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Ok. this is for Chion since it doesn't seem to be getting to
him. I'm not getting the CCed email. Not sure why. But
so i have to post it here. Anyone else but chion can delete and
ignore :)<br>
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I see you reading this...<br>
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Are you chion? :)<br>
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Version #2: :)<br>
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Ok. Chion Here is the email again. If you don't get it I'll<br>
post it to the list.<br>
<br>
Chion's Week -<br>
<br>
Below is a brief review of things. I had a better description<br>
of the encounters in the email that never got to you. Anyways,<br>
the Deer and Boar you just let do their thing. The gargoyle<br>
ambushed you but got a sucky normal hit. You got a deadly<br>
hit even in the dark and killed him with one blow. The first<br>
rider group spotted you before you teleported away. The second<br>
was a clear military group. The third had the biggest party of<br>
6 plus a clear priestess. She was probably using magic to<br>
track you. By the end of day 29 it was clear staying any longer<br>
would be dangerous. As patrol strength is clearly increasing. <br>
<br>
I goofed on the original email and had more hits and mana
generated<br>
due to Watchful sleep. But on reading it today at work I
discovered<br>
you don't generate at the current level now. So had to remove
that<br>
info. You did fail some healing rolls and that's the luck of
the<br>
dice. You can review the info. Then read the bottom...<br>
<br>
<br>
Events:<br>
Mana <br>
Day Encounters Cast MEP Notes<br>
22 No encounters 19 30<br>
23 2 Rock Trolls [11pm] 8 16 [Teleported
away]<br>
24 Boar [ 3am] 5 9 [Scared it
away]<br>
25 3 Patrol Riders [ 9am] 8 16 [Teleorted
away]<br>
26 Gargoyle [ 4am] 4 7 [Kill
Gargoyle]<br>
27 Deer [ 8am] 5 9 [Let it
leave]<br>
28 6 Patrol Riders [ 9pm] 8 15 [Teleported
away]<br>
29 7 Patrol Riders [ 3pm] 13 18 [Teleported
away]*<br>
Total : 70 120 <br>
* This encounter had a priestess among the riders searching for
you.<br>
<br>
<br>
Spell Expertise Gained Number of Times
Cast<br>
Teleport 56 9<br>
Sustenance 30 18<br>
Water from Stone 18 9<br>
Watchful Sleep 8 7<br>
<br>
Skill <br>
Sai 4 CEP: 32 [Gargoyle Experience]<br>
<br>
Healing<br>
Day 23 - +4 hit points [Natural healing]<br>
Day 24 - +4 hit points [Natural healing]<br>
Day 25 - +4 hit points [Natural healing]<br>
Day 26 - None [Failed HC roll even with healing bonuses]<br>
Day 27 - +4 hit points [Natural healing]<br>
Day 28 - +4 hit points [Natural healing]<br>
Day 29 - +2 hit points [Natural healing]<br>
Day 30 - None [Failed HC roll even with healing bonuses]<br>
<br>
Total Healed: 22<br>
-2 hit points [Gargoyle]<br>
Final: 20<br>
<br>
Mana Regeneration<br>
Day 23 - +8 Day 24 - +8 DXa 25 - +8<br>
Day 26 - +8 Day 27 - +8 Day 28 - +8<br>
Day 29 - +8 Day 30 - +8 <br>
<br>
Total Regernated : 64<br>
Total Mana Used : 70<br>
Final Mana Gained: 14<br>
<br>
<br>
Current mana used 70<br>
Mana Regained 64<br>
Mana avaliable 25 [Plus the mana from day 22]<br>
<br>
Hit points 3<br>
Healed 20<br>
Current hits 23<br>
<br>
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<br>
Day 30: You are currently 8 miles away from the mountain where<br>
the party was or their corpses are. You had to teleport<br>
at least 3 times so you got further away. Here's the deal...<br>
<br>
You'll need to cast Sustenance and Water from Stone during<br>
the day if you travel. You may have to cast another
sustenance<br>
spell. Each of the three spells is 1 mana point. <br>
<br>
If you walk back it'll take 7.8 hours or so to walk the
distance.<br>
Leaving at 7am that'll be 3pm. This would save mana. However<br>
you could teleport using a EL3 spell and get there in one hop.<br>
This would cost 10 mana. <br>
<br>
You woul dthen HAVE to cast time travel and then Teleport back<br>
up to the player group area. This would cost 4+8=12 more
mana.<br>
(4 Teleport/8 Time Travel).<br>
<br>
So Plan A: Walk Back<br>
- Sustenance 2x 2<br>
Water from sTone 1<br>
Time Travel 8<br>
Teleport 4<br>
total Mana : 15<br>
<br>
Plan 2: Teleport<br>
Teleport 2x 14 [10 EL3/4 EL0]<br>
Time Travel 8<br>
total Mana : 22<br>
<br>
Keep in mine plan 1 is fraught with danger as you'll be<br>
moving in open ground and in daylight. The encounters<br>
are increasing as patrols increase. No telling if the<br>
priestess are using magic to find you.<br>
<br>
So let me know which option to use?<br>
<br>
When this is done I'll apply all the expertise and
experience.<br>
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