[pnpgm] Game Update #27 - File #273 - Second Leg - Kasha to Vistair

Hsingai Altaica draltaica at yahoo.com
Thu Jul 5 22:01:27 CEST 2018


Pyan is excited with the sea the first few days but that quickly fads as the tedium of life on a small piece of wood in a large body of water. After spending a day watching Corona fly around the ship he starts trying to learn how to talk to him as he has seen others do. even going up to Z'leyra and asking "Does the necklace only work with human tongues?"
 --- It is with books as with the fire in our hearths; we go to a neighbor to get the embers and light it when we return home, pass it on to others, and it belongs to everyone.


      From: pnpgm <pnpgm at comcast.net>
 To: pnpgm at list.powersandperils.org 
 Sent: Wednesday, July 4, 2018 4:21 PM
 Subject: [pnpgm] Game Update #27 - File #273 - Second Leg - Kasha to Vistair
   

   Character Name  Type      Player       Sex          Notes
-------------------------------------------------------------------------
..Arawn...........Druid...John.Haight........Ma..Alfar/BackupNavigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magicina
..Ix..............Shaman..Rachelle.Gauthier..Fe..Human
..Kiet............Acrobat.David.Sanders......Me..Human/Magician 
..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human
..Raddok..........Miner...Bess Hadley........Ma..Human
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Kopas weri....Fe..Fe..Human/Shman/1stMate
..Barbasa.........Warror..Npc................Ma..Dwarf/Outcast
..Brutto..........Sailor..Npc................Ma..Sailor #1
..Finn............Sailor..Npc................Ma..Sailor #2
..Ardrackle.......Sailor..Npc................Ma..Sailor #3
..Zepp............Sailor..Npc................Ma..Sailor #4
..Corona..........Eagle...Npc................Ma..Companion toZ'leyra                        [First Mate]
..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix'sFriend

      Game Web Site -http:/nrgcomputers.com/pbem/
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      Game Update #27 sequence (file #273)
     ----------------------------------------------------------------
             
      Admin Notes: None.  
     ----------------------------------------------------------------
      [Recap]

        From Raddok: [Re:Actions]
          [OOC: this seemslike a lot of stuff here, but wasn't sure
          whether to fill ina couple of those days at sea in this session
          or not, so I did;if unnecessary, hit me over the head, -
          gently - please - lol]

          Marqi 24th-                                         
           (Raddok is relieved when Dorhak gives the order....

            [OOC:he plans to practice this new skill daily, if possible]
            OOC:lol]
            [OOC:just trying to get the skills Raddok would like to work
            onwhile on board mentioned; the schedule is up to ship's
           officers - he hopes to be practicing by the morning of Marqi
            25th,and already have a few days' practice in both weapons (at
            leastone session with each daily) by the time the first leg of
            theirjourney is done]

            [OOC:I would assume the cooking is being done on a stove on
            deck,fastened onto a protective metal plate on the deck, to
           protect from embers] Raddok offers to Kiet to assist with cooking,
            evenif just running for ingredients, chopping them, or keeping
            thefire going.

            Raddokeats with the others whatever meals he can, listening to
            theirstories, and trying to understand more words. He shares a
            couplefunny stories of his early adventures - or misadventures,
            sinceone tale had to do with his stumbling over his own sword
            in thedark.

            Aftera wet night on deck (Marqi 26th or 27th, whichever is
            histurn to be outside),  Raddok wonders out loud how ....

            [Marqi28th - night]
            Raddokdefiantly states that hail is NO fun in a hammock,...

            [Marqi29th]
            As theport of Kasha becomes visible, Raddok asks K'leyra...
        GM: Ack.  There is noobligation to post.  But this does bring
            up areminder I'll cover below on mini IBT. Swimming
            iskind of hard to do with a spell active it would be hard
            tocatch up with ship.  So as long as spell is in place
            Idoubt no one will swim.  Technically at night when
            shipis forced anchor (even while spell is active) one
            couldswim then but the current created by the magic
            wouldbe dangerous.  Not to mention sharks at night.
            I likethe hammock scene!  Funny.  Original idea too!
            Anyonecan go ashore to get a bath/meal/etc. as to
           cooking since no actual food was bought cooking is null.
            Itseems only Travel Rations were paid for no fruits
            orsoups or meat.  So it will be a long trip eating
            onlyrations. :< Why supplies are critical for a ship
            likethis.  It could be a factor for endurance/nutrition.
            As todaggers will assume paid for but remember email I
            sentthis will make you very low on funds now. :<  There
            areplaces on deck for tents (maybe 3-4) but winds would
            blowthem off deck unless really secured.  

        From Raddok: [Re:Actions]
          That's a fightingdagger he wants - he doesn't feel dexterous
          enough to use athrowing dagger like it should be used. He only
          plans to use it asa tool, not a weapon, although having an in-
          close weapon mightprove useful, and he might get some training
          in using it, ifthere's time among his other practices.
        GM: Ack. 
                                                                                                               
        From Z'leyra: [Re:Actions]   
          Besides spendingher time increasing her Seaman skill,
          Z'leyra loans outher new Language Necklace when requested.
          Using her WatchfulSleep brooch and after five days of
          recovering manashe further enchants the Necklace to boost
          the Em of thewearer*.

            When portis reached she will replenish the ship supplies
          and get newsupplies (such as a new fighting dagger w sheath)
          that weresuggested.

          *Using similartechnique as Necklace was first ensorceled.
        GM: Ack.  I assume sinceunclear that means supplies are paid
            for byZ up to the original numbers (1k rations, etc).
            As tothe new enchantments you'll need to give more
           details on the actual spells since it was probably 10
            yearsago we did it and the dates since unclear.


     -------------------------------------------------------------
      [New Stuff]

          [Marqi 24th,1636TH]

           (Raddok is relieved when Dorhak gives the order to cast off -
          waiting is hardwhen the brain and body are both eager for
          action. He offersto help, asking Z'leyra (as First Mate), what
          and where he mightlend a hand. [He will follow her directions,
          whatever theyare.] (Once the ship appears to be on course, and
          things quiet down,he looks around to find if Z'leyra might be
          free to answer acouple of questions, and waits until she
          appears free[around mid-day, I assume she'll have a few
          minutes?]. Raddokapproaches her, touching his hat brim in
          respect to heron-board rank. "Excuse me, Z'leyra, but do you
          have just a coupleof minutes - I have a couple questions about
          our routine onboard."  (He waits until she acknowledges she can
          listen, eitherreturning later if she asks, or going ahead with
          his questions…[whenever he can ask them, here they  are]  "I
          was wondering ifyou will be scheduling any weapons practice - I
          would like topractice with both my mace and my sword, to keep
          my skills up &hopefully improve them. I use a shield with the
          mace, but thesword is two-handed. I'm willing to do two or
          more practicesessions every day, for as long as you deem fit
          for each.

           "Also, I think Kiet, or somebody, said something about
          swimming lessons -which I know we probably can't do until at
          anchor, but Ireally need to learn.

           "Another thing." He glances directly, if slightlycautiously,
          at her.(He doesn'twant to annoy her) Is there a chance that
          you can help melearn Marentian? I was told by Kiet you might
          be able to craft amagical means of learning, and the more
          practice I can getwith you folks' common language, the better.
          Whenever you'reready, of course - I  don't want to be pushy."

           "By the way, will we be rotating the use of the hammocks?
          I'll stay out ondeck if you wish, as long as my gear is under
          shelter in acabin." "If there's anything else you want me to
          be doing whilewe're at sea, just let me know. I can carry
          things or assistsomeone - whatever's needed." (He waits to
          see if she has anyanswers for him, or if she'll still needs
          time to arrangethings - either way, he is patient and as
          courteous aspossible.)

            (Hehas another, somewhat strange request, but suddenly backs
          off on mentioningit right now - he's pushed enough already, and
          she might thinkhe's crazy if he suggests using his new climbing
          gear to get someclimbing practice in, by either (or both)
          hooking thegrapple over the side & climbing up and down the
          ship's sides, orhooking it up on a spar near the mast & climb
          up and down themast using the grapple & rope - he's too
          embarrassed tomention it at this time.)

            Hesuddenly thinks he might see such things as practice
          sessions posted onthe wall outside the galley the next morning,
          and hopes hehasn't annoyed her. He hopes she'll send him off
          with a chore, sohe can retreat with some grace. He decides to
          hold offmentioning climbing practice for a few days, until a
          routine has beenestablished.)


          [Marqi 26th,1636TH]

            Raddokwonders out loud how he'll ever get his blankets dry
          (at least itwasn't freezing) - he says he didn't realize he's
          used to being inhis tent, but there's no room on deck for that.
          He gets permissionin the morning to hang the blankets on the
          rails tying themin place, where the breeze dries them, and
          watches theothers' blankets, too, keeping them out of the
          sailors'way.


          [Marqi 28th,1636TH] [Night]

            Raddokdefiantly states that hail is NO fun in a hammock, and
          covers his headwith his extra blanket - he's glad he has two
          spares. He fallsout trying to get it in place, and joins the
          laughter of hiscompanions, hiding under the hammock until the
          hail stops, thendumps it out of the hammock, climbs back in
          & falls backto sleep.



          [Marqi 29th,1636TH]
          [Sea of Tears,North Shore near Kasha City]

            As theport of Kasha becomes visible, Raddok asks Z'leyra if
          someone could buyhim a dagger & belt sheathe while in port, as
          he didn't realize until at sea how handy the things were to
          cutting up meat orropes, even if he doesn't use one to fight
          with. He hands her2SC to  cover the cost, & asks her to tell
          him if it costsmore. He also  offers to help carry any new
          supplies on boardin this new (to him)  city.


          [Marqi 30th,1636TH]
          [Time: 6:41am]

            Theship prepares to leave the city after any supplies
          aredelivered    For the first time in days the clouds
          roll in to make acloudy day.  Temperatures range from
          33-58.  Thereare average winds with an average speed of 6
          knots but givesthe ship 16 miles of travel today.  

          [Time: 8:30am]

            A rainstorm hits the ship and lasts about 15 minutes. 

          [Time: 12:!3pm]

            Crewspots a large ocean ancient turtle on the surface
          of the water. itis big enough for a man to ride and
          must be hundredsof years old.

          [Time: 1:29pm]

            Asmall marble sized hail storm pelts the ship for about
          eight minutes orso.  

          [Time: 10:40pm]

            Thecrew spots 5 medium sized seals in the water
          swimming along theside of the ship.  Some consider
          taking one fordinner but the animals dive before any
          attempts can bemade.

          [Time: 11:44pm]

            Amoderately powered rain storm hits the ship drenching
          it for about 19minutes.


          [Marqi 31st,1636TH]

            Theday ends up partly cloudy and signs of summer has
          not shown up astemperatures only range 27-46 degrees
          making for coldsailing.  Average winds help the ship
          but Mournath dueto fog loses sight of the shore and
          loses bearingsslightly.  The ship gets lost for 14
          miles before themistake is corrected.  This only gives
          a overall distanceof 6 miles gained today.

          [Time: 8:40am]

            Astrong wind storm hits the ship making steering
          a bit difficult tomaintain course and things have
          to be battendown.  It lasts about 20 minutes.

          [Time: 10:34am]

            Fogsets in the area for almost 2 hours as sight of
          land islost.  Corona and Fremea offer to give help
          but the fog makesit difficult to get bearings even from
          the air.

          [Time: 8:14am]

            Alight rain storm hits the ship for about 5 minutes.


          [Apris 1st,1636TH]

            Adreadful overcast day makes seeing the sun near
          impossibletoday.  Temperatures range from 27-54.
          But the winds aregood today giving the ship 30
          miles totravel.  Arawn does make a mistake in his
          navigation at theend of the day due to the loss of
          the stars due toovercast.  But it is not critical
          as ship was nearanchoring for the night.

          [Time: 1:03am]

            Thoseno deck are awoken by a golf ball sized hail
          storm but it onlylasts about 3 minutes.

          [Time: 12:41pm]

            Aschool of Eel are spotted on the port side of the ship.
          The sailors arenot sure if they are dangerous or just
          creepy. Since it is day time they can't tell if the
          animals areelectrical or not.

          [Time: 3:53pm]

            Aheavy wind storm hits the ship making the crew
          to batten down thehatches it lasts for about 12
          minutes orso.

          [Time: 7:50pm]

           Suddenly the ship is struck as if hit by a wall. Those
          standing or ondeck are tossed back a few feet causing
          minor bruises andcuts.  Those lucky to be sitting are
          notaffected.  Then suddenly the ship lurches starboard
          and begins to moanand creak.  The rigging begins to
          strain to theforce and 2 sailors rush to secure it.
          Two other sailorsrush to the front of the ship with
          lanterns to see ifits a reef.  Then one yells, "Whirlpool!"

            Therare event has happened with a force 7 style
          whirlpool whichmeans the ship is caught not moving fast
          enough to skirtthe whirlpool.  The size of the whirl;ool
          is 100 feetin  circumference.  But the depth is shallow
          at only 30 feet sothis helps.

            Theship is rocked back and forth as it slowly rounds
          the perimeter ofthe whirlpool for exactly 5 minutes.
          Those not used tosailing are suddenly green and use
          the railing tosupport their release of the shock from
          theirstomachs.

            Thereis little Dorhak or the crew can do to prevent
          the event. But once it is over the ship orders an immediate
          anchoring. The ship must be inspected from top to bottom
          for damage. The crew describe what to look for and Fremea
          flies along thesides of the ship to look for damage as
          the crew andpassengers look for damage.

            In theend there is minor damage.  Maybe a dozen boards
          need to bereplaced.  Since no board, nails or hammers were
          ever bought therepairs must be made once in town.  The crew
          hopes it will lasta couple more days without serious hull
          breaches. They murmur at the lack of supplies for
          repairs onboard.  The Fomorians didn't even get any
          as well it seemsor just sold them.



          [Apris 2nd,1636TH]

            Theday ends up partly cloudy again with temperatures
          ranging from16-69.   The ship gets helped by average
          level winds givingan average speed of 6 knots for a full
          distance of 24miles made today.  That evening Arawn does
          fail on some ofthe local charts but Mournath fixes the
          error in themorning.  There are absolutely no weather
          effects todaymaking it a rare day.

          [Time: 12:29pm]

            Theship spots 3 local Bhamotin merchant ships in a
          tight fleetformation sailing south probably from Kasha
          to the nextcity.  But the spell of the Friendly current
          makes the ship toofast to slow down safely for any
          meet andgreet.


          [Apris 3rd,1636TH]

            Theday ends up cloudy with a short duration of a bone
          crushing tendegrees for about 20 minutes  to warm up
          as hot as 86today.  Ship gains a steady average set of
          winds to give theship 22 miles today.

          [Time: 7:17am]

            A windstorm hits the ship and a loose spar tears
          a bit of the topquadrant sails  But since there are no
          cloth to replaceit will have to be left alone.

          [Time: 8:44am]

            Thecrew spots 3 large red and orange stripped sting
          ray in theocean.  They are tempted to capture one for
          dinner but onesailor says that type is full of poison
          and is not good atall to eat.  

          [Time: 12:09pm]

            Asmall rain storm hits the ship for about 12 minutes.

          [Time: 6:57pm]

            Theship makes anchor now at nightfall as usual.  But
          Corona lands andreports there is a city only about 2 miles
          away.  Fremeaflies and confirms it is a large city and must
          be their nextdestination.  Mournath and Arawn consult their
          charts and confirmit must be Vistair.

           Mournath warns the crew that sailing into the docks at
          night isrisky.  But if its only 2 miles away and that
          would mean anight's docking compared to docking at
          sunrise andcollecting supplies then would be a waste of
          time. Mournath asks if Fremea can arrange a tug to help
          guide the shipinto port.  It might cost a few silver
          to get the helpbut it would be good to have local help
          who knows thelocal waters.

            Fremeareturns a half hour later and a tug will help
          guide the ship toa berth.  Soon a small tug ship arrives
          with heavy lightsand guides the ship to a small dock
          of light merchantberths.

            Arawnhas to dispel the magic to allow the ship to go
          slower and withmore caution as it is towed into the docks. 

          [Time: 8:15pm]

            Theship docks at Vistair port and makes payments for
          local dock feesand the tug captain.

           Vistair a city of 14,000 is not as big as Kasha but has
          the usual citydelights.  

          NextUpdate....Saturday or Next week (Tue/Wed)

          GM: Second leg oftravel done now in the second city.
             Sadly the rolls help you guys but hate me.  No big
             combats.  Darn.  Maybe next time I can kill off some
              pcs.  Some repairs sadly will be done in port so no
              free time for sailors due to poor supplies on board.
              As with last city if any plans to be made (bath, dinner
              of non rations, etc).  Let me know.  Otherwise we'll
              move on to the 3rd leg.

              This does bring up Mini IBT.  While on board one can
              improve skills.  I assume 8 hours to sleep.  Then
              8 hours of possible chores.  So in order to get full
              points you'll need to dedicate 8 hours. If less then
              you will get less.  If no skill is given I'll assume
              Seamanship by default.  Languages can be done by
              teaching or magic.  If by magic Let me know which languages
              you want to learn if possible.  The rope language item
              can be done once a day so its first come first serve who
              takes it.  So at this point its been what? 10 days?  So
              that's 10 days of magic use or so.   So tell me the skills
              you want to learn!  I'll process the actual points once
              Vahear is reached (not until then).  If you do more than 1
              skill you'll get less points so 4 hours of Mace and 4 hours
              of shield is 0.5 (or 1 if taught) per day.  Swimming will be
              very limited only at night and dangerous due to the spell
              Arawn has cast on ship.

              Also there is no obligation to post.  I've gotten some
              in email or skype saying nothing to post.  That's fine.
              If this was a movie it would be end of Reel A the usual
              travel montage where music is played while the characters
              travel from point A to B.  This is mostly filler.  But
              as with Raddok even he can come up with some filler.  But
              there is no obligation to post.  But it is GREAT time to
              get to know each other RP wise.  

          GM:Expenses

                  Item               Cost
                Tug Boat Help  -      33 Copper paid by???
                Food (Rations) -     511 Brass Bits paid byZ'leyra
                Water (366)    -     366 Brass Bitspaid by Z'leyra
                Pet Foot      -       4 Silver paid by Z'leyra

          GM: Mini IBT[Marqi 24-Apris 3rd]

                Player        Skills
              Z'leyra      Seamanship
              Raddok       Swimming, Mace, Shield,Marentian

          GM: Gearfinals

               Player           Gear          SheetReady/done
             Mae              Completed           Done
             Mournath         Completed           Done
             Pyan             Completed           Done
             Dorhak           Completed           Done
             Ix               Completed           Done
             Unali            Completed           Done
             Raddok           Completed           Done
             Kiet             Completed           Done
             Fremea           Assume take all      Done
             Z'leyra          **Need Info***       Done
             Arawn            ----                Done

             ** Last time this Gear info will be posted **




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