[pnpgm] Game Update #127 - File #963 - Gaint Combat phase 3

Tobie Bonahoom bonahoom at hotmail.com
Mon May 18 03:39:56 CEST 2020


Fremea shakes head in disgust. How do these things even get to be here? They should all be destroyed. Filthy Kothoi. She spits on it after it is moved from Gnorf.

She casts healing on herself to take care of the blast damage.

She flies around the party as they move up the mountain, coming back often to make sure her wings stay ice free. Luckily she is small even when she is on the ground, so it is simple for her to not slip anywhere.

The "gate" is so massive that she cannot even grasp the largeness herself. It seems too much. She shakes her head and decides that it would be best to just lay low here. She will stay close to the party and just out of sight, underground is just not her scene and with all that they have already gone through, it is best to make sure everyone is where she can be also.

When Dorhak suggests she should stay, she just glares at him. Not even realizing how much she hates this already.


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________________________________
From: pnpgm <pnpgm-bounces at list.powersandperils.org> on behalf of pnpgm <pnpgm at comcast.net>
Sent: Tuesday, May 12, 2020 2:52 PM
To: pnpgm at list.powersandperils.org <pnpgm at list.powersandperils.org>
Subject: [pnpgm] Game Update #127 - File #963 - Gaint Combat phase 3




   Character Name
Type
Player
Sex           Notes
..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician
..Gnorf...........Npc........................MA..Dwarf/Normal..Fighter
..Kiet............Acrobat.David.Sanders......Me..Human/Magician
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter
..Raddok..........Miner...Bess.Hadley........Ma..Human/Miner
..Tsia.Phan.......Thief...Don.Ker............Fe..Human/Thief
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate
..Barbosa.........Warrior.Npc................Ma..Dwarf/Outcast
2 Horses for pack animals

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        Game
Update #127 sequence (file #963)

----------------------------------------------------------------

        Admin
Notes: None.

---------------------------------------------------------------------------
        [Recap]


   From Z'leyra: [Re: Actions]

        After casting the
spell Z'leyra will attempt to break the giant's ankle with her staff
while fighting defensively.

   GM: Ack. Staff vs bone size of a human torso hmm.


   From Kiet: [Re: Actions]

        Kiet will use his
tulwar one more time then try a ring the phase after. Achilles’ tendon
cut attempt with the tulwar, main body of giant with ring fire.

   GM: Ack.


   From Tsia: [Re: Actions]

        Tsia screams out
through clenched teeth as the electricity arcs …

   GM: Ack.


   From Raddok: [Re: Actions]

        Finding himself
close to the giant, Raddok uses his ring's last …

   GM: Ack. Let me run some figures.  18 feet tall.
Lets say 20 to make it even.  Based on human proportions...So to hip
its 10 feet maybe 9.5.  To knee is 7-9 feet so we'll say 8
feet.  Firing over folks head at 8 feet could be risky.
A bit higher like groin or chest is less risky. ;)


   From Dorhak: [Re: Actions]

        Dorhak cannot
abide by these giants.  They are almost as awful …

   GM: Ack.


---------------------------------------------------------------------------
        [New
Stuff]

        [Ma 7th,
1636TH]
        [Time:
1:07:07 am]
        [Turn 1:
Phase 3]


   Arawn prepares to cast spell negation.


   Z'leyra starts to queue mana for a spell to help Dorhak.


   Kiet builds mana to get rid of this electrifying swarm.


   Finding himself close to the giant, Raddok uses his ring's
last charge, aiming for the giant's knee closest to him, hoping to
disable the monster before it can cast another spell. As he casts the
ring's fire spell, he gets jumpy, getting ready to run like hell in case
he succeeds in making the creature fall, since it might fall toward him.
If it doesn't fall, he will aim his mace at the back of the giant's knee
(if it's in reach, that is) - or dodge away, if it turns to swing at
him.


   Raddok fires his ring at the knee and burns right through
the lower knee searing the bone and flesh.  He takes 25 points of
damage to the knee.  Which is far more than what a single knee can
take.  The knee gives way as his lower leg falls a half second
before the giant.  The giant screams only a second away from
teleporting back home.


   The giant falls to the north right on top of Gnorf.
Gnorf takes 4 points of damage from the impact.  But Raddok is just
inches form leaping away.


   Kiet casts his spell to end the swarm but it fails.


Z'leyra holds and doesn't cast as no need now.


Fremea reaches for her neck quickly to tap something.

          The
Swarm fires even with the giant down and dead.  Dorhak is hit by a
bolt doing 6 points.


   Fremea is hit by a bolt but takes no damage as it seem sot
sizzle around her.


   Z'leyra is hit by a bolt doing 9 points.


   Barbosa is hit by a bolt for 6 points.


   Unali leaps off the back of the giant to help the others.


   Everyone around the giant uses their strength to move the
giant off of Gnorf before he dies.


   Next few seconds Arawn casts his spell to negate the swarm
as it ends before it can hurt others.


   Fremea puts her bow back on her back and flies around to
find the horses. Using her less than fluent horse tongue she explains to
the horses its safe to return to camp.  After they fled when their
ropes got loose from the wind storm.


   The group gathers around to be treated and healed.


   Then for the next 45 min the cleanup takes place gathering
all the wind blown stuff back together and getting the fire roaring
again.





        ----------------

        [Ma
8th,
1636TH]
        [Time:
5:47 am]


   The party leaves the campsite and Gnorf leads the party to
the Kril for the final leg of travel.  It is a sunny day with a few
rare clouds and temperatures range from a low 33 to a high of only 57.

        [Time:
11:04 am]


   As the party climbs higher into the mountains they are now
as high as Vahear was a island.  From a thousand feet to several by
the time a small rain storm hits the party from a stray cloud.  The
light rain pours for 4 minutes before it ends.


   As the party climbs they can see a normal dwarf village far
below in the valley to the left.

        [Time:
11:33 am]


   Gnorf leads the party through winding almost invisible
trails.  Some keen on tracking or mountain skills can sense being
watched.  Probably by dwarf or human scouts?  But they are so
well blended in that too difficult to spot in short notice.


   The trail seems to curve up another hundred or so feet but
gets more narrow.  The tactics are well developed here.  A
large army would have a hard time to wind up the trail in large groups
side by side.  AT times it is only 30-50 feet wide between rock wall
or cliff or cliff and cliff.  Making the area well defended.


   As the air thins and the group is now well above cloud level
Gnorf slows down as he makes his approach more carefully.  Up ahead
a cliff edge that leads down a 20-30 degree slope down to below the
clouds.  A good sized fall.  To the right a sheer rock wall
several hundred feet up.


   As Gnorf rounds a corner the party finds a wall to the left
now hundreds of feet high almost 90 degrees.  To the right the rock
wall thinned out to be a thin wall maybe only a dozen feet thick.
Those who might fly nearby would see a cleft but only see the wall so
unless directly above they would only see the true entrance.


   Seems in this small carved in area it is a few dozen deep on
the left and right with walls going up and around.  Behind them the
thin wall blocks any view from outside.  In front of the party is a
large gate that a dragon would find large.  Maybe 70-80 feet wide
and same high.  Thick bars ring the gate every foot along the gate
making even a small Fae difficult to squeeze through.  Those with
keen eyes notice slits high above around 90 feet high that may be eye
slits or arrow slots.  But Dwarves are not known to use missile
weapons.


   Gnorff yells in Besamar and it echos in this enclosed
area.  No one understands the words but the dwarf waits.  “We
wait for now.”  He speaks in dwarf elder.

        [Time:
12:35 pm]


   It seems like 45 minutes as Gnorf sits along the wall.
Arawn examines the walls and Dorhak finds them interesting as well.
Minor carvings of dwarf and Besamar scenes of battle and
celebration.  Arawn can see strong signs of aspects of the god Bes
here as well.  Minor but subtle things and not over elaborate.


   Finally a Besamar waddles to the gate.  Gnorf stands
and they being to speak.  They become slightly agitated but soon
calm down.  The Besmar loioks the party over through the bars.
Then he waddles back into the darkness out of sight.


   Gnorf shrugs, “only been here once ….it is lunch time they
may be sleeping.”


   But then a clank and the gate slowly rises.  It takes
some 5 min before it even gets above waist level and the party slips
under and enters the darkness. Once the party is all through the gate
stop sand a new clank is heard and the gate drops suddenly in a fast
second to the ground stirring up dust and dirt.


   From the darkness ahead the Besmar speaks up.  The Sidh
and Alfar can barely make out a smaller gate some 120 feet away.  In
this smaller cave it is only 30 feet wide and 30 feet high at
places.  There appears to be slits and even holes in the
ceiling.  The holes big enough to pour probably hot tar down on
invading forces.


    Gnorf turns to the party, “I will plead your case to
those inside.  I can bring one dwarf and one other if so be
it.  Arms may be checked on entry but probably not taken away.
Who will go?”  He looks to Dorhak.


        GM:
Actions? Comments?


    Next update...Saturday?

        GM:
Ok.  That giant was taken down faster than figured next time I'll
make him x5 tougher. :) You find a very large great sword on him but
nothing else.  I assume just leave the body.  Let me know no
healing.  Natural healing will also happen at sunrise.  Now
updates may go slower as it'll be mostly role playing.  Faster and
smaller at least.  I'll work on update Sat if I can.  If
whoever goes inside wants to pre-rpg the pleas let me know and post
it.  I just covered experience here then the mana report this
time.  I may have not done it all (Kiet some spell exp will email
you later just realized I added to sheet but didn't here).

        GM: Damage
-


      Player    Damage

   Fremea
9

   Gnorf

         19

   Tsia

         6

   Barbosa

         12

   Dorhak

         6

   Z'leyra

         9

        GM:
Experience


    Player
CEP     MEP
Expertise     Notes


Dorhak
    60
-
20        Mace x1

    Unali
100
-
20        Dagger x1

Fremea     360
-
20        Bow x1

Fremea      -
10
4        Fire Arrow x1 +1 EL –
Congrates!

    Z'leyra
-
2
2        Speed x1

    Arawn
-
90
20        Translocation x1

Arawn       -
35

     13     Negate
Magic x2









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