[pnpgm] Game update #28 - File #129 - Turn 2: Phase 3 Goblin Combat

Scott Adams longshot at darktech.org
Fri Mar 16 08:04:07 CET 2007


  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1 John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  W2 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  W2 Robert Maxwell........Strie'bog.........Bard  ..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W4 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
             
     Game Web Site - http://www.funport.com/longshot/pbem
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
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     Game Update 228 in sequence (file #129)
     ----------------------------------------------------------------
      
     Admin notes:  This has been a fun combat for me!
     -----------------------------------------------------------------
     [Recap]  

        From Ben'dar: [Re: Actions]
          Ben'Dar will attack goblin (i) unless somebody else kills it
          first. After that, he will look around for any other enemies,
          ignoring the frogs and toads.  If he can't see any more enemies,
          he'll go to his bag and grab a torch.  He'll light it in the
          campfire and use it to search around the perimeter of camp.
        GM: Ack. 

           ----------------------------------------------------
        
        From Chion: [Re: Actions]
          What the heck? Where was the insubstantiability on Trembyl
          and Chion at? Sheesh...
        GM: Ack. Based on actions posted.  I had saw it as 1) Heal
          Trembyl 2) Check his status and 3) Go insubstantial.  That
          would've taken about 3 phases.  Since you healed him the
          second phase was the attack of the frogs.  In order not to
          be damaged from a head or neck blow by them you had to
          use the staff to dodge and whack them away.  So was going
          to do the insubstantial the 3rd phase.  Sorry if it wasn't
          fast enough.  The target of the arrows was purely random
          like tonight D5.

           ----------------------------------------------------

        From Z'leyra: [Re: Actions]
          Seeing the toads and frogs Z'leyra will cast Sleep Mist EL0
          through her staff to  put the small stuff asleep. As she goes
          to fetch her Healer's satchel (and check that the contents are
          not gone) she calls to Corona to scout and see if a spell
          caster is nearby summoning these critters.
          She then goes to patch and heal folks.
        GM: Ack. 

     -----------------------------------------------------------------
     [New Stuff]

         [Decalis 15th, 106th day since left Marentia, 41st day of
          Adventure #3 of the 1633rd year [TH].]
          [Location: Pavassa Forest]
          [Time: Around 3:58am.]

          GM: With few actions I have I will finish the update as
              best I can.

          Turn 2: Phase 3

            [Mana Allocation]

              [Z'leyra allocates mana for a sleep spell.]

            [Missile Fire]

              [Thig aims at the last goblin but can't fire without
               possible hitting others so he holds off.]

              [An arrow goes flying toward Farseeker   The arrow hits
               him in the right shoulder and penetrates doing 7 points
               past his armor.  Farseeker almost staggers back into
               the campfire but maintains his balance.]

            [Magic Effect]

              [Z'leyra quickly casts the sleep mist spell through her
               staff but the frogs around her continue to move and
               she sees no mist.]

              [Suddenly Ben'dar is the first to see it a half second
               before it happens.  The campfire seems to fog up and
               a gray thick mist forms around the campfire and spreads
               out in seconds to cover the entire camp.  In one second
               50 feet around the campfire is covered in this fine
               gray mist.  It enters the open tents and seeps
               through holes in the ground into tents....

               Arawn inside the tent with Trembyl sees the mist but
               doesn't act differently.

               As the mist surrounds Ben'dar his muscles tighten
               and he falls to the ground.

               Chion is surrounded by the Gray Mist as well but
               has no reaction.

               Farseeker collapses onto the dead Lion's back making
               the weight on Unali even harder.

               Thig high in the air, invisible, 30 feet up begins
               to cough from the mist as well but continues to
               hover in the air.

               Strie'bog is already on the ground but also affected.

               Trembyl inside the tent still in pain is lucky
               and is not affected by the mist.

               Unali under the Lion suddenly sees the mist as well
               but is not affected.

               Xian and Z'leyra are also unaffected by the mist.

               Boyzdar is surrounded by the mist and falls to the
               ground on all fours.]

            [Melee & Movement]

              [Corona flies up away from the Mist to avoid it.]

              [Z'leyra being next to her tent opens the flap through
               the mist and climbs inside to find her satchel.  She
               checks to ensure all items are still there.  While
               she does this she calls out to Corona to check the area.]

              [Thig climbs up as well out of the mist to get a better
               view of the area.]

              [Farseeker tries to move off the Lion but finds he
               is paralyzed completely.]

              [Ten frogs begin to hit the Tent with Arawn and
               Trembyl shaking the cloth back and forth as they
               randomly hit the tent.  At least 6 come close to
               Arawn but do not hit.

              [Three frogs come close to Ben'dar but not close
               enough to hit him.]

              [Three frogs jump close to Chion but do not
               come close to hitting Chion.]

              [Three frogs jump around or over Farseeker on the
               Lion.  One hits Farseeker right in the side of
               the head and does a heavy strike doing an additional
               one point of damage to his head.]

              [Two frogs jump over Strie'bog.  One lands right
               on his face and the weight of the toad lands
               onto his left eye doing damage to the eye enough
               for a 4 point strike.]

              [One frog hitting Trembyl's tent hits him in the
               leg but does no damage.]

              [Only one frog is near Unali and jumps away.]

              [No frogs hit Z'leyra's tent.]

              [One frog hits Xian in the left shoulder but his
               leather protects the squishy attack.]

              [Unali tries to figure out if she can lift the lion
               and it must be Farseeker? leaning against the lion.
               The combined weight must be 460 pounds for the
               lion and about 240 for Farseeker and his gear.
               That's 700 pounds on top of her crushing her.  She
               knows if she inhales she'll lose her breath so she
               tries to consider her move.  The lion is on her
               pelvis and legs with its head on her chest.  So
               at least its not the full weight.  She can easily
               move the head but the entire lion?  She may not be
               that strong.  Her magical scabbard is giving her
               a strength bonus so maybe that'll help.  She tries
               to push up against the lion's shoulders but it
               does not budge.]

              [Ben'dar tries to move but finds he can't.  Ben'dar
               fell forward and face forward into the sand.]

              [Trembyl sees the Mist and wonders if its fog
               coming in at this hour?  He places a hand on
               his new wound to stop the bleeding.]

              [Chion grabs up his staff and looks around for
               what could be the cause of the mist but sees
               nothing in the darkness and mist.]

              [Arawn checks Trembyl and in the darkness its hard
               to tell what and where the wounds are.  He ducks
               down a bit to avoid the frogs and toads.]

              GM: Unsure of actions would be taken.

              [Suddenly Ben'dar feels a blade enter his back but
               doesn't penetrate far.  It seems to slice the
               armor and does only 2 points of damage.  Ben'dar
               may think it to be the goblin?]
              GM: Without armor see it'd be 9 points :)

              [Xian does not see the figure behind and to the
               right of him.  But he sees the lion and Farseeker
               on Unali.  He goes to Farseeker and checks him
               finding a pulse.  He helps pull off Farseeker from
               the lion onto the ground face up.]

          Actions? Comments?

          Next update Monday....

          GM: I will only do one phase due to this new surprise.
              Since I didn't get much actions tonight as is.  I
              will give you a chance to react.  Monday will do
              2 more phases.

          GM: Here is how good a player you guys are.  As a player
              you know the affects of the mist seem to be a paralyzing
              effect.  As a CHARACTER however your unsure of its effect.

          GM: Status -

                Strie'bog - Unconscious on ground, face up, head
                  pointing NE with feet in SW.

                Ben'dar - Awake but paralyzed, Face down in ground,
                  Lying head toward the north feet to the south.

                Farseeker - Awake but paralyzed, Same as Ben'dar lying
                  north to south aside the campfire.

                Trembyl - In camp but still wounded.

                Unali - Lying like Ben'dar north to south.  Lion
                  still on top weighing around 462 pounds.  With
                  Farseeker off should be able to lift off and out
                  next phase easily.  Face up.

                Z'leyra - Inside tent.

                Wolf - Wounded but paralyzed.

                Frogs - Still active it seems the Mist hasn't
                  affected them yet?

          GM: Gray Mist is as thick as fog with about 1 foot
            visibility 3 hexes within sight of the campfire.
            Outside its within inches.  But the mist itself
            centers on the campfire and 5 hexes around it in
            every direction.

          GM: 6 of the horses are also affected by the mist.

          GM: So half the party is down or out of action -
            Ben'dar, Farseeker, Strie'bog, Trembyl and Unali
            (for maybe only a phase). Means the heavy warriors
            are down leaving only Arawn, Chion, Thig, Xian
            and Z'leyra left for action.  This should be fun!


  [Goblin Encounter Camp Map]  [End of Turn 2: Phase 3]

         1         2         3         4
123456789012345678901234567890123456789012345678
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__A  1 Hex \ 10 feet
\__/  \__/  \_*/  \__/  \__%% \__/  \_%%% \__/  B  1 Row =  5 feet
/%%%%%%%%\__/%%%%_/*%%%_/  \__/*%%__%%*\%_/  \__C  1 Col =  5 feet
\_%%%*%%*/  \__/  \__%%%\__/  \__/  \__%%%%%_/  D
/ %%%_/  \__/  *__/  \__/* \__/%%%__/  \__/  *__E  @@ = Campfire
\__/  \__/  \%%%  \_%%%%%%_/ *%%%%  \__/  \__/  F  [] = 1 man tent
/ %%%%*  \*_/  \__/  \*%%* \__/  \__/  *__/ %%%_G       2'x6'
\__%%%%%_/  %%%%% \__/  \__/  %%*%% %%%%  \_*/  H  [] = 2 man tent
/ %%%%/  \%%%% \__/  \__/  \_%%%S\__/  %%%/  \__I  []   3'x6.5'
\__/ *\_*/  *__/  \__/  \__/  \__/  \__*  \_%%% J
/%%%%%/  \__/  \__/[]\C_/  []_%% \_%%%%\__%%%\__K  H = 1 Horse
\*_/  *__/  \_*%  \[]  []__[] \__/HHH%%%  \__/  L
/  \__/  \__/  \__/  U__/  \__/  \HHH* \__*  \__M  Tents openings
\_%%%%%__/  \__/  \_XF@@\__/  \%%  _\__/  \_%%% N    Row L opens South
/  %%%%% \_%%%%%__/  i_S/  \__/%%\HHH %%%_/  \__O    Row Q Opens North
\__/  \__/  %%_/  \_/B W\__/  \__/ HH*_/  \__/  P
/  \_*/  \__/% \__/[]  []  []_/  %%%%% \__/  \__Q          North
\__%%%%%_/  *__/  \[]/  \__/  \__/%%%__/  \_%%%%R           /|\
/  \__/ %%%%%  \__/  \__/  \%%%% \__/*%%%_/  \__S    West <  *  > East
\__*  \_%%*%%%_/  \_%%%%\__*%%%__/  \_%%% \_*%%%T           \|/
/  \__/  %%**%%\__/  *%%/  \_%%% \__/  \_%%%%%__U          South
\__/  \__/%%%%_/  \__/%%\__/  \__*  \%%%% *__/  V   * = Tree
123456789012345678901234567890123456789012345678    % = Bush
         1         2         3         4

  Positions - 

       Player  Symbol Location         Status
     Arawn       A     [L24]     In Tent, Awake, Helping Trembyl
  *  Strie'bog   S     [O24]     Outside, Down on ground?, Face Up
  *  Ben'dar     B     [P22]     Outside, on ground? Paralyzed, Face Down 
     Chion       C     [K23]     Outside, Awake
  *  Farseeker   F     [N22]     Outside, On ground, paralyzed, Face up
     Thig        T     [N19]     In Air, 70 feet up, invisible, off map
     Trembyl     R     [L24]     Inside Tent, on ground
     Unali       U     [M22]     Outside, Awake, on ground, lion on top
     Xian        X     [N21]     Outside, Invisible
     Z'leyra     Z     [K20]     Inside Tent, Awake, Invisible
     Corona      ?     [??5]     Flying high somewhere, Off map
  *  Boyzdar     W     [P25]     On ground, paralyzed
     Tef'wo      H     [Q33]     Awake
     Lion        L     [M21]     [Dead]

     Frogs - 61 in various areas of camp

     Goblin  #1  a [P21]   #2  b [M21]   #3  c  [L23]  - [All Dead]
             #4  d [K23]   $5  e [L23]   #6  f  [L19]  - [All Dead]
             #7  g [N21]   #8  h [M21]   #10 j  [P23]  - [All Dead]
             #11 k [P23]   #12 l [Q23]   #13 m  [Q23]  - [All Dead]
             #14 n [N25]   #15 o [M34]   #16 p  [O24]  - [All Dead]

             #9  i [Q22]     Club, Dagger [Still Alive]

  Light Description - Campfire light goes out 3 hexes 100%, 4 hexes
    at 80%, 5 hexes 60%, 6 30%, 7 10%, 8 no light.  Light will affect
    combat (especially missile fire).  No moon light.  Star light only.
    No torches or lanterns are lit this hour.









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