[pnpgm] Game update #3 - File #7 - An army is seen

Scott Adams longshot at darktech.org
Fri Dec 8 08:30:00 CET 2006


  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  W2 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  W2 Robert Maxwell........Strie'bog.........Bard  ..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W4 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
             
     Game Web Site - http://www.funport.com/longshot/pbem
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshot at darktech.org
                        
     Game Update #3 in sequence (file #7)
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     Admin notes:  None. 
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     [Recap]

        From Z'leyra: [Re: Riverbank actions]
          When we reach the river Z'leyra will spend a bit of time along
          the riverbank selecting a dozen stones suitable for being sling
          missiles and for later enchantment. She continues to study
          Plains Survival with however will teach her.

          She will take 2nd watch and cast Watchful Sleep EL0 on herself
          each night at the start of 1st watch and again at the start of
          3rd watch.

          Hopefully when she has recovered some mana she will complete
          some ensorcelments and enchantments she has planned. 
        GM: Ack. 
y

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     [New Stuff]

        GM: Website update:
            All links are working now.  Files updated.  This week
            I have added 2 maps (same map).  One if the cropped
            map of the Adventure area.  Here you'll find the plains
            and the Ga'fel tribe in the south (bottom).  Then at
            the time you'll find the Pavassa forest (Top middle).
            This is the Adventure Map.  The next link is the Trip
            map which is the exact same image but with a trip line.
            The White line shows the route taken by the party.  You
            will see at the bottom middle under the Ga'fel title
            is a C*.  This is where Caladan's Village is.  These
            maps can be used to keep track of where the party is.
            I will try to describe the location as best I can or
            I can update the map itself if needed.

        ----------------------------------------------------------

        GM: By the time the party gets to the riverbank everyone
            is 100% health and energy levels.  The only people not
            to be at 100% mana is Chion and Z'leyra. All character
            sheets are now done and sent.  

        ----------------------------------------------------------

        Timeline:
          Octaqi 30 [Day 60] - Novehas  4 [Day 65] - Caladan's Village
          Novehas 5 [Day 66] - Novehas  7 [Day 68] - Travel to River

        [As the clouds rush overhead in the cold winds the river bank
         laps at the feet of the horses and men who stand nearby.
         Beached around the party is the barges that came from the
         north.  Katarn the leader of the Marentian fur traders goes
         back and forth in a frenzy of activity as he shuffles his
         goods with the party treasure to ensure weight is divided
         equally on the barges.  The barges are 150 feet long and 40
         feet wide. One of the traders explains they were originally
         built to carry timber and so can carry great loads.

         The barges themselves, all 3, don't seem too river-worthy but
         Katarn ensures Balrog they are.  Katarn, Gidwani and the
         trio going home talk for over an hour on details.  It is
         made clear the traders are allowed access to the Zen'da river
         only by the Ga'fel and Ser'manda grace.  In response the
         traders bring up food, spices, drugs, herbs and other supplies
         to the various far north tribes in exchange for their river
         rights.  Gidwani explains the traders can't hunt openly on the
         plains but only in designated hills, mountains and river areas
         for their furs and traps.  In the past lumber would be bought
         south but it was not economical to do so.  But the distinct
         fur of the mid plain mountains is sought after by Cholchara
         merchants.

         The barges are flat and very few structures.  Going up north
         by the river they fight going upstream and sometimes have to
         row or sail against the stream.  But going down south the
         stream is with the boats and little is needed to move the
         barges even with full loads.  For the horses each barge
         will take about 20 per barge.  Katarn does not like this but
         is forced by Gidwani through subtle means.  He says the
         weight could be bad if a storm comes up.  The river can be
         as wide as a mile in some places. He knows it will take
         some time to get to shore.

         Balrog, Katarn and the 10 traders who man the barges get
         together and design railing in a quick make shift manner
         on the barges so the horses will at least stay in one place.
         Kasha recommends putting blinders on most of the horses on
         the outside to not scare them that much.

         It takes 25 minutes to load the treasure from the wagon onto
         the three large wide flat bottomed barges.  Tarps cover them
         from any possible rain and dampness.  The boxes, crates and
         other material is roped down and secured.  Course if there
         is an emergency the barge will go down with the treasure.
         But Katarn ensures the trio that risk is low.

         By midday the sun is behind thick gray clouds but the
         treasure and horses are loaded onto the barges.  The
         crew have make shift tarps to hide in light rains and
         intense winds.  To ensure no theft is done by the
         traders of treasure and vice versa of furs the traders
         have one person is placed on each boat (Balrog, Kasha
         and Jordi).  This will ensure a mutual feeling of
         security for both sides

         The traders themselves are on average ages 25-30 and
         four are under 22.  They seem hardened traders and
         trappers.  Many don't care about the treasure as they
         know they would get the wrath of the party and the
         Zen'da in stealing.  They mostly seem to just return
         home before the hard winter sets in and get back to their
         families.  Most are exhausted having spent as much as
         2 months up north.

         The traders have sections of animal products, furs and
         some finished furs.  Bags full of hair for later making
         of caps and stuffed items like pillows.  From the looks
         the party figures they must've gotten over 100 birds,
         few dozen of raccoon/rabbit sized animals and maybe a
         half dozen of larger animals from the scan of it but
         without looking inside the bags that estimate may be
         way off.

         Near the end of the loading Unali and Katarn finish their
         haggling over clothing.  The crew use large rowing and
         steering poles to shove the barges out from the river
         bank.  With the added weight of the horses this takes
         a bit more time.  But the steering rods are sturdy and
         can stand the pressure.  Balrog, Jordi, Kasha and Katarn
         are the last to board the ships and raise the gangplanks
         from shore.

         At first the barges don't look like they can hold the weight
         as they lower slightly more in the water but then begin
         to subside.  So far so good.  Jordi boards the last one
         in the north end of the three barges.  He explains he will
         use his magic to guide and give faster currents for the
         three barges to move south.  Though going south the barges
         will have the fast current helping them.

         with that the trio wave goodbye to the party with the horses
         and treasure going home and to various places (Ranch, manor
         and homes).  The party hopes to see the three again but
         no one knows the true fate of the gods.  Balrog looks happy
         to be leaving but sad to leave Strie'bog in the lurch.
         Jordi even gives a slight happy expression but Kasha looks
         somber.  He knows he could be of better use to the party than
         selling but it has to be done this way or there could be
         taxes and other problems selling the goods without him.

         As the three barges head south and eventually out of sight
         the party gathers their stuff.  Gidwani will take the
         wagon back with him and the other 3 warriors he bought.

         Gidwani: "I wish you luck on your trip up north.  Don't
           forget your Keloms.  Use them if there is trouble on
           the plains.  But once you exit the tribal regions in
           the northern mountains they will be useless."

         [The party had seen Katarn wear such a feather piece this one
          with different feather configuration likely to show he was
          a trader than the party versions.  The other traders seemed
          to have theirs in their tunics.  Earlier Trembyl had
          looked at the northern continent map Ben'dar got from the
          castle treasure.  He was studying the trip and had some
          questions.]

         Trembyl: "The mountains has the river pass through it.
           Will there be an area we can cross to the other side?"

         Gidwani: "I'm told by those who have gone there and by the
           traders there is a hidden ferry boat.  It is small and
           will take several trips.  The Zen'da use it but so do
           the traders."

         [Gidwani shows the location of the valley where it should be
          located and describes likely where it will be hidden.]

         Gidwani: "If not there might be spots the river is shallow
           and down to a small creek for crossing at the mountains.
           Be warned though once you exit those hills you will be
           in Humaga territory.  They are vicious and will attack
           you.  Be alert always.  I'm sure you will be able to
           handle yourselves but that will be 4-5 days of travel
           you'll have to be careful.  Do not show your Keloms if
           they meet up with you on a friendly basis.  They will
           see it as a Zen'da item and likely attack to take them."

         [With that Gidwani and his warriors bid the party farewell.
          The Zen'da head back east with some supplies they got
          from the traders and the village.  The party mounts up
          and heads north.  They party is much smaller now having
          lost 4 members (Balrog, Kasha, Jordi and Caladan).  But
          with 9 riders and 9 horses the party might be smaller
          than 13 to spot.  Corona flies high overhead and
          Boyzdar walks alongside Strie'bog's horse.  The wolf
          can catch up to the slowest horse but may need to be
          taken on a make shift but easily made sled or onto the
          horse itself for 4 miles every day.  The slowest horse
          is Chions and thus that makes the party speed at 22 miles
          per day.  The fastest horse in case of a chase or such
          are like Tef'wo and Z'leyra's horse.

          There was talk of taking one of the barges to go up north
          but it was decided it would be slower.  Going upstream
          against the current and most winter winds the barge might
          only make it 15 miles per day.  This means the party can
          make more time riding their horses and gain at least 7
          miles per day more.

          Most have some light winter clothing but Unali did buy
          some nice winter clothing.  The weather has been fair
          since leaving Caladan's village.

          The party makes it another 10 miles before the sun sets and
          twilight falls.  This time of year the sun sets sooner so
          the party has to gather wood and branches for shelter faster
          than in months past.  Camp is made that night.]

         [Around 1:24am the night air is cold and quiet except for the
          crackle of the fire.  At this time Unali is on watch.  The
          party sleeps away from the river about 500 feet to prevent
          cold breezes from the water.  To the west Unali spots
          a torch being carried by a rider on the other side of the
          river bank probably a mile or mile and half away.  The
          river is too wide to cross.  She watches the torch and
          assumes its some Zen'da inspecting their camp.  The torch
          seems to circle and move back and forth but never gets
          closer.  Ten minutes later the torch seems to fade as it
          moves further north and north west out of sight.  Unali
          continues to watch the river bank just in case but nothing
          else happens that night.]

         ----------------------------------------------------------

         [Novehas 8th, 69 day since left Marentia, 4th day of
          Adventure #3 of the 1633rd year [TH].]

          [today the temperature is cold and doesn't climb above
           54 as a high.  The day is cloudy and the only weather
           to worry about is intense fog for several hours.]

          [Around 1:06am Chion has the watch this night and this
           hour.  Five riders enter camp waking several others.
           They've heard of folks in the area and came to investigate.
           When the Kelom passes are shown they become quiet friendly
           and realize the who they are as rumors have spread quickly
           through the plains.  Warm drink by the fire is given and
           they ride off into the cold night as their own camp is
           a few miles east.]

         ----------------------------------------------------------

         [Novehas 9th, 70 day since left Marentia, 5th day of
          Adventure #3 of the 1633rd year [TH].]

          [Today the clouds part and it becomes sunny and clear.
           The temperatures rise as high as 61.  Nothing adverse
           takes place.]

          [No Encounters this day.]

         ----------------------------------------------------------

         [Novehas 10th, 71 day since left Marentia, 6th day of
          Adventure #3 of the 1633rd year [TH].]

          [Clear skies continue today and temperatures rise again
           as high this time to 79 around midday.  Furs can even
           be stripped off for a time.  The only problem is a
           dust storm that passes over the party shortly after 3pm
           and covers the party in light dust.]

          [Around 10:30am Corona is flying high as normal slightly
           ahead of the party scouting.  The party is near the
           river always using it as a guide and water source for
           the horses.  Trembyl notices Corona circle around and
           brings it up.  When the party watches about 2 miles ahead
           of the party and a mile up looks to be a flying figure.
           Unali pulls out her spyglass and looks.  She describes it
           as a flying winged humanoid female with golden air.  The
           creature or person seems to be circling near Corona as
           both dodge and weave but not in combat.  Thig takes
           a look as with others.]

          Thig: "Looks like a vily from the looks of it.  May live
            in the clouds but today there aren't many so likely
            long way from home.  They tend to be friendly."

          [Z'leyra considers changing to Eagle and flying to check
           it out but as she dismounts she sees the Vily fly up
           and away from Corona who hovers.  It continues to go
           west over the river and flying away.]

         ----------------------------------------------------------

         [Novehas 11th, 72 day since left Marentia, 7th day of
          Adventure #3 of the 1633rd year [TH].]

          [Today the clouds roll in and it is overcast most of
           the day.  The temperatures drop to a high of only
           54.  Near sunset a rain storm comes up and makes it
           even colder for the party.  It lasts about 7 minutes
           but not enough to flood the campsite or enter tents.]

          [No encounters.]

         ----------------------------------------------------------

         [Novehas 12th, 73 day since left Marentia, 8th day of
          Adventure #3 of the 1633rd year [TH].]

          [Some clouds clear today but it remains cloudy all
           day with the same temperatures in the high 50s.
           The only weather today is fog at sunrise which is
           heavy.]

          [Around 10:30am that morning the party encounter a large
           beaver like creature scurrying along the river bank.
           Thig wakes up when the party stops and looks.  He
           immediately recognizes it as an Afanc.  He tells they
           are harmless to humans.  The party gives it a wide
           berth and passes it.]

         ----------------------------------------------------------

         [Novehas 13th, 74th day since left Marentia, 9th day of
          Adventure #3 of the 1633rd year [TH].]

          [Even though the clouds remain the temperatures seem to
           rise a bit into the 70s today.  No big weather
           effects today.  By this time the party will make
           192 miles by sunset.]

          [Near 9:25am  Corona comes flying toward the party fast.
           He lands and speaks to Z'leyra.  He explains there is
           a large force of men on foot but maybe 30 horses. In
           total he lost count but could be 10 times as many as
           the party.  They are about 5 miles north of the party
           and moving South-west.  They look Zen'da but its
           unclear by him.  It sounds like an army?]

         Actions? Comments?

         Nine days have passed.  Let me know if your going to rest
         mana wise or such.  If you want to practice skills let
         me know that information as well.  I will keep doing those
         skills until you tell me otherwise.   This is 6 days since
         leaving the trio at the riverbank.  Nine days since leaving
         the village.

         BTW I put a big purple blob on the Trip map as to where
         the party is currently in what hex.  This will give you
         a current location.  If you want a zoomed in Hex Map
         let me know.

Next update monday.






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