gain us much time. If we are unlucky, we might get a small
Katai army on our heels, trying to catch some more heretics. If we
need such 'help' later on, I guess we, or some of us, can set off
the required flares to be detected all over Katai. Any fight we
have at the Vong base is bound to generate such attention anyway,
as I don't expect the current level of restraint to last." She is
looking in the direction of, but not quite straight at, Arawn, as
she makes this last remark. "So if we stay in that area for more
than a few days, we might have more trouble to deal with. Best not
to start out that way."
Unali listen to other opinions on the travel, and does not force
her decision. If most favour boats, boats it will be.
Yet it seems clear that most wish to use the land route. The
river would allow more rest and planning but would be slower. So
the decision is made and the leader approves the land route.
The group mounts up and starts out west. The group knows
they have 4-5 days travel ahead of them.
GM: Good and bad news. Good news is as you can see from the Recap
section Mark got a job! So congrats to him and I believe
he's buying rounds if you drop by his city and look him up. :)
Bad news is I finally got a email from Ben'dar/Chris after 6
months. He has decided to move on after 7 years. He feels
the same old group and character isn't as fun. It is sad to
see him go and he was a well played and valued character. So
now Ben'dar is npc and that means his chances of death are
increasing (any red shirts around?) :<
GM: On the above. I know each player is individual and has their
own ideas of what is fun and what is boring. We all know
that a pbem requires long term dedication. Even the shortest
adventure might only be a year long. This is the bad thing
about pbems. But it also allows long term character
development. To grow from a simple warrior to a ranch owner
is one such major leap. We should all strive to change and
learn new things. But with that said I know that interests
and fun fades. If this starts to happen please let me know.
Heck, we can even make new character for you. We can tweak
things up for the current character. I've had over 100+
players in pbems in the past 25 years I figure in some cases
running 3 pbems at one time. I know some bicker and tease
each other and some get offended. We all must consider each
person's character and personal basis in such comments made.
I'm rambling so just suffice it to say if you start to get
bored let's work together to make things fun. I do this to
relieve stress and have fun. Think of it as that and we'll
have a good time. When it becomes a chore is when it might
be time to reconsider. I've enjoyed all the posts and
stuff so keep up the good work.
GM: Above time ticks may be off slightly. I think I got some
of the time ticks wrong. But ran out of time to verify.
GM: I'm glad some enjoyed the Zhou speech. Just a FYI.
Zhou is a bit ego centric if you hadn't guessed. So
his "insult" on Zen'da was the way the DLers think of
just about every other nation. Magic is right and
might is ruled by magic so they think. So the speech
was intended not so much as a great motivational speech
as more a semi-let's-go-get-them speech as best as Zhou
could have done. He is not a great speaker like Aren
or others so I did the speech in HIS character.
GM: Travel estimate -
Party speed - 21 MR due to slower horse.
Augado 6th - 7:30am-7:30pm - 21 miles
Augado 7th - 6:00am-7:30pm - 24 miles
Augado 8th - 6:00am-7:30pm - 24 miles
Augado 9th - 6:00am-7:30pm - 24 miles
Augado 10th - 6:00am-???? - Last few miles
This is only a rough estimate. If you wish to do any
skills or such in that time let me know. I'll give
a week to figure this out. Have any such actions in
by 2/18 that should be plenty of time? If not let me know.
But I'll move the party along in the next update on the
first leg in the next update. At this point we are over 75%
done with the adventure. If you do nothing to conserve mana
then let me know that as well. But simple skill training
should not affect mana.
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