[pnpgm] Game Update #145

John Haight sang_real at msn.com
Tue Sep 15 07:51:30 CEST 2020


      As everything exploded into bedlam Arawn's mind raced at a fantastic rate as he took in the scene. They were surrounded, their magical resources diminished, and two had already succumbed to vile magic. He worried for the others as they battled but chose to have faith in their abilities, knowing that among them were some very skilled and deadly fighters. But with that came the thought, "Where is Fremea?"

   In front of him Mournath choked, writhing helplessly on the ground while a dark corona descended upon Z'leyra. The alfar had hoped to even the playing field a bit but realized that the two might die if left unattended. Taking a calculated guess, he thought Mournath might last longer than Z'leyra who was being consumed by Dark Lightning and so chose to focus on her first.

   Trying to dispel it could mean failure and his mind darted to the magical tourmaline he carried. If he could get it into her hands it would block the spell, ending it or at least keeping her safe until it could be dispelled later. But was it worth the time to pull it forth? But even as he thought this, he saw the shamaness preparing herself to charge the witch and knew he knew that time was not on their side at the moment.

Phase 3:

   "Take the witches first!," he called out.

   Arawn will attempt to Dispel Chaos at max EL on Z'leyra. If he's able to fish out the pouch holding the tourmaline as well he'll do so.

Phase 4:

   Recast Dispel on Z'leyra if needed. Otherwise he'll cast Invisibility at EL 0 on himself, using the Sidh Tongue to boost. He'll finish pulling the tourmaline container if needed but will otherwise move to Mournath, dragging him out of melee if possible.
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