[pnpgm] Game Update #52 - File #53 - Back to REality..

David Sanders dasandersx at comcast.net
Mon Apr 11 23:46:09 CEST 2016


Will Arawn have enough mana to do this all in consecutive days?  Seems like it might take LOTS of mana and mana recovery...?

Sent from my iPad

> On Apr 11, 2016, at 1:21 PM, pnpgm <pnpgm at comcast.net> wrote:
> 
>      Game Web Site - http:/nrgcomputers.com/pbem/
>      Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
>      Private emails (not public actions) to pnpgm at comcast.net
> 
>      Game Update #53 sequence (file #385)
>      ----------------------------------------------------------------
> 
>      Admin Notes: None.
>      ----------------------------------------------------------------
>      [Recap]
> 
>        From Z'leyra: [Re: Actions]
>        GM: Ack. I guess at death one can reveal being a NMU. :<
> 
>        From KieT: [Re: Actions]
>        GM: Ack.
> 
>      ------------------------------------------------------------
>      [New Stuff]
> 
>          [Ticasi]
>          [Decalis 24th, 1634TH]
> 
>          [Time: 4:14 pm - Middle Earth time]
> 
>            Suddenly Kiet drops a egg and the snake in the giant's arm
>          hisses.
> 
>            Kiet just looks at the egg, then the snake...and just says
>          "Aw....snake poop."  Then he steps rapidly away from the dropped
>          egg and this giant bitch.  He will Dodge as best he can if
>          someone/something attacks.
> 
>            The girl giant growls and does a rush tackle toward
>          Kiet.  A 1,200 pound giant rushing the small acrobat.
>          But Acrobat dodges and steps aside.  The girl swipes a
>          arm to bash Kiet but he weaves and ducks.  Two swipes, three
>          swipes then a bash but she hits air.  Kiet is thrown by
>          another person toward the girl and sees his body heading
>          straight for the snake.  But at the last instant Kiet
>          dives between her legs.  His head impacts against her crotch
>          just as he ducks.  The smell sickens Kiet but he dives for
>          the ground.
> 
>            "Now dolly will get a spanking!" The giant half laughs
>          and half growls.  At the last second she reaches Kiet's
>          pants leg and yanks up.  She pulls the acrobat head down
>          to the ground and pulls off his pants.  "Bad dolly! Bad
>          dolly!"
> 
>            Kiet only sees a hand that could be as large as a barrel
>          top swing down to him...
> 
>            A flash of light...
>                                ----------
> 
>          [Outside South-East Gate]
>          [Time: 3:40 pm - Middle Earth time]
> 
>            "Dolly!  Dolly!"
> 
>            Kiet glances down to his feet to see a girl that is around
>          2-3 rushing to his feet.  She reaches for a cloth doll of
>          some sort and smiles up at the acrobat.
> 
>            "That was mean Cizor!" A woman on a wagon yells.
> 
>            "She threw my ball away! I can't find it now.  Where
>          is my ball?!" A small boy of around 4-5 is scrambling
>          looking for a ball.
> 
>            On the wagon a farmer sits and watches with dread for
>          the day's work.  "Get on board both of you we have a
>          long ride to the city."
> 
>            "Yeah.  Yeah.  The city is a new lock."  The girl
>          giggles as she climbs on the wagon.
> 
>            "No.  No.  I said Xian was the key not anything about
>          a lock.  Now let's go we have a long ride to Xian."
> 
>            "I want my ball!"
> 
>            Kiet looks around and sees a small beat up ball in between
>          a small bush on the ground.  He moves toward it and kicks
>          it with his foot toward the boy who yelps in glee and rushes
>          to the wagon.
> 
>            The farmer nods, "thanks son.  It would've been a long
>          trip without that ball if you know what I mean.  Here have
>          some something fresh."  He reaches down to his seat between
>          him and his wife and grabs something.  He then tosses it
>          to Kiet who catches it with ease.
> 
>            Kiet looks down to a nice new egg.
> 
>            A voice distracts him, "when are we leaving it is taking
>          a long time."
> 
>            Everyone looks at the chief constables.
> 
>            Arawn who has been considering how to teleport all these
>          people and horses is distracted by a old man.  The old man
>          moves toward the gate and enters.  It almost looked like
>          the man from Thaliba but it just can't be.  Too tall.
> 
>            Arawn looks back to the Chief and considers the situation.
> 
>          Actions?  Comments?
> 
>          Next Update....Friday...
> 
>          GM: Pyan.  I hoped you enjoyed my tiny April Fool's joke?
>              The others have sadly gotten used to it.  So being
>              the new guy....they made me do it.  :)  Nice to see
>              you posted more though.  Hope to see that going forward.
>              But we are now back to reality so that whole last
>              2 weeks was fake.  You can contact my lawyer who lives
>              in Alaska and the law department headed by the Soul
>              Davia if need to sue me.  Must warn you he is not easy
>              to deal with.
> 
>              A short update but we need to move on the fun is over.
>              Course in even jokes a grain of truth may exist in
>              everything  :)
> 
>              I had hoped to know by now the full details on the
>              teleport to Sivas.  It has been 3 weeks.  But nothing.
>              Aside form Kiet/Kell offering to stay.  So I'll try
>              to outline the details again in hopes this is resolved.
> 
>          GM: Teleporters *
>                 Fremea  [Mid Level] - 24% mana left [76% used]
>                 Arawn   [Moderate ] - -17 Mana used today
>                 Z'leyra [Low Level] - Tapped out mana wise
> 
>              People. - 9
>              Animals - 1 [Coroma but will include with Z'leyra as '1'
>              Horses  - 8
>              Gear    - Tons
> 
> 
>              * Z'leyra can't do much now due to mana use.  Fremea
>                and Z'leyra are short jumpers at most 32-64 miles
>                each.  So doing 1k would take tons of jumps.  This
>                is why Arawn has to do most of the work since Translocate
>                has more range.
> 
>          GM: Math -
> 
>                  Teleport Range - over 2 K miles at Max EL
>                  Inclusions     - 7 (200-250 pound = 1 inclusion)
> 
>                  Horses average 840-2,200 pounds weight wise.
>                  Mustangs around 750.  Tenn Walking Horses around
>                  900-1200.  Clydesdale as much as 2,200 pounds.
> 
>                  I could just assume average horse is 800 pounds
>                  as I said and that would be 4 inclusions.  So
>                  he could take 2-3 horses per jump.  But I think
>                  I'll keep a chart for the future for this since
>                  we do this alot.
> 
>                  Horse Portages -
>                    Riding Horse I     140(30)
>                    Riding Horse II    160(40)
>                    Riding Horse III   180(45)
>                    Riding Horse IV    190(45)
>                    Warhorse I         160(40)
>                    Warhorse II        200(50)
>                    Warhorse III       225(60)
>                    Warhorse IV        250(60)
> 
>                  Based on this RH1 is smallest and WH4 largest.
>                  A mustang is considered in pnp to be RH2.  So
>                  let's work on these details for average weights.
> 
>                  I'll be generous and allow 250 pounds per Inclusion.
>                  This is why Raban would be 3 for a spell.
> 
>                  Average Weights -
>                    Riding Horse I     640
>                    Riding Horse II    750
>                    Riding Horse III   840
>                    Riding Horse IV    930
>                    Warhorse I         1,010
>                    Warhorse II        1,100
>                    Warhorse III       1,190
>                    Warhorse IV        1,280
> 
>                  Seems a fair chart for future.
> 
>                  Player Horses -        Weight      Inclusions
>                   Arawn   - R 1          640            3
>                   Kell    - R 3          840            4
>                   Kiet    - W 2 R 2    1,100 / 750      6 / 3
>                   Unali   - R 4          930            5
>                   Pyan    - R 3          840            5
>                   Z'leyra - W 3 R 4    1,190 / 930      6 / 4
> 
>                 This is 33 Inclusions for just the horses.  Spell
>                 wise that would be 33/7=5 spells one way.
> 
>                 Old trick was to Transmtute the horses to rocks
>                 but I was reminded about the risk of doing so by
>                 the spell (animal to non-animal).  So if you guys
>                 want that risk then fine.
> 
>          GM: My suggestion since none was given plan wise.  Since
>              no one will sell their horse I assume all will be
>              taken back.  I won't even bother with gear as it would
>              be maddening to figure that math out.  (Too lazy).
> 
>              Each spell costs 22 mana at Arawn's max EL.
> 
>              Jump 1: Take Fremea, Unali, Pyan, Z'leyra, Chief, Lucria
>                      back to Sivas.  Leaving Kiet, Kell, Horses/Gear.
>              Jump 2- Arawn returns to Ticasi
>              Jump 3- TP Unali's horse to Sivas/Any gear needed for others
>              Jump 4: Return to Ticasi
>              Jump 5- TP Pyan's horse to Sivas
> 
>              Not enough for a full Teleport.
>              Kiet/Kell stays with their horses, Arawn's and Z's Horses.
>              Stay the night.
> 
>              Day 2:
>              Jump 1: Arawn return to Ticasi at certain time
>              Jump 2: TP Arawn and Z'leyra's small horse to Sivas
>              Jump 3: Arawn reuturn to Ticasi
>              Jump 4: TP Z'leyra large horse to Sivas
>              Jump 5: Return to Ticasi
>              Jump 6: TP Kell and Kiet's small horse to Sivas
> 
>              Leaving Kiet, Kell and Kiet's large horse
> 
>              Day 3:
>              Jump 1: Return to Ticasi
>              Jump 2: TP Kiet's large horse to Sivas
>              Jump 3: Return to Sivas
>              Jump 4: Take Kiet/Kell to Sivas for final jump.
> 
>            So if my math is correct will take 3 days and 15 jumps.
>            Course this assumes his current Max.  His skill may
>            increase but I do not take that into account here.
> 
>            Does this sound like a good plan to everyone or does
>            Arawn have some Transmute trick up his sleeve?  I
>            know Z'leyra wants to stay in Sivas for 2 weeks if
>            I recall and Kiet/Kell (especially Kell) wants to
>            stay in Ticasi for at least another day.  Kell can
>            get his books as well. :)
> 
>            Course this means Arawn will have to not cast other
>            magic till the 3rd day for math to work out.  Let
>            me know if there is another plan.
> 
> 
> 
> 
> 
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