[pnpgm] Game Update #7 - File #94 - Apples and Shafts

pnpgm pnpgm at comcast.net
Sat Feb 24 04:54:54 CET 2018


   HT         Player       Character Name     Type    Status/Notes   Sex
   -- ------------------------------------------------------------------
   FH.John Haight...........Arawn.............Druid  .Normal/Alfar... Ma
   ...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma
   --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry.. Fe
   W2.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  ..Ma
   ...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe
   ...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma
   R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
   R4.Wout Broere...........Unali.............Ninja...Normal/Human  ..Fe
   R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  ..Fe
      Animals: Corona [Eagle] Z'leyra

       Game Web Site - http:/nrgcomputers.com/pbem/
       Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
       Private emails (not public actions) to pnpgm at comcast.net

       Game Update #7 sequence (file #94)
       ----------------------------------------------------------------

       Admin Notes: None.
       ----------------------------------------------------------------
       [Recap]

         From David: [Re: New players]
           I cannot wait for the new players.  I'm dying...hopefully not
           literally...to find out who they are and what characters they
           bring to this game.

           REALLY looking forward to it.
         GM: Ack.  Yep should be fun.  I just hope the new players are
             aggressive as the old ones can tend to override actions.  So
             best thing to do is post as soon as possible.  So old
             players don't interfere. :)  As with any rpg it is hard
             to compete at times with vets.

         From Z'leyra: [Re: Actions]
           Dorhak just looks at Damon with a look of incredulity.
           "Auch, what can that wee one possibly do to an entire ....
         GM: Ack.

         From Arawn: [Re: Actions]
            [Back at the alley, Damon recovers. Is it suddenly
           hot  over here? He wipes sweat from his brow. "Ahh.
           Guys.  Fremea just flew off. You don't think she is
           like I don't  know off to take out the ship?"]

            "It's possible, though she may simply be scouting things out."

           Answering Arawn's question Z'leyra states, "What is going...
         GM: Ack.  Odd.  I never got that above section on her scouting.
             I checked all my files nothing.  Based on those strange
             email ascii characters that google inserts it must be from
             Mae/Don.  So I assume Mae may have emailed folks without
             CCing me or something?  Since that last line on scouting
             I never saw till now.  Unless I'm missing an email to
             converted text file. :)  If Mae didn't say it then sorry.

         From Arawn: [Re: Actions]
           Arawn gave Z'leyra a nod suggesting a 'thank ...

           Thinking over how strictly enforced the legal system was in
           Marentia he said, "If there are slavers here shouldn't ....
         GM: Ack.

         From Dorhak: [Re: Actions]
           Dorhak's mouth falls open at the suggestion.  He slowly turns
           his head toward the freakishly tall elf.  "Are ye daft?  We....
         GM: Ack.

         From Arawn: [Re: Actions]
           Arawn simply shook his head when Dorhak shared his view.

           "That's the exactly my point - evidence before action....
         GM: Ack.

         From Kiet: [Re: Actions]
           Kiet doesn't really like the idea of letting the resident..
         GM: Ack.  I always figured the sphere was like a light gray or
             blue so has a visual clue.  But in bright sunlight it might
             be harder to see compared to say night.

         From Mae: [Re: Actions]
           Maelorna sighs as she kneels next to Arawn, "I kept my...
         GM: Ack. To clarify if this is a Fascinate spell death is not
             the end.  Dispel/Banish, Negate Curse, as well as the caster
             can release the thrall by simple will.  So killing him is
             only the last resort.

         From Arawn: [Re: Actions]
           Arawn shared with Mae a troubled smile, privy to and.....

           "I know and so I'm loathe to sanction your..
         GM: Ack.

         From Arawn: [Re: Actions]
           How far was Fremea from the ship when the interrogation
           would have started? And can the party (or Corona) spot her in
           case Kiet's message didn't reach her in time?

           And sorry for the RP chit-chat. Arawn's working on the idea
           that Fremea is doing reconnaisence until he hears otherwise at
           which point he'd act with urgency.

           Question Ideas/Suggestions:

           hether from Mae's Seduction, a Fascination spell, or
           Hidden Truth...

            Are you a slaver or do you work with slavers?
            If 1. is, Yes, how many ships  in port and what are the name
            of the ships?
            How many slaves on each ship?
            How many slavers on each ship? And are any able to use magic
            and, if so, how many?
            Any other defenses beyond slavers to be prepared for?

            Beyond this I'd say leave the man alive for further questioning
            such as to determine whom they work for and why they were
            interested in Dorhak, for example.
         GM: Ack.  Arawn missed Damon's story but he'd have said half a  mile
             or so down the docks.  Based on Corona'a comments she disappeared
             next to a ship.  One can guess from there.  Keep in mind 
it has been
             136 seconds of talking so over 2 minutes and interrogation not
             even started (did warn you guys!).  So in 2 minutes she could've
             flown 2000 feet or more. But if she was at ship then she might
             be already done with combat and chilling.  Good point on RP you
             don't know. :)

         From Mae: [Re: Actions]
           Maelorna softens her smile, "Very well," while still caressing
           the sailor's cheek, and casts her two innate abilities, Enthrall
           (3) and Seduction (4), as she hasn't had much practice she
           chooses to burn through both of the abilities, hoping one or
           both will work, either way, she can feel the triumph from her
           other half and she fights the urge to smile in such a manner.

           If successful she'll ask the questions to her new pet, having
           him t ell all he can answer in an effort to please her.
         GM: Ack. Most of this is OOC so didn't post below.  I assume
             Enthrall means Fascinate then Seduction if not.

       ______________________________________________________________
       [New Stuff]

           [Marqi Frisda 23rd, 1636TH; Sivas, Marentia]
           [Time: Earlier when Damon greets party...]

             Unali hugs Damon and whispers in his ear a few words.  The
           Captain pulls back a bit pale and shocked looking around
           the party then nods.

           [Time: 10:21:00 am] - Sivas City Docks District

             Dorhak just looks at Damon with a look of incredulity.
           "Auch, what can that wee one possibly do to an entire shipload
           of humans? Fan them with her wings until they get too chilly to
           fight?"

             "Go ahead Mae...wake him and question him.  But that little
           Faerry best not make warning to that ship or I'll pin her to a
           wall by her wings!"

             Seeing the looks on their faces, he says/ "It's just an
           expression!  I wouldn't harm a hair on her wee little head.
           It's just that the people on that ship owe me, and I intend to
           collect!"

             Unali shifts from foot to foot.  The dwarf underestimates the
           Fae and that could be deadly.  Maybe they should tell him about
           the fight with the Vong and how she took on a small army alone.

             Mae hears Arawn's request for info and other explanations
           of Fremea's absence.  "It's possible, though she may simply be
           scouting things out."

             Answering Arawn's question Z'leyra states, "What is going on
           is that some sailors attempted to kidnap and enslave our friend
           here. We think they may have others imprisoned on their ship.
           We plan to prevent them from carrying on with such nefarious
           activities. Shall we proceed down to the docks?"

             Arawn gave Z'leyra a nod suggesting a 'thank you', though
           his brow raised a bit as she proceeded through her answer.

             Thinking over how strictly enforced the legal system was
           in Marentia he said, "If there are slavers here shouldn't this
           be something the city's military forces investigate and deal
           with? Or are at least brought in on? If it turns out we pick
           the wrong ship or fail to lack evidence we could end up in a
           legal situation, " the tone in his voice making it clear he
           was only suggesting the most sensible answer.

             Arawn cast his eyes to the sky, in the direction Fremea had
           flown off to.

             "Let's hope she doesn't start a fight. A simpler and safer
           solution to freeing the slaves is present."

             Looking down at the unconscious sailor as Z'leyra seemed to
           urge the group to the docks Arawn asked, "So skip questioning
           then?"

             Dorhak's mouth falls open at the suggestion.  He slowly turns
           his head toward the freakishly tall elf.  "Are ye daft?  We
           should be able to get quality information from him about what
           they have on that boat, both people to fight and, if they are
           slavers, how much cargo they're hauling."

             "Mae...not that you owe me anything (that debt was paid),
           but would you please find out from him what he knows about the
           ship and its mission?  It might keep some of these hotheads,
           especially our little winged one, from getting into trouble."

             "I'm not sure if I care if you eat him."

             Arawn simply shook his head when Dorhak shared his view.

             "That's the exactly my point - evidence before action.
           Although I've a feeling with this group that law enforcement
           will only find this out after the dust has settled," he said,
           shaking his head yet again, this time in a resigned manner.

             The druid knelt down to use his medical skills to help revive
           the man (unless Z'leyra prefers to take over this duty) so that
           Mae could attempt to extract information. Discussion regarding
           the sailor's enthrallment and feeding could wait until his true
           nature was revealed.

             Kiet doesn't really like the idea of letting the resident
           demon do her thing, getting info out of the sailor, but has to
           admit it would be faster and cleaner than anything Kiet could
           do himself.  He's not certain he even has the tools to
           accomplish much.  So, it's probably best to let Mae be Mae...
           distasteful though it is.

             After Damon speaks about Fremea being gone, Kiet starts a
           spell and casts an EL4 Mana Sending to the Faerry "Fremea, this
           is Kiet. Please, just scout out the ship.  Don't take them on
           yourself."

             Kiet hopes to himself that the spell isn't a failure...even
           if there is no real way to tell at least in this bright light.
           He gestures and the thin blue sphere forms and flies skyward.

             Maelorna sighs as she kneels next to Arawn, "I kept my
           promise, this will break it.  I am as evil as both Kiet and
           the dwarf are now professing to be.  The dwarf seems to take
           pleasure in torturing others, while Kiet has just confessed to
           his skills of doing such, the choice is either torture him as
           Kiet is want to do, or let me take him quickly and give him a
           pleasurable life.  Once I have him as a pet, I am uncertain
           how to undo it, other than kill him.  I will abide by your
           word Arawn, I made my promise to you, I will only break it if
           you allow it," she sighs looking down at the sailor and giving
           him a knowing smile, caressing his cheek.  All the while
           feeling the other half screaming to take him and be damned with
           the consequences.

             Arawn shared with Mae a troubled smile, privy to and feeling
           her inner turmoil. The Alfar despised torture and shared some of
           her concerns regarding the seeming comfort some might have for
           it. And she, more than any other here, had to tread carefully
           when it came to the acts she might condone and the decisions
           she might make. For if the others were not careful in how they
           might choose to guide her, any slip on her moral path could rain
           down regret and misfortune that could affect the party, and
           maybe even nations and beyond, as well if her dark side ever
           took over.

             "I know and so I'm loathe to sanction your seduction. Not that
           I don't trust your intentions but for fear that this will
           entrain you... slowly numb your sensibilities. It's a slippery
           slope."

             Dorhak shifts from foot to foot annoyed at the delay.  First
           the red head insults her and Kiet now this talk about moral
           high ground.

             Kiet groans inwardly.  First Mae insults him - he thinks and
           now Arawn is taking the chance to teach?  When Fremea could
           be risking her life.

             Arawn released a sigh even as he worked to rouse the man,
           though making sure to bind his feet first in case he should
           attempt to jump up and flee.

             Arawn tosses the water onto the man's face finally.

             "Exorcism or be able to lift a curse," he continued,
           addressing the issue of undoing her ensorcellment. "I've had
           little reason to practice either... yet. If anyone here is
           strong enough to break your hold then maybe, for if the man
           is evil then this was a loophole given. But only if you feel
           it doesn't risk your corruption. Otherwise we can Fascinate
           or, as a druid, truth-telling divinations are a specialty."

             "And we should work on teaching you how to cast your innate
           ability so you  have options in the future."

             Mae taps the man's face as the water from Arawn's skin splashes
           onto him.  The man wakes up very easily as over four or so minutes
           have passed since knocked out.  He looks around and frowns.

             Maelorna softens her smile, "Very well," while still caressing
           the sailor's cheek, and casts her two innate abilities,

             "What is going on here?"  The sailor asks in clipped Marentian.
           "What is the meaning of this?"

             Mae coos and smiles as she stares at the man's eyes and casts
           her fascination spell.  She murmurs quietly she has a few
           minor questions.

             The sailor looks around and finds himself outnumbered by
           strange people.  "Sure.  Ask away.."

           [Time: 10:23:40 am] - Sivas City Docks District



                         ----------------------------

           [Time: Seconds before Fremea turns invisible]

             Meanwhile back at the ship.  Fremea hovers over the ship
           about to attack.  She casts a invisibility spell.

             A man below on second deck shifts in his bunk.  He is alone
           as the others are on deck.  He sits up and stands and starts
           to pace back and forth the few feet in his tiny cramped
           quarters.  The rules on this ship are strange.  Confined to
           quarters at times like now.  Not allowed to go to the third
           deck below. What kind of ship is this?

             Though told to keep below decks and out of sight, the man
           is a curious sort and takes every opportunity he can to catch a
           glimpse of the goings-on at port.

             The smells from the docks are clear breakfast is being
           made or sold at local markets.

             The man is hungry and wants breakfast.  Why can't he go
           upstairs? This crew of Ba'ru hired sailors is bad enough to get
           free reign on ship. Then again he is so free.  It seems only the
           men with the swords tend  to be in the below decks.  This rare
           3 deck ship intrigues the sailor. But he has never gone to the
           lowest level.  Though the smell from  there is insanely bad.

             He opens the door and peers outside.  To the right is the
           captain's quarters.  The door is shut as always.  Sure
           the man is new but why is he restricted so much?  They
           must not trust him.  But why?

             They must be smugglers.  Smugglers are fine people and just
           need a bit of understanding.  How else would black markets
           thrive.  To the left is a long hallway with 2 bunk rooms
           for 8 sailors in both rooms.  Those doors are open it
           seems.  The man sneaks out into the hall and knows the
           small galley is further down.  It is much smaller than even
           a small merchant ship.  About as large as a small bath-
           house allowing only 3-4 folks to sit at one time.  Why
           such a limited space for a merchant ship unless they need
           space elsewhere?

             Maybe he can find some fruit.  As the man creeps down the
           hall he suddenly hears shouts. The stairs up is 20 feet up
           to the left.  Something about  men falling down?  The man
           ends up near one of the sailor berth rooms and hears a voice
           yell out.  "Send help!"  From the stairs.  The man hears
           footsteps from forward and to the right which is restricted to
           him. The man ducks into the open door of a berth - glad no
           one is inside.

             He hears a set of feet run past and up the stairs.  Clanks
           of sword on belts is heard.

             The man peeks out to see hall empty again.  He rushes past
           the stairs and forward to the galley.  But his curious nature is
           too much.  He peers around the corner to the restricted area.
           He sees stairs heading down but this time unlike days before
           theres no guard there blocking his path.

             Food or being curious?  He looks back the Captain hasn't opened
           his door but if he hears more yelling he may.  The man ignores
           the flimsy galley door and heads to the right toward the tiny
           3 steps down to the lowest deck.

             It is only a few steps when it levels out and a door is to
           the right.  He listens in but hears a cough.  He checks the
           door and cracks it open.

             The smell is intense and almost knocks him down.



                         ----------------------------

           [Time: 10:21:00 am] - Sivas City Docks District

             On board the ship Fremea still invisible moves to the
           front of the ship.  She passes the man eating the apple when
           he suddenly stands staring at her work.  He is very confused
           and curious.

             Fremea gets within a few feet of the apple eating man.
           He stands almost 6 foot, muscular, sunburned so must be a sailor,
           fair-skinned wearing loose fitting clothing fitting a ship.  His
           hair is yellow-blond unlike the dark black of the crew and
           it is grown to his shoulders tied in a headband.  He wears a
           leather floppy hat.  He wears a dark green riding tunic, nearly
           hiding a teal-blue under-tunic, brown trousers, brown leather boots
           and belt.

             The man's shoulders, legs and arms appear strong like used to
           hard manual labor.  He is clean shaven unlike most of the others.
           He doesn't seem to have weapons on him so Fremea leaves him be
           for now.

             Fremea looks around and sees about a dozen more sailors and
           men on the deck.  There are 4 with weapons while the others do not.
           A easy slaughter.

             A sailor runs to the left and bends down.  Fremea figures
           that must be where the stairs are down below.  The man yells
           down,  "Send help!"

             The man then turns and cautiously moves to the back to the
           downed sailors.  Fremea realizes she may only have a few seconds
           before the men wake up.  She moves toward the stairs.  Before
           she walks down she listens to the men.  The sailors seem to be
           speaking in clipped Marentian.  But the men with swords seem to be
           speaking in a tongue she has no clue the name is.

             She steps down the stairs and enters a dark hallway.  To the
           right she notices a hallway maybe 35-40 feet long.  There seems to
           be 2 open doors.  Further down a 3rd door is open.  Then at the
           end of the hallway due right is a closed door.  But she sees
           no one around.  She glances left and sees the hall end maybe 10
           more feet.  She heads that way as there is a intense smell that
           her sensitive ears detects.  She passes a flimsy door and
           smells what she figures is soup or broth.  She figures it is
           a galley.  She creeps further down the hall and tends tightly at
           the right.  She spots a smell set of steps. she heads that way
           figuring if there are slaves it would be there.  Not at the open
           door areas.  She creeps down the stairs and rounds the corner to see
           a man with back to her facing the door.

             Fremea pulls her dagger ready to slice his throat.  Then the
           man cracks the door open.  The stench seems to hit Fremea like
           a wet dog in tar on a summers day.  She braces herself ready
           to take the man out when she hears a voice from inside the other
           room.

             "About time for relief or is this the new one? I need some fresh
           air! Wait your not-"

             Fremea reaches for the man's shoulder to turn him around to stab
           him in the neck.  The man stumbles back a foot from the smell
           and turns when he bumps into Fremea.  Fremea thrusts upwards to
           his neck and stops!

             "Mournath?"  Fremea ends the dagger a half inch to his throat.

             Wait!  This man - this sailor was last seen in the prison.  He
           was last seen there and disappeared in his "test".  He left the
           party like a poor spoiled brat not getting a toy.  But she
           almost just killed him!

             Mournath looks as shocked as Fremea.  What are the chances
           of seeing each other here?

             Then Fremea sees a glint of steel as the man inside opens
           the door fully and is about to stab Mournath.  She shoves
           the sailor behind her and onto the steps.  He falls to the
           steps almost spraining his wrist.

             Fremea lunges at the man.  First slamming the door into the
           man's chest with a martial arts kick.  Then forcing herself
           inside the new room and uses her knee for a groin shot.  The
           man reels and bends in pain.  Fremea then grabs the man's
           shirt and rams him into the door cracking the wooden door.
           The man slips down the door and Fremea bashes the man in the
           head knocking him out with the hilt of her dagger.

             Fremea gawks at the door as Mournath enters the hold.
           Fremea glances behind her and flashes a 'I'm sorry' nod.  Then
           turns around.  The hold is small and squat.  It is about 40 by
           40 feet taking some of the rear and forward areas of the ship.
           The hold is dark but some of the hold is under the floor above.

             To the left are 2 wooden cages about 10 by 10 feet. They are
           floor to ceiling which is about just under 6 feet. The wooden
           cages look tough with reinforced wood.  Prisoners could easily
           break away if not watched by guards.  Inside the first cage
           are 4 dwarves sitting on the floor.  They are in very cramped
           space with not even a bed.  Just a stinking bowl and another
           bowl with old food.  In the next cage are 3 more dwarves for
           a total of 7.  Fremea steps forward anger building.  Who cares
           what Arawn taught her on managing her anger.

             The slats are reinforced probably with a thin metal interior.
           But there is a metal sturdy lock on the front.  The slats are spaced
           about a hand's length apart all around but the wall behind - which
           is the slanted front of the ship - is solid with no slats.  She
           jerks the door and finds no key.

             Then Mournath looks to the right of the door and sees a small
           wooden cage fit for a dog.  But this is rather large.  The
           sailor notices two red eyes low on the ground.  Then a growl.
           The eyes get close to the edge of the cage and stares at
           the sailor.  That's when Mournath notices it is a very large
           silver looking wolf?  A wolf?  On a ship?

             Then in front and slightly to right of door is a person
           in chains.  There is no cage just the person in the chains
           is attached to the wall.  Mournath tries to get Fremea's
           attention but the chained person coughs.  The sailor moves
           toward the prisoner and checks the chains.  There are no
           locks and its just latches.  Mournath undoes the latches
           and the prisoner's arms fall to the floor.

             Mournath lifts the person's chin and see if he is alive.
           Then he notices the eyes flutter a bit.  But the sailor
           freezes when he notices her eyes.  They are clouded white
           with no iris!  Who in their right mind would hold a blind
           prisoner!

             Mournath tries to help the person up and then notices
           something slightly off.  The person is weak but is
           dressed in some odd leathers probably sweating like crazy.
           But as he lifts the prisoner he feels what can only be -
           a female chest!  This prisoner is female?  Yes - that fits
           a bit her hair is long.

             She looks at Mournath and with a dry mouth asks for
           something.  It takes 3 attempts then Mournath hears "cane".
           Of course!  Blind people like beggars use canes.  He places
           her against the wall so she can get her legs.  Then looks
           around.  There near a lump of bags looks like a stick.  He
           rushes over and grabs it then returns to the female.  She
           grabs it and nods thanks.

             Fremea becomes visible as the spell ends.  She realizes
           the sailors should also be waking up.  She glances at
           the downed guard and then for the first time sees the
           person with Mournath?  What the heck?  The human doesn't
           seem to be a dwarf.

             She steps toward the man for a key then stops.  No wait!
           She turns and pulls off her necklace.  She places the sapphire
           on the lock and hears a click.  She tells the dwarves to get
           up it is time to go.  She moves to the second cage and unlocks
           it as well.

             Fremea finally takes in the look of the hold as the dwarves
           with great difficulty help each other up.  She glances at
           Mournath.  Is he a part of this scum?  She'll have to
           question him very soon. She places necklace back on her
           neck and looks up. The ceiling is the deck above.  But she
           looks up and notices to the right a latched door.  She
           wonders if this is how cargo is loaded. It must lead to
           a small shaft up to the top deck and a crane can lower heavy
           crates down.  She turns to Mournath to ask this very
           question.  Mournath looks and nods.

             Darn she doesn't have rope.  She glances around the
           hold.  There in the corner are some rope - ships always
           carry a lot of rope.  So a way out.  She turns to the
           dwarves.  She asks if they want out.  But they don't
           seem to understand.  Darn they don't understand her.  She
           gestures up trying to make hand signals.  Finally a dwarf
           nods and grunts.

             Fremea turns to Mournath and says they can escape either
           up the stairs or through that hatch.  But either way it
           would be a fight off the ship.

             Then suddenly a man storms into the hold.  He pulls his
           sword.  He charges Mournath.  But the female with the
           can shoves him to the side.  The female moves forward and
           ducks as the sword swipes just above her head.

             The female depresses a button on the cane and a small
           blade appears.  She moves to the side and thrusts the
           cane at the man and impales him.  The man falls to
           his knees.  The female then yells a grunt as she stabs
           the man over and over with anger unleashed.

             As the man falls dead Fremea stares.  The female wipes
           her head from the blood and Fremea notices her eyes.  What
           the heck? Then Fremea realizes a memory flash.  She has seen
           this person before.  Where?  Two months ago.  Yes.  Ba'ru.
           The funeral.  She recalls this strange person with a animal
           head of some sort on her head riding on a large wolf.  Later
           she would hear from Arawn it was a Zehani wolf.  Fremea hears
           the growl in the corner and the first time sees the wolf.  It
           matches and she is speechless.

             Fremea stares at the girl who she figures is female based
           on her grunts.  She figures the girl may know some Marenntia
           based on being close to Ba'ru.  She asks the female if she
           understands Marentian.  The girl nods as she wipes the blood
           from her cane.  Fremea then turns to Mournath.  She tells
           to guard the prisoners.

             She grabs the thick rope that is used to secure boats to
           the docks.  It is indeed a bit hefty.  But she puts it around
           her shoulder.  Then hovering up she opens the hatch.  Her
           guess is correct she sees a small shaft - 6 by 4 or so going
           to the top deck.  She flies up and away but not before she
           glances at the prisoners.

             Mournath grabs the knocked out guard's sword.  As
           Fremea leaves.  He is so confused.  Is this  why this
           place was restricted?  What has he gotten himself into?

             Fremea tests the hatch 2 decks up to the top deck and
           finds it unlocked.  Why would they?  With a groan and
           breath she bursts through the hatch - but not before she
           recasts her invisibility spell.

             The sailors and the apple guy turn to see the hatch
           fly open at the front of the ship.  But they are confused
           when they see a thick rope fly up as if a snake loose
           and becomes wound up on the sail rigging.  It becomes
           visible as she releases her grip and Fremea flies to
           the sky with anger at her top limit.  Time to kill some
           scum!

             Fremea hovers and spots the group up she just hit with
           sleep mist.  She smiles.  Fools!  She casts a spell on
           her bow and then nocks the bow with an arrow.  She aims at
           the group of now 8 men in that area.  She fires.   The
           arrow magically leaves and becomes visible.  But now
           it divides magically into 6 more for a total of 7 arrows.

             Of the 7 arrows 6 hit their targets.  Of those hit two
           are sailors while others have weapons - good!  Two arrows hits
           #7 doing 3 points total.  One arrow hits #3 doing 5 to the sailor.
           One arrow hits #9 doing 5 points.   One arrow hits #9 killing
           him.  Last arrow hits #12 killing him.

             The men scream confused.  The apple eater ducks in between
           two storage cabinets near the rigging hopefully out of range
           for whatever the heck is going on.

             Down below Mournath has trouble getting the dwarves up as
           they are weak from time in the cages.  He spots a water barrel
           and dips out cup full of water and tries to give them each
           water to help out.

             Fremea fires again but now the element of surprise is over.
           The men all scatter making groups less likely  She fires as
           the confused men have no clue what is going on or where
           the arrows are coming from.  Fremea shifts slightly to the
           left to at least not reveal her positiion.  Four of the 7
           arrows hit men.  One hits #7 again for 3 more points.  Two
           arrows hit #9 doing the final damage to kill the man.  Last
           arrow hits #17 and kills him as arrow goes deep.  She smiles
           this is too easy but satisfying!

             Her next set of arrows only 2 hit targets. One hits #8 doing
           5 points wile another hits doing 1 point to #4.

             Some of the men begin to figure out best way is to the
           stairs down.  Fremea flies below and stands in the way
           smiling as he fires again right at the men.  But of the 7
           arrows only 1 hits #10 for 1 point.  This causes the men
           to hesitate and find new shelter.

             Then Fremea spots the coward hiding between the two storage
           lockers - the apple guy.  She raises her bow but stops.  The
           man seems horrified.  But not by the danger but by the sudden
           turn of events.  While the armed men seem scared as if they
           were caught eating from a cookie jar.  These two things are
           distinct and she hesitates.  Could the man not be a part of
           this?

             Down below the blind girl frees the wolf.  This causes
           a sudden surge of the dwarfs going back into the cage.
           Mournath raises his sword ready to defend against this wolf
           but the female makes gesture it is friendly to them.

             Fremea raises her bow but suddenly is startled by a voice.
           "Fremea, this is Kiet. Please, just scout out the ship.  Don't
           take them on yourself."

             Fremea groans now he warns her.   A bit too late.  She
           shrugs and raises her bow a bit too late now to stop!

             Corona flies up and away from the group this is too much.
           He can't leave Fremea without help.  If he can track her
           down.

             Down below two men exit the galley with weapons upon
           hearing the screams above.  One notices the guard at the
           hold steps gone.  He waves to the other to follow and
           they sneak down the steps.  Peering inside they arm
           their weapons and lunge into the hold.  Both turn to
           the female holding small repeating crossbows.  One is pointed
           at the wolfs head.  The other right at the female's head.

             They begin to speak in a strange tongue.  But Mournath
           gets the hint.  Stand down and drop weapon or both will die!


           [Time: 10:23:40 am] - Sivas City Docks District

                                   ---------------


           [Time: 10:23:40 am] - Sivas City Docks District

             Back at the alley the party is a bit surprised to find
           the sailor so willing - but not Mae.

             Mae tells the man to answer questions by her and the
           others. The man nods and shrugs.

             Dorhak asks about his ship's mission.

             "I don't know.  I believe we are dropping off wine
           at Sivas."

             Kiet asks his name and who he is.

             "Vaal Makis from Ba'ru.  Just a normal sailor."

             Kiet asks why he is in the port.

             "Drop cargo off we ships do that you know."

             Mae frowns this sailor is a bit snarky for a pet.

             Kiet asks what is the ship's name but Damon already said
           that earlier.

             "Black depths."  This seems to confirm Damon's story.

             Kiet asks how many sailors.

             "About 6 or 7.  I think we hired a new one in Cholchara.
           Some guy who sketches a lot."

             Kiet asks how many more crew or guards.

             "The Captain and first mate.  There are 12 guards.  Then
           this guy who eats apples.  I've not had time to talk to him."

             Six sailors for a merchant ship seems high.  As well as
           12 guards?  Why?  Either this is a pirate ship or they are
           indeed there to guard slaves.

             Kiet asks, "What is your cargo?"

             The Sailor glances up for the first time seeing Kiet.
           He smiles at Kiet, "wine and some Ba'ru weapons."

             "Are you carrying any slaves?"

             Sailor looks up at Kiet and frowns.  "Slaves?  You
           daft man?  Slavery is not allowed these parts."

             "Why are you trying to collect slaves here?"

             The bound man looks at Mae, "is he deaf?"  He looks at
           Kiet and yells.  "NO SLAVES!"

             "Why did you try to collect a dwarf?"

             "We did? Not sure dwarfs are good sailors.  But I suppose
           if they can do hard work..."

             "Are there any magic users on board?"

             Sailor frowns.  "Don't know.  Again I've only been on
           ship short time.  That fellow Radick..Rodgeick..Radduck whatever
           his name might be one.  He just sits around reading.  Course
           we don't have much time to spend with him...whoever he is."

             Arawn tries to ask questions now trying to test his truth.

             "Are you a slaver or do you work with slavers?"

             The man rolls his eyes.  "Sure I have 100 sex slaves.  They
           are all cute and have great butts!  Then I wake up."

             Damon asks, "You mentioned a large crew are the others
           guards or sailors?"

             "I think the others are guards.  Maybe they are mercs to
           be hired I don't know.  They are odd fellows as speak odd
           words."

             Damon nods, "what kind of strange words?"

             "Some language I don't know."

             Damon then asks, "any restricted areas on ship?"

             "Odd you should mention that.  Those guards go to
           the lowest deck which has a very smell...but we are not
           allowed.  We figured captain was paranoid folks stealing
           wine."

             Damon stands tall and nods.  "I've heard enough. I think
           we got the wrong man.  The other one I chased would've been
           better.." He grins lightly then looks around.  He frowns and
           then back down the alley.  "Guys..where is Unali?"

             Everyone looks around and notices sure enough Unali has
           slipped away!  Folks begin to fear she may have gone to
           help Fremea.

             Z'leyra and Arawn look up at same time to ask Corona
           but he is also gone!

             The sailor looks to Mae, "mind untying me now?"

             Mae is shocked.  Why is this pet so sassy?

             "You seem like a nice person but I like him better."
           The sailor looks to Damon then Kiet.  "And him..they
           are cute!"

             The inner voice in Mae's head can't stop from
           a endless cackle.  Mae sighs. Did the spell fail or
           did it work but since he seems to be liking guys not
           her maybe it the spell has no effect for those certain
           folks?

           [Time: 10:26:25 am] - Sivas City Docks District

                                 ------------


           [Time: 10:23:40 am] - Sivas City Docks District

             Unali reaches the docks after a fast walk but not run.
           No need to attract attention.  She breathes and sees a flurry
           of activity on the ship.  This must be it indeed but does not
           see Fremea.  She notices a ship-to-port thick rope oddly
           going from the top deck to the rigging?  That is strange.  The
           she sees a slew of arrows fly from the sky and realizes the
           archer must be invisible.

             Two ways in that she can see.  The normal gangplank to
           the ship but there are hapless sailors running around.  But
           the ship has a large ship-to-dock rope secureed as normal
           to make ship sit at dock.  The rope is as big as 2-3 human
           heads wide.

             A shadow falls on Unali and she looks up to see Corona
           flying over tipping a wing in favor.  Unali looks left and
           right to see the traffic.  Even with arrows flying it seems
           like no one has paid attention yet.  Folks are ignoring it
           and walking past.  Some horses and wagons continue on to
           their errands.

             Damon did say in the past crews rumble and fight pretty
           often so it must be just another rumble to them.

             Unali shrugs and does a running jog toward the hefty rope.
           With acrobatic grace she walks across it fast and then leaps
           onto the deck pulling her daggers.  She notices the rope
           goes below.  She peers down and sees a shaft.  A stench of
           body odor hits her.

             A guard with a dagger charges her from behind and she
           turns and ducks easily.  She haunches down and uses the
           man's charge to her advantage.  She yanks the man's belt
           from below with dagger in hand and shoves him toward the
           shaft.  The man tumbles down like a insane drunk emperor in a
           throne room.

             Down below the guard hits the 3rd deck with a thud.

             Thirty feet below everyone is startled by the sudden
           impact by a man hitting the deck from the shaft.  That
           is all but the wolf.  He leaps right at the nearest crossbow
           man and bites down on his arm forcing the crossbow to fall.

             At the same time the dwarves get courage and pour out.
           Some head to the man who just fell in the hold while others
           charge the last crossbow man.  The man turns from aiming
           at the blind female to the horde of dwarves.  His bolt
           goes wild and hits the wall.

             Mournath charges the bowmen and swipes at him but
           two of the dwarves reach him first and pummel him with
           fists and feet.

             At the same time Fremea figures there are 15 more to take
           care of.  She continues firing without mercy.  One arrow hits
           #6 and 2 hit #10 making that man fall to the deck.

             Fremea fires at #14 as he leaps toward some tarps and
           he is hit with a arrow (only 1 of the 7) in the head
           killing him.

             Fremea fires at sailor #4 and hits doing 5 points.  She
           notices her bow spell ends.

             Fremea then becomes visible.  She then notices behind her
           Unali standing at the hatch she opened!  She smiles at
           the dagger maiden and looks at the street for others.  She
           frowns when she sees no one else?

             The apple eater peers between the storage lockers as
           as guard tries to take cover with him.  They both stare
           up at the flying girl.  The guard murmurs a few words the
           apple man doesn't understand.

             Down below the wolf releases the arm of the man as the
           blind woman comes up and stabs the man in the side just
           as 3 dwarfs come to help her.

             Soon all 3 are dead.  The Dwarfs stare at Mournath and
           and the bind girl. They look then at Mournath and growl.
           This one is a sailor and must be a part of this. Mournath
           frowns at the 7 dwarfs.  He might take out one or two but
           not all of them.  He begins to back up.

             Fremea yells to Unali to go help Mournath below.  The
           acrobatic assassin looks confused.  Did she just say
           Mournath here?  The shaft is 30 odd feet below.  She
           could leap and probably secure a safe fall.  But not
           knowing what is below is dangerous.  Same with climbing
           the rope down.  She shrugs and moves toward the front
           to the stairs.

             The guards seeing Fremea raise weapons and charge.
           Fremea laughs at the fools don't they know she is like
           20 feet off the ground?  She fires but the arrow only
           hits the deck.

             She fires again and one dodges as he pulls a dagger from
           his belt.  He throws the dagger as the arrow hits the
           deck.  The thrown dagger whizzes past her left wing.

             Unali hits the stairs as the distracted guards are staring
           at Fremea.  She heads down the stairs and looks around to
           see the dark hall then smells the mess to the left.  She
           heads that way.  Then down stairs to find the hold.  She
           enters and sees the dwarves slowly stalk Mournath.  She
           glances right and sees a short girl with a wolf?

             From above Unali can hear screams and noises. It is
           muffles so she can't tell detail.

             Up above 5 sailors leap over the side to escape as
           Fremea is distracted.  The noises Unali hears is splashes
           and yells as they plunge into the water.

             Then raises her bow and casts the archery spell once more.
           She fires at the guards who are trying to find her.

             The 7 arrows hit the 5 guards and all penetrate deeply.
           Four of the guards fall to the deck. The last leave the
           area and heads back to the storage lockers to hide.

             Fremea scans the deck and realizes the sailors are
           escaping.  She could take them out but there is time
           later.  She lands on the deck and shoulders her bow.  She
           pulls her dagger.  Checking each fallen person she finds
           some dead and others alive.  Those alive she kills with
           a quick slice of the blade to the neck.

             Down below the dwarves stop when they see Unali.  She does
           not look like a crew person like the blind girl.  They
           murmur a few seconds then turn to Mournath again.

             After 10-15 seconds Fremea finds only one alive is the
           apple guy and the coward guard hiding in the near the
           lockers.  She stalks forward.  The apple guy's eyes
           widen realizing this is the end.

             Suddenly the guard pushes the apple guy into the open.
           Then using this distraction rushes toward Fremea.  Fremea
           ducks the first swipe of his sword.  A second swipe and
           then sweeps his leg making him fall.  She then bases the
           man in the head knocking him out  Best to at least leave one
           alive for interrogation.  Then she turns to the apple guy
           and smiles.

             Below Unali stares at the wolf a wild card.  What
           side is he on?  The growls of the wolf and dwarfs as
           well as the water splashing outside dulls her senses.
           She doesn't notice a man moving behind her.  The man
           slips a long dagger under toward her right temple.  "Tell
           them to stand down or you die."  He says in broken Marentian.

           [Time: 10:26:25 am] - Sivas City Docks District

           Actions? Comments?

           Next Update....Wednesday?

           GM: Wow a long but FUN update.  I must admit this one was
               fun to do.  Some surprises.  Some nice action  Now
               both groups are in snych time wise.  Because the
               interrogation was what almost 3 minutes I had to do
               a lot of stuff for Fremea.  Yes her approval to end
               the crew was done in chat I got more actions as needed.
               As you know I normally do 2 phases of combat per update.
               But with almost 3 minutes of time it'd have been weeks to
               get this one update out.  Since Fremea was alone it did
               help.  But imagine 2 phases, 1-2 questions - next update
               2 phases and 2 questions and so on.  Would've taken forever.
               So based on the interrogation I filled the combat time
               up.  I did warn you guys dialogue adds time overall.
               So I'll try another update Wednesday.  I hope this long
               update was fun for you guys (notice the star wars reference?).

           GM: Welcome back Mournath! Full PC mode!
               Feel free to post!

           GM: Wards should be placd on ward? Too many ambushes! :)











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