[pnpgm] Game Update #150 - File #1050 - Farm ho!
longshotgm at netzero.com
Mon Feb 14 20:55:28 CET 2011
HT Alias/Player Character Name Type Status/Notes Sex
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
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Game Update #150 in sequence (file #1050)
Admin Notes: None.
From Will: [Re: Actions]
Will seeing that his name no longer appears on the list jumps
on his horse and rushes to catch up. Perhaps he was distracted
as he practiced with his tulwar.
GM: Ack. So sorry. I forgot. I cut/paste the header guess I
deleted you by mistake.
From Fremea: [Re: Actions]
As they ride (and if she can fly at all, she will) her....
GM: Ack. Good stuff. Will put below.
[Augado 6th, 1634TH]
[Location: Middle Katai Plains]
[ Pamau Province, Pamau City]
[ Northeast of city margins, few miles, river edge]
The day has gone well since leaving Pamau far behind. The
hills are rolling along fast under the swift feet of the party's
horses. Underbrush increases which helps to at least attempt to
hide the party in some fashion. But a party this big can only
be hidden so well even in heavy forest if such were around.
For a long while since it was daylight Fremea couldn't fly for
fear of being seen. But by this time of day it is relatively
safe to fly high as aerial scout and report things seen ahead
and around the party.
But at this time Fremea sits behind Ben'dar since his large
saddle and Tef'wo's wide back allows for easy dual riding. She
rests her weary wings and wipes her eyes from the bright sun.
She always wondered why her race was so sun-shy. She had heard
stories of some Faerry worshipping the sun and yet most seem
to hate the sun. But in a realistic world controlled by humans
being awake and active in the day is required. She has taken the
chance to rest her wings and eyes but knows the party will depend
on her to warn of trouble. Of course she knows a party found
with such a "demon" as her would condemn the party to death. So
the risk is a concern to everyone.
As they ride, she will) her thoughts wander. In the last few
months, she has run away from her 'masters', befriended a very
odd group of people, helped to free a great being and a pack of
elementals, and now is on her way to save the middle earth from
something very nasty. How does this all fit in to saving her
parents, getting back at those that hurt her and took her
childhood away? In her years of being trained, she still doesn't
know what her role is supposed to be. She has been touched by the
gods, but why? She thinks about how Arawn found a possible
location for her parents and hopes that they are still there.
Fremea listens to what others talk about, but doesn't have much
to say. She knows in the coming battle she will have to use her
skills to possible take out the biggest threat she has ever seen.
These creatures seem to be void of any emotion for sympathy or
compassion. She wonders if even their children are like the
adults. Although, she has not heard of them having children.
Again this brings her thoughts back to the bugs. They were
created for a purpose, so she wonders if the Vong were created
also and that is why they are so foreign to this world. She will
be very vigilant in looking for a control device or thing to
The first day ends with no encounters or problems. The team
makes a good 21 or so miles west which for a slow, cautious group
like this one is impressive for the first day. Though they did
lose some time earlier in the morning so didn't get to go as long
as possible. But this time of year the sun sets almost near 8pm
on clear days. On non clear days it can be a bit earlier by a half
hour due to the illusion of the cloud cover making it darker.
Weather wise today was a good day being only up to about 87 and
as cool as high 60s. So travel was increased by the moderate
temperatures. Today was mostly clear and sunny but from the
distant horizon it looks like the mountains bring worse conditions.
[Augado 7th, 1634TH]
[Location: Middle Katai Plains]
[ Hills west of Pamau]
Today camp is broken up early at 6am after a quick early
breakfast. Travel today goes well making progress by the end
of the day another 24 miles west. For most of the day the
party continues on through the hills by begins to enter the
dark foreboding mountains. A cool front helps the horses to
not be as stresses as it gets as cool as 57 and only as high
as 80 making thick clothing optional. For most of the day
it is partly cloudy and the sun is just a thing seen only
once in awhile.
Around 10:35am a light drizzle hits the party for about 20
minutes and drenches everything. Some use the rain to refill
water skins and just cleanse themselves.
Around lunch time, Arawn finishes his lunch and relaxes
staring at the mountains in the west. For the last couple
days he has been studying the other documents below the map
that was found in Amor's chest. Others have helped but the
Vong writing is not clear. The strange writing is very
difficult to figure out how to read it much less what it means.
It is unclear if the words are read left to right, right to
left or up down and maybe even sideways. Sadly there is no
piece of info that gives a good translation. Arawn repacks
the documents to continue study over the next couple of days.
As Arawn packs up he inspects the Bug Map Bowl. Earlier
today he placed grass inside the bowl protected and held
in place by the strange lip. He assumed the bugs would eat
the grass and he was right. Most of it is indeed gone. In
fact there are two more bugs. He wonders where they came
from either the two smaller bugs or the Control bug? They
seem the same size as the small bugs and realizes they came
about fast. He secures the lip knowing the crack is sufficient
it seems to keep them dormant and with air.
There has been debate whether to use a campfire or not. But
arguments win out that if the Vong can detect magic at some
distance and they could see about 10 horses a small fire should
not be a big beacon. But just in case firebreaks are made to
try to cover as much as the brightness as possible.
Around the campfire some spar eager to get last minute
training in. Will, Caladan, Ben'dar and Farseeker are the
ones who use blades in sparring. All try new techniques on
how to battle the Vong. Ever since Zhou showed the gorup the
Vong weak points - the neck, armpits, stomach area - the gooup
has tried to concentrate on those areas.
Caladan stops and rests, leaning characteristically on his
tall war staff. "Been thinking on those flyers. If we can
create strong wind and get them near the ground we could in
theory crash them. I have some wind magic but it would be
tricky timing. Those things on the front and back seem to
suck in things...not sure how it would do when hit the ground
but a strong impact could crack the shell of those things."
[Augado 8th, 1634TH]
[Location: Middle Katai Plains]
[ Mountains west of Pamau]
As the party enters the eastern side of the mountains the
slopes begins to get higher and higher quickly. The day is
mostly sunny and clear as the clouds leave. But this brings
in some heat as the temperature ranges from 67 to 90. So it
is a bit warmer today making the horses in need of more breaks.
Unali wakes up and notices after two days she is finally healed
from Amor's wounds. The first day of travel it didn't heal
at all but the next two days it finally started to heal and
fade. She almost wanted to keep the wound as a mark to remind
herself of her duty against the Vong. But she has her motivation
enough in the memories of the past and her hopes for her friends
Around 8:21am though some clouds roll in from a quick light
storm and drizzle again drenches the party. Those who are
learning mountain survival and those who know it already are
aware that storms in mountains can change fast. The distance
from ground to summit can vary temperature so much it has its
own wind and weather systems at times.
Around 12:24pm the party is starting to get hungry for
lunch but wishes to finish a rise first. Fremea swings down
to report there is a farm just below the rise in the valley
that looks medium sized. She reports there are some cows
and smaller animals about the place so it looks to be
Zhou turns to Unali, "We are two days out maybe three. So
not that far from our destination. Maybe we should drop by
this place and see if they know any information? You, me,
Farseeker, Fremea and maybe Will can join us. Will can serve
as some guide for the area as we do our hunting. The others
can stay hidden. We'll try to see if they can furnish or we
can buy some food if they have it for the rest of you."
GM: A short update for now. I did move the party a few days
along. Next update I'll handle anything farm related.
Then I'll move the party likely two more days ahead to
the last day of travel. At that point there will be
some place to stop before the trip ends. Remember deadline
for skill selection is midnight Friday night. I think
the only one who said so far doing magic is Kiet and his
Sky spell? If you still wish to do it let me know. Seems
like folks have not posted either way to use it or not.
GM: Deadline for final use of magic will be around 2/21. I
figure if magic is to be used before the party gets
finished with trip it should be determined by then. By
then the trip will be pretty much over. This way I can
figure out final mana and get prepared for the big final
GM: If folks still need their magic toys and items from the
dark lands let me know as well by end of weekend if
possible. If none of the items are needed then no teleport
will be done. If Chion needs to teleport it can be done
quickly with 2-3 jumps. He will likely do it Aug 8 or 9
so to give him a day or two to regenerate. If you wish
to join, give instructions, special requests etc for the
dark lands let me know by end of weekend if possible. I
know a couple of you are out of town this week so I won't
be bothered if you guys need to post on this next week.
But for scene completeness will try to get it done in
next week's updates if possible.
GM: Skill training - [4 days - Aug 6-9th]
[Deadline: 2/18 - Midnight EST]
Ben'dar - [None - Now Npc]
Chion - [None - Now Npc]
Strie'bog - [None - Now Npc]
Arawn - [Sword-10 Points +1 EL]
Caladan - [Mountain Survival - 6 Points - +1 EL]
Farseeker - [Katai Language - Maxed, Donaran R&W - 6 points]
Kiet - [Horsemanship - 8 points - Learning still]
Unail - [HtH-2 points, Mountain Survival-6 points]
Will - [Tulwar-8 points - Still learning]
Zhou - [Sword training - 8 points]
Fremea - [Herbalist - 8 points - +2 EL]
Z'leyra -* None listed
Raban -* None listed
Kell -* None listed
GM: Magic/Energy/Health Status - By Aug 10th unless magic used
Energy Mana Health
Arawn - 100% 100% 100%
Ben'dar - 100% -- 100%
Caladan - 100% 100% 100%
Chion - 100% 100% 100%
Farseeker - 100% -- 100%
Kell - 100% 100% 100%
Kiet - 100% 100% 100%
Strie'bog - 100% 100% 100%
Unali - 100% -- 100%
Will - 100% 100% 100%
Zhou - 100% -- 100%
Fremea - 100% 100% 100%
* If Blank I have to figure it out this weekend and it could
change with spells one may cast. Will update the above
for next update.
GM: Travel estimate -
Party speed : 21 MR due to slowest horse.
Total distance to go: 98 miles
Augado 6th - 7:30am-7:30pm - 21 miles
Augado 7th - 6:00am-7:30pm - 24 miles
Augado 8th - 6:00am-7:30pm - 24 miles
Augado 9th - 6:00am-7:30pm - 24 miles
Augado 10th - 6:00am-c9:00am- 5 miles [estimated]
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