To sea, to sea, to sea we go...
longshot at DARKTECH.ORG
Tue Aug 14 04:13:52 CEST 2001
At 08:31 AM 8/13/01 -0400, you wrote:
>Well, that was a fast voyage...
>After getting the boat, hiring sailors and such, they proceed to sail down
>into Climan waters. After a quiet trip down (not a single ship or storm
>encounter roll!) they beach on one of the plains Climan islands. A bit of
>recon, seing how the supposedly "small" island had hundreds of soldiers and
>chaos priests and casters, along with local population, they decide to head
>back to marentia. A brief encounter on the way back with a Climan Bireme,
>which they managed to defeat due to one player casting a 6d10 fireball at
>the deck and sails (which cooked the deck crew), followed by a bit more work
>on the oars, they decided to leave the crippled ship and went home.
Hehe...sounds a familar situation seeing as it occured in the PBEM :)
But oars burnt? I mean most oars are VERY VERY strong and sturdy
adn thick a simple fire swaft wouldn't do much damage. They'd have to
have a high fire under them for quite some time?
>Sold boat and plan to keep to the land for now. Probably leave the Marentian
>area and head "north" (I would guess they plan to head to Caldo/Djanesborg)
Heh...well head them south west through Bhatmoin and then the Rogizinis for
soem fun....nothi isn't as thrilling ..:)
That's the players for you...you work on things like data for a long time and
they decide not to use it :)
>Well, since my next game is not for 3 weeks, and the next need for ships way
>past that, I have time to work on the ship rules instead of rushing them.
> -- Burton
Cool and reading the pbem :)
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