[pnpgm] Fwd: Game Update #113 - File #881 - A day in Crossroads

John Stowman jorosto at gmail.com
Tue Aug 31 19:10:50 CEST 2010


Sorry Arawn I misposted and left you out of this conversation.

---------- Forwarded message ----------
From: John Stowman <jorosto at gmail.com>
Date: Mon, Aug 30, 2010 at 9:15 PM
Subject: Re: [pnpgm] Game Update #113 - File #881 - A day in Crossroads
To: Scott Adams <longshotgm at netzero.com>




 On Thu, Aug 26, 2010 at 10:22 PM, Scott Adams <longshotgm at netzero.com>wrote:

>
>
>           "We have been watching you for some time.  You risk your
>         lives by doing foolish things....."
>
>          You use ...skills
>         dangerously....
>



>           As Arawn cautiously leans down to grab the object he finds
>         it to be a very small coin sized thing.  AS he glances up
>         he notices the shadows move a bit.  Before he can react the
>         alley is briefly shone in blue as the man seems to fade away
>         or more likely teleport away.
>
>
Will mumbles half to himself
"Some of us left our 'toys' at home just to avoid this sort of thing."

To Arawn he says
"Don't let them rattle you...
   sometimes you have to take risks"

OCC:  If it is mana from active spells they are tracking then the magic
items that some are carrying should be the easiest thing to follow.  An
always on spell like permanent magic should be like a candle in the dark ie
visible for miles.  If on the other hand if it is just a detection for the
mere presence of magic users such as the one which detected us earlier at
the bridge then it wont make much difference.  If the mana from a spell or a
magic item can be blocked by a physical barrier such as the wagon then Arawn
should be able to cast his spell in the wagon just as safely as keep a magic
item in there.  Of course it could be a combination of all of the above.

The display at the fair grounds on the other hand should have looked like a
bonfire.  Chion's one teleport spell alone should have been almost 40 mana.
 As far as talking to loudly I know that Will has not said anything about
magic to anyone outside of the party and he has been reticent even about
that.

Arawn should be the best person to know  how the mana glow from the magic
items compares with the casting of a spell. speaking of which....

"Arawn using any talents you might have what can you tell about the 'skills'
of our friend here...  for that matter how about this coin thing."

Will will keep his own council on other matters and keep that to himself.
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