Matijs van Zuijlen
Matijs.van.Zuijlen at XS4ALL.NL
Sun Dec 15 22:32:21 CET 2002
On Sat, Dec 14, 2002 at 11:38:27PM -0500, Scott Adams wrote:
> At 02:34 AM 12/13/02 +0000, you wrote:
> > I'm a bit more "unorthodox" with shields. For me, I figure you should get
> >experties in it if you use it in combat. If you never get a shield hit, so
> >what? Who's to say that you didn't use your shield to push him a bit, or
> >distract him with it? Maybe your opponent is so damn good he always gets
> >past your shield...that doesn't mean that you didn't use it, or that you
> >didn't learn anything. Well, in my book that's what it means. :)
> > So, I generally give out XPT on a case by case basis; if you used your
> >shield in combat, and it never got hit, and niether did you, I'll give
> >something like 1 to 4. If you got hit, and so did your shield, I give the 2x
> >CDF. If you get hit, and your shield never does, I give something like 1x
> >CDF. Pretty loose, but fair.
> Yeah. Even this seems a bit more fair than in the book method. I guess
> its how it is face value. I tend to take it case by case. Just cause
> a rock is thrown at someone and you just reflex bring up your arm which
> happens to have a shield on it and the rock hits the shield doens't mean
> you learn next time to use the shield. Just means you have good
> reflexes :)
Yes, but what other ways are there to use a shield, except putting it
where something might hit you? To put it another way: The EL tells you
how good your reflexes are.
And another note: The EL is added to the opponent's attack roll, so
basically you use the shield _every time_ someone tries to hit you. In
our group, the same amount of EXP is given to the shield skill as to
your weapon skill after a fight (I hope Wout agrees this is what we do.
His explanation seemed different.).
Matijs van Zuijlen
... designed to fill holes or cracks of not more than two cubic vims.
-- Robert Sheckley, Untouched by Human Hands
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