[pnpgm] Fwd: Lightning Struck/Domiel's Tree

David Sanders dasandersx at comcast.net
Sun Nov 15 22:02:41 CET 2015


Kiet doesn't really like these plans much.  Translocation requires very precise knowledge...and there are too many steps in this proposal that could go wrong.

"No, I don't think either of us should go.  If something happens and we fail, or fail to return, it truly is harm upon our companions.  We have a mission to complete.  For now, I will just stay here and continue it." says Kiet.



Sent from my iPad

Begin forwarded message:

> From: John Haight <sang_real at msn.com>
> Date: November 15, 2015 at 12:30:09 PM PST
> To: pnpgm <pnpgm at comcast.net>, David Sanders <dasandersx at comcast.net>
> Subject: Lightning Struck/Domiel's Tree
> 
> Interesting things or Red Herrings or not:
> 
> 
>    Arawn (well, I), will always be the type to look into unusual things. I realize such things could end up being red herrings and such but at the same time they could prove to be very interesting things/opportunities. But there's only one way to find that out
> 
> 
> 
> Kiet and the tree:
> 
> 
>    Assuming Scott approves of things below (Scott, feel free to skip the tree hunt this if it's a headache for you) Kiet can accompany Arawn when he Translocates to the tree after the party has rested. Otherwise Arawn can see to gathering some wood for you (assuming Domiel allows it or the tree is just a mundane tree). Just let me know.
> 
> 
> 
> How to find the village/tree:
> 
> 
>    A couple of ideas, depending on what you decide is reasonable -
> 
> 
> A) Sky Knowledge if this can pinpoint the location
> 
> 
> B) Cloud Walking and Translocation EL 0 (to a north-north-western cloud as close to 10 miles away as he can estimate, preferably moving in that direction on the wind), spot village from cloud edge, use Eye of the Eagle (Tongue of Cernunnos) to see village with better clarity, Translocate to village and then back to party
> 
> 
> C) If no decent clouds for B) then Levitate; Sensory Power - Sight to examine north-western sky 4 miles away (Sidh Tongue); Translocate northwesterly and into the sky, where Sensory Power - Sight indicated no threat of translocating into something flying; continue to take advantage of Sensory Power - Sight to scan sky and then Translocate until village is discovered (probably about 3 Translocate spells) and a safe spot to translocate to is found. Once found Arawn can return to the party.
> 
> 
> When/How to get there And how long to stay:
> 
> 
>    Once the village is located and safe spot discovered Arawn would return to the party within the 10 minutes or so the horses are grazing. His plan is to Translocate to the village and back after the party has settled into camp/inn. He can visit either then or early in the morning, whatever works best with the timeline, so that he can linger for a bit to examine the tree and speak with the locals.
> 
> 
> Future SOP for Arawn: 
> 
> 
>    If anything unusual is spotted in the distance  - Arawn will use Sensory Power - Sight (using the Sidh Tongue to boost, raising EL as needed for range) to ID before the party closes in, like with the bandit/naval crew battle the party had previously spotted from a distance. 
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.powersandperils.org/pipermail/pnpgm/attachments/20151115/5dc02dc8/attachment.htm>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: OutlookEmoji-?.png
Type: image/png
Size: 488 bytes
Desc: not available
URL: <http://www.powersandperils.org/pipermail/pnpgm/attachments/20151115/5dc02dc8/attachment.png>


More information about the pnpgm mailing list