[PnP] Chirp Chirp....

Scott Adams longshot at darktech.org
Thu Apr 6 05:44:39 CEST 2006

At 09:28 AM 4/3/06 -0400, you wrote:
>I believe the rules I had were a merger of the Runequest (and other
>Chaosium) ships and Harn's shipbuilding rules.  The "t" in this case is
>tons displacement, which is about 100 cubic feet.  The harn rules
>basically figured hull displacement by taking with length, beam and
>draft to figure the displacement space of the hull.  Since 100 cubic
>feet of seawater weighs 6300 pounds, If you only load 2200 pounds of
>cargo per ton of displacement, you have a decent margin to work within.
>However, things like masts and internal structures (as well as the
>weight of the hull itself) will eat away from the "hole in the water"

Hrm.....my mind can't grasp some of this right now.  Maybe it'll sink in.
But it does give me a slight idea on something....hrm...

I'm down to 60k of data for the ship construction stuff about 4 files from
600k.  Unfournately I got rid of 90% of the notes and compressed it down to
what I have now.  Not as much as i suspected I could use but good idea.
Now to organize it and get it into a single document.
Unfournately I'm redoing it every few tries as I'm not happy with the
format so far...sigh...

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