[pnpgm] Game update #45 - File #197 - Plans continue to be made

Scott Adams longshot at darktech.org
Mon May 21 05:20:05 CEST 2007


  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1 John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  W2 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  W2 Robert Maxwell........Strie'bog.........Bard  ..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W4 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
             
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     Game Update 245 in sequence (file #197)
     ----------------------------------------------------------------
              
     Admin notes: none. 
     -----------------------------------------------------------------
     [Recap]  

        From Arawn: [Re: Actions]
          Arawn will assist in Sensing Mana and Reading it if the
          party looks for magical traps. He goes along with the groups
          decision on things but mentions that the enemy will likely
          be prepared for traditional Sidh and Elder methods, like
          Invisibility. He thinks animals could be used to detect the
          Invisible and that other counters may be used.

          He also offers to turn into an insect or send a shadow to
          investigate things if they prefer.

          If the party feels he is needed in a particular spot he will
          go there. Otherwise he will stick to taking out guards and
          such and will resort to Invisibility and Luck spells. He
          will offer these to any that desire it (remember he is a bit
          drained) but, if no one asks, will likely offer it to any
          that choose to go off alone.
        GM: Ack. 

           --------------------------------------------------

        From Ben'dar: [Re: Actions]
          Ben'Dar listens to the various comments, nodding and
          commenting during the discussion.

          "That's true Xian and Thig, the Green Lady could be dying
           as we sit here in discussion."

          He suddenly seems to realize that he has spoken callously.
          "I'm sorry Strie'bog."  He adds gravely, "If it were my
           mother, I suppose I would have already charged out there
           like the reckless fool that I am.  Do you think we can
           afford to wait for darkness?"

          "I will charge in on horseback when our scouts teleport
           inside the cabin."  He smiles at Unali, "I will be glad
           to back-up your lethal blades out there.  With our archers
           and spellcasters here in the trees I don't think we'll have
           too much of a problem with the handful of outside guards."

          Looking around at the others, he adds, "The cabin interior
          is where the critical fight will be.  I think Farseeker and
          Arawn should go with the teleport team to help out inside.
          The quicker they neutralize the threat inside, the safer
          Strie'bog's mother will be.  I would suggest that Strie'bog
          go inside also, but we need his bow out here."
        GM: Ack. 

           --------------------------------------------------

        From Z'leyra: [Re: Actions]
          Z'leyra says "There is not much point in waiting around.
          Lets proceed with the scouting. I will cast Orient Self
          (EL0); Mind Shield (maxEL); Speed (maxEL); Invisibility
          (maxEL); and Insubstantiability (maxEL) and go scouting
          around. With my MDV I will likely survive any magic traps
          or spells cast at me. Xian, would you hold onto my satchel
          until I get back?"

          [If necessary she would also cast Dark Sight on herself
          (maxEL) after OS]
        GM: Ack. 


     -----------------------------------------------------------------
     [New Stuff]

         [Decalis 16th, 107th day since left Marentia, 42nd day of
          Adventure #3 of the 1633rd year [TH].]
          [Location: Pavassa Forest - Eastern Edge/On Plains]
          [Time - 10:05am - Current situation]

          [Arawn suggests various things.  On mention of Sidh
           countermeasures several react.]

          Thig: "This I suspect they have done.  They have to
            know there are sidh in this forest.  Though likely
            most Humagi would never encounter one this far from
            the center of the forest.  If they have a shaman
            though they could be ready."

          Trembyl: "Which makes going in hidden and insubstantial
            dangerous in itself."

          [On mention of going in as insect and sending in a shadow.]

          Xian: "Unless you have the ability to change to an insect
             your not likely to find one.  This time of year and
             this far north theres virtually no insects around like
             flies.  They would all be dead or dormant."

          [On mention of the shadow Trembyl steps back away from
           Arawn and the others...]

          Trembyl: "Shadow?  You know shadow magic?  That is indeed
             some mysterious magic commonly used for ....not so good
             purposes..."

          Thig: "It is indeed rare for an Elf to know such magic?"
            [He cocks his head slightly] "But an Alfar might know
            some but again I've never heard of such."

          [Ben'dar is unsure about this Shadow stuff.  But he
           replies to previous things after he considers the
           various aspects...]

          Ben'dar: "That's true Xian and Thig, the Green Lady could
            be dying as we sit here in discussion."

            [He suddenly seems to realize that he has spoken callously.]
            "I'm sorry Strie'bog." [He adds gravely,] "If it were my
             mother, I suppose I would have already charged out there
             like the reckless fool that I am.  Do you think we can
             afford to wait for darkness?"

             "I will charge in on horseback when our scouts teleport
              inside the cabin." [He smiles at Unali,] "I will be glad
              to back-up your lethal blades out there.  With our
              archers and spellcasters here in the trees I don't think
              we'll have too much of a problem with the handful of
              outside guards."

              [Looking around at the others, he adds,] "The cabin
              interior is where the critical fight will be.  I think
              Farseeker and Arawn should go with the teleport team to
              help out inside. The quicker they neutralize the threat
              inside, the safer Strie'bog's mother will be.  I would
              suggest that Strie'bog go inside also, but we need his
              bow out here."

          Farseeker: "You have learned well.  Not to have charged into
              battle is good.  Months ago you might've done that.
              Preparation for a battle is good as well.  You aren't
              as reckless as you once were, even for a barbarian."
              [He grins and slaps Ben'dar on the back.]

          Xian: "A Barbarian with a horse three times better than yours!"

          [Farseeker nods.  Ben'dar feels the words are in pure jest
           but most non "civilized" folks might take offense.  He
           also realizes they may be distracting Strie'bog from the
           stress and tension by humor.]

          Z'leyra: "There is not much point in waiting around. Lets
            proceed with the scouting. I will cast Orient Self (EL0);
            Mind Shield (maxEL); Speed (maxEL); Invisibility (maxEL);
            and Insubstantiability (maxEL) and go scouting around. With
            my MDV I will likely survive any magic traps or spells cast
            at me. Xian, would you hold onto my satchel until I get
            back?"

          [Suddenly as the party continues to talk Corona lands
           on a tree nearby and flaps getting Z'leyra's attention.
           Z'leyra approaches and the Eagle communicates to Z'leyra
           by low croaks and squawks....]

          -------------------------------------------------------

          GM: Ok.  At this point I still have no clue when Strie'bog
              will be back on vacation.  So we have to stall the
              game some more.  Until I figure out what he wants to
              do in this situation.  I'm still unsure on actions
              in some cases so I'll go and post what I have figured
              out. Please correct me if I'm wrong.

              Ben'dar: I assume you want to fight outside via horseback.

              Thig: Will be fighting via the air

              Trembyl: Forest edge using Archery then melee/horseback

              Xian: Forest edge using Archery then melee/horseback

              Strie'bog: Don't know yet.

              Farseeker: Wishes to fight outside then help inside

              That leaves us with 4 possible scouts or attackers
              for the Cabin - Chion, Z'leyra, Arawn, Unali.

              The four of you guys need to figure out if there
              is to be one single scout or all 4 entering at
              the same time?  Or if one person wishes to
              fight outside then enter.

          I would like to start combat Friday but I'm not being
          realistic on it.  Next monday is Memorial Day in the
          USA.  So many folks use it as a summer vacation time.
          If you are going out of town please let me know and
          we can wait till June 1st for combat start.  This
          will give that Friday/Monday update time for vacation.
          If no one emails me or informs me though of no vacation
          then we can continue as normal.  Sorry for the delay
          in this update.  I was stalling some to see if Robert
          might be in town and I ran into some other things :)

          GM: Consider this the Monday update. 

          GM: Plan Summary -

                Arawn: Use much magic, Will go with party
              Ben'dar: Go after Dark, Inviso recon of cabin first
                Chion: Attack cabin first via Inviso/Insubstantial
            Farseeker: Skilled approach, daytime attack
                 Thig: Day attack, go with party view
            Strie'bog: **No post yet**
              Trembyl: Archer support, Day or night
                Unali: Enter cabin at night if not charge enemy
                 Xian: Day attack, goes with party
              Z'leyra: Enter cabin invis, day 

          GM:     Day Attack: 4
                Night Attack: 3
                     Unknown: 2
                     Anytime: 1

          Actions? Comments?

          Next update Friday....


  Rescue Camp Map - 375'x130'

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%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ A
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ B
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ C
%%%%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ D
%%%%%_/  \__/  \__/  \__/  \__/  \__/  4__/  \__/  \__/  \__/  \__/  6__/ E
%%%%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ F
%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ G
%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ H
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \____________________/  \__/ I
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/I°°°°°°°°°°°°°°°°°°°I__/  \ J
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°°°°°°°°°°°°°°°I  \__/ K
%%%%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/I°°°°°°°°°°°°°°°°°°°I__/  \ L
%%%%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°Cabin°°°°°°°°°I  \__/ M
%%%%  \__/  \__/  \__/  \__/  \__/ H\_HH HH__/I°°°°°°°°°°°°°°°°°°°I__/  \ N
%%%%%_/  \__/  \__/  \__/  \__/  \H-------/H \I°°°°°°°°°°°°°°°°°°°I  \__/ O
%%%%% \__/  \__/  \__/  \__/  \__/ H\DHH  H__/I°°°°°°°°°°°°°°°°°°°I__/  \ P
%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°°°°°°°°°°°°°°°I  \__/ Q
%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ R
%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ S
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/1 \3_/  \__/  \__/  \ T
%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_**  \__/  \__/  \__/ U
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__2  \__/  \__/  \ V
%%%%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ 9\__/  \__/  \_7/ W
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ X
%%%%%_/  \__/  \__/  \__/  \__/  \__8  \__/  \__/  \__/  \__/  \__/  \__/ Y
%%%%  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ Z
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         1         2         3         4         5         6         7

  Legend - 1 Hex    = 10 feet                 North 
           1 Row    =  5 feet [A-Z]            /I\
           1 column =  5 feet [1-75]       West<*>East
           **       = [U54/55] - Campfire Pit
           %%       = Left Side - Forest Edge, Bushes, Trees
           --       = Log Railing - For horses?   [O36-O42] 4 feet tall.
           I, _     = Cabin wall
           °        = Cabin Roof


  Positions - 
                
     Player   Code  Location        Weapons               Status
     #1        1    [T53]       Scimitar, Buckler      Sitting 
     #2        2    [V58]       Scimitar               Standing 
     #3        3    [T56]       Sword,    Buckler      Sitting 
     #4        4    [E40]       Sword, Bow             Standing
     #5        5    [Y100]*     Sword,    Buckler      On horse, Off map
     #6        6    [E70]       Sword, Bow             Standing 
     #7        7    [W72]       Scimitar, Bow          Standing 
     #8        8    [Y37]       Sword,    Buckler      Standing 
     #9        9    [W57]       Scimitar, Buckler      Sitting 
     #10       D    [P38]       Scimitar               Tending to horses

     Arawn     A
     Ben'dar   B
     Chion     C
     Farseeker F             [Will 
     Thig      H                   Place 
     Strie'bog S                         On 
     Trembyl   T                            Map 
     Unali     U
     Xian      X                                Later]
     Z'leyra   Z
     Corona    E
     Boyzdar   W

     Horses    H    10 Tied up around Railing at G40
                     1 at Y100 [Off map] 

     Note: All Humagi wearing Leather Armor and Leather Helmet








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