[pnpgm] Speaking of updates...

J Hooten jhooten at binary.net
Mon Feb 23 18:24:55 CET 2009


<Yup but thats RP, so up to the characters involved and there seems to 
be a lot of secrets being kept. But things relative to worn magic and 
its effects need some mentions. Or just as equally a really detailed 
description so 'mages' can figure it out themselves.>
<Of course the GM misses a few of those at times...Like Raban can see in 
the Dark due to a worn item. I am pretty sure there was a couple places 
that was failed to mention in the story so far. In PnP most Natural 
Magics must be exposed to function so they can be spotted and understood 
by those with the right knowledge.>

<Raban wears 2 Silver and Jeweled Armbands. On the Left is White Flint 
and Coral, on the Right is Jade, Amber and Alectorious.>
<When sleeping Raban often wears a cloth bag on a cord around his neck 
that contains a LapWing Heart. (Though for some reason this is a much 
larger item than expected or he would wear it all the time.)>
<The Lapwing Heart may not have been so obvious for identification, but 
the others should be.>

Schnockel wrote:
> Perhaps it would be helpful to some of us newbies to have us all 
> discuss our histories and skills (and maybe certain magics) on the 
> trip back to the Citadel.  This would help when we make individual 
> decisions as to how best to approach problems.  For instance, I 
> conjured up an illusion fighting image of Sven only to have it 
> dispelled by another players permanent magic item.  Besides the 
> annoyance factor, there's the mana cost factor involved...and us young 
> 'uns don't have mana to waste.
>  
> Would anyone agree?





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