[PnP] Elemental Arts...

Thomas O. Magann Jr. tmagann at earthlink.net
Thu Sep 24 02:16:30 CEST 2009

I've always assumed the pact was forever (barring the mage doing something silly to violate it, like constantly summoning and dismissing just for expertise). Each pact gives spell knowledge which can be increased but not to exceed the actual elemental powers. It's the only elder source of much of this spell knowledge, too, making it THE source for dwarves, elves, and other Elder sorts to access these spells.   

As to the duration.... I've always assumed that was for the summoning, That's the core of the spell, when it comes down to it: Summoning elementals that are better than a summoning spell can do (if more expensive)

As to only casting it once (or 4 times: once for each pact) that sets a limit on the pact-taught spells. if you don't improve Elemental Powers, you can't improve the linked spells.

Of course, if you DO cast it, you're summoning elementals. Most of them don't seem to like humanity, and most of them need to be repaid for showing up. Failure to repay them could be a violation, requiring a new casting for a pact before the next cast for a summoning. And, remember, losing the pact loses all the linked spells.

So, in short, I think it's semi-permanent, but needs a bit more careful handling if it's going to grow in levels safely.

>Do you guys allow a Eleemntal Pact once formed to stay in place forever?  Or do you for summoning elementals require they recal an EP spell each time regain the pact? 
>E. P. has a duration of turns.  So to me that implies short term.  Besides if you leave an area say one sea to another sea is the water pact still there?  Even if you spent 3 years in a land locked land inside a cave?
>To me not.  But then v2 has Aerial Powers which implies EP - Air is automatic.  The pact is automatic.  But doesn't imply a duration for this pact.
>Does this mean in v2 Richard gave mages the ability to have a forever pact with the Air (since its all around) and not earth/water?
>To me it just implies an automatic relationship not a pact to the air.  Taking aerial powers implies you like those gods or forces.  
>Why else would one learn E. P. to cast it once and have a pact forever?  Don't makes sense.  but I have a couple players who seem to think otherwise.  Just curious what other GMs or the Maker himself thinks. 
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Thank you for your time,

Thomas O. Magann Jr.

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