[PnP] Gaining New Skills and Spells

Thomas O. Magann Jr. tmagann at earthlink.net
Thu Sep 3 02:32:59 CEST 2009

>Through having a teacher or a book or research in general
>You can gain 1 expertise a day from each if I recall correctly, so at 
>3/day some spells are fast to learn
>Note: Sidh spells cannot have books or other written versions according 
>to the rules so will be slower
>Alternately castable scrolls or tomes could teach by using but it is 
>unclear on that since it is supplying the spell knowledge in that case

Also, some skills, like the survivals, give you a point a day just for travel or living in the terrain, Carry for being over your strength limit, languages for just being in the area and exposed. Weapons just by using the weapon and surviving enough combats to learn which end is which.

as to sidh magics...Knowledge is a good short cut, given you can do magic in the first place.

But some thing just need teachers/training manuals. trying to teach yourself herbalism can get someone killed, for instance, trying to learn what herbs have what effect by trial and error

Thank you for your time,

Thomas O. Magann Jr.

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