[pnpgm] Game Update #186 - File #1267 - T1: P2+3 Pit combat

Murtha, Mark Mark.Murtha at dishnetwork.com
Wed Sep 21 21:01:17 CEST 2011


[OOC - Woo Hoo! Finally some arm vengance! :) ] 

Wrenching his bloody spear free from the dead Vong warrior, and quickly whistling to have Squirt jump back to him, Kell then whirls and does a very quick look of the situation.  Remembering the layout prior to teleporting helps, as does knowing where the others are attacking.  In the split second it takes to do all this, Kell decides where to go.

Rushing to the east, towards Caladan and the holey Lin, the merchant moves to engage that Vong and Shaper.  He uses his shield for cover while moving, and his first target is whichever Vong is closer, likely the warrior.  Kell will have to be whiley going against it one on one.  Maybe some distractions or a well timed Whirlwind will spin things up.

[ Assuming it takes more than 1 phase to move and attack the warrior and/or shaper.  If Kell has a clear shot at the shaper and his second spear is ready, he'll throw his spear at the shaper before engaging the warrior.  Or if the warrior present itself as a prime target, Kell will throw at the warrior.

When engaging, Kell will circle the warrior as much as possible, maximizing his shield and minimizing his arm as a target.  He'll use Squirt to distract.  If possible Kell is happy to somehow trip/push the warrior into the pit, but not on top of Lin.  
 ]




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