[pnpgm] Some Admin stuff. for game...sheets contact

Dorhak dorhak at comcast.net
Tue Nov 15 21:47:45 CET 2016


I second this.  Text sheets are ok, but klunky.  I'd prefer to use something that adds up weights and other stuff.  That drives me nuts.


----- Original Message -----
From: David Sanders <dasandersx at comcast.net>
To: pnpgm <pnpgm at comcast.net>
Cc: pnpgm at list.powersandperils.org
Sent: Tue, 15 Nov 2016 03:30:28 -0000 (UTC)
Subject: Re: [pnpgm] Some Admin stuff. for game...sheets contact

Ok...I'm a huge fan of using spreadsheets for characters.  They seem to be the best way to keep track of things.  It makes calc-ing weights super easy.  Current, current maximum AND POTENTIAL skill maximums are all really simple.

I should send you some stuff I already have.

I also volunteer to help you develop them!  That's what lunch hours are for!  This is literally entertainment for me.  I'm very geeky when it comes to excel. 

Dave

Sent from my iPad

> On Nov 8, 2016, at 12:31 PM, pnpgm <pnpgm at comcast.net> wrote:
> 
> 
>    A bit of administrative work and future and current check ins.
> 
>    * Mae's picture made by Don is online at bottom of my game site.
> 
>    * Contact:
> 
>        Right now I'm online and in contact with Mark/Kell, Tobie/Fremea,
>      Alex/Z'leyra, Don/Mae and new player Bert.
> 
>        I can contact these people via chat or such.  So I put it again
>      if anyone needs to update their contact info see the contact info
>      on the website.  If have new email or have chat access or such
>      list it if you want it public. If private can email me.
> 
>        My online methods are:
> 
>        1. Facebook: Easy to chat via FB
>        2. ICQ: A chat system from 90s but still around
>        3. AIM: I can do AIM if needed via Trillian
>        4. Skype: Voice/Chat able
>        5. Discord: Online voice/chat service
>        6. Emails obviously
> 
>        Via Trillian I can do just about any method as long as I have
>      pc up Trillian is loaded.  Aside from Skype.  So these methods
>      are good if you need to chat/talk about things.
> 
>        If you do any of the above methods and want it public (to contact
>      file) or me privately do so.  This can also speed up inter-pc
>      chats.  Course we have players from Alaska to Europe so time
>      zones are a factor.  I am in EST (Florida time).
> 
>        If new player and want your info added to contact file let
>      me know.  See link on my game site.
> 
>    * Character sheets:
> 
>        Over the years I've heard some like to use spreadsheets.  I
>      think for the next adventure I can try to do this.  It would
>      be Openoffice/Excel format.  I use Actual Excel 97 on my old
>      pc but Openoffice on new one.
> 
>        Spreadsheet advantage:
>          * Faster for math and more accurate
> 
>        Spreadsheet disadvantages:
>          * Magic item temp bonus issues
>          * Longer to load/process compared to text
> 
>        If I did a spreadsheet I'd have to find one that works
>      for the game or make one.  Granted I was a spreadsheet
>      master years ago.  But not this century. :<  So I'm rusty.
> 
>        I'd do a spreadsheet for:
> 
>        * Attributes
>        * Other Attributes:
>          Energy Level
>          Mana/Magic Aspects
>          Coins
>          HPV
>          Possibly CEP/MEP
>        * Gear Optionally.
>          Since gear doesn't change often for figuring out weights
>          and encumbrance on the fly might be useful?
>        * Skills:
>          Partial Expertise, Max EL factors
>        * Spells:
>          Casting Cost, Speed, EL, Expertise, Max EL changes
>        * Optionally other notes
> 
>        The big issue is all the magic items.  With all the bonuses
>      that a item does if you wear, remove, drop or such it would
>      be hard to do that on a sheet unless really prepared for such.
> 
>      Example: Player S30 St20 C30..  HPV 20.  OCV 7 DCV 8.   Now
>        he wears a Ring that boosts S by 30
>        So Str Bonus changes, HPV is now 28 OCV 8. In that easy example
>        I'd need to show eitherBOTH stats or a final stat and assume
>        that item is worn.  This is one item many folks now have several
>        items which would be insane to compute on a simple sheet unless
>        it had a LOT of space.
> 
>      So my question.  Who is interested in using a Spreadsheet for
>      your character or the text version?  I'll assume Text if not
>      stated otherwise.
> 
>      As a reminder Open Office Write shows the sheet fine with
>      no format issues at all.  I also have a Asterisk (*) versions
>      instead of using the old ascii lines which for some reason modern
>      editors don't like anymore.
> 
>      On a side note I should've thought of this years ago.  Who
>      would be interested on a online version of the sheet? I could
>      put your text sheet on my site but not as a public link. I'd
>      give or you'd assign a URL  like
> 
>          ../pbem/Dwarfgod.txt
> 
>         Technically for disclosure purposes the site is run by Tobie.
>      He has the same access I do.  But he'd have to search for every
>      file and such to find said sheets.  I just don't think he's that
>      desperate to do so. :)
> 
>         But I could when I edit sheets on my copy then copy them
>       to the other pc and thus the site?  Would that interest you?
>       If so let me know.  This way you can just go to URL and
>       see what is pretty much current.  No clue why I never thought
>       of this years go!
> 
>         It would add a few min each time process, move and rename and
>       upload sheet but it might solve many requests for sheets?
> 
>    Actually Roll20 also has a Character Vault.  I don't now if it is just a maintian a simple # or it can handle math.  Don knows this stuff more than me as I only used the vaule a couple minutes.
> 
> 
> 
> 
> 
> 
> 
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