[pnpgm] Quick reply

Schnockel dasandersx at comcast.net
Mon Mar 8 01:46:52 CET 2010


First of all, I didn't see the comments about the mine detector and comic 
relief to be intended as part of the action, but simply filler to amuse our 
fellow players while we waited to see what happens next.  The idea of using 
Zhou for monster fodder was rather appealing.

Secondly, the initial comments were intended as nothing more than humor.  I 
thought the whining by Kiet wearing metal armor while lightning bolts get 
cast was funny, and under no circumstances even close to an attempt to tell 
Whitney not to cast what he would.  Had I intended so, I would have made the 
comments in quotes.  Kiet was too busy with the wagon to worry about, or 
react to, Whiney's actions.

Thirdly, I will admit FULLY that after my comments of "Take cover!", I was 
simply baiting Thomas.  I have noticed that he does not like to back down 
from any position, and always...ALWAYS...sought the final word.  I simply 
got annoyed with it all.  AFTER the 'Take Cover' point, I was simply trying 
to find out if it was possible for him to simply cease and desist.  I even 
emailed another player (who shall remain nameless unless he/she wishes to 
identify themselves, not that they need to) that this was, indeed, the goal 
of furthering the email string.  I am sorry that he couldn't handle someone 
challenging him in this way, but not sorry he wishes to resign.  He has been 
an annoyance since the very beginning.

Anyway, I suspect that some of you might consider my actions here to be 
deplorable and unforgivable.  I am sorry if you do, but I am not sorry for 
what I did or said.  Again, they were out of context to the game, but 
involved the game.  IF there are repercussions for my actions, even if it 
means being banned from this game, I fully accept them and your right to 
exercise those options.  I shall not complain about any consequences.

Dave Sanders
aka Kiet


----- Original Message ----- 
From: "Scott Adams" <longshot at cybermax.net>
To: "PBEM List" <pnpgm at abroere.xs4all.nl>
Sent: Saturday, March 06, 2010 7:47 PM
Subject: [pnpgm] Quick reply


>
>
>    Now that's how to get posts. :)  Attack, kill! :)
>
>    Ok.  A quick reply post.
>
>    * Whitney/Kiet - In over a decade we've not had serious arguments.
>      In fact it only goes to the first adventure where Greg Reid aka
>      Bertram did not agree with me the GM not the players.  He was
>      paranoid of the players a bit though.  That interaraction of him
>      and me back and forth led him to separate from the party and slow
>      the game down a full summer (the whole season).  It was not fun.
>      Finally he died mysteriously (all I'll say).  I'm not one to moderate
>      or Ref fights.  I've been doing PBEMs and emails and suc before email
>      as a household word even existed.  I saw enough fighting on the
>      BBS networks in the '90s.  It boils down to mis-reading 95% of the
>      time.  I personally saw Kiet's comments as joking AND a warning.
>      Joking at first then a warning.  Whitney is not aware of the Vong
>      high threshold of magic (high resistance).  He wasn't at the HE's
>      briefing.  Though he was given a brief cursory overview on the
>      ship.  Zhou WOULD have mentioned it, if in minor passing, at least
>      once but not likely again.  So we could assume Whitney could be
>      slightly aware of the Vong high resistance to direct spells (like
>      paralysis/lightning).  On one hand he'd be aware.  But on the other
>      hand Thomas may not or have forgoten or it might have slipped my
>      own duties to inform him.  Either way slips in the cracks of info.
>      So I saw it as kiet warning Whitney about a major backlash to the
>      spells not to his ability as a wizard or player.  Am I wrong Kiet?
>      Whitney I personally would hate to see you leave.  I've never lost
>      a player in a decade just to quit other than Greg but he was frankly
>      a case I didn't care at the end.  You have been worthy and active of
>      staying.  So I hope you change your mind.  Let me know.
>
>    * Raban - Location on map - All the player is on the map in the (#)
>      label "Current wagon location" or I30 coordinate.  Everyone is
>      in that square area which is 200 feet by 200 feet.  So plenty of
>      room for all to fit in.  Once things need to go to a more precise
>      combat map I'll shrink the scale down.  You'd be on a horse with
>      the wagon at the end of the update.
>
>    *  Kell - Magic on horse - I'm a bit lenient on it.  Of course if
>       players can do it then bad guys can as well.  My feeling is the
>       can't move and cast magic is more a concentration thing.  Most
>       can't say juggle, talk and move so you lose concentration.  So
>       if you stay put then you can gesture better and organize your
>       thoughts better.  I feel some spells should be 2 handed while
>       others 1 handed (no time now to list them all and it would depend
>       ont ehe spell - for example a grand spell to affect a wide area
>       like Crop Protection might be 2 handed.  But a simple spell to
>       light a candle might only need 1.)  So it depends on the spell.
>       Assuming one hand you can still hold the reign with the other.
>       Of course it depends on horsemanship skill as well.  If you have
>       horsemanship EL0 and your riding a RH4 and cast a fireball then
>       you might have major penalty.  But if you have EL4 and ride a
>       RH2 then you can control the horse well.  OF course if the horse
>       is standing still then both hands can be used.  So the factors
>       in this decision are 1) Horsemanship skill 2) how many hands
>       3) type of spell (obviously a ceremony spell would be impossible
>       on a horse) 4) concentration.  Now as to what penalty might
>       apply those are in my brain and only a Alpha 1 Clearance is allowed
>       to view those things.  You can apply with the proper papers to
>       the Soul Daiva clerk for that clearance though.
>
>    * Those going after the flyer - Those who heard the noise hav ea bit
>      keen sense on this.  But logic would seem to indicate a object
>      as bit as it likely would not last long on the roof.  It'd simply
>      crash in.  So logic must indicate it came from behind the stable
>      or inside it.  (Free Int rolls there).
>
>    * Mark - Another pbem? Cool!  - Will I join?  Will the Vong slaughter
>      the party?  Oh wait bad analogy.  Does a bear go in the woods?
>
>    * Reminder - All targets in present and future battles are randomized.
>      This would be a d13 I believe now.  If the target might be one to
>      kill horses then it would double to like a d30.  If the enemy is
>      one to kill everything in sight it'd include the wagon for a d31
>      or such.  Of course smarter enemies like wizards might want to
>      prioritize targets.  But basic grunts will do random selection.  So
>      if you get hurt its not personal. :)
>
>    * Wagon safe inside?  Well it might be.  Of course with the splatter
>      of fire plasma near Whitney and the smoldering wood it might not
>      be for long. :)  Whitney if you remain the wood near you is 
> smoldering
>      if you got that picture in the update.  I may not have described it
>      well enough.  Its not a blaze but its more like explsovie shrapnel
>      hitting the wagon.
>
>    * Double posts - Since there was a bit of one liner conversation (fine
>      by me).  I've decided to put those in one post as a "thread" for
>      the website.  Just helps in placing files on the website.  So now
>      links might say "Posts from X and Y."
>
>    * Time of events - I'm not sure how many phases you guys should plan
>      for but at this point the object is about 80-90 seconds to the
>      center of the group (ie the wagon).  You can estimate it goes about
>      30 feet per second or if you do the math about 20 mph.  While its
>      not a super F18 fighter zipping past its still pretty fast.  So
>      based on that 90 seconds that's about 30 phases of actions that
>      could in theory be planned for.  But some actions may prevent
>      others.  But if you want to plan that far ahead that's fine with
>      me though movement and prep work will take some time.
>
>    * Firing distance: I will assume all missile file will be done at
>      max range (30 hexes usually) unless stated otherwise.
>
>    * Frmea - you say fly toward the barn then stop and fire on the object.
>      Is there a aprticular distance or way?  Do you move toward the
>      barn and IF it gets within range stop and hover, fire?  Just
>      want to clarify that. I will assume move toward Barn if in range
>      or attacked close range then react/fire.
>
>    * Range of spells: Since some spells may need accurate timing I
>      will use my own assumptions unless stated otherwise.  For example
>      Whitney's paralysis.  I will assume won't cast until say its within
>      X range.  It will do no good to have the spell run out before it
>      gets there.  These assumptions are basic but I could be mean
>      and go with the open statement but I'm nice. :)  Though I do
>      hold the right to abuse that in the future. :)   Give GM an
>      opening and he'll have fun.
>
>    That's it for now.  I'm off noon Sunday and Monday.  Short days.
>    I decided to take a break this week (being the boss is always good).
>    So I will be home sooner both days.  I may start update sooner on
>    Monday in afternoon before evening in case thsoe who like to post
>    late. :)
>
>
>
> _______________________________________________
> pnpgm mailing list
> pnpgm at abroere.xs4all.nl
> http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnpgm


--------------------------------------------------------------------------------



No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 9.0.733 / Virus Database: 271.1.1/2726 - Release Date: 03/05/10 
23:39:00





More information about the pnpgm mailing list