[pnpgm] Game Update #231 - File #1423 - One more vote added..ok so sue! These update titles are hard at times :)

Scott Adams pnpgm at comcast.net
Fri Jun 1 06:53:10 CEST 2012


   HT Aliaver/Player          Character Name    Type    Status/Notes  Sex
   -- -----------------------------------------------------------------
   R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
   ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
   R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
   W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
   W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
   --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
   R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
   R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
   R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
   W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
   W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
   R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
   R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
   R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
      NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
      Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,

      Game Web Site - http:/nrgcomputers.com/pbem/
      Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
      Private emails (not public actions) to pnpgm at comcast.net

      Game Update #231 in sequence (file #1423)
      ----------------------------------------------------------------

      Admin Notes: None.
      -----------------------------------------------------------------
      [Recap]

         From Kiet: [Re: Battle Vote]
           Kiet is obviously unhappy about continuing this.  Ki'ama....

           "We attack, and best as a group.  If the Brain can contact...
         GM: Ack.

      --------------------------------------------------------------
      [New Stuff]

          [Augado 10th, 1634TH]
          [Location: Middle Katai Plains]
          [          Mountains west of Pamau]

          [Time: 2:43:30pm - 2:44:00pm]

            Kiet is obviously unhappy about continuing this.  Ki'ama
          should be dealing with this himself now that he knows where it
          is.  One awesome Astral Fire spell would wipe them all out.
          Kiet wishes he was the one that knew how to teleport...

            "We attack, and best as a group.  If the Brain can contact
          us, perhaps it can control us too.  Maybe I would be best used
          keeping an eye on that other portal...the Kotothi one?  If you
          can show me where it is..."

            Fremea does a relative position to the west and slightly
          south of the current party location.  Kiet can't see anything
          but empty air. He doesn't think the Sidh have gone mad and
          seeing things.  But never know with the world brain around.

            Lin looks puzzled, "if it's a brain it needs ...something.
          I've seen brains in jars in the Imperial Palace.  Not a pretty
          picture.  But they had to be stored in fluids."  He points to
          his brain. "Our own seems to need blood and stuff.  Maybe fire
          can make quick work on the brain.  Dry it up.  Maybe he can't
          survive without such things."  He looks to Caladan for his
          magic.

            Arawn considers this and from the small brain seen at Lake
          Oca it was near or in water.  It would make sense that the
          large brain needs support.  Maybe that is what the barrels are
          for?  Water or some other nutrients.  On the Blue Moon the crew
          told of even Orca that could survive out of water for some time
          as long as they went back in water.

          [Time: 2:44:00pm - Current]

          Actions? Comments?

          Next Update....Monday...

          GM: Man these updates are hard to type up!  So much text. :)
              One more vote for plan 2 and its a majority.  Unless
              Unali decides to go with a plan not #2. :)  I'm working
              half a day Monday so if get plans done by then we can
              move on.  I'm off Thursday as well (Nephew's graduation)
              so can work on it Wed. night if plans are done by then.
              Well enough work off to Diablo 3!

          GM: Plans made:

              1- Unali first attack, others join in later
              2- All as a group attack at once via entrance
              3- Teleport inside the cave and fight as one
              4- Other

              Raban    - 1         Fremea  - 4
              Caladan  - 2         Kell    - No Vote
              Ben'dar  - 2         Kiet    - 2
              Farseker - 2         Unali   - No Vote
              Lin      - 2         Will    - No Vote
              Chion    - No Vote   Z'leyra - 2

              1: 1   2: 6   3: -  4: 1   No Vote: 4
              Majority is 7 though Unali can decide any time to end the
              voting. If no majority next highest group will win.

          GM: Spells active

              Will    -   Armor Transmutation

              * = Soon to end (next update?].  I may NOT post this
              info unless I remember to do so. :)

          GM: Maps

              ----------------------------
              Mount Side View -
                Scale - 1 Column = 15 feet
                        1 Row = 50 feet  North=wall facing screen
              [Looking from one wall to the other wall.  Toward North
               wall with back to south wall.  Looking east/west.]

                             1         2         3         4         5
                    12345678901234567890123456789012345678901234567890
                   ____________________________________________________
                   I###              Fake Vong ceiling             ###IA
                   I#                                                #IB
                   I#                                                #IC
                   I#                                                #ID
                   I#                                                #IE
                   I#                                                #IFCave
          Cave 1-> `#                                                #`G<-#4
                   I#                                                #IH
          Cave 2-> `#                                                #`I<-#5
                   I#                                                #IJ
          Cave 3-> `#                                 World Brain--> #`K<-#6
                   I#                                                #IL
                   I#                                                #IM
                   I#                 @ <-Portal                     #IN
         Mount     I#T                                              T#IO
         Ground --?I#]A_A_A_A_A_A_A_A__________________V__V__V__V__V[#IP
                   I                       Y<X                        IQ
                   I                      Z                           IR

              I = Rock wall, #=Vong ladder structure
              ` = Entrance to cave [open mostly]
              _ = Rock floor (Row P) ground floor
              A = Vong Bowl Home (10' high)
              V = Vong flyer
              T = Vong Tower (30' high)
              ],[=Base of Vong tower (wooden)
              X = Rabbit Hole opening 30' wide below cavern to tunnels
              Y = Tunnel of Treasure/Sentry cave (under ground floor)
              Z = Pit/Lake caves below elevation of Treasure cave tunnel
             1-6= Side caves on east/west walls

    * World Brain cave

          1         2         3         4 
12345678901234567890123456789012345678901
   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/      A   %% = Rock Wall
   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%\%%%%%\__    B
   %%\__/  \__/  \__/  \__/  \__/  \%%/  \__ C
   %%/  \__/  \__/  \__/  \__/  \__/%%\__/   D
   %%\__/  \__/  \__/  \__/S P**** \%%/  \__ E
   %%V  \__/  \VV/  \__/  \__/****_/%%\__/   F
  ,,,\__/  \__/  \__/  \__/  \**** \%%/  \__ G
  ]]]/  \__/  \__/  \__/P \__/  \_S/%%\__/   H
  ```\__/  \__/H \__/  \__/  \__/  \%%/  \__ I
   %%V  \__/  \H_/  \__/ @@@ /  /__/%%\__/   J
   %%\__/  \__/  \__/  \@@@@@  /   \%%/  \__ K
   %%/  \__/  \__/  \__/@@@@@ / \__/%%\__/   L
   %%\__/  \__/VV\__/  \_@@@ /  /  \%%/  \__ M
   %%/  \__/  \__/  \__/  \_/   \__/%%\__/   N
   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/  \__ O
   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\__/   P
           1         2         3         4
  12345678901234567890123456789012345678901

    Portal - Center is L29 going diagonal bottom left to top right.
             30' wide and 30' high shimmering portal
    World Brain = @@ 25' by 20' wide.  Tentacles are 15' long
    * = Wooden Barrels

    V = Vong Warrior   [F4, J4, F14, F15, M14, M15]
    H = Human Brigader [I14, J14]
    S = Shaper         [E26, H33]
    P = Human Prisoner [E29, H23]
    ],'= Stairs ledge to stairs

   As always if map messed up see website.







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