[pnpgm] Game update #308b - File #508 - Merchant ship is loaded and a new surprise
pnpgm at softhome.net
Thu Oct 14 19:59:56 CEST 2004
Ht Alias/Player Character Name Type Status/Notes Sex
Rh NPC Noble Aren Solest Duke Normal/Human Ma
Rh Balrog Balrog Warrior Normal/Human Ma
Wh Tom Crockett Caladan Wizard Normal/Human Ma
?? Marcel Liberty Chion Sailor Normal/Human Ma
?? Burton Choinski Cholan Sailor Normal/Human Ma
Rh Bob Eldred/Nomad Damon Sailor Normal/Human Ma
Wh Ryan Torres Farseeker Warrior Normal/Human Ma
Wh Tim Falkenberg Malradh ben Kasha Merc Normal/Human Ma
Wh NPC Spy Suresh Nambler Spy Normal/Human Ma
Rh Orion (Paul Broman) Trembyl Fighter Normal/Human Ma
Rh NPC Fighter Triest Warrior Normal/Human Ma
Wh Franseco B./Bondo Valgor Noble Dead /Human Ma
Rh Scott Adams Xian Wizard Normal/Human Ma
Wh Wout Broere Unali Ninja Normal/Human Fe
Wh Alex Koponen Z'leyra Healer Normal/Human Fe
-- Chris Wells Ben'dar Warrior Normal/Human Ma
-- Lyman R. Hampton Kaylle Scholar Normal/Faerry Ma
-- Wayne Richardson/Uji Thig Sidh MU Normal/Faerry Ma
Rh ------???----------- Neva Archer Normal/Elf Fe
Rh Sergi Sallent Jordi Unsure Normal/Elf Ma
Rh Npc Noble Marta Valnon Noble Normal/Human Fe
Ally Section - Diplomats/Ex prisoners - 26 Allies
G1 Akat, Zenon (Goidan), Chandris, Eri (Kolari)
G1 Vaeth, Tuon (Donaran), Vaidia, Anil (Donaran)
G2 *Zablin, Ris (Zen'dan) Ayddar Nylykerka (Thaliban)
G2 Nil Spaar (Ursmaian), Norda Proi (Lemasan)
G3 Walling, Dex (Helvan) Zing, Troyis (Kll'Maun)
G3 Amin, Rajwani (Lemasan), Qasir, Shah (Ro'babzan)
G1 Jevan, Corz (Bhamotin), Jezek, Gord (Bhamotin)
G1 Qualres, Diana (Shuikalese), Oolas, Kirz (Katalan)
G1 Abzyon, Wi (Choisuan), Xavier, Rua (Fomorian),
G1 Makki, Pov (Katalan), Matta, Kartz (R'hiselkan)
G4 Zenakhis, Trom (Fomorian), Ackbar, Feli (Chunrey)
G4 Jozak, Mer (Robari), Zabel, Eti (Artadan)
G4 Goins, Sharmon (Teosian(, Havirmar Havigashu (Vahearian)
Player Email Address Email Status
Scott Adams pnpgm at softhome.net Working
Marcel Liberty/Chion kzinti_maouse at yahoo.com Working
Tim Falkenberg Malradh at yahoo.co.uk Unknown
Wout Broere broere at powersandperils.org Working
Burton Choinski bchoinski at attbi.com Working
Sergi Sallent igresigres at yahoo.com Working
Alex Koponen akoponen at mosquitonet.com Working
Chris Wells ckwells at comcast.net
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's
Tikil (Cholan's Ferret) (in bag)
2 Wagon Horses, Hippogriff
Powers & Perils Web Page - for some who might want it:
Game Web Site - For updates, files, links, etc.
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at softhome.net
Game Update #308b in sequence (file #508)
Admin notes: This is the actual update.
[Recap] - None
[New Stuff - Current Situation]
Z'leyra suggests that someone good at divination try to
figure which would be the safer route.
Sava: "I could try..."
[After a couple hours she returns...]
Sava: "It seems the northern route has less danger."
Xian: "So you saw danger ahead?"
Sava: "What I saw is only a part that may never happen.
There is no perfect way to the magic. Things can happen
in the next five minutes that could affect what I saw."
* Loot Suggest:
GM: I like Z'leyra's suggestion. It might make things a
bit fairer. But I can't force it if you don't want it.
So we'll vote. The options are:
A) Keep personal loot profit and party profit.
b) Keep party profit minus personal property amount.
So that anything taken personally would not take away
from party treasury. Thus if you make 300 gold and
party share is 40 gold then you get no party profit but
keep the 300 personal property.
C) Personal: A or B but up to the player
For Majority to be enforced we'll need six votes:
Caladan/Tom - B
Chion/Marcel - ?
Damon/Bob - B
Farseeker/Ryan - B
Trembyl/Paul - A
Xian/Scott - C - [Since not a real player up to majority]
Unali/Wout - ?
Z'leyra/Alex - B
Bendar/Chris - ?
Thig/Wayne - A
Jordi/Sergi - ?
Option A - 2 Option 2 - 4 Option 3 - 1
No vote - 3
So vote. Then we'll figure out what to do after that.
I'l go with majority vote. With 3 votes needed if 2 for
Option B then we'll go with that route. But its up to you.
[After the party and healers try to figure out how to help
Cholan. After chion and Jordi offer regeneration spells
Caladan has a suggestion.]
Caladan: "I can put you (talking to cholan) in a sleep trance
so you'll sleep. You will not age and thus your wound will
not get worse, especially infection. This might be your
best bet. Then when we get home we can wake you and you
can find a better healer with this spell since it will require
a high skill to help your hand."
GM: He can put him to sleep for 2 weeks easilly. There will
have to be no big noises or touching of him in the hold. He'll
need likely some of the cargo space to sleep in. But this
gives a alternative to spell use. Chion/Jordi is this ok?
I will assume Cholan agrees.
A) Ship: Merchant, Warship?
Aren Merchant Balrog Merchant
Caladan Merchant Chion ???
Cholan Warship Damon Warship
Farseeker Warship Kasha Warship
Suresh N/A Trembyl Merchant
Xian Merchant Unali Merchant
Z'leyra ????? Ben'dar Merchant
Kaylle Merchant Thig Merchant
Neva Merchant Jordi Merchant
Marta Merchant Diplomats 8 Warship 12 Merchant
39 Votes/Majority is 20
Merchant-24 Warship-12 No Vote-2
GM: So majority wants Merchant. Vote ended for ship.
B) Layover: Now, Later Today, Tomorrow, Other
Aren Today Balrog Today
Caladan Today Chion ???
Cholan Tomorrow Damon Tomorrow
Farseeker Today Kasha Today
Suresh N/A Trembyl Today
Xian Tomorrow Unali Today
Z'leyra ????? Ben'dar Today
Kaylle Today Thig Today
Neva Today Jordi Today
Marta Today Diplomats 18 Today/ 2 Tomorrow
39 Votes/Majority is 20
Today -23 Tomorrow-5 No Vote-3
GM: So majority wants Today. Vote ended for Layover.
C) Sink Ships: In Cave, Outside Cave, In Sea
Aren Cave Ent Balrog Cave Ent
Caladan Cave End Chion ???
Cholan Sea Damon Cave Ent
Farseeker Sea Kasha Sea
Suresh Sea Trembyl Sea
Xian Cave Ent Unali Unsure
Z'leyra Cave Ent Ben'dar Cave Ent
Kaylle Sea Thig Sea
Neva Cave Ent Jordi Sea [I gather]
Marta Cave Ent Diplomats 11 Cave Ent/ 9 Sea
39 Votes/Majority is 20
Cave Entrance - 20 Sea - 17 Undecided/No vote - 3
GM: So majority wants Cave Entrance. Vote ended for Scuttle.
D) Magical Creatures in Jars: Throw in Sea, Unsure, etc??
Aren Sea Throw Balrog Sea Throw
Caladan Take Home Chion ???
Cholan Sea Throw Damon Take Home
Farseeker Take Home Kasha Sea Throw
Suresh Take Home Trembyl Take Home
Xian Take home Unali Take Home
Z'leyra ???? Ben'dar Neutral
Kaylle Take Home Thig Take Home
Neva Take Home Jordi ----
Marta Sea Throw Diplomats 6 Take Home/14 Destroy
39 Votes/Majority is 20
Destroy/Sea - 19 Take Home - 16 Undecided/No vote - 4
GM: So majority wants the Magical creatures in the Jars destroyed
or thrown into the sea. Jordi - Your vote was for Xian's
friend. These are the air creatures in the scrolls and in the
jars on ships. Unfournately we have no majority here other
than to destroy them.
Z'leyra, Chion, Ben'dar, Jordi - wish to vote or decide?
Otherwise those like the diplomats who wish to destroy the
creatures (they feel marentia could secretly use them and
outbalance the world) could have a tiff with those who
wish to save them. Could be a nervous voyage home.
E) Sea Voyage: North/South
Aren North Balrog North
Caladan North Chion ???
Cholan North Damon South
Farseeker South Kasha North
Suresh South Trembyl North
Xian North Unali No opinion
Z'leyra ???? Ben'dar North
Kaylle South Thig North
Neva North Jordi Neutral [Up to sailors]
Marta North Diplomats 10 North/10 South
39 Votes/Majority is 20
North - 21 South - 14 No Vote- 4
GM: So majority wants North. Vote ended for Voyage.
So the party will head north, today and sink ships outside
the cave entrance but are divided on the magical creature issue.
[Z'leyra helps healing and Unali requiers normal healing. She
bandages up Unali and helps her with first aid.]
Horses - Unali wants to take the horses. But unfournately
I think we are running out of room. See the loot report.
From Jordi: [Re: Conversation during voyage home]
To Aren: "Excuse me, Aren (OOC: I imagine we use our names,
and not "Sir" or "Duke"), but Neva and I want to ask you a
little favor. We are going to return home, and we will marry
there; however, it's our desire to have all our friends with
us in our wedding. Alas, it will be imposible; most of them
will want to return home, and the trip to our forest is long
and dangerous. So, we believe that the most convenient is
that we marry twice: once at home, in our forest and once
in Marentia, once we arrive there, so all our friends can
assist to our wedding. Will you please help us to organize
our wedding in Marentia?"
Aren: "Of course! I would be honored. I could not likely do
anything right away. I'm considered a traitor in my land.
But with the freedom of Marta, we now know why and can
resolve that...I hope. So it may take a few days or a week
to get things resolved. But after that I can help. I actually
do not know many elves in the land. But do know someone. A
Merchant who deals with them alot and sells many goods to them.
If you ..want your kind there I could send word to him about
the wedding. Otherwise I'll be glad to help."
Marta: "Congratulations you two!"
GM: Aren explains full details of what happened and why he
had to flee Marentia (Duke Valnon frame up) and unali then
protecting him to Jordi.
[Sava listens but looks solem]
From Jordi: [Re: Magical Creatures]
"Well -Jordi says- they saved my life, and helped us. So
I suggest that Xian can contact them, explain them that we
are leaving, and ask them if they want something. I think
we can open the cave that the Clymans closed, where their
eggs lay; or perhaps they want to be left alone..."
GM: Changed Caladan to Xian above since I think you meant that.
Xian: "They do want to be alone. It will be some time before
his brothern or childen...I'm not sure which..will hatch...
Its hard to tell his time scale but it could be weeks or
years...if I see him I'll ask him about the cave. I doubt
he needs help though as they can move through solid rock."
GM: In fact 3.5 hours later after loading is almost finished.
Xian sees the shadow creature in the sea cave watching the
ships being loaded. He walks toward the wall and tries
to make contact with him. AFter a very brief encounter
Xian reports back.
Xian: "The creature wishes us to leave. I have informed him
that we are about to likely in the next 2 hours. It has
agreed that a solar cycle...I guess a day...is fine..but
I assured it we'll be gone by then."
Marta: "What about the climans who are knocked out? The creature
will kill them and likely the ones tied up."
Suresh: "I was going to suggest something about that. I agree
they are in danger. We'll need to help them. Its one
thing to kill them in self defense. Its another to kill them
outright or leave them in danger. They are only doing their
jobs. So I suggest we gathoer those alive and take them
outside. We can then leave them out there. Those who look
like they could escape their rope we place in the prison wagon.
We'll have to do it with my face covered as I'm staying on
Suresh: "Yes. I have not been recalled. Have I? " [looking at aren]
Aren: "Sadly no. I don't know if I have the authority to recall
you. You still have a good use for us here."
Suresh: "Besides, my girlfriend is still here. If I leave I'll
..try to...if she ...wants to..leave with me..I don't know if
I'll tell her who I really am...it'll be a risk...anyways,
that's why I am taking these presents for her like teh furs.."
GM: So I'll assume this idea is ok with the party. Most of the
party is lawful towards life and thus would try to save it.
If any objections let me know. It'll take another 30 minutes
to do this.
From Jordi: [Re: Personal conversation]
Jordi will find Zabil, Eti of Aratad. In the climan scrolls,
he was noted as a friend of the elves (nothing strange, if we
consider that he is from Aratad...). "Hello, Zabil. We haven't
any chance to speak previously. My name is Jordi, and I'm nephew
of King Zeen. We live in a castle, 65 miles west of Affea. I
was captured by the Clymans while I was in a diplomatic mission
with Caldo and Donaran diplomats. We were discussing about a
trade agreement. I don't know if my uncle wants to promote
trade with more countries, but if he wants, for sure your
nation will be among the first included, because yours is a
nation friend of the elves."
Eti: "I would have to seek the court on this. I don't know what
the rulers have in mind. I have been gone for four months
so things may have changed. But I will consider it."
From Jordi: [Re: Ritual]
"Kaylle, have we ruined their ritual? will they be able
to build their flying fleet?"
Kaylle: "I could not find much information on if we did or not.
I would say we prevented the final element..pardon the pun..
but the staff is in full piece so it was only seconds from
being completed. So I would say we did...but unsure.."
From Jordi: [Re: Elemental Staff]
"I consider that perhaps the best thing we can do is to break
the staff again, and then hide the four parts of it. I think
I will be able to contact with Alfar and then I can give
them one of the four pieces, so they will hide it in an
Alfar Fortress, or something like that. Does someone have
ideas for the other three?"
Trembyl: "This staff is powerful. But I have a uneasy feeling
this may resolve itself. But it seems I may be the only
one to touch the staff. Unless anyone else knows elemental
magic? I will have to examine the staff to see how to break
it without it backfiring.."
From Jordi: [Re: Suresh]
Jordi will vote for giving him as much clyman money as he needs.
"Suresh, there are three persons in Marentia that are mentioned
in the scrolls as being working for the climans: Arkella,
Corizon and Dura. We will report them to the Marentian
authorities. Do they know you? You are the expert in this
kind of things; what do yu suggest?"
Suresh: "Let me think...the name Corizon sounds familiar. Seems
like I was infiltrating a climan merchant house to disocver
their illegal arms trade routes...yes..that name was on one
document...it didn't have anything but his name and a date
by it. That being months ago. Maybe Corizon is dealing
with arms in Marentia for the climans. The others I don't
know of. I suggest not showing all the scrolls to the
diplomats. They could use this information in diverse ways.
Let the authorities handle it once ashore."
GM: As to money so you wish to give him all your money? :)
Nah. He should have plenty in his share of the party gold.
[The loot is loaded onto the Merchant ship. Many take part in
this except for Choland Farseeker. Farseeker has to rest for
a good 45 minutes for the first hour. Being almost at total
exhaustion. Cholan is too hurt to help. Everyone else helps
out in one way or another. In a couple heavy cases the horses
are taken level to level to help out as the 'stairs' are nothing
but slanted earth and tall enough for horses. Small wheeled
carts are used for others. They are then sent to warehouses
where the raft takes the loot to the merchant ship and then
up to the deck and down to the hold. Damon, Chion and Cholan
help to organize the hold as efficient as it can be with the
boxes, crates, kegs and barrels.
About 15 help either escort or carry out the climans into the
front of the cave. Where they will later be placed directly
outside the mountain.
At about 11:30 or so things begin to slow down.]
Farseeker [who is now helping] : "Status?"
Damon: "I'm told all but about 5 crates are loaded and all but
about 4 dead climans on level 7 are hauled into the main
Aren: "Then we are ready to leave?"
Farseeker: "Sounds like it. Balrog go over to the other side
and check that flap area where Chion entered and look for
[Ten minutes later he is over there and watching the seas..
He is using Damon's spyglass for distance viewing.]
Aren: "We might as well eat lunch here before we go and
save our ship stores. It'll be the last time before
we relax on land for a good week maybe two."
Xian: "Somoene will need to bring down food for those in
the main cave guarding the climans."
Kasha: "Me and some of the diplomats will handle that."
[Balrog and Triest watch the ocean and doesn't spot anything.]
Triest: "Ya'know Balrog This whole flying ship thing is just
a hoax I think. We've yet to see one fly. I think its
an illusion if anything. Those jars things are probably some
form of fire that looks fancy to scare diplomats. Flying
[Six minutes later...]
Triest: "Nothing out there. Let's get some lunch..."
Balrog: "Yeah your right. It looks cloudy today but it should
be fairly good weather wise by-"
Triest: "What?" [He looks over at Balrog staring at the sky...]
[Triest looks up and just sees clouds.]
Triest: "What? Oh yeah I see that cloud there looks like
Balrog: "No dummy there!" [he points] "Look hard..."
[Triest stares for 2 minutes in silence..then jerks his head
back quickly..in surprise]
Balrog: "You saw it ?"
Triest: "Yes. But what was that?"
Balrog: "That was the bottom of something. Before that I saw
what could be nothing but a sail."
Triest: "A flying ship!? No way!"
Balrog: "Then what? A big bird? ...warn the others"
[Triest runs to the edge of the room toward the water line
facing the ships on the other side of the cave.]
Triest: "TROUBLE! Everyone over here now!"
[Two minutes later those interested or free come over by the
raft and take turns looking. Whatever is seen is actually
among a bright white puffy cloud. Occasionally ever few
seconds a tiny black or brown smudge is seen. Balrog
explains what he saw.]
Damon: "Its an illusion the real ship must be on the water but
I don't see anything."
Trembyl: "Its no illusion. I know I do those and if we all
can see something it would have to be powerful."
Kaylle: "This must be a merchant or warship since there is
an empty slot in the cave for another large ship my guess
is a warship."
Farseeker: "Not good. They could have 30-50 or more on there
and we can't fight them in our weakened state. They could
just hover and wait us out and send reinforcements if they
have gargoyles or magic on board."
Xian: "So what are you suggesting?"
Suresh: "If you flee on the island you may never escape for days
till you find another ship. By then they could track you
down and a large group is easy to find."
Damon: "We have to take the ship out." [everyone looks at
Damon in shock knowing it won't be easy.]
[A minute later...after a long pause]
Farseeker: "I don't know but I do know we have to stop it before
it gets to the water. Once it hits the water and heads this
way our chances of survival decrease greatly."
[The object or ship seen is in a large puffy white cloud that
seems to be about a mile up. Its hard to tell distance and
it could be more. Maybe as high as 3 miles? Parts of it
seen are sails and the bottom of the ship. At this point
it seems to be one ship. It seems to be using the cloud
to cover its movement from observation but is not doing
a perfect job. It is about 2 miles out to sea high in the
sky toward the south-west. By now the sun is almost directly
overhead so there is no angle into the cloud to highlight
the object further. At the rate the cloud seems to be moving
it could be at the mountain as soon as 5-15 minutes.]
Next update Monday...
Next post is the final loot report assuming survival above.
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