[PnP] Killing Light confusion

Burton Choinski bchoinski at verizon.net
Wed Aug 7 22:19:03 CEST 2013


> PS One could argue that on the second roll a miss (not being a success) should result in no damage.

That's how we play it for our group.  "Death spells" are a level of escalation above and beyond damaging spells.  Yes, do enough damage
and it can kill you, but it's possible that a bad damage roll may save you.  Death pure boolean.


On Aug 7, 2013, at 2:49 PM, Alex Koponen wrote:

> Not a spell I have used much. Let us try to walk thru it.
> Projected at a specific target.      Okay.
> If the spell succeeds,                     presumably using a roll using MEL and EL on the Rule 6.13 The Magic Table.
> and on a second roll,                    The second roll will be using The Combat Table from Rule 1.
> a hit or better is scored on the combat table            Hit, Severe and Deadly
> using the EL as the OCV                 Thus caster's EL minus target's DCV gets the Base Line on the combat table
> the target is dead.                          So far so good. The target had two chances to affect the outcome.
>                                                          MDV vs first roll and DCV vs the second. If the roll was a Hit or better the target dies.
> In any other case                           The spell worked but the above roll on the Combat Table was a shield hit or miss.
> success                                            with the second roll, presumably on a shield hit or miss. (miss is arguable)
> results in scoring the damage below.                   in which case the following tells how much damage is done.
> The base line on the combat table equals MEL + EL.        Recalculate ignoring OCV and DCV and using MEL+EL for BL
>                                                           Why? Well better chance of hit or shield hit. (Or Snider spaced out.)
> Damage equals                                3D6+EL 
> Exception                                         Light afflicted get killed even by shield hits and take more damage from a miss.
> 
> My take on the spell.            Alex Koponen
> PS One could argue that on the second roll a miss (not being a success) should result in no damage.
> 
> On 8/6/2013 5:20 PM, Bryan Tallant wrote:
>> Hello all,
>>  
>> I recently created an NPC for my campaign that has the Light Powers family of spells.  I looked up the effects and the Killing Light listing was confusing for me.  On a line in the middle it says that the EL is used as the OCV for making the second roll (would you use the target’s DCV too?), and on the last line it says to use MEL+EL as the BL on the combat table (this would obviously make for a much higher chance of success).  Anyone know which one it should be?
>>  
>> Thanks,
>>  
>> Bryan Tallant
>>  
>> 
>> 
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