[pnpgm] Game Update #123- File #686 - Raban's IBT

Chris & Karen Wells ckwells at gmail.com
Sun Mar 29 01:26:42 CET 2009


Way too nit-picky of a rule for me to be able to cast an intelligent vote.
I'll just abstain.  :-)  (Doesn't really impact Ben'Dar anyway)




On Tue, Mar 24, 2009 at 6:43 PM, Scott Adams <longshot at darktech.org> wrote:

>
>   HT Alias/Player          Character Name    Type    Status/Notes  Sex
>  -- -----------------------------------------------------------------
>  R1 John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
>  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
>  R1 Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
>  W2 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
>  -- Tobie Bonahoom........Fremea............Sidh....NormalFaerry  Fe
>  Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
>  R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
>  W4 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
>  R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
>     Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
>
>     Game Web Site - http://www.funport.com/longshot/pbem
>     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
>     Private emails (not public actions) to longshot at darktech.org
>
>     Game Update #123 in sequence (file #686)
>     ----------------------------------------------------------------
>
>     Admin Notes: Nona.
>     -----------------------------------------------------------------
>     [Recap]
>              [None]
>     -----------------------------------------------------------------
>     [New Stuff]
>
>        [Apris 6th, 1634TH. 9th Day of Adventure #4.
>        [Location: High Elder's domain - Citadel, Dark Lands, Forest]
>
>        GM: Raban's IBT actions...
>
>            [Raban and Fremea start to spend a great deal of time over the
>             next 12 days together. Fremea begins to teach him the ways of
>             the Archery Powers.  It will take the bulk of the next 12 days
>             to learn the family of spells useful to archers.]
>
>            [On the morning of Apris 7th, Raban explores the village area
>             and markets.  Not knowing the Katai language he can't seem to
>             understand those who speak around him but does know their
>             glares, glances and faces.  Some are surprised at his tall
>             height, on average 2.5 feet taller than most and weighing at
>             least 3 times more just about everyone.  Some of the women
>             seem to ignore it and swoon at his handsome face. Children
>             seem to find him fascinating but the few elderly avoid him at
>             all costs it seems.  Raban takes a break from entertaining and
>             goes to find a tavern to eat dinner around 6:30 this evening.
>             Turning around the corner he notices five figures seem to be
>             arguing with one merchant outside his shop, a hides shop.  The
>             merchant and what could be one of his employees or family
>             members seem to be arguing with four others.  Words become
>             shouts, shouts become shoves, shoves become almost full fist
>             fight.  But before the fists fly the group sees Raban
>             approaching.  Suddenly pale three of the men run away.  A
>             fourth grabs a item he was arguing over and decides best to
>             run as well.  The person helping the merchant slips back into
>             the shop.  Raban doesn't find this at all rare.  Even in a
>             busy street like Sivas he can simply clear a path by walking
>             straight.  The merchant a elderly man in his 50s nods and
>             bows.  He speaks a few words but Raban doesn't understand.
>             The merchant then smiles and backs into the shop and closes
>             the door.  Raban continues on to the tavern.  It seemed to
>             just be a argument over some casual business or intense
>             haggling.  As he replays the conversation in his head he
>             realizes some of the words in Katai later.  Still trying to
>             get used to the new language he learned.  He realizes indeed
>             the fight was over some price for sold glass items and some
>             of them were damaged.]
>
>            [Apris 7th and 8th, Raban is fitted in the tailor shop for new
>             clothes & more importantly the armor Oby said he'd work on.]
>
>            [Exploring the lake district, Raban finds the lake rather
>             soothing.  It is one thing to sit on the shore of the Sea of
>             Tears but this lake is calm and relaxing in its nature, some
>             might even say magical.  Selecting possible future dance
>             places to entertain, it is near 8am.  Suddenly he hears a
>             girl's frantic voice in the nearby small woods.  Raban goes
>             to investigate and notices two men dressed in light brown
>             tunics pushing a female back and forth between them. Raban
>             can hear them saying things like "..too good for me.." and
>             "..you're mine..".  Raban has heard those things before of
>             obsessive men.  Raban breaks through the trees and growls as
>             he advances.  He suddenly realizes he is picking up that
>             growling habit from ben'dar.  The trio seem to be in their
>             early 20s and Raban towers over all 3.  One looks up to glare
>             at Raban and says something to the other to warn him.  The
>             other looks over his shoulder and glares then his eyes bulge.
>             The man turns around and pulls a shiny knife out just as Raban
>             gets within arm reach.  The man swipes the knife in a wild
>             gesture but Raban simply grabs the man's arm and brings the
>             arm down on his gauntlet.  The force of the blow makes the
>             man drop the knife.  Raban shakes his head and shakes a finger
>             with his free hand of warning.  The other man releases the
>             girl and backs away.  Most normal men at this point would give
>             up or flee.  But Raban has learned from seeing Chion and how
>             men work in general.  If they are respected wrong in front of
>             some girl they lose face.  To show his bravado or just acting
>             stupid the man tries to swing his fist at Raban's head and
>             misses.  Raban sighs and with his free hand reaches out and
>             picks the man up from his belt and with the other holding the
>             man's arm raises him up and then throws him a few feet away.
>             Raban looks up to see the back of the other man running away.
>             That's when the other man now up charges with a rock at Raban.
>             Raban deftly dances to the side and the man rushes past and
>             hits a tree hard.  The man falls backwards and Raban picks
>             him up and holds him with a vice grip.  The dazed man finally
>             decides to give up.  By the time Raban looks back the girl
>             has also fled.  Women can be quite generous with their thanks
>             or scared running away.  Raban takes the man to the citadel
>             guards and explains what happened.  Suca thanks Raban and puts
>             the man into their tiny one room jail.  The rumors of low
>             crime must be right but even love can sometimes be exceptional
>             to the power of the Elder's influence in this domain.  The
>             other man is later found but the girl doesn't press charges.
>             Another thing Raban has seen in abusive relationships.  Love
>             is blind it seems.]
>
>            [Raban has been one of the most visible party members in the
>             Citadel grounds.  He has been all over the village and lake
>             districts entertaining.  But at least one day he is seen
>             working on a large bow by the lake.  He is also spotted by
>             some entering a tailor's shop a few times and even working
>             in the shop on his own clothes.]
>
>            [Near 11pm on the 11th, Raban is returning from entertaining
>             in the village.  As he is walking on the west road by the west
>             wall of the Citadel he notices a group of 10 peasants
>             approaching.  They are walking and have 2 draft horses
>             carrying a small wagon of food and crops.  Others have small
>             baskets or push carts.  As he passes he notices they speak
>             softly and seem frightened.  They glance up at the citadel
>             towers and the looming Wizard's tower in the distance still
>             dark from Ki'ama's absence.  He notices they don't even seem
>             to care about him.  From the words he gathers it seems they
>             are scared of the Citadel and try not to journey here for trade
>             as often as they should.  They must be from another domain.
>             Raban glances at the Tower and realizes this is how the Dark
>             Lands must work.  While there might be 3 dozen Masters and
>             maybe five times as many apprentices most are simple peasants
>             who don't use magic.  The minority seem to rule through
>             simple tactics of power and fear.  Even with few demonstrations
>             of their might the sheer unknown magic some can use and random
>             nature of the Lands must intimidate most peasants.  Raban
>             wonders about Chion and his quiet moods. How he can simply
>             show mystery by not speaking.  He must have learned that from
>             this place where he was born.]
>
>            [Eating a late breakfast near 11am, Raban is walking through
>             the village when he hears noises behind him.  He glances over
>             his shoulder but sees nothing.  This happens at least five more
>             times.  Then he hears a familiar noise and turns around this
>             time glancing down.  There a single brown cat is looking up
>             at the giant.  Raban frowns and wonders what the cat wants.
>             Many others walked by why didn't the cat bother them?  He
>             bends down to the cat and it doesn't scamper off.  Curious the
>             giant grabs the cat in one large hand and hauls him up into
>             his arms.  The cat purrs and begins to snuggle up against his
>             chest.  Curious Raban looks around looking for his owner. This
>             clearly is a clean domesticated cat.  Raban finds a patrolmen
>             and asks him if he knows the cat and where he might live but
>             the guard doesn't.  The guard says he'll check around and find
>             Raban, who isn't hard to find in this area as he stands out.
>             Raban carries the cat through the eastern district streets
>             and shows him to various people. Its not until three hours
>             later when Raban almost decides to give up and turn the cat
>             over to a guard.  As he walks to the south toward the Citadel
>             he notices a man and girl around 10 seem frantic.  They are
>             moving down the street looking up and down.  Raban smiles and
>             approaches.  When the girl notices the cat she runs toward it
>             and claims it. The girl though, stops short when she sees the
>             towering giant before her.  She glances up a bit concerned but
>             Raban smiles and hands the cat to her.  The man and girl
>             thank him for a full minute and the man bows and bows.  Raban
>             finds the attention a bit too much as he was only helping.
>             Bards have been known to keep cats and dogs as pets.  It adds
>             to their appeal in some cases.  Rumors also that the animals
>             are used in the secret bardic network of contacts. One day
>             Raban will have settle in and get into that network. Chion
>             may be able to teleport a thousand miles to send messages
>             back and forth.  Messengers in quick ships or fast horses
>             may be able to send fast messages.  But the bardic network
>             is one of the fastest way for those on the street to learn
>             and pass information.  In some places the network feeds things
>             to town criers and the underworld.  In other ways the network
>             is used to pass warnings.]
>
>            [During the time in the Elder's domain the party has watched
>             Raban entertain.  While he doesn't know the songs or stories
>             he entertains through his instruments and body.  He spends a
>             couple days each with dance, drum, mandolin and his pan pipe
>             playing for mostly the peasants.  Most are quite pleased by
>             his entertaining.]
>
>            [The day before the meeting those who see Raban notice he is
>             speaking now in Faerry Sidh with Fremea having learned the
>             language by the necklace Z'leyra has.  He doesn't seem to
>             speak the Tongue of the Sidh openly.]
>
>        Actions? Comments?
>
>        Next Update...Friday.
>
>        GM: Status - At this point I just have to finish Raban's character
>            sheet updates.  Then start and finish Arawn's IBT's actions.
>            After that work on 2 new player characters (one is done just
>            have to form up the data, the other waiting for process to
>            start).  After that I may need a couple days to write up
>            details on the adventure out of the general outline.  AFter
>            that we can begin adventure #5!  By next update Raban's sheet
>            should be done.  So will only leave Arawn to do.
>
>        GM: Player Vote needed!
>
>            It was put to my attention an old rule that recently resurfaced.
>            This may have gone back to the old version and I either forgot
>            it or didn't use it.  Here is the rule:
>
>            Lesser ELs
>              Magic-Users may cast a spell at any EL equal to or less than
>              the HIGHEST EL they know. Regardless of the EL cast the EL
>              modifier is that normal for the Highest EL the Caster can
>              cast. All effects are as for the EL cast.
>
>              EXAMPLE - A Sidh Magician is capable of EL6 Elf-Shot. He
>              casts it at EL2. The Roll Modifier is 12 (normal for EL6).
>              The affect of success is as normal for EL2. (If the spell is
>              an Abysmal Failure, the Highest EL applies as the modifier).
>              Damage Effect On Spell Casting
>
>            I have simply always used the EL cast as for modifier.
>            Pros: Higher chance of success per spell.
>            Cons: More bookkeeping - I would not only need the EL cast but
>                  would have to check on the EL Max level for the modifier.
>                  Also the Battletech Effect. :)
>
>            In old games of Battletech most players would pick heavy
>            mechs (100, 200 toners with massive armor and weapons).
>            Usually just 1 or 2.  Well we had one expert player who would
>            often win by playing 10 or 20 Ten ton mechs.  Light armor
>            and light weapons.  What this mean is easy to kill them but
>            sheer numbers tended to overwhelm the other side.  What this
>            means for pnp is that for Balance the bad guys would have this
>            same rule in effect.  This means why send one mega wizard
>            against you when I could simply send apprentices usually with
>            EL4/5s, cast low and overwhelm you?  This isn't to deter
>            your vote but this is how Balance would work.  A mega
>            wizard wouldn't be needed since the lower minions would have
>            higher chance of success now.  If you understand.  This
>            may be one of the big reasons I haven't used the rule above
>            in terms of highest EL for modifier in past games.
>
>            Vote: 1) For above rule or
>                  2) Against use Cast EL as EL modifier (El2 for EL2)
>                  3) No vote, can't decide
>                  4) Abstain
>                  5) Other
>
>            We have 8 players (Caladan not voting since npc).  So
>            a majority of the current votes is FIVE.  If I get 5
>            for or against I'll use the rule.  Please vote.  If
>            you want it private or not displayed let me know.
>
>        GM: IBT Actions - IBT events will be queued.
>
>                          Actions   Actions   Results  Sheet
>              Player      Posted   Processed  Posted   sent    Completed
>            #6 Z'leyra      Yes       Yes       Yes      Yes      Yes
>            #7 Arawn        Yes       Soon      No       No
>            #8 Raban        Yes       Yes       Yes      No
>
> This didn't go out last not so will resend.  Hopefully you guys wont' get a
> scond duplicate. :)
>
>
>
> _______________________________________________
> pnpgm mailing list
> pnpgm at abroere.xs4all.nl
> http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnpgm
>



-- 
Wells
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.powersandperils.org/pipermail/pnpgm/attachments/20090328/dbdbc668/attachment.htm>


More information about the pnpgm mailing list