[pnpgm] Game Update #198

Murtha, Mark Mark.Murtha at dishnetwork.com
Mon Dec 19 23:01:26 CET 2011

OOC - Paranoia.  he he.  Fun game.    Maybe we need some clones here...


"I've reconsidered, let's send all the captives out.  Using Illusions to show more Vong will just alert them to us, let's use stealth as we have so far.  I can send Squirt here scouting ahead." says Kell.

From: pnpgm-bounces at abroere.xs4all.nl [mailto:pnpgm-bounces at abroere.xs4all.nl] On Behalf Of John Haight
Sent: Monday, December 19, 2011 2:45 PM
To: pnpgm at abroere.xs4all.nl
Subject: Re: [pnpgm] Game Update #198


   Harrys... Sounds like a reverse game of Paranoia. I guess that would make the PC's the officers that send the clones out to their death:)


   In response to Unali's question Arawn replied,

   "Chion and Fremea should be back in a few minutes."

> Date: Mon, 19 Dec 2011 21:30:00 +0100
> From: broere at powersandperils.org
> To: pnpgm at abroere.xs4all.nl
> Subject: Re: [pnpgm] Game Update #198
> OOC: I thought that Unali's suggestion was to send ALL prisoners
> outside. If a few are armed to keep the others safe, that is fine, but
> to have them tag along is a recipe for disaster.
> In our table top group we loved having untrained hirelings/rescued
> villager/etc along. We called them Harrys and the running gag was to
> have them killed off at the highest possible rate with a GM that would
> not allow us to outright kill them, or shove them in harms way.
> Scott, I hope the PC is behaving? I have been tracking network issues
> (burned out wireless access point) half the night.
> Unali: "I agree with Arawn. to move the fastest, act as silent as we
> can, all former prisoners should keep together and get out of the Mount
> as soon as possible.
> If you are ready, let's get going. As soon as all are up the ladder and
> out of sight, we should open this door and move on as well. Is everybody
> present once again?"
> On 12/19/2011 08:21 PM, John Haight wrote:
> > OOC:
> >
> > Not sure if the party has decided whether to keep the 4 volunteer
> > villagers with the party or have them return with the rest of the
> > villagers and Zhou but in case it hasn't been decided....
> >
> > IC:
> >
> > Upon rejoining the others Arawn listened patiently as he was caught up
> > on the party's discussion regarding disguises and the possibility of
> > having villagers joi the party for further exploration into the cave
> > complex. When the others were done he waited until the villagers were
> > out of earshot before voicing his concerns.
> > Siding with Lin he advises against it, warning that the villagers lack
> > of training and their anger towards the Vong could cause them to react
> > in unexpected ways, possibly ruining the party's chance for surprise if
> > they should charge at the wrong time, cry out or go against a plan, thus
> > compromising the mission or serving to distract members of the party
> > when focus is necessary. In addition their lack of combat experience and
> > proper equipment means that it would be a suicide mission for them. He
> > also supports Lin's view that the villagers would likely react quite
> > negatively once they discover the party's ability to use magic.
> >
> >
> >
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