[pnpgm] Game Update #1 - File #15 - The Adventure Starts
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Thu Sep 30 06:17:04 CEST 2021
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Game Update #1 sequence (file #15)
Admin: A Demo no real update.
It is a turbulent time in
Glorantha. To many cultures each have their own
time line, history and calendar. Each Cult may
also have their own version. One Cult is known
to use the days of the week of appendages of
their main god. But what may be one of the most
common is the Orlanth version.
To this cult it is Storm season which
is in many regards considered early summer. It
is the Death week and the Clayday, 3rd day of the
week. The area is that of Dragon Pass. While
there are in legends 3 major land masses in the
world this area is considered a core human
thriving area. After the Dragon Years the humans
are trying to reclaim the area.
[Clayday, Death, Storm Season, 1625,
Dragon Pass, Genertela, Glorantha]
Most humans from early age of 10,
more so by age 16-21, were taught by their
parents, clans, cults and cultures their
version of history. But some underlying common
threads do come to pass in every story. Some may
see this as a new age but a dark age. Some may
see this as a outdated age as the quest for new
metals help cultures escape the bronze era. But
because of this they consider this a bright age full of learning and knowledge.
Each person who wishes to leave the
farm strives to explore and grow. They look back
to the past to look to shine the light to the
future. At the beginning the Primal Void formed
Glorantha with the help of the gods which lead the land into the Golden Age.
Then Umath, Primal Air, disrupted the
peace and The War of the Gods began. The Death
of the Sun, starting the Great Darkness and Chaos age.
But Glorantha was not destroyed.
Spurred on by Hope and Chance, the Seven
Lightbringers sought through the Chaos-ridden
Cosmos and, after harrowing adventures, liberated
the life-giving Sun God, The joyful god leapt to
his rightful place in the sky and the Dark was banished.
The Gods made the Great Compromise of
oaths and pacts not to fight again. This is when History began for humankind.
Then the Dawn Age came where the
first council of man and the ancient races lead
civilization into a new era. But this peace
would not last long as ancient feuds and events
outside the council started to shatter the
peace. This led to the Second Council who sought
Godtime the return of the gods. With the birth
of Ghaji, the Chaos god, he led the world in war
for 75 years. This led to the wane of the power
of the non human races. The end of the Dawn Age was upon the world.
Human nations rose and fell. One of
the largest was the Empire of Wyrms with Dragon
Pass as its center. It lasted for 500 years and
was known to be friends with the Dragons and Wyrms.
Long after the Empire the Third
Council was formed. Led by Men and Gods
themselves. But the Council was oblivious to the
woes of the people and foreign gods grew in power
and influence, eager to invade.
Some 78 years later rebels, enemies
and human allies of the empire turned against the
dragonnewts. The dragonnewts were slaughtered
and could not fight the onslaught. Epic battles
ensued as the council finally defended the
people. But it was too late the dragonnewts rose and slew the entire council.
Dragons from across Time and Space
assembled at their ancient home to help the
dragonnewts. The massive human armies may have
won minor battles in raids of the dragon
nests. But the Dragonkill War was named for what
the dragons did to the humans not what they suffered. The tide was turning.
Humans abandoned Dragon Pass. Myths
and legends tell of new empires rise and old
empires shaken to their core. With new magic and
gods seas were unable to be used by humans to cross.
In Peloria, north of dragon pass, the
Red Moon Goddess arose. At least some cultures
call her that others call her names like Life and
Death. The face of the land changed once she
rose. Legend has it she ascended to the heavens
and watches over the land. Her family led by the
Red Emperor (her son) would rule the Lunar
Empire. The Empire around 1220 started to expand in every direction.
As the Lunar Empire went south to
Dragon Pass they found it inhabited by the
Kingdom of Sartar. The Red Emperor finally
entered the capital of Boldhome after several
defeats. He defiled the Sartar Temple and ravaged the city.
But rebels rose and rebellion soon
was common in the area. The Empire tried to
build a Moon Temple but it backfired. Glowline, a
dragon rose from under the temple and
attacked. It ate the Lunar priest and defeated the human armies.
The warlord Argrath of Sartar lit
the Sartar Temple fire again and that showed the
Lunar Empire was defeated from the area.
This defeat after hundreds of years
of Lunar expansion, called heroes of all types
from around the world. Some say this is the
period of the Hero Wars that is current, but
others say the hero wars have been going on for centuries.
They say Glowline was miles long in
length. Myth has it that it was so large it
blocked out the sun for those who lived to see
it. Legend has it that the Red Curse (blight,
destruction or other terms) created by the dragon
is miles and miles around of nothing but Red
Scorched earth. This blight on the land creates
fear of the population and thus many fear entering the area.
At least these are the stories told
to the kids once most get adult hood they dispute
these stories. A miles long
dragon? Really? This is where you are at
now. A crossroad of faith and life. As you
travel the land for various reasons - to
explore, adventure, fight or sell things you end up in this small town.
While most want to find work at the
big cities they can be far more dangerous. There
are a couple nearby but trouble seems to follow
folks there like clan or family fights from
enemies or ex-battle members. So you seek this
small town of 1,200 Demark. Named for various
reasons including the demarkation line between
two major battles. As well as the Hero who
fought against 12 foes at once Demark before he fell in battle.
Why you are here is too many to
figure out with the time you have in this
town. Some wanted to escape the tedium that is
farm life. Some are on cult or family
quests. Some are here to simply earn some coin
as being on their own is wiping them out. Some
have traveled for hundreds of miles to Dragon
Pass to see for themselves if the Lunar Empire
has been broken and beat back. Those who have
coin find themselves eager to adventure or prove their own worth in this world.
Upon entering Demark some ask around
to get a feel for the area. Eager to find a
quest or job or sell goods. It does not take
long. Rumors are that a great Festival of the
Orlanth Temple in Possom City some 100 miles or
so north of here is going to be a week long
event. But there is word that a stranger in town
seeks to hire a group to help him. After bar
hopping you find the bar in question. While most
if not all can't read the sign they can tell from
the image a turbulent cresting waves with
lightning in the sky they are in the Stormy Sea Bar.
It was said to be there at high
Yelmalio the sun god high noon today.
At least one at a table finds this fact a omen
since they serve that god. The bar is quarter
full maybe 2 dozen folks. You even spot a dwarf
in the corner drinking a beer or such. At least
that is what it looks like a dwarf since hes
short and very has a large beard.
Some enter on time or have been here
waiting some time. The Barkeep is a man in his
40s with two scars on his face showing hes
probably been in battles or bar fights. His arms
are very muscled so probably does not need a
bouncer which no one can figure out if one is in the bar.
Soon a man enters followed by a
taller man behind him. The short man in his mid
30s-a age advanced for this world is wearing tan
tunic and brown pants. He is clean shaven with
brown hair. At his hip is a sword. HE looks
around the bar and studies the folks then
sighs. He walks to the bar and orders a brandy
and pays the barkeep. The taller man is 6'3 and
well muscled with a large sword on his hip and
moves to a table without ordering. The tall man
has several scars on his arms an done below his
left ear. He sits and folds his arms.
The other man with brandy in hand is
about 5' 11 and average build. He sits at a
table that is in front of the tall man. He takes
a few careful sips then stands.
May name is Veren Nor Tarek. I seek
to hire a small group to escort me back to my
ancestral home. Back to the place I lived at
until recently. It may take about 3 weeks and
travel through the wilds. So I need capable
people who can escort as well as defend me. I am
a simple man so can't fight as well. A small
group is all I need but a skilled one. You may
have your own beast to ride but I have none. I
will walk as animals and me do not get along. I
will pay one and a half silver per day. I will
pay for food, camping and water supplies. That
is around 15 silver going and will pay that
amount for your return. I will triple that once
we get to my home safe. I know this may seem a
low amount but ask around this is a standard
wage. I also will reward you with more silver
and wealth once I get home and open my
vault. But this will be based on how well you
do. So if interested come and let me know your
intention. State name, your main skills and
experience. This is a limited group so first serve first come.
With that he sits and drinks more
brandy. You scoff at this slightly. Escort duty?
Such a low level job. One could bandit on the
road or do simple merc work and get far more
coin. But he does add that bonus at the
end. That intrigues you and so you sit and wait for the first to sign up.
A man walks up, Sunc Day, I am
skilled in the pike and axe and fought in the
battle of Cannon's Ferry as well as the rebel
warfare in Sartar when the dragon rose.
You did? Tarek asks. Did you see
General Davik slay the Green Knight?
I...yes. the man replies.
Tarek shakes his head, Davik was
killed at Somar Pass a year before that battle. Be gone.
The man lowers his head and moves
away, the barkeep mutters, good try.
The man drinks his ale. The bar keep
leans in and mutters in tradetalk, kid Davik was
a trick question. He died over a century
ago. The man looks shocked then finishes his ale then exits the bar.
Those who know tradetalk understood
the words if you know it at a decent level above
(40+). If you do not even know the language
chance are you know it at a low level
(5-10%). If at low level you understood bits and
pieces but not comprehend it fully.
GM: Actions? Comments?
Next Update...Next week...
GM: A less exciting opening than I had
planned in my head. But with 2 days starting
late I ran out of time. Wanted this out. So
finished it for now. You are free to join and
give your info as a introduction or heck not join
the party. :) This is last update below IBT stuff
will be posted. I STILL need to finish my
adventure outline and map. So that'll have to be
next week. Had hoped to be done by now but
nope. :< So if you want you can give what you
want to make public of your character. Some of
you were at 10 Tradetalk so its kinda hard to
grasp and probably did not understand the 'test'
but did get the basic gist. One of you do not
even have tradetalk so your at 10% based on other stats.
* IBT: 24 Days (format may mess up in email)
Arawn Not supplied
Dorhak Not supplied
Fremea Not supplied
Kiet Not supplied
Pyandalgor Not supplied
Raddok Not supplied
Unali Not supplied
Opus Given Not
processed - #1 Queue Started about 20% done.
Z'leyra Not supplied
Tobie 100% done
Panther About 10%?
Bess H Given starting versions About 85% done
Wout Helped create 85% done Need gear/spells
Gerald 98% need background
Alex K Finished Not processed - #1 in Queue
Gilbert 100% done need to review sheet
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