[pnpgm] Game Update #121 - File #921 - Rumble in the House

Scott Adams longshotgm at netzero.com
Fri Sep 24 06:51:52 CEST 2010


   
  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
  W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
  R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
  Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
  R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
  W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
  W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
  R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
  R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
     Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, 

  Cover Story Info: [HD- House member, F-Foreigner, N-native non house]
     Arawn      aka Arawn         as Teacher to daughter [F]
     Ben'dar    aka Bu Da         as Horse expert        [F]
     Caladan    aka Ca Lu         as Guard/Archer        [N]
     Chion      aka Capt. Chu Mai as Sailor Trustee      [HD]
     Farseeker  aka Fu Sa         as Guard               [F]
     Fremea     aka Lin Mong      as Noble child         [HD] [Disguised]
     Kell       aka Swan          as Trader              [F]
     Kiet       aka Kiet Sunan    as Zhou's servant      [F]
     Raban      aka Toban Nu      as Entertainer/Guard   [F] 
     Strie'bog  aka Sun Zhu       as Entertainer         [N]
     Unali      aka Tun Au        as Zhou's wife         [HD]
     Will       aka Sun Tzu       as hunt master         [F]
     Z'leyra    aka Kakita Junami as Healer              [F]
     Zhou       aka Zhou Wa       as Baron Noble         [HD]

     Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshotgm at netzero.com
                                               
     Game Update #121 in sequence (file #923)      
     ----------------------------------------------------------------
              
     Admin Notes: None. 
     -----------------------------------------------------------------
     [Recap]

        From Raban: [Re: Actions]
          Raban just stares in shock once the stampede of humanity is
          past. How can both sides be right and wrong? Being a Mage is no
          real crime, it is how it is used that should determine that. But
          here they would have executed the innocent children because of
          the parents. Yet to save those innocents the parents die while
          killing those in the crowds whose only crime was to watch? To
          kill so recklessly just for a distraction is the act of a Monster
          or perhaps someone of Chaos who uncaring is still a Monster for
          such an act! Their actions just prove to the people that magic is
          evil as they do not see any good use when such horror covers it
          up. Fought this way such atrocities will never end. Were the
          others right, was an easy death for the children better than a
          rescue when such methods are used?

          Raban realizes now that his own attempt to save the children
          would likely have gone as poorly. Would it have been right to
          hurt or kill all the guards or stupid people who tried to prevent
          it? Their punishment was wrong but here there seems to be no right
          anymore. Worse, they were expecting such actions. The whole thing
          was bait to draw in more! So were the ones watching from the
          edges, for or against magic? Were they watching to find new
          recruits or to mark those who were not opposed to magic users?
          Obviously it was both! They watch to determine friends or foes to
          come. To recruit aid for the resistance as well as new people in
          horror of magic who will become fanatics to eradicate it. These
          'mages' could not have done things worse for their cause, do they
          not understand that?

          Hearing the woman crying for his help, Raban turns and looks down
          at her with tears in his eyes, "No, you do not want my help.....

          <A bit too much drama queen? This was a bad scene for Poor Raban,
          nothing he could do would improve things. Even healing someone
          would only get them killed later as being 'Tainted'
        GM: Ack. Good post.  Good introspection.

        From Arawn: [Re: Actions]
          Arawn said a quick prayer to his mother as he scanned the area,
          thanking her for her assistance. The raven was her favored
          creature and he took the appearance of one as both omen and
          guide, recalling the lone crow at the fairground, another bird
          often linked to her. While others worried that the gods seeming
          lack of action indicated a sense of apprehension, perhaps fear,
          and that communing with them on the subject might only succeed
          in bringing down their wrath he felt otherwise. The group was
          being guided, he felt sure of this, but wondered as to the lack
          of seemingly direct action in regards to an alien invasion, both
          by follower and god. Were they unwilling to deal with a direct
          confrontation? Was it an issue of rules or a concern for the
          repurcussions of such an action? Or was there something else that
          forced them to limit their involvement?

          These thoughts and more raced through his mind as he finished his
          survey when the sudden sound of horses and wheels in motion drew
          his attention. When the wagon began its journey to the west
          Arawn's head flew back and forth between the vehicle and the
          warehouse. He was torn between following the wagon or searching
          the building. Making a quick decision he began to move after the
          vehicle, speaking to any of his fellows that follow.

          "I guess we can always come back later and check the warehouse...

          Scott, Arawn will attempt to keep out of sight and follow by
          taking advantage of his Trailing skill.
        GM: Ack. 

        From Z'leyra: [Re: Actions]
          Z'leyra will describe the man's tattoo to those with her.

          She accompanies them to check out the warehouse and wagons...
          looking and listening first to avoid unwanted attention.
        GM: Ack. 

        From Arawn: [Re: Actions]
          Just to be sure, is Z'leyra checking out the warehouse or
          following after the wagon? If the former, does she want to keep
          together or split up and rendezvous later?
        GM: Ack. 

        From Z'leyra: [Re: Actions]
          Z'leyra will mention this to the others. "Smoke over there and
          sounds like an alarm."
          --------
          Z'leyra will keep together with the group.
        GM: Ack. 

        From Kiet: [Re: Actions]
          Kiet grabs the little girl and pulls her away from the door in
          hopes Farseeker can get it open. "Quickly, child, hide!  We're...
        GM: Ack.

        From Fremea: [Re: Actions]
          Fremea, not having seen everything at first, to what then
          happened with the fire tornado's, just looks around in a mostly
          aghast and semi- frightened stare. As she sees kids lying dead
          and burned and some injured she is not sure which direction to
          go for a second. Then her survival skills kick back in, with all
          that she has gone through in her childhood and that so many kids
          can be caught in the cross fire of angry adults. She looks for
          Raban and moves to him, at the same time giving instructions.
          "Quickly, we do not have the means to help these people....
        GM: Ack. Good stuff/post.  Who knows just how this will lead
            into the next adventure. :)  Heck.  Even I don't as I've
            not started to work on it. :)  But some vague ideas.

        From Arawn: [Re: Actions]
          Quickly realizing that the wagon was going to be travelling
          quickly, unimpeded by the regular foot traffic that would occur
          on any other day but this due to the execution, Arawn stopped in
          his tracks and turned back to look at the others. Deciding it
          would be better to join them in the warehouse than attempt to
          sprint after the speeding wagon he moved back to his friends.
          Listening to Z'leyra's description he nodded.

          "At least the fire will draw attention away from here in case...
        GM: Ack. 


     -----------------------------------------------------------------
     [New Stuff]

         [Augado 5th, 1634TH]
         [Location: Middle Katai Plains] 
         [          Pamau Province, Pamau City]

         [Time: 4:05pm]

           The smell of burning clothing, flesh and wood fill the air
         in the square.  It becomes quickly overwhelming to the people
         around the area.

           Raban twirls a few times in place looking all around the
         square at the chaos, the calmness of the dead and the intensity
         of the fire still blazing at the stage.  How could this all have
         come down.  If they were closer could they have done something?
         Kell was close could he?  Then again surely if they were close
         Raban might've survived even the full blaze but Fremea would
         be dust now.  By staying back maybe she was saved by her sheer
         position in the crowd.

           Hearing the woman crying for his help, Raban turns and looks
         down at her with tears in his eyes, "No, you do not want my help.
         Katai may be beyond anyone's help because it does not believe in
         what is real. This is the reality. If you try to kill someone,
         they may be able to defend themselves and strike back. The ones
         you kill that do not resist were the ones who could have saved
         you. Now you face the ones who will fight and that will occur
         much more often, it may even become a war as you have been killing
         the ones who would have stopped them. I am sorry for all of you,
         all of Katai, as it is Katai's own doing that has caused this."

           As Raban seems to whisper his dialogue he is barely heard
         over the screams, shouts and cries.  It is almost as if Raban
         is speaking to himself to reason what is going on and as well
         to the Katai society.  But as he speaks the middle aged female
         tries to place fingers on a severe burn that is bleeding on a
         boy's neck.  Blood is gushing and even Raban with his primitive
         healing skill know the boy won't survive longer than a couple
         more minutes without help.  The female with tears streaming
         snarls and frowns at his words.  She clearly becomes upset at
         his words and glares back as she begins to pack clothing to
         stop the bleeding but it doesn't help.  Raban dazed even for
         a giant stands up.

           Following that, he turns and looks for Fremea, this place is a
         trap, all who tend to others will be watched. "Lin Mong, we must
         leave. This place is not safe for anyone."

           Raban turns his back to the dying boy and the older female.  His
         heart is probably twice as big as Fremea's and 1.5 times as big
         as most humans.  But now it seems to break in half and shrink.
         With a lump in his throat for the pain clearly around him he
         approaches the small Faerry.  If he wasn't on this blasted mission
         even a risk of a trap might be worth helping these people.  But
         more people beyond these 50 or so dead or dying are at stake.
         There are millions even in this cruel Empire and even more millions
         around this world at risk.  The greater good has to outweigh the
         lone person even a close friend.  But what if Fremea was on the
         ground?  Would that greater good even outweigh leaving her?

           Fremea, not having seen everything at first, to what then
         happened with the fire tornado's, just looks around in a mostly
         aghast and semi-frightened stare. As she sees kids lying dead
         and burned and some injured she is not sure which direction to go
         for a second. Then her survival skills kick back in, with all that
         she has gone through in her childhood and that so many kids can be
         caught in the cross fire of angry adults. She looks for Raban and
         moves to him, at the same time giving instructions. "Quickly, we
         do not have the means to help these people ourselves, however we
         can make sure they get help. As my father has taught me, find the
         nearest soldier station and get them to here quickly. As I can not
         run as fast, you will have to carry me today." This comes out
         quickly and with an authority she almost realizes is hers.

           As Raban picks her up and starts to move out of the mess and
         possible bigger mess, she reflects on her place in all this. To
         protect children as best she can from the destruction of adults
         who are supposed to know more than them, she also realizes that
         nothing she did back there could save any of them right now, as
         she noticed the eyes from both sides watching. Her training may
         not have been something she wanted, however it is something that
         has saved her many times now. Though she may look like a child
         here, she truly has grown up in short time. She knows that many
         of those that survive will grow up to be even bigger haters of
         magics and to do anything directly would only bring worse hate
         later, so she will figure out a way to change things indirectly.
         Once she has dealt with her own past and no longer has to
         look over her shoulder.

           Kell stands a bit away from Raban but stares at folks fleeing
         out and soon fleeing back in.  The sound of bells is heard but
         it is drowned out by noise of cries and screams of pain.  For
         once in his life he is amiss of words.  An intense sorror comes
         to his face as he realizes the price two parents likely paid for
         their kids to live another day.  As he twirls to take in the scene
         a memory flashes to his own head of his father and the past
         days of family life, before it all changed.  It is said Faerry
         are self-absorbed and would likely care less of their young in
         this way.  They say Elves quickly leave their kids to the world
         once they are trained and ready and in most cases do not have
         long relationships.  So they say.  Since he is only a half-elf
         he doesn't know if these things are true.  But one thing that
         made him proud to be human was the way of a human can be so
         different from person to person.  They say dwarves shrink in their
         mountains when times get bad.  Faerry tend to hide in the forest
         until the danger is gone.  Elves do fight but tend to only deal
         with direct threats.  But Humans will fight even with great odds
         in spite of the danger.  They fight for family and for their
         culture.  They fight with intelligence and cunning not just a
         direct frontal assault always.  His father treated him well but
         he never underestood how human family really works till now.  The
         story of a mother and her kids is true and he finally understands
         this.  He notes this for future as he can't understimate people
         anymore.  Like that one merchant who said his father would come
         back and never did.  A lesson he had to learn the hard way.

           Raban picks up Fremea to protect her and she sits on his large
         arm and leans on her shoulder.  Fremea is amazed that no one is
         calling for help from her?  Then it becomes clear that with her
         fancy dress they figure she would be above tainting her virgin
         hands with dirty blood.  How moronic is that she wonders.  They
         need all the help they can and yet her station demands she doesn't
         act or be called to act.

           "Barbarian filth!" The woman who called for Raban's help yells
         out to Raban as he walks away.  He stops in mid-stride and
         Fremea squeezes his neck to ensure his rage doesn't explode.
         
           Raban glances around and more people are now flooding into the
         square than leaving.  Dozens and dozens are pouring in to help.
         Merchants, peasants, local guards and other citizens.  None are
         carrying buckets to douse the fire as the wounded seem to be
         the bigger priority.  Raban notices one or two carrying bags and
         must be healers.

           Will overlooks the scene and realizes this is one image he doesn't
         want to draw for his sketch book.  He notices to the north east
         street a guard in uniform that might be higher rank than most
         begins to yell orders.  He tells one boy to call for reinforcements
         from the garrison.  He tells others to call as many healers to the
         square as possible.  But Will is relieved to hear no orders to
         round up suspects.  In fact the chaos around him is too big to
         have any form of control.

         [Time: 4:07pm]




                                ----------------------

         
         [Time: 4:05pm]

           As Arawn watches the wagon drive away he finishes up a prayer
         to his parents for the possible help.  But he knows the rules.
         Gods can't directly influence things here technically.  There
         are exceptions and rule breaking.  One couldn't take the form
         of a raven but one could influence a raven to just fly a certain
         way.  If that way was to intercept a person then that was the
         way of fate.  He wonders if it is a omen that his parents or the
         gods will be helping the party?  That is good if they are, but
         very bad if some like Kototh wants the Vong to win and may
         be helping them.

           Arawn steps away from the north-west corner of the warehouse
         and begins walking fast west.  "I guess we can always come back
         later and check the warehouse or track them if they leave. Let's
         see where the drivers are heading."

           Quickly realizing that the wagon was going to be travelling
         quickly, unimpeded by the regular foot traffic that would occur on
         any other day but this due to the execution, Arawn stopped in his
         tracks and turned back to look at the others. Deciding it would be
         better to join them in the warehouse than attempt to sprint after
         the speeding wagon he moved back to his friends.

           Z'leyra points to the plume of smoke. "Smoke over there and
         sounds like an alarm."

           Listening to Z'leyra's description he nodded. "At least the
         fire will draw attention away from here in case things get out of
         hand. I just hope the others are alright."

           Arawn jogs to the front to watch the wagon head off.  Even if they
         had horses they would be easy to see following in these empty
         streets.  He sighs and figures the warehouse might be more
         important.  He places face to wall and with great slowness and
         low to the ground places a eye around the corner.  There two men
         remain.  They are standing out looking south toward the direction
         of the smoke and talking quietly.  They are also smoking some
         fire sticks of some kind blowing out white smoke.  Arawn slips back
         and tells the others.

           On the other side of the building and this side the alley has
         no doors.  It has two small windows but they are fitted with
         iron bars likely from past crime.  Zhou did mention the city
         had a high crime organization until recently.  In the back, the
         three windows also have bars but there is the one wooden door.

           Glancing up there are windows on the second floor and these
         are not glazed over.  They seem to be clear and dark from this
         angle.  There are no bars showing they don't so care about
         protection there.

           Chion points to a stack of crates leaning against the warehouse
         across the alley.  There are about 12 or so of them.  He
         points to them and then does a motion with his hand like stacking
         them and then pointing to the wall.  His point is made fast.  The
         group could climb the crates, hopefully with little noise and
         maybe get into a window on the second floor.

           Arawn considers his options for entry inside.  Crates and window,
         climb up with no crates, back door pick or break in or front door.
         Of course magic could be done but there is risk to that.  Chion
         mentions the door isn't a issue.  He simply grins but does not
         elaborate on it.

         [Time: 4:07pm]




                                ----------------------

         [Time: 4:05pm]

           At Baron Ka's estate the servant rushes off to get the key
         down the hall and out of sight.  The scream inside the room
         seems to continue but slowly lowers in volume.

           Kiet grabs the little girl and pulls her away from the door in
         hopes Farseeker can get it open. "Quickly, child, hide!  We're
         going to try to help your Papa."

           Kiet grabs his one rope and keeps the dagger ready but not yet
         drawn. Then quietly curses.

           The girl squirms out of Kiet's hands and tries to get back to the
         door but Zhou grabs her.  "It will be all right."  Farseeker
         glances over and Zhou nods his assent and to the door.

           Farseeker checks the knob and as expected finds it locked.  He
         backs up and kicks the door near the knob and splinters and a
         spider web of cracks form.  Then he quickly kicks again and the
         door flies open.  

           Farseeker rushes in, followed by Kiet, Unali.  Zhou and the girl
         remain in the hall for a few seconds.  

           Inside the room looks to be a standard office with bookcase,
         desk and chairs.  Lying on the desk with back to the top of the
         desk and clawing his face is a well dressed man in Katai silks.
         He slinks to the ground as Farseeker enters and claws at his face.

           On the other side of the room stands a tall man dressed in a
         brown trench-coat like robe.  The man stands just over six feet
         tall it seems and is about 180 pounds.  He looks like a normal
         Katai with the black hair.  The man stands and steps away from
         the fireplace which has a small flame in it.  Inside the fireplace
         a small set of scrolls begins to burn.  The man simply stares at
         the fireplace and smiles.

           Farseeker raises his great sword flat and points it at the man
         who is a good 14 feet away.  "Stay there.  Hands up."

           The man begins to raise his hands but stops in mid level.  "You
         are all too late.  For more things than you realize."  He speaks
         in high Katai which some nobles seem to use.  He glances to his
         right to the now broken window.  He then glances back to the fire.

           "Papa!"  The girl tries to struggle free from Zhou but he holds
         onto her.  Kiet slowly walks a few feet forward.  Unali slips to
         the side of them and starts to approach the noble.

           The other man then turns full frontal toward Farseeker. This
         gets a gasp from Farseeker and Kiet.  Unali turns to stare and
         frown.  The man's right side seems to have been torn away.
         His cheek is sunken in and his right eye shows some strange orb
         or eyeball.  It shows a bit of gray skin and skull.  Unali
         draws her daggers when she realizes this is no man but a Vong
         in some odd human disguise.

           Farseeker charges past the chairs.  This is when the Vong
         reaches into his coat and pulls a black rod out.  The 4 foot
         rod is snapped into his hands and begins to grow to a six foot
         amphistaff.

           Farseeker swings his greatsword but the amphistaff lunges
         forward in snake form.  Farseeker has to release his attack
         blow energy and duck from the blow.  But as he does Farseeker
         does a back kick onto the Vong's knee and he goes down to one
         knee.  The Vong who has to be Nom Amor swings his staff and hits
         Farseeker in the neck.  But as he does Farseeker does a head butt
         onto the man's large nose.  He notices Nom's nose is far bigger
         than normal and quite bulbous.  This causes Nom Amor to yell
         and lurch back.  As Nom goes back he thrusts the amphistaff
         at Farseeker and it slices a bit of his shoulder drawing blood.
         Farseeker goes back from the pain.

           As Nom Amor staggers back he grabs his nose and it suddenly
         bulges out.  It unfolds!  No.  Yes.  It begins to unfold down
         the length of his chin and then quickly down his tunic and inside
         his shirt.  The rest of his skull seems to also unfold and the
         human disguise is revealed to show Nom Amor in his full Vong
         form.  He snarls in anger as Kiet and Unali rush forward.

           Nom Amor lunges his Amphistaff toward Kiet and it would have
         impaled his heart if it weren't for Unali pushing him to the
         side just in the nick of time.

           But as the two struggle to regain their balance, Nom Amor
         strikes at Farseeker.  As the spear-amphistaff flies fast
         his right eye suddenly jumps out two feet.  It opens up and
         sprays Farseeker.  Farseeker screams in pain and falls to the
         carpeted floor.

           Nom Amor then lunges through the broken 5 foot open window
         and dives to the first floor.  He goes out of view.  As Kiet
         rushes to help Farseeker he quickly realizes the spray must've
         been some form of acid.  Kiet wonders if this eye implant is
         more a weapon than a fanatical implant to glorify Nom's gods.

           Unali gets to the window to see Nom running toward the gardens
         and shrub maze to the north east area of the estate grounds.

           Outside is a two story drop onto the grass.  

         [Time: 4:07pm]

         Actions? Comments?

         Next Update...Monday...

         GM: Had enough to post so did a quick update.  :)  Fun update.

             Warehouse team - What entry do you want?
             House team - Chase Amor, help who?
             Square team - do you head back to wagon or elsewhere?

         GM: Maps below.  If they mis-align see website they tend to
             be straight there.

         GM: Task groups: 
             Baron House -   Zhou, Unali, Farseeker, Kiet
             Investigate -   Arawn, Ben'dar, Chion, Z'leyra 
             Watch deaths-   Fremea, Kell, Raban, Will
             Stay wagon  -   Strie'bog, Caladan, 

         GM: Square Generic Map -

             /I\ = North, 1 Row = 100', 1 Col - c.50' 

            I   I________I      I
 Resi homes I   IJewIBak IWine  I
-------------/I\-----------------
___     <- Street ->     _______
 R I                     IJew I
 E I                     I____I
 S I<--500'-->*<--500'-->ILeather
 I I                     IClothing
___I        P            I_______
        <- Street ->
-------------\I/-----------------
 Resi area  I   I Cafe   I Land I
 apartments I   I        IofficeI
               
  * = Stage/platform - 20 odd feet x 20 odd feet 8 feet high.
  P = group of 4 from party rough position 
  1 Row above is roughly 100 feet.
  So the square itself is 500x500'

  Resi = Residential homes or apartments.
  Jew  = Jewelry shops 
  Leather/Clothing - Leather clothing shops
  Bak - Bakery shop
  Wine - Wine shop
  Cafe - Small cafe 
  Land - Land office to buy/sell land

  After the inferno effect

            I   I________I      I
 Resi homes I   IJewIBak IWine  I
-------------/I\-----------------
___     <- Street ->     _______
 R I                     IJew I
 E I   ..... ... .....   I____I
 S I<--..... ... .....-->ILeather
 I I   ..... ... .....   IClothing
___I                     I_______
        <- Street ->
-------------\I/-----------------
 Resi area  I   I Cafe   I Land I
 apartments I   I        IofficeI

 . = Area on fire or those affected by inferno


         GM: Warehouse district - 

             /I\ = North, 1 Row = 50', 1 Col - 50' 

         1         2         3         4         5
12345678901234567890123456789012345678901234567890
--------------------------------------------------
                       M-Street ->                A
_____  C_____  _______  _________________   _____ B
    I  I    I  IClothI  I Furniture     I  I      C<-\
    I  I ?? I  I     I  I  Warehouse    I  I      D<---Warehouses
    I  I    I  I     I  I               I  I      E<-/
____I  I___ I  I_____I  I_______________I  I_____ F  <Front end
  <---     *                                      G
  Wagon moving west    < Street >                 H
_____  ___________    ___________________  ______ i <Back of shops
    I  I         IX  I                  I  I      J
    I  I         I   I                  I  I      K
    I  I         I   I                  I  I      L <Front end of shops

     /I\          /I\                   /I\
 Alley-------------------------------------

 X - Where group initially saw warehouse at corner of store.
 * - Wagon being unloaded by men
 ? - Warehouse in question 

 Cloth- Clothing style warehouse based on sign

 C - Current position of the 4 in group [B14]


         GM: Baron Ka house 

             /I\ North   1 Row = 10 feet  1 Column = 10 feet

         1         2         3         4         5         6        
12345678901234567890123456789012345678901234567890123456789012345678

--------------------------------------------------------------------A
               Woods             Woods             Woods            B
                                                                    C
  _______________________________________________________________   D
  :                                                             :   E
  :                      Pond                 Garden            :   F
S :                                Patio     /                  :   G
t :                                 /-------/  <Nom's path      :   H
r :          ___________________/______________________  Garden :   I
e :          I                                        I         :   J
t :  Grass   I                                        I         :   K
  :          I              House                     /         :   L
  :          I                                        I  Garden :   M
  :  Field   I________________________________________I         :   N
  :                             []                              :   O 
  :                                                    _____    :   P
  :                                              Small /   I    :   Q
  :                                            Stable> I___I    :   R
  :_____________________________][______________________________:   S 
                                                                    T
                        street                                      U
                                                                    V
--------------------------------------------------------------------W 

   /  - Doors 
   :, _ around perimeter of house - Gate 10' high made of iron.
        Tall green bushes block view between bars.  Fence consist
        of tall spikes connected by iron bars at top, middle and
        lower levels.  Spikes are a foot spread out from each other.
        Making entry between the bars hard.


   North wood s- Woods that go back about 100'.  Light woods other
   homes in the north.

   Grass field is one open field not gardens on the left.

   ][ - Front guarded gate made of iron with hard lock
   [] - Front porch area/doors with steps.

   Stable - one story only very small for maybe a few horses.

   Garden on the right and north east areas are well maintained gardens
   of major flowers, shrubs, mini-mazes and simple walkway paths. Some
   statues and a fountain is on the right side.

   Pond - man made shallow pond about 5 feet deep only.  It is mainly
   for what looks like fish decoration.

   Patio is sitting area with large stone table and chairs.  A small
   party of maybe 3 dozen could be held here.



  Second story rough map

         1         2         3         4
1234567890123456789012345678901234567890
----------------------------------------

__________________________________________A
I         I  Baron   I           I       IB
I      ?? I____/_____I________/__I__/____IC
I         _/____________/_____/_____/_   I<-Hallway
I                    I PartyI     I  I   IE
I  Unknown area      I      I     I  IXX IF
------------------------------------------G


   / - Doors         I, _ = Walls
   ?? - Likely stairs downstairs
   XX - Stairs from first floor leading to garden door and
        other areas
   No clue what the other rooms contain
   Baron - Estimated room holding the baron
   Party - Room small study/lounge where party was placed

   Hallway is 10 feet wide since small tables or lamp spots
   are along the wall so really at places 7-8 feet wide.

   Door icon is just to show door placement not that large.

  * Baron's Ka office

    1 Row = 2 feet, 1 Column = 2 feet

         1     U = Unali, Z=Zhou, B=Baron, G=Girl
.123456789     F = Farseeker, K=Kiet 
___..._____
I  U  [==]IA   / = Door
@        $IB  .. = Window
@ FK      IC  @  = Fireplace
I  *  ##  ID  #  = Desk wooden
I    B##* IE  *  = Cushioned chair
I  *V ##  IF  `  = Bookcase
I         IG ]]  = Couch
I`      ]]IH  $  = Small water/drink stand
I`Z     ]]II [=] = Small table 
I`__/___]]IJ







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