[pnpgm] Game Update #201 - File #134 - Sentry combat prep

Scott Adams longshotgm at netzero.com
Tue Jan 10 06:14:02 CET 2012


       
  HT Aliaver/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
  W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
  R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
  R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
  R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
  W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
  W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
  R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
  R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
     NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
     Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,

     Game Web Site - http:/nrgcomputers.com/pbem/
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to pnpgm at comcast.net
                                               
     Game Update #201 in sequence (file #1334)     
     ----------------------------------------------------------------
              
     Admin Notes: None.
     -----------------------------------------------------------------
     [Recap]

        From Will: [Re: Actions]
          sorry that was supposed to be for everyone

          Will is ready to spring...er...
          leap...er...
          er grunt into action.

          If Fremea gives the signal Will will use a speed spell to
          quiken his pace and join the frey.

          > Will says between breaths:
          > > I'll... > just... > bring up... > the rear
        GM: Ack. In cases folks didn't read between the lines he is a bit
            weighted down now. :)


        From Kell: [Re: Actions]
          [Scott - hope your computer issues are finally fixed.  That is
          super frustrating!  Aint windows just grand??  ;)

          Also - Good update.  I liked it a lot for some reason.  Possibly
          the bits for each character?  Anyways, thanks. ]

          [OOC2 - To verify the order of the group.
          Fremea in front, approx 20 feet ahead.
          Unali and Kell next.
          Farseeker and Chion next.
          Arawn. Ben'Dar and Caladan.
          Raban. Z'L. Will.
          Is this correct?
          Because it plays into possible tactics for this fight.
          :) ]

          Kell turns and gives Unali his best gambling grin, as...

          [Will - Ha!  Too funny with the weight.]
          Thanks.
          ----
          Kell's plan is still the same if possible - teleport several
          of us to the other end of the tunnel to cut off any possible
          escaping Vong, attack from both sides.  If we have it, cast
          some kind of (non-deadly, non-chaos) silence spell to prevent
          our detection from Vong up the tunnel.

          This leaves party free to handle any vong in the niche and
          treasure area.    This is what Kell hopes to do.  Not sure if
          it'll work out.

          Touching Unali gently on her shoulder, Ha'Kell leans to her
          ear and whispers very quietly, "What now? Try to ambush, or
          charge into the sentries?  If one escapes our stealth is gone."
          Pausing just a moment, his eyes seeming to flash that intense
          blue when he thinks.

          "We can ask Chion to teleport three of us in front of those 2,
          and attack from both sides.  Chion, you and I telelport and
          attack, cutting them off.  Then Fremea and Farseeker from this
          side."
        GM: Ack. I hope.  I've made it a bit over a week.  But I
            need to work on Backup.  So I can backup things and
            continue installation of stuff I may need.  I just
            installed EaseUS todo but then realize it may be
            a trial version as well.  I just want a FULL versions
            that I can use for life.  If I feel its worth paying
            for then I will.  I mean testing backup after a month
            isn't good.  If anyone has suggestions on the backup
            software they use email me or chat me.  As to update
            thanks for the feedback.  It helps.  I just do introspections
            on what folks are likely acting at the time.  It adds filler
            and sometimes spice.  Opps in my quick reply I missed the
            other text.  You are in the hallway facing the Vong.  So
            it only will take a split second before he looks up.  Then
            its all over.  Speaking to folks will be futile at that time.

     --------------------------------------------------------------
     [New Stuff]

         [Augado 10th, 1634TH]
         [Location: Middle Katai Plains] 
         [          Mountains west of Pamau]                

         [Time: 2:09:00 pm]

            Kell turns and gives Unali his best gambling grin, as if he
         just won a huge hand on a bluff.  Winning with a jack when your
         opponent had a full house, and loving every minute of it.  He
         then hefts his shield slightly, making sure the wand is secure
         in his left hand with the shield, and adjusting the spear in
         his right hand.

            Glancing quickly back at the group, he gives a signal to be
         still for a moment.  Let this play out and see where it goes.
         He also makes sure the best, other fighters are close and
         ready, signaling at least 1 Vong ahead.



         Actions? Comments?

         Next Update....Friday...

         GM: Short update. I figure folks will need to get back into
             the groove.  So I will pause things here.  We have a
             plan to Teleport folks but Kell can't use his dialog.
             By the time he says it all the Vong will be attacking.
             It will only take the Vong facing to the left side (to
             the party) to look up.  Once that is done stealth is
             gone.  Folks are IN the tunnel already and will be
             seen.  There is no time to prep.  Just act.  I have
             some actions but wanted to give a couple more days to
             act.  Regardless I will do 2 phases of combat.  If
             no reply then will assume folks like Kell try to cut
             the enemy off, Will speeds up and Fremea attacks. :)
             So if changes to be made let me know.  Keep in mind I
             will work on the update Wednesday likely.  Usually a
             combat like this could take 2-3 hours per phase. Usually
             the setup takes that long.  Then 1-2 hours for cleanup.
             I may only have a couple hours Thursday night.  So
             will have to if time to work on it a bit Wednesday night.
             So best to have new actions by Wednesday say noon or 1pm
             EST.  Then I can work on things if I have time. 

         GM: Map Info - A better hex map.  I know the actual
             hex lines may confuse you. The small map below the main
             map shows the hexes removed so you see how the tunnel
             walls look a bit around the area.  Maybe this will
             give you more info?  The tunnel is about 20 feet wide.
             About 10 feet high.  Keep in mind.  With a second or two
             at most to react not much time to speak plans. So need
             to convey or JUST do actions and others may follow.

         GM: Rough map -

             /I\ = East
             1 Hex (six sided hex) = 10 feet
             1 Column = 5 Feet
             1 Row = 5 feet


         1         2         3         4         5         6
123456789012345678901234567890123456789012345678901234567890

                          To left branch ? --->
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_//  /_ A
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__//   //  B
/  \__/--------------------------------------------/   / \_ C
\__/ /\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__    I_/  D
/  \/_/T \__/E \__U  \__/  \__/ *\__/ V\__/  \__/    __/ \_ E
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__ /  __/  F
/ /\__/  \__/  \__/  \__/V \__/  \__/  \__/  \__/  \I_/  \_ G
\I_/ Q\L ____C____K__F      __________      ________I \__/  H
/I \AA/ /\__/  \__/  I__   I__/  \__/I  __ I \__/  \__/  \_ I
\I_/Z \/ /  \__/  \__I  \__I  \__/  \I_/  \I_/  \__/  \__/  J
/I R__/I \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_ K
\I_W  \I_/  \__/  \__/Cave 1? \__/  \_Cave 2?/  \__/  \__/  L
/I \__/I  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_M
\I_/  \I_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  N
/I \__/I \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_ O
\__/ I\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  P
/  \\I/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_ Q
\_To Pit cave__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  R
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_ S


   * = Squirt       [E33]        F = Fremea       [H22]
   K = Kell         [H19]        U = Unali        [E19]
   C = Chion        [H14]        E = Farseeker    [D14]
   T = Kiet         [E14]        L = Captain Lin  [H14]
   Q = Arawn        [Q 6]        B = Ben'dar      [I 6]
   A = Caladan      [I 5]        Z = Z'leyra      [J 5]
   R = Raban        [K 4]        W = Will         [L 4]

   V = Vong Warrior [G26 (#1), E39 (#2)]
   
   Tunnel North Wall - C8-C51 
   Tunnel South Wall - H10-H51

   Vong #1 Facing Right
   Vong #2 Facing West but head lowered to ground

   Party is facing north If in side tunnel or Right.


/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_//  /_ A
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__//   //  B
/  \__/--------------------------------------------/   / \_ C
\__/ /                                                 I_/  D
/  \/  T    /E    U             *     V                / \_ E
\__/                                                 / __/  F
/ /                      V                          I_/  \_ G
\I   Q L ____C____K__F      __________      ________I \__/  H
/I  AA  /\__/  \__/  I__   I__/  \__/I  __ I \__/  \__/  \_ I
\I  Z  / /  \__/  \__I  \__I  \__/  \I_/  \I_/  \__/  \__/  J
/I R   I \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_ K
\I W   I_/  \__/  \__/Cave 1? \__/  \_Cave 2?/  \__/  \__/  L
/I     I  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_M









More information about the pnpgm mailing list