[pnpgm] Stuff...and stuff...

David Sanders dasandersx at comcast.net
Thu Nov 24 05:13:15 CET 2016


There are several edits needed but not a lot.

One that I remember is that fighting dagger max EL is listed as (St+D)/10+EB.  EB...?  Is that like a taunting bonus...?

I think it was supposed to be AB.

Dave.

Ps...I look thru it some more.  Lots to do already.

Sent from my iPad

> On Nov 20, 2016, at 11:53 AM, pnpgm <pnpgm at comcast.net> wrote:
> 
> 
>   * Wout's pdf:
> 
>     Wout did a great pdf of the entire rules over 400 pages.
>   It is not online his website yet.  But Wout gives permission
>   for review of it.  So here is the URL.  For those who have
>   ipads and such who can look at it during off times that would
>   be great.  Please report typos and issues to him.  He plans
>   to put it online Xmas time on his site.  So have a few weeks.
> 
> 
> http://www.powersandperils.org/books/ver5/Powers%20and%20Perils%20V2.pdf
> 
>     If you decide to beta test and proof it let Wout know and if you
>     appreciate it let him know as well.  I think the work is great
>     but you know me - old fashioned like text - so not a major
>     pdf fan but its a nice piece of work.
> 
>   * Ship project:
> 
>     Speaking of projects some of you know I've been working
>   on my Ship Project for many years.  Frankly due to time and
>   free time its been lacking.  The major issue was Construction
>   using a formula I was happy.  I seem to have solved that
>   a few months ago.  So I've been trying to work on it when
>   I can.
> 
>   I already have 20 files completed on various topics. At least
>   1.3 megs of info already.  Once I finish Construction, War
>   should go fast. Then I can finally be done and move onto other
>   projects.  My thing is if you wan tot help beta test the
>   project let me know.  I know David is already interested but
>   I figure I'll ask more...
> 
>   * Lethality Rule
> 
>     As the Veterans know I've increased the difficulty for things
>   and added rules to balance the high level aspect of some pcs.
>   As a result in cleaning up things I re-found the Lethality Table.
>   I kind of like it.  So effective next month we'll be using that
>   rule.  Notice I said not now as this next encounter will be a major
>   bear so I don't want folks dying.  But the table should be on
>   the website on the above pdf.
> 
>   * Next Encounter
>     This coming update will have a encounter as GM I've not run.
>   This is a v2 thing so its been in game since mid-90s?  But this
>   is first time I run it.  As a result the players all of them
>   have no clue what this 'thing' is.  As players you may figure
>   it out and can read on it.  That is a bit unfair to you but
>   as characters NONE know this thing.  Just a FYI if things go bad
>   this is not personal.  I randomize things.
> 
>      D12 for Encounter hour time (day/night)
>      D12x2 for Sentries (12 characters).
> 
>      Only change I'd do is if 2 new players I'd reroll as
>    2 sentries in this hostile are is needed and 1 old and
>    1 new person to be fair (since old may not trust new).
>    So this will be random victims or targets only. Just
>    a  warning its nothing personal!
> 
> 
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> 
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