[pnpgm] Game Update #249 - File #1496 - Voids here then Voided
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Fri Sep 14 08:44:20 CEST 2012
HT Aliaver/Player Character Name Type Status/Notes Sex
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #249 in sequence (file #1496]
Admin Notes: None.
From Arawn: [Re: Actions]
Suddenly aware of the voids Arawn looks away for a bit, staring
at one of the distant caves he stepped up to pull on Unali's
arm and pointing down to one of the caves below.
"Try not to react but about a hundred paces ahead of us is...
From Kell: [Re: Actions]
Kell listens to this, cocks his head to the side and slyly
remarks, "We need some paint to throw on them." Gesturing...
[Augado 10th, 1634TH]
[Location: Middle Katai Plains]
[ Mountains west of Pamau]
Arawn watches the motionless Voids ahead of the group. He
figures they are just waiting for the group to get closer
Suddenly aware of the voids Arawn looks away for a bit, staring
at one of the distant caves he stepped up to pull on Unali's arm
and pointing down to one of the caves below.
"Try not to react but about a hundred paces ahead of us is a
void area, likely a small group of Vong or their constructs,
maybe covering a ten by ten space," he said to the party in voice
quiet enough to hopefully avoid being heard by any Vong in the
voided area. As he spoke he continued to gesture with his hand
in the direction of the caves the group had yet to explore.
Kell listens to this, cocks his head to the side and slyly
remarks, "We need some paint to throw on them." Gesturing at
the caves also in response to Arawn.
"I can calmly walk to them and use my whirlwind. Throw some
off the walkway or kill them," he offers. "Raban can merely
push them all off. Caladan, can your wind blow them off?"
Concerned for time, Kell urges speed with whatever we do.
Caladan calmly reaches for his back strap ready to use
his crossbow. If there are a small group of Vong the
group of 5 with archery weapons could get them before
they reach the group. At the very least they could take
out two full warriors with luck. But Caladan using his
side vision can't see anything so has no idea on their
numbers. Chances of firing on invisible foes is slim
to impossible. Even if they are on the balcony the
group might take out 2 just out of the odds. But what
if there are dozen more? Caladan decides Kell's plan
might work better. Looking at Kell he nods. "I can
affect them at this distance."
Kell raises an eyebrow that his wind spell could
affect targets at 100 feet. Kell nods as if to
agree with some comment Arawn is making.
Raban seems to understand the odds of firing even
his giant bow. He was hoping to at least use it once
in this battle. But he might only get two shots off
before in melee range. The Giant turns to become
behind Kell and places both head sized hands onto
his shoulders. Kell shivers a bit under the very
creepy touch. "Get ready for the spell."
Then without warning Raban reaches under the half-elf's
armpits and yanks Kell off his feet. With three running
steps he leaps up into the air. Kell's stomach rolls and
he instinctively grabs for Squirt. But it seems when
Raban got close Squirt decided the looming thing over him
was something to avoid and skirted off.
It takes a couple seconds before Kell realizes the
Bard's plan. It seems to drop into the middle of the
group and let the spell go. Of course if it fails that
could mean Kell's death. At least the Raban could fight
the entire group on before death. While in a tight bear
hug, Kell builds the energy for the desert power.
At that time Caladan raises his hand and speaks the
power of the earth and brings up a gust of wind that
shoots from his right hand. It slams into the wall actually
to the right of the voids 100 feet away. But Caladan meant
to do that as the rock wall is full of sand, rocks and
debris. This blast of wind causes the debris to fly in
every direction. then Caladan turns left toward the center
of the walkway where the voids are reported to be. By
doing so the cloud of rocks and debris shift in that same
From the left of the balcony Fremea can feel the sudden
gust of wind a bit forward but with his fast speed it only
diminishes her at half speed. Course if it was more powerful
she could fall.
Raban estimates the distance at 100 feet and lands onto
the balcony. He releases Kell to cast the spell but with
his immense strength the speed reduction from the wind doesn't
even affect him at all. Kell on the other hand is almost
motionless. He can only flex his hands and divert his head
as the gust of wind knocks his breath out.
Fremea ready to fire her bow sees Raban and Kell land.
Unsure what the plan is she aims at one of the Voids and
fires. The arrow hits the warrior in the middle right ribs
doing 4 points.
Kell turning his head to the west speaks the words to
cast the Whirlwind. Using the rock, sand and debris from
the rock wall the whirlwind funnel shoots out 5 feet around
the trader. Kell now at close range can also see the
voids as they are point blank. The images of the voids seem
to be sandy blurs of heat in the desert against the white
balcony. His senses aren't as good as the other Sidh but
knows at this range it can detect 4 voids around him. One
such void (#4) takes 10 points from the damage of the whirlwind.
Raban however can't see any of the voids. But now that the
blanket of dust and sand seems to swirling around it does
create a cloud around a few of the voids. He grabs Void #5
and simply pulls the warrior up over his head and rushes to
the railing. He grunts and throws the warrior over the side
to fall to his feet 1000 feet to the ground.
Those in the group figure surprise is over and rush toward
the two allies. All except Caladan who has to hold the wind
Fremea fires another arrow at the same Void but the wind
is so strong it slaps the arrow and flings it to the side
to fall to the ground far below.
Kell tries to move his legs to get toward another of the
Voids but the wind is so strong he can't move. But the
spell continues to affect the one nearby and takes another 8
points of damage.
Raban not affected by the winds figures if he can find
another he can do the same. But in the first second he
decides to do a dance. Being trained as a dancer he begins
to twirl around like a human whirlwind. As he does he bumps
against a shoulder of one of the warriors and grabs him.
He quickly does the same by pushing the warrior against the
railing and shoving him over.
The group thought they were moving toward the enemy but
the wind sell hits them as well and they are abruptly
running in place.
Fremea holds off for now as firing into the wind is like
what those guys do for fun seeing if their waste will fly
faster than the wind. Humans can be so disgusting.
Kell suddenly feels the wind end as the duration of
the spell ends or he stop it. This allows Kell to move
toward the Void he damaged previously. The Warrior takes
another 11 points of damage.
Raban sees the wind circle around something near Kell and
he risks it by entering the vortex. His armor protects him
but he grabs the wounded warrior and slams his elbow into
his back killing the wounded warrior.
With three dead and one lightly wounded the Vong warriors
charge forward as they can now move. Two swing their
amphistaves at Raban hitting him the back and side. But
his armor protects him. The third tries to charge Kell
but upon hitting the vortex the warrior is tossed back a
Finally with no wind the party run toward the fight.
Fremea notices the wind is gone so fires her bow again at
the lightly wounded Warrior. But the arrow goes too far to
the side and misses him.
Kell moves toward one of the voids, happy to finally move
again. The vortex slams the warrior against the north railing
doing 11 points of damage.
Raban hears the grunt of the warrior and reaches for him in
the open air. But his hand slips and the warrior slips away
from his grip.
Two of the warriors attack Raban but both fail to hit him
as he weaves grabbing the other warrior.
The third Vong slammed by the vortex raises his hand to block
the debris. Unsure what kind of vile magic this human is doing
he is unsure to attack or not.
Fremea fires at one of the wounded warriors and hits but his
crab armor deflects the arrow making it land onto the balcony.
Kell moves forward chasing the one he just slammed against
the railing and wounding him again with 10 more points of damage.
Raban grabs one of the arms of the invisible warriors and
using this as leverage grabs his side and hefts him up over
his head again. He then rushes the south railing and throws
the warrior over the side to fall to his death.
About 20 feet behind the group Arawn can see there are only
two voids left it seems. The others continue to run toward
the fight in action.
Fremea fires at one of the warriors hitting him in the
left middle ribs doing only a couple points with the arrow.
Kell moves after the one he is after again and slams the
warrior to the ground with the vortex. Kell can't really
see the expression of the warrior but notices the warrior
seems a bit near death.
Raban moves toward one with a strange arrow floating in
the air. Raban figures this must be one of the Vong. Thanks
to the sidh arrow he grabs the Vong and simply turns him around.
Twisting he shoves and pushes the warrior up and over the side
of the railing. As he does so his large boots steps on the
one on the ground Kell knocked down. The warrior doesn't even
grunt as his hand is crushed under the weight. This final
damage kills the Vong warrior.
Kell moves away as he notices the group running up. Might
not be wise to wound his allies. Arawn looks around but sees
no other voids. The one on the ground he cautiously checks
to see if he had as pulse. In fact he doesn't. Reaching
up he taps the nose of the Vong. Nom Amor had that Masker
creature there and made him look like something else. Sure
enough after the hard tap the creature rolls off and seems
to evaporate into a blob of green goo. Around the Vong
the creature's "body" dissolves and reveals the warrior
in full sight.
Farseeker waves his hand forward, "let's move. Arawn
and Fremea scout with your eyes. Kell move point forward
until your spell ends."
Ben'dar grumbles that no enemy were left for him to kill.
The party reaches the far west wall end of the stairs.
Unali looks back to the east side. The alcove there for the
stairwell is a bit dark. She hopes the two free prisoners are
settled and doing good.
Knowing that 300 feet of steps to descend Unali waves the
group down the stairs.
The group ends up about 10 feet above the first of the caves
on this side of the cavern.
GM: Darn spells didn't get chance to even allow the Vong
to do their ambush. Bad party! Where is my newspaper.
By time the party got there was nothing else to fight.
The group is right above the cave. If there is any
last minute orders or change of plans do so before next
update. There are three coves and only about 13-15
minutes left for the brain spell.
If you want to plan dialogue for the time to move down
the stairs you will have 1 minute and 46 seconds. This
is the time I figure it takes to move down and across
the rest of the walkway. No. That's not much for
a long speech so if longer it will delay the time.
Shoot wanted to do a couple scenes for the group with
Zhou but ran out of time. Will work on it Monday I
guess. Mana report not updated yet for the spell
Map updated with current position.
GM: Fremea - Reminder you are down to 13 arrows (regular
non dedicated and elvish arrows).
Kell - Good plan. Darn it. Maybe a Shaper can block
that darn Mana sense sense. Hmmm. Anyways, I didn't
see a EL so assumed a EL0 for the spell. Your spell
is still active. You will have if my math is correct
8 seconds left of the spell. But you can't get within
5 feet of any others in your group.
GM: Spells active
Will - Armor Transmutation, Mind Shield
Raban - Bless (OCV)
Farseeker - Bless (OCV)
Arawn - Bless (OCV)
Unali - Mind Shield
Kell - Whirlwind*
Fremea - Mind Shield, Invisibility
Z'leyra - Mind Shield, Bless (Con)
* = Soon to end (next update?]. I may NOT post this
info unless I remember to do so. :)
Mount Side View -
Scale - 1 Column = 15 feet
1 Row = 50 feet North=wall facing screen
[Looking from one wall to the other wall. Toward North
wall with back to south wall. Looking east/west.]
1 2 3 4 5
General @= Halfway point/Ladder to roof
Fake Vong Ceiling
__________________________ at _________________________
I#------------------------ at ----------------------?#IA
I# \Balcony/Walkway/ Free / #IB
I# Prisoners #IC
IP<-Party [10' from row G #IFCave
Cave 1-> `# Shaper Research?-->#`G<-#4
Cave 2-> `# Warrior Barracks -> #`I<-#5
Cave 3-> `# World Brian ----> #`K<-#6
I# @ <-Portal (Kotohi) #IN
Mount I#T T#IO
I Y<X \ IQ
I Z Lava (. points) IR
I = Rock wall, #=Vong ladder structure
` = Entrance to cave [open mostly]
_ = Rock floor (Row P) ground floor
A = Vong Bowl Home (10' high)
V = Vong flyer
T = Vong Tower (30' high)
],[=Base of Vong tower (wooden)
X = Rabbit Hole opening 30' wide below cavern to tunnels
Y = Tunnel of Treasure/Sentry cave (under ground floor)
Z = Pit/Lake caves below elevation of Treasure cave tunnel
1-6= Side caves on east/west walls
Cave #6 - Brain Cave
Cave #5 - Warrior Barracks
Cave #4 - Shaper Research?
Cave #1 - Unknown
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