Items to bounce around
longshot at JAX.FIDONET.ORG
Thu Dec 18 07:44:18 CET 1997
-=> Quoting "Choinski, Burt" to longshot <=-
"B> That is tough. I have nothing in general, but for this case I would
"B> have the horses absolutely flee if they were
"B> not war horses, and even then have the warhorses flee on a 1d10 roll
"B> of 6 or more (subtract warhorse type, i.e. -3 for a War III).
They did even before I saw all these replies..:)
I might have to work on something or wait for the new rules
to insert them in somehow. But I figure one could do one
based on SS and INT for creatures. Maybe AHP as a size
factor (Games like Hawkmoon use SIZ itself which helps but
isn't in pnp terms).
"B> We never seemed to have this problem. Back in the old days when I had
"B> players who used magic, a Mana supply never seemed to be a problem.
Well I got one that likes to spend mana like its candy...
I had to warn him about it. He was 1/3 the way down on ONE
day of the adventure. And it JUST started :)
"B> I recently found my copy of mass combat rules for GURPS. I may look
"B> at converting it if my current players ever get an army together. :)
If you get the time we'd like to see some basic notes :)
... "They will see me, whether they like it or not." - Delenn
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