[pnpgm] Game Update #2- File #19 - Introductions

Wout Broere broere at powersandperils.org
Wed Oct 13 17:24:33 CEST 2021


Seeing the other that just joined Tarek all rise, Razgor stands up as 
well and reaches for his pike.


On 13-10-2021 16:57, Tobie Bonahoom wrote:
> Tarek says ride to him and he nods, "Yes, horse. Walk can if need." 
> Klorgar looks around waiting for others to speak up after his intro, a 
> troll of all things yells loudly, and it smells bad, Klorgar is very 
> glad it is not joining them. After a few moments a couple of others 
> speak up. One seems to speak as much as himself and that gives him some 
> comfort that his words were ok. Then a well groomed woman, who speaks a 
> lot of words he doesn't understand and is long winded, seems to get the 
> approval to join. Klorgar hopes she won't be talking all the time. He 
> hopes there are others that speak his language.
> 
> The bar keep yells at the troll to get out, at least that seems to be 
> what is yelled. He understood the word Militia and that usually means 
> you are not wanted here. Based on past experiences himself. Then his new 
> "boss" askes to help and they would get food and drink for doing it, at 
> least that is what is seems like was said, could be the bar keep wanted 
> to give the troll food and drink, but that was unlikely.
> 
> The fancy woman stands a looks at the group, saying a lot of words, 
> Klorgar catches only a few, but gets the idea she wants to help. Then 
> the dwarf just jumps in. Klorgar stands grabbing his battleaxe and gets 
> ready to help out.
> 
> Sent from Outlook <http://aka.ms/weboutlook>
> 
> ------------------------------------------------------------------------
> *From:* pnpgm <pnpgm-bounces at list.powersandperils.org> on behalf of 
> pnpgm <pnpgm at comcast.net>
> *Sent:* Wednesday, October 6, 2021 12:59 AM
> *To:* pnpgm at list.powersandperils.org <pnpgm at list.powersandperils.org>
> *Subject:* [pnpgm] Game Update #2- File #19 - Introductions
> [May not be formatted well for this test as the old post did not go out]
> 
> 
> 
> Sex.....Character Name...Player..................Type....Notes.....
> Male...Klorgar..........Tobie.Bonahoom...Tracker...Human,..........
> Female.Varo Mineholder..Bess.Hadley......Merchant..Human...........
> Male...Razgor...........Wout.Broere......Guard.....Human...........
> ........................Gerald.Ford................................
> Male...Rocky............Alex.Koponen.....Hunter....Dwarf...........
> ........................Gilbert.Isla...............................
> Male...........................Gilbert.Isla...............................
> 
> 
> 
>          Game Web Site – http:/nrgcomputers.com/RQ/rq.htm 
> <http:/nrgcomputers.com/RQ/rq.htm> (case matters)
>          Public posts/actions to pnpgm at list.powersandperils.org (mailing 
> list)
>          Private emails (not public actions) to pnpgm at comcast.net
> 
>          Game Update #2 sequence (file #19)
>          ----------------------------------------------------------------
> 
>          Admin: Roster updated.
>          
> ---------------------------------------------------------------------------
>          [Recap]
> 
>             Post from Rocky: [Re:Intro]
>                  The dwarf finishes his ale, stands up and walks
> over. In a deep voiced and understandable but not
> fluent Tradetalk he says "I be interested. Rocky. …
> 
>                    Observing Rocky you see that he is large for a dwarf, 
> obviously …
>             GM: Ack.
> 
>             From Tobie: [Re: Intro]
>                  A rather well built man, human, with a long
> scare down his face on the left side, stands up
> after the dwarf says a few things. "Klorgar, friend of...
> 
>                  He has an imposing Battle Axe on his side and a shield 
> on his back....
>             GM: Ack.
> 
>             From Wout: [Re: Intro]
>                  A sturdy and handsome young man steps up as well. 
> Dressed in …
>             GM: Ack.
> 
>          -------------------------------------------------------------
>         [New Stuff]
> 
>          [Clayday, Death, Storm Season, 1625, Dragon Pass, Genertela, 
> Glorantha]
>           [Town of Demark]
> 
>             Tarek makes his pitch and shoots down one contender.
> 
>             The dwarf finishes his ale, stands up and
> walks over. In a deep voiced and understandable
> but not fluent Tradetalk he says "I be
> interested. Names Rocky. I a hunter, have
> experience with Mostali militia as skirmisher. I
> mastered the arbalest, sling and bastard sword
> and do okay with a small shield. I practice some
> other weapons. I know Disruption, Protection and
> minor Heal. Having folks watch out for each other
> a good idea. I see better at night than you
> humans, can help with night watches."
> 
>             Observing Rocky you see that he is large for
> a dwarf, obviously strong with massive biceps. He
> has an impressive and well combed red bead. His
> eyes are somewhere between blue and grey. He is
> wearing courboulli armor over light leather. He
> has a bastard sword, sling and hatchet on his
> belt and a dagger handle sticking out of his
> boot. At the table he was at is a large backpack
> with a couple furs tied to it, small shield and an arbalest.
> 
>             Tarek listens and waits, actually trying to
> figure out the rough tradetalk.  He did say
> interested not “inter misted” right? Tarek nods,
> “A hunter indeed.  A not so normal job for your
> people...or so I hear.  We may need a good
> tracker and healer.” He raises his hands and uses
> body language.  “One issue. I expect you to be
> sober.  I don't mind some ale.  Granted I hear
> you all can drink humans under the table.  But
> for the most part I expect a sober fighter who is
> clear headed.  Deal? If so welcome aboard.”
> 
>             Some notice the arbalest a powerful
> weapon.  They hope hes better in melee than
> ranged as arbalests may be used once only in a
> battle depending on how long they last.
> 
>             A rather well built man, human, with a long
> scare down his face on the left side, stands up
> after the dwarf says a few things. "Klorgar,
> friend of Greatest General, fight for Clan and
> family, wield many weapons, ride to battle. Am tracker, protector."
> 
>             He has an imposing Battle Axe on his side and
> a shield on his back. He is decently armored,
> with a helm sitting next to him on the table.
> Those that are able to tell, his muscles are not
> just that of fighting, but farming also. His skin
> is weather worn, he stands about 6' or more, hard to tell in all the armor.
> 
>             Tarek nods, grunts slightly, “Klorgar,
> welcome.  You ride? Like I say I have ...issues
> with animals.  From my farm days.  So me and mounts do not get along.”
> 
>             A young good looking man stands and moves
> forward.  But from the shadows a large bulking
> form appears.  He stands and moves abnormally
> fast toward Tarek.  He pushes the young man away
> and toward the bar grunting.  That's when folks
> realize this is a troll – Dark Men some call
> them.  A bulking human looking man/beast that has
> gray mottled skin and carries a large great sword
> on his hip wearing chainmail. He has a large
> snout and tusks that grunt and huff as he moves.
> 
>             The Tallman behind Tarek stands and places
> hand on his sword. The Troll gets to Tarek and
> grunts, “join!” and points to himself.
> 
>             Trolls aren't the brainy type.  Many know
> they are reclusive after Dragonkill.  Retreating
> to the Shadows Dance.  But some do join cults and
> militia or merc groups.  While it is not super
> common trolls are found in this area in towns mostly over cities.
> 
>             Tarek grabs his throat and chokes a bit,
> “I...I...” then he comes up with an excuse.  “We
> will be traveling mostly at daytime.  You
> would...not like that.  I hear...they are hiring
> at the lumber yard. I'm sorry.”
> 
>             The troll grunts and snorts then pounds the
> table almost cracking it. “You regret!” Then with
> his large hand swipes the mug of ale from the
> table to the floor.  The Tall man behind Tarek
> steps forward.  But the troll backs away.
> 
>             The Barkeep yells, “you! Leave...we don't like your kind here!”
> 
>             The troll ignores this and returns to his
> corner dark table.  Looks like hes drinking from
> a small keg he must've obtained from the bar
> somehow.  He sits and ignores the bar keep and
> drinks from the keg in large gulps.
> 
>             Those left seem to take this cue and
> leave.  At least 5 leave right away not wanting
> to be here when a fight start.  The young man the
> troll shoved to the bar straightens his clothes then moves to Tarek.
> 
>             A sturdy and handsome young man steps up as
> well. Dressed in leather and scale armor, covered
> by a somewhat worn long cloak, he carries sword
> and shield. He speaks a very broken Tradetalk.
> "He Razgor. He guard the temple Sun by pike. Good guard and fight."
> 
>             He has a helmet on the table and a pike
> leaning against the wall as well. Not the largest
> man in the room and there are more muscled men around clearly.
> 
>             Tarek nods, “Welcome with us, Razgor.  I
> respect those who protect the sun dome.”  He nods
> as the tall man behind Tarek sits back down.
> 
>             Near the Dwarf a well dressed female seems to
> notice and take in the full scene with interest.
> 
>             She had been enjoying a good ale, relaxing
> after a successful trading deal for a lady's
> matching set of necklace, brooch & bracelet of
> gold set with small sapphires & topazes. There
> had been word on the road of a great festival for
> Orlanth to the north, & she had ventured as far
> as Demark, where she heard of a merchant bound
> for the festival, wanting to show off his
> beautiful new bride. Her jewelry set sold at a
> nice profit (& with welcome compliments for a new
> jeweler), she was ready to go home & was
> finishing her meal, appearing just another
> traveler, dressed in a dusty-blue
> lightly-embroidered tunic, Byrnie leather pants
> with greaves & vambraces, and her wide-brimmed
> leather hat hung on its leather strings behind
> her back, her boot suitable for walking or riding.
> 
>             Satisfied with her trade with the wool
> merchant, she had planned to head toward home
> when she saw the notice about possible work. She
> read the notice & almost dismissed it as not her
> thing (escort/guard service?) - that's for toughs, not me, she thought.
> 
>             But then on her way through town, she spotted
> the bar where the job meeting was to take place &
> it was time for a noon break, so she dropped in,
> for a bit of stew and ale. Hearing the job offer,
> she thought of her family - they would be
> harvesting the early grain soon - & she hated
> farmwork. She was a trader because she had an
> urge make pretty & useful things, & to explore
> new places selling her goods  so why not take up
> this job offer? It would give her some
> well-needed weapons practice, perhaps. She liked
> to stay fighting fit; traveling on the road was
> much safer that way - & there was that bonus he promised to consider.
> 
>             She saw the dwarf she had observed earlier
> get up & approach the table of Veren Nor Tarek,
> the prospective employer, & introduce himself
> after the first man slunk away. She looked
> properly formidable & seemed sober & serious enough.
> 
>             She stood up from her table near a front
> window, dropping the proper coin on the
> waitress's tray as she walked over to the small group near the bar.
> 
>             “Greetings, sir,” she said. “I have heard
> your offer & am interested in seeing more of this
> countryside. I am Varo Mineholder, a trader from
> Esrolia. I, too, travel the roads & know how wise
> it is to travel in a group with good fighting
> skills. I favor the rapier & self-bow, but
> learned javelin and shield with my local militia
> duties. I have defended myself on the road & done
> my militia time during the years of my
> apprenticeship training, so have used the weapons
> quite extensively while growing up, if not often.
> I am would like to join your party, if I can be
> of help to you. I also know the basic Healing
> spell, & Detect Enemy & Traps spells & also
> Ignite, if a fire be needed. I, myself, believe
> in harmony and peace, but know a ready weapon
> hand makes a good statement for upholding those beliefs.
> 
>             “I do have a horse, and the easy pace of foot
> travel may be perhaps enhanced if short side
> trips, like looking for potential campsites, is
> needed, so my bringing her along will not hurry
> you more than you so desire, yet might be
> convenient at odd moments for all of us.”
> 
>             “Would you be interested in my services for your traveling 
> party?”
> 
>             Varo is wearing a rapier & belt knife. Her
> shoulder-length ash-blonde hair is tied back with
> a multi-color cloth headband. She carries a
> leather armor cap under one arm & her
> wide-brimmed smoky gray leather hat hangs down
> her back by its leather strings. [Her other gear
> - shield, other weapons & so forth - are with her horse in the nearby 
> stable.]
> 
>             Tarek smiles, “Welcome Varo Mineholder.
> Indeed I am concerned a trader can support
> herself in battle. But you stand confident so I
> accept your word. Besides a cute face among
> these...men.” He even glances at the dwarf. “Would be rather refreshing.”
> 
>             The Bar keep yells at the Troll, in a few
> languages, “I said leave! Don't make me call the militia!”
> 
>             The troll spits toward the bar's direction in response.
> 
>             The bar keep moves to Tarek.  “Hey
> buddy!  Want to see if these folks you just hired
> are worth it? Kick that...thing out of here.  The
> less damage the better to the bar.  I'll give
> them and you free meals and drinks.  What do you say?”
> 
>             Tarek looks around looking for a bouncer but
> sees none.  He sighs.  He speaks out but in a
> lower voice.  “Any...” his voice breaks up a bit
> worried for upsetting the troll.  “Any
> takers?”  He hopes he they heard the bar keep and
> understood his words.  “It is optional to you however.”
> 
>          GM: Actions? Comments?
> 
>              Next Update...Next week...Tue/Wed
> 
>          GM: A good start.  You do not need to give
> spells in your intro.  That's probably personal
> but up to you.  If you hadn't figured it out the
> stuff on Varo was from Bess.  Roster updated
> above.  If no one takes the offer to kick out the
> troll – won't be so easy and may require injury –
> then the militia will arrive to deal with it so
> its fully up to you guys.  If no takers by next
> week will move on. We have 2 more that may sign up.
> 
>             Player map is online:
> http://nrgcomputers.com/RQ/mymap.png <http://nrgcomputers.com/RQ/mymap.png>
>          I will have on site a Legend file on the icons
> used.  Demark is on very bottom middle on
> map.  Destination will be top right.  Keep in
> mind I have 0 art talent so this is my first ever
> map of this style.  Since I was not happy with
> RQ's maps at all unlike PL's maps.  So I did this
> map from scratch every hex. Keep in mind there is
> a issue it seems with the sea/lake blue hexes
> (0523, 1723 or so) On my end its fine but on
> other browsers its black /empty.  Go figure.  But
> it supposed to be a lake or small sea.  See
> Legend file for details.  The legend pnp flie
> shows the icons and the legend text file says which icon is what.
> 
> 
> 
> 
> Change map /lgend links files to .png not .pnp
> until tobies sites are updated
> 
> 
> 
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