[pnpgm] Game Update #232 - File #1428 - Square one

Wout Broere broere at powersandperils.org
Fri Jun 15 11:37:58 CEST 2012


Scott, welcome back. In the mean time the list and p&p site are back up 
as well. Hope all stays this way.

Unali:
"Arawn makes a fair point. Although I see no reason why the Brain I saw 
would be a fake, the fact that they must be aware of us and waiting 
reduces our chances. If they can spring a surprise from a different 
location that could be disastrous.

On the other hand, if the Brain and portal are genuine, that gives the 
Brain a supply of new warriors through the portal. Delay in closing that 
portal could be a disaster as well.

We move up these stairs as a group. Fremea flies up to scout the stairs 
ahead of us. Please stay out of sight of the Brain, so stay a few metres 
aside or above the cave opening. I would like the Mental Shield thing on 
the forward group at least, or all of us that might enter the cave if 
possible. Anyhting else that can help, Battle Mind, Speed?

When we get just below the cave opening on the stairs, Kell can send in 
the elementals first, and other help that we can bring if available. 
Their task would be to attack the brain. Then we rush in to assist, and 
the plan will be fluid from that point I guess.

Farseeker, Arawn, Raban, with myself, will you make the forward group? 
Attack the Vong guards first and open the entrance for the others. 
Chion, would you stand by to get us all out of there if this fails 
miserably? Kell, Fremea, up for the task? if Fremea spots something, 
above, or on the stairs, we decide quickly based on what it is, but move 
down and meet it in the open seems the best strategy.

Arawn, It is probably not he best of plans, but the risk of delay is 
great as well. Strong objections, then please voice them now. Else I am 
willing to receive that Mind Shield.

And for your safety (addressing the girl) stay at the back of the group, 
but do not trail more than a few metres behind. I am not usre it is safe 
down here or I would suggest you stay. Stay close, stay silent, and I am 
sure we will get you out of here."


On 06/15/2012 06:12 AM, pnpgm wrote:
>
> HT Aliaver/Player Character Name Type Status/Notes Sex
> -- -----------------------------------------------------------------
> R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
> ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
> R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
> W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
> W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
> --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
> R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
> R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
> R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
> W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
> W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
> R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
> R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
> R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
> NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
> Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
>
> Game Web Site - http:/nrgcomputers.com/pbem/
> Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
> Private emails (not public actions) to pnpgm at comcast.net
>
> Game Update #232 in sequence (file #1428)
> ----------------------------------------------------------------
>
> Admin Notes: None.
> -----------------------------------------------------------------
> [Recap]
>
>  From Arawn: [Re: Vote]
> Vote-
>
> Arawn still would prefer to investigate the other caverns
> first. He feels that the Brain is already aware of their
> existence and may have the area set up as a trap. He'd prefer
> to look for others, human or vong, and try to pull information
> that can be used against the Brain or gain allies in the fight
> against it.
>
> So, Vote option 4
> GM: Ack. Paraphrased so looks like opinion was given indirectly
> rather than verbal.
>
>  From Alex: [Re; My status]
> Hi Folks,
>
> Scott has let me know that his computer is having problems.
> So a result is a delay in the P&P game.
> GM: Ack. Yep. I'm back.
>
>  From Kell: [Re: Vote]
> Kell likes the idea of scouting the other stairs, to make sure
> the attack is located correctly. After that, send in the
> Elementals while the group uses long range attacks. Group
> move in to melee only as a last resort.]
>
> Ha'Kell expresses his thoughts to the group appropriately.
> If no one else makes a decision he will, after spending five
> minutes waiting for a mist to end. He'll volunteer to send
> in the Elementals all by himself. :)
> GM: Ack. The mist time is over. Should have done that before. :<
> Sorry. Since that was like 3-4 weeks ago. Glad your still
> alive. Was going to email you and check on you.
>
>  From Z'leyra: [Re: Actions]
> Z'leyra says "While the Elementals may be a great aid in...
> GM: Ack.
>
> --------------------------------------------------------------
> [New Stuff]
>
> [Augado 10th, 1634TH]
> [Location: Middle Katai Plains]
> [ Mountains west of Pamau]
>
> [Time: 2:44:00pm - 2:46:00pm]
>
> Arawn knows that going into a hot zone like the Brain
> theater could be too risky. Especially with Unali's
> scouting and her being affected in some method. He
> voices that he would rather avoid the theater till the
> very last. Especially to meet with more humans or outcasts.
>
> Z'leyra says. "While the Elementals may be a great aid in the
> battle, the caster should be ready to dispell them just in case
> the enemy somehow wrests control of them away. Given that, a
> slight delay while summoning them may be worthwhile."
>
> Ha'kell listens to the enchantress with a glint of amusement.
> But then he realizes the statement was serious. He also considers
> a possible scouting of other areas first.
>
> Farseeker paces the open ground back and forth. There is just
> no cover here at all. While in the open air field they have to
> be seen already. "Look folks we need to decide these things
> fast. We are in a vulnerable spot. Now some wish to scout
> other areas." He looks to the rescued girl. "Do you know
> how to defeat the Brain?"
>
> "Brain? What is that?" The girl looks back and forth from
> Farseeker to Z'leyra in confusion.
>
> "See? You think the Vong will be open to prisoners to let
> them know how to defeat them? Same with the outcasts. If they
> are to be the low or ignored caste you think they would tell
> them how to do it? Sure maybe they got lucky to overhear something
> but I seriously doubt it." Farseeker crosses his arms in a bit
> of frustration of impatience.
>
> "Crossing the field to the other ladder will take a few
> minutes. If we are going to explore we need to do something
> now and decide. Time is running out." Caladan says as he
> waves a free hand to the mountain in the west and leans
> on his war staff.
>
> Raban growls a bit annoyed at the state of planning. He
> knows this group is slow to plan but fast to react rather
> than act. He looks to Unali for some sign of leadership
> then turns to the girl. "What of her as well?"
>
> [Time: 2:46:00pm - Current]
>
> Actions? Comments?
>
> Next Update....Monday...
>
> GM: I'm back. Took longer to repair and get it back then
> I wanted. But it was free so no complaints. I had
> asked Alex to send note to folks so you guys could
> iron out the full plan in the week I lost. But it
> seems based on no CCed emails to me or posts that
> none was made. So we are back to square one on where
> to go from here. Right now no majority is done for
> the votes (need 1 more). Some of the no votes could
> change that. Unless Unali as leader just decides to
> order the group in one way. But if plans change and
> the group goes to explore other caves I can immediately
> move the group along. Since on this side would go up
> and skip the brain cave and go up and then use the ledge
> at the top to cross to the other side at the ceiling
> of the cave. Unless stated to cross on the ground and
> up then back to this side. So I'm open to whatever
> as long as consensus is done. So till then these
> updates will be real small and fast to make. :) Which
> is fine for my Level 25 Wizard in diablo 3. :)
>
> GM: Plans made:
>
> 1- Unali first attack, others join in later
> 2- All as a group attack at once via entrance
> 3- Teleport inside the cave and fight as one
> 4- Other
>
> Raban - 1 Fremea - 4
> Caladan - 2 Kell - 4
> Ben'dar - 2 Kiet - 2
> Farseker - 2 Unali - No Vote
> Lin - 2 Will - No Vote
> Chion - No Vote Z'leyra - 2
> Arawn - 4
>
> 1: 1 2: 6 3: - 4: 3 No Vote: 3
> Majority is 7 though Unali can decide any time to end the
> voting. If no majority next highest group will win.
>
> GM: Spells active
>
> Will - Armor Transmutation
>
> * = Soon to end (next update?]. I may NOT post this
> info unless I remember to do so. :)
>
> GM: Maps
>
> ----------------------------
> Mount Side View -
> Scale - 1 Column = 15 feet
> 1 Row = 50 feet North=wall facing screen
> [Looking from one wall to the other wall. Toward North
> wall with back to south wall. Looking east/west.]
>
> 1 2 3 4 5
> 12345678901234567890123456789012345678901234567890
> ____________________________________________________
> I### Fake Vong ceiling ###IA
> I# #IB
> I# #IC
> I# #ID
> I# #IE
> I# #IFCave
> Cave 1-> `# #`G<-#4
> I# #IH
> Cave 2-> `# #`I<-#5
> I# #IJ
> Cave 3-> `# World Brain--> #`K<-#6
> I# #IL
> I# #IM
> I# @ <-Portal #IN
> Mount I#T T#IO
> Ground --?I#]A_A_A_A_A_A_A_A__________________V__V__V__V__V[#IP
> I Y<X IQ
> I Z IR
>
> I = Rock wall, #=Vong ladder structure
> ` = Entrance to cave [open mostly]
> _ = Rock floor (Row P) ground floor
> A = Vong Bowl Home (10' high)
> V = Vong flyer
> T = Vong Tower (30' high)
> ],[=Base of Vong tower (wooden)
> X = Rabbit Hole opening 30' wide below cavern to tunnels
> Y = Tunnel of Treasure/Sentry cave (under ground floor)
> Z = Pit/Lake caves below elevation of Treasure cave tunnel
> 1-6= Side caves on east/west walls
>
> * World Brain cave
>
> 1 2 3 4 12345678901234567890123456789012345678901
> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/ A %% = Rock Wall
> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%\%%%%%\__ B
> %%\__/ \__/ \__/ \__/ \__/ \%%/ \__ C
> %%/ \__/ \__/ \__/ \__/ \__/%%\__/ D
> %%\__/ \__/ \__/ \__/S P**** \%%/ \__ E
> %%V \__/ \VV/ \__/ \__/****_/%%\__/ F
> ,,,\__/ \__/ \__/ \__/ \**** \%%/ \__ G
> ]]]/ \__/ \__/ \__/P \__/ \_S/%%\__/ H
> ```\__/ \__/H \__/ \__/ \__/ \%%/ \__ I
> %%V \__/ \H_/ \__/ @@@ / /__/%%\__/ J
> %%\__/ \__/ \__/ \@@@@@ / \%%/ \__ K
> %%/ \__/ \__/ \__/@@@@@ / \__/%%\__/ L
> %%\__/ \__/VV\__/ \_@@@ / / \%%/ \__ M
> %%/ \__/ \__/ \__/ \_/ \__/%%\__/ N
> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/ \__ O
> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\__/ P
> 1 2 3 4
> 12345678901234567890123456789012345678901
>
> Portal - Center is L29 going diagonal bottom left to top right.
> 30' wide and 30' high shimmering portal
> World Brain = @@ 25' by 20' wide. Tentacles are 15' long
> * = Wooden Barrels
>
> V = Vong Warrior [F4, J4, F14, F15, M14, M15]
> H = Human Brigader [I14, J14]
> S = Shaper [E26, H33]
> P = Human Prisoner [E29, H23]
> ],'= Stairs ledge to stairs
>
> As always if map messed up see website.
>
>
>
>
>
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