[pnpgm] Game update #53 - File #28 - T2.P4/Turn 3 Phase 1

Scott Adams longshot at darktech.org
Tue Jun 19 06:18:25 CEST 2007


'
  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1 John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  W2 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  W2 Robert Maxwell........Strie'bog.........Bard  ..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W4 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
             
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     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshot at darktech.org
                        
     Game Update #53 in sequence (file #228)
     ----------------------------------------------------------------
              
     Admin notes: None. 
     -----------------------------------------------------------------
     [Recap]  

        From Ben'dar: [Re: Actions]
          Ben'Dar spends at least a couple of phases helping Tef'wo and
          Unali. He helps Unali off her horse (if she needs/wants to).
        GM: Ack. 

                ------------------------------------

        From Chion: [Re: Actions]
          Chion recasts insubstantiability. He will then move to where
          Strei'bog pointed, going through the wall if need be.
        GM: Ack. 

                ------------------------------------

        From Z'leyra: [Re: Actions]
          In order to cause confusion to the enemy Z'leyra will cast
          Concealing Mist EL2.

          Unless there is need to cast more dispels she will then go
          behind her enemies (fighters) and cast Astral Web EL0 thru
          her staff. Followed by Sleep Mist EL0 (thru staff) that she
          will cast on the enemy fighters.

          If any is still standing she will kick one (hand-to-hand) from
          behind.

          She will deal with the enemy spellcaster if she becomes visible.
          [Z'leyra toyed with the idea of casting a major illusion to
          keep the enemy from seeing the exit...but figured the enemy
          spellcaster might be able to see thru such an illusion.]
        GM: Ack. 

     -----------------------------------------------------------------
     [New Stuff]

         [Decalis 16th, 107th day since left Marentia, 42nd day of
          Adventure #3 of the 1633rd year [TH].]
          [Location: Pavassa Forest - Eastern Edge/On Plains]
          [Time - 10:09am]

          Turn 2: Phase 4

             [Mana Allocation] -

                [Arawn, Chion and Z'leyra build mana for magic.]

             [Missile Fire   ] -

                [The man inside who seems to be the one sitting at
                 the table previously raises his bow and fires at
                 Strie'bog.  The arrow hits Strie'bog in the right
                 shoulder doing a painful 9 points of damage.]

             [Magic Effect   ] -

                [Arawn twitches his ears as he extends his Sidh awareness.
                 He senses magic all around him.  From Z'leyra, Strie'bog,
                 Xian, Chion, Thig just in this room.  All seem to be
                 on the same level but Z'leyra slightly higher in power
                 and presence.  He looks to the door jewel dispelled
                 seconds ago and senses no magic there anymore.  He
                 senses the noise maker spell on the roof still active.
                 but seems harmless.  He senses magic from the room
                 Strie'bog and Z'leyra are facing but can't pinpoint
                 its purpose at this range and without seeing it to
                 try and interpret the presence.  He senses the ward
                 that reveals Invisible spells - a Revelation spell.]

                [Chion recasts insubstantial upon himself.]

                [Z'leyra casts a concealing mist but as she finishes
                 the words nothing seems to happen.  No mist.]

             [Melee & Movement]-

                [Unali sees the battle is over on the south side and
                 those by the horses are coming this way.  With
                 adrenaline flowing fast she whirls her horse around
                 and heads north.  She rounds the north side of the
                 cabin and checks to ensure no enemies remain or
                 no one will escape this route.]

                [Corona on the cabin floor remains in place but moves
                 slightly to the side to let others pass inside.]

                [Boyzdar comes to join Strie'bog at the door by his
                 side waiting for action.  But he begins to sniff
                 the ground around Strie'bog...]

                [Suddenly a voice is heard in the corner behind the
                 make shift work table.  "Stry? help." A low voice
                 of a female is heard behind the work table which is
                 blocked by a black table cloth that hangs and blocks
                 view behind it.  The voice is in Vassa.]

                [Z'leyra drops her staff to the ground just outside the
                 door.  She shifts her buckler to a hand grip position
                 and draws her bastard sword with her right hand. Seeing
                 her spell fail she stays put after stepping 2 feet to
                 the right giving her a better view of the room.  The
                 words she heard were in Vassa so she figures them to
                 be just orders?]

                [Farseeker enters the cabin at a trot and ends up to the
                 right of Z'leyra looking into the room.]

                [Ben'dar goes over to check Tef'wo.  He glances over to see
                 Unali now gone.  Ben'dar in pain himself sees burn blisters
                 over a good deal of Tef'wo.  He begins the tedious process
                 of removing the armor on the horse.  Poor Tef'wo in some
                 places it may have melted in good.  Tef'wo will need some
                 healing for sure.  he talks to the horse and calms it down
                 as the horse seems in slight shock.  Tef'wo knows the horse
                 will soon have no adrenaline and then he'll be in pain.  He
                 pulls off the saddle bags and looks for some burn ointment.]

                [Trembyl enters the cabin but ends up just inside
                 the front area of the cabin.]

                [The man who fired on Strie'bog shoulders his bow and
                 goes to draw his scimitar figuring his one chance for
                 missile weapons are gone now.]

                [Emotion hits Strie'bog.  Now in pain he breaks the
                 arrow off with one free hand releasing the Balalaika.
                 Hearing his mom emotion takes over.  So his mom was
                 here in this room all along.  The Balalaika magic
                 confirms that.  If only they had looked behind the
                 table the first time.  With a roar of pain and anguish
                 he storms into the room.  Swinging his axe side to
                 side he runs between #1 and #2, past #3 and the bowmen
                 and rounds the right side of the table....and sees
                 his mother on the floor.  Hope floods his mind as
                 emotion takes over rather than logic and caution.
                 He leans down and picks up his mother helping her
                 to her feet.  She seems weak so he uses both hands
                 with a loose grip on the axe.  He knows his back is
                 to the men but he has to ensure his mom is ok first...
                 as he helps her up he glances over his shoulder to
                 ensure no one is coming his way.]

                [Xian enters the cabin and becomes visible suddenly
                 as he gets tot he middle of the main room.]

                [Humagi #1 and #2 in the room stand their ground
                 waiting for the enemy to attack them rather than
                 coming into a large room and be outnumbered.]

                [Thig becomes visible as well as he walks north to
                 the door where the room is.]

                                ---------------------

          Turn 3: Phase 1

             [Mana Allocation] -

                [Z'leyra allocates more mana for a spell.]

             [Missile Fire   ] - None

             [Magic Effect   ] -

                [Z'leyra speaks the magical words as she changes
                 her plans since the Mist failed.  She hopes the
                 Astral Web spell will hold the enemy long enough.
                 She won't know for a second or two.]

                [Chion enters past the wall into the room and floats
                 above the ground looking at the fighters.]

             [Melee & Movement]-

                [Boyzdar sees Strie'bog and his mother.  The wolf
                 senses danger but charges into the room toward
                 the two.  he twirls around at the right edge of
                 the work table ready to defend the two.]

                [Strie'bog's mother shakes as if exhausted she
                 leans against Strie'bog's arm.  Then a hand
                 slips to her side and pulls out a dagger.  With
                 one arm she puts a arm under Strie'bog's axe
                 arm and up against his head.  With the other hand
                 she pulls the left hand under Strie'bog's neck
                 with the dagger and puts the point to his neck.
                 "Halt! Or he dies!" in Vassa.]

                [With a blur Z'leyra enters the room but doesn't
                 understand what Strie'bog's mother says.  Z'leyra
                 runs behind the back of guard #1 but then realizes
                 what is going on.  She glances over her left
                 shoulder and sees a dagger to Strie'bog.]

                [Farseeker enters the room and swings his sword on
                 #2 but fails to hit the fighter.]

                [Ben'dar realizes he has no burn ointment and so
                 stands to give water to the horse by his canteen.
                 He hopes Z'leyra will come fast.]

                [Trembyl heads toward the room of the door but sees
                 the situation and does not enter.]

                [The bowmen decides to retreat and heads to the front
                 of the table holding his scimitar at the ready.]

                [Arawn heads toward the door he can understand the
                 words spoken and becomes concerned.  He stops
                 at the doorway when he sees Strie'bog and mother.]

                [Humagi #3 tries to move but finds he can't.]

                [Surprised Strie'bog doesn't move.  Scenarios run
                 through his mom.  Could this be his mom and if
                 if it is maybe she is under a spell? He sees
                 his friends enter and feels the cold point of the
                 sharp dagger at the base of his throat...]

                [Xian moves to the door and stops alongside Arawn.]

                [The other two fighters try to move but find they
                 can not.]

                        ------------------------------

                [The bowmen speaks in Vassa hoping someone will
                 translate.]

                Bowman: "Let me and her leave and he'll live.
                  One word from her and Mommy dies!"

                [With that Strie'bog feels his "mother"'s skin
                 begin to move and suddenly to his surprise and
                 those in the room the smaller female transforms
                 and shape changes into the taller redhead.  She
                 smiles but still holds the dagger to Strie'bog's
                 neck.]

                [Thoughts run through Strie'bog and Arawn who are
                 the only one to understand the words.  So his
                 mother IS here in this room.  The magic would not
                 lie.  But where is she.  Strie'bog glances and
                 sees no one else behind the table with his side
                 vision.  If she is here why isn't she seen.  If
                 there is magic to reveal all those invisible like
                 Chion, Z'leyra, Xian and others then shouldn't
                 his mother be seen?  A word and mother dies.  That
                 must mean she has to be in this room for magic
                 to be effective.  A ward?  A trap?  Its clear
                 to Arawn and Strie'bog the redhead wants out
                 of the cabin safe and sound.  If they can't use
                 mother as a hostage they'll use Strie'bog...]

          Actions? Comments?

          Next update Friday...

          GM: Now the fun begins.

             Arawn: You do know Vassa so know the words.  Your
                    visible and at the door.  I had no actions
                    so wasn't sure what you were going to do.

             Ben'dar - Your unaware of the events inside.

             Chion - Your in the room. Insubstantial but visible.
                Floating a few inches off the ground.

             Thig - Visible and standing behind Xian and Arawn.
                Since he's shorter he can't see into the room now.

             Strie'bog - What you saw was 'mother'.  It was her
                and her voice.  But emotion got the better of
                wisdom (rolls).  The dagger is real though but
                the shape shifting female is not your mother.

             Farseeker - Inside room but being in fighter mode he
                doesn't realize the situation yet.

             Trembyl - Still in main room.

             Xian - Visible and at door to room.

             Z'leyra - Visible, behind the back of #1.  But now
               the bowman has moved with his back to the table
               and 4 feet behind you.  But with scimitar not bow
               in hand.  You are facing the SE corner of the room.

          GM: The spores effect ceased at the start of turn 2
              phase 4.  So there is no spore cloud in the room.

  Rescue Camp Map - 375'x130'

         1         2         3         4         5         6         7
123456789012345678901234567890123456789012345678901234567890123456789012345
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ A
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ B
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ C
%%%%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ D
%%%%%_/  \__/  \__/  \__/  \__/  \__/  4__/  \_E/  \__/  \__/  \__/  6__/ E
%%%%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/fg\__/  \__/  \__/  \__/  \ F
%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ G
%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/U \__/  \__/  \ H
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \____________________/  \__/ I
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/I°°°°°°°°°°°°°°°°°°°I__/  \ J
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°°°°°°°°°°°°°°°I  \__/ K
%%%%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/I°°°°°°°°°°°°°°°°°°°I__/  \ L
%%%%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°Cabin°°°°°°°°°I  \__/ M
%%%%  \__/  \__/  \__/  \__/  \__/ H\_HH HH__/j°°°°°°°°°°°°°°°°°°°I__/  \ N
%%%%%_/  \__/  \__/  \__/  \__/  \H-------/  \I°°°°°°°°°°°°°°°°°°°I  \__/ O
%%%%% \__/  \__/  \__/  \__/  \__/ H\_HH   \_/I°°°°°°°°°°°°°°°°°°°I__/  \ P
%%%\__/  \__/  \__/  \__/  \__/  \__/  \H_/  \I°°°°°°°°°°°°°°°°°°°I  \__/ Q
%%%/  \__/  \__/  \__/  \__/  D__/  \__/H \__/  \__/ i\__/  \__/  \__/  \ R
%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ S
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/1Bt3_/  \__/  U__/  \ T
%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_** Ha__/  \__5  \__/ U
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ V
%%%%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ W
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ X
%%%%%_/  \__/  \__/  \__/  \__/  \__8  \__/  \__/  \__/  \__7  \__/  \__/ Y
%%%%  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ Z
123456789012345678901234567890123456789012345678901234567890123456789012345
         1         2         3         4         5         6         7

  Legend - 1 Hex    = 10 feet                 North 
           1 Row    =  5 feet [A-Z]            /I\
           1 column =  5 feet [1-75]       West<*>East
           **       = [U54/55] - Campfire Pit
           %%       = Left Side - Forest Edge, Bushes, Trees
           --       = Log Railing - For horses?   [O36-O42] 4 feet tall.
           I, _     = Cabin wall
           °        = Cabin Roof


  Positions - 
                
     Player   Code  Location        Weapons               Status
     #1  Dead  1    [T53]       Scimitar, Buckler      Dead
     #2  Dead  2    [Q41]       Scimitar               Dead
     #3  Dead  3    [T56]       Sword,    Buckler      Dead
     #4  Dead  4    [E40]       Sword, Bow             Dead
     #5  Dead  5    [U67]       Sword,    Buckler      Dead
     #6  Dead  6    [E70]       Sword, Bow             Dead
     #7  Dead  7    [Y61]       Scimitar, Bow          Dead
     #8  Dead  8    [Y37]       Sword,    Buckler      Dead
     #9  Dead  9    [R41]       Scimitar, Buckler      Dead
     #10 Dead  D    [R31]       Scimitar               Dead

     #W1 Dead  a    [U58]       Female in robes        Dead
     #W2 Dead  b    In cabin
     #AL       c    In Cabin
     #AB Dead  d    In Cabin 

     Arawn     A    In Cabin
     Ben'dar   B[t] B[T54], t-Tef'wo [T55]
     Chion     C    In Cabin
     Farseeker F    In Cabin 
     Thig      H    In cabin, invisible, on ground
     Strie'bog S    In Cabin
     Trembyl   T    In Cabin 
     Unali     U    [H59] On horseback, Facing west 
     Xian      X    In Cabin
     Z'leyra   Z    In Cabin 
     Corona    E    In Cabin, on ground
     Boyzdar   W    In Cabin
     Falcon    f    [F47] Down on ground?
     Crow      g    [F48] Dead on ground
     Eagle     h    In cabin, dead 
     Deer      i    In cabin, dead 
     Boar      j    [M47] at Cabin wall
     Horses    H    Various spots

     Note: All Humagi wearing Leather Armor and Leather Helmet

  Cabin Map -

          1         2         3      
 123456789012345678901234567890112345
______________________________________
I[]##[] I##  ###I  *   eS    I []##[]IA   1 Column = 2 feet
I[]  [] I#     #I [=====]W  #I []  []IB   1 Row    = 2 feet
I[]  [] I#     #I   c  *    #I []  []IC   \/ = Main Cabin door
I       I`     `I`          SZ       ID   I or _ = Log Wall
I[]   *@Io     oI`  Z ...3  AC#+ S []IE   /  = Door
I[]    @Io     oI`   1..2   oI#    []IF   [] = Bed
I[]     Io     oI* C    F    I     []IG   ## = Cabinet
I___/___I___/___I______/_____I___/___IH   @@ = Small Dressor or table
I                     XA             II   *  = Chair
%          d          HT             %J   o  = Barrel
%     **                             %K   `  = Shelf 
I   *[==]*              *+   *   *   IL  [==]= Table
I   *[==]*                           IM  ... = Carpet/Hatch
I   *[==]*                           IN   %% = Window Slits
Io  *[==]*            h *+   *   *  +%O   +  = Small stool
I`    **                             %P   $  = Cushion over wooden couch
I`                           v       IQ
I`   ####            i               IR
---%%------%%----\E----%%--------%%---S

   Z - Z'leyra   [E20] - Visible, Facing south-east
   C - Chion     [G19] - Insubstantial, visible
   S - Strie'bog [A24] - Visible, Facing South East 
   A - Arawn     [I23] - Solid, visible 
   b - Female    [Q29] - Dead, on ground
   c - Man       [C20] - Standing  Bow, Scimitar, facing south
   d - Man       [J11] - Dead, on ground
1  e - Female    [E23] - Redhead, facing south-east
   1 - Man       [F21] - Sword in hand
   2 - Man       [F24] - Sword in hand
   3 - Man       [E25] - Sword in hand
   H - Thig      [J22] - Visible, on ground.
   h - Eagle     [O22] - Dead, on ground
   i - Deer      [R21] - Dead, on ground
   E - Corona    [S18] - On ground, doorway
   W - Boyzdar   [Q19]
   F - Farseeker [G24] - Facing north
   T - Trembyl   [J23] - Facing north 
   X - Xian      [I22] - Facing north 









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