[pnpgm] Fwd: Game Update #14b - File #127 - Hippogriff combat starts

David Sanders dasandersx at comcast.net
Fri Sep 25 03:10:51 CEST 2015


I feel stupid.  We had several phases to head into cover and all we did was stay there in the open road.  I knew how fast they were but messed up TURNS vs PHASES.

Duh.



Sent from my iPad

Begin forwarded message:

> From: pnpgm <pnpgm at comcast.net>
> Date: September 23, 2015 at 9:47:43 PM MDT
> To: pnpgm at list.powersandperils.org
> Subject: [pnpgm] Game Update #14b - File #127 - Hippogriff combat starts
> 
> 
>  HT Aliaver/Player    DS    Character Name    Type    Status/N;;tes  Sex
>  -- -----------------------------------------------------------------
>  R1.John Haight.......HY..Arawn.............Druid  .Normal/Alfar .. Ma
>  --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
>  R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
> W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human  ..Ma
>  R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human  ..Fe
>  W2.Julian.Draven.........Zabyra............Dancer..Normal/Human....Hu
>  R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
> W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human  ..Fe
>  R3 Npc...............YY..Trihs.Der.........Warrior.Normal/Human....Ma
>  R3 Npc...............YY..Reddof Nonnac.....Warrior.Normal/Human....Ma
>     Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell
> 
>     Game Web Site - http:/nrgcomputers.com/pbem/
>     Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
>     Private emails (not public actions) to pnpgm at comcast.net
> 
>     Game Update #14b sequence (file #127)
>     ----------------------------------------------------------------
> 
>     Admin Notes: Part 2.
>     ----------------------------------------------------------------
>     [Recap]
> 
>        [None]
> 
>     ------------------------------------------------------------
>     [New Stuff]
> 
>         [Western Marentia - Hills]
>         [Novehas 20th, 1634TH]
> 
>         [Time: 9:03:00 am]
>         [Phase 0]
> 
>           Corona flies westward over the party screeching his warning
>         of the impending attack.  Those who can speak the bird's tongue
>         including Unali, Fremea, Z'leyra and Arawn understand the
>         warning.  All four turn around or look around but see nothing.
>         Then they realize it must be from the sky and that's when
>         Fremea spots it.
> 
>           Fremea grunts and points causing everyone to look up.  There
>         the group sees the 12 flying half horse griffin things diving
>         toward them from the east.  Stupid creatures should dive from
>         the west where the sun can cover them but they aren't too bright.
> 
>           Z'leyra and Unali have talked about them to the old group.
>         But in the last 4 days none have talked about these creatures.
>         So the Hunter, Dancer and cousins do not know the extent of
>         what these creatures are.
> 
>           They are now around 500-550 feet in the air and diving fast.
>         At this speed it could take only a few seconds.
> 
>           While on the horse Fremea casts Luck upon herself.  Due to
>         time she casts a slightly lower spell degree.
> 
>           Recognizing that the pack horses were the most vulnerable
>         and likely targets Arawn saw to tending to them first. He
>         guided his steed to the nearest of the pack horses, a prayer
>         falling like leaves to bless the horses with protection. But
>         he only thinks the prayer as little time remains.
> 
>           Arawn glances down and notices the horses are spread out
>         among 60 or so feet between each other on the road.  There
>         is little hope in protecting every horse with a single skill.
>         He reaches down to the horse's neck and begins to speak the
>         words as he continues the mental prayer for the horses.  He
>         casts the spell and horse is reinforced by a magical set
>         of natural armor almost as good as chain.
> 
>           Zabyra looks up and stares at these strange flying beasts.
>         Are they horses?  They have wings though.  She feels hope
>         lessen as she has no ranged weapons.  She moves between
>         Arawn and Z'leyra hoping to protect the spell casters.  She
>         ensures her dagger is at hand and draws her scimitar.  She moves
>         her cloak so it doesn't interfere with her arm.
> 
>           Kiet curses and dismounts off the horse immediately.  Once
>         on the ground he begins to speak the words of a spell while
>         grabbing both javelins with one hand.  He gestures the magical
>         hand movements to complete the spell.  But he does not
>         complete the spell as they are still too far away.  Kiet is
>         more worried about the horses than the others.  Sure others
>         can be obtained.  But if they are snatched up his stuff will
>         be taken.
> 
>           Turning around to face east Z'leyra begins the process to
>         start a spell.  She pulls out her sling and ensures her bag
>         of bullets are ready to fire.
> 
>           Unali turns and draws both daggers.  She will defend her
>         horse and others.  But fighting a enemy that can swoop and
>         climb fast is hard.  She grips the horse with her thighs
>         and hopes it will control him if he panics.
> 
>           The cousins look at each other and quietly convey thoughts.
>         But they are unsure of these creatures.  Will they land?
>         If so they can fight.  But otherwise they may have to just
>         risk fighting on horse back.
> 
>           Pyan watches the diving creatures and is unsure if they are
>         a direct threat or not.  But when he sees others reacting and
>         showing signs of possible attack he draws his bow.  He ensures
>         his quiver is in position.  He readies one arrow but until
>         he sees others he is unsure to fire yet.
> 
>           Kell glances at the creatures and considers his own spells.
>         He considers one but glancing around there is no help for
>         that particular spell.  He should've studied that one spell
>         Trembyl uses.  He yells out, "creatures eat us and horses
>         protect them!"  In case the new folks don't realize this.
>         He activates the magic on his armbands.  Then unlocks the
>         spear sheathes so he can use them when needed.
> 
>         [Time: 9:03:03 am]
>         [Phase 1]
> 
>           The hippogriffs screech in their own wild method of roars or
>         growls and dive another 90 or so feet.  Now under 500 the
>         group has to wait till at least 300 feet before they can even
>         do anything.  The group knows they could ride hard to flee
>         but the creatures would catch up as they are faster.
> 
>           Fremea considers closing the distance but being caught up
>         away from the group trapped by 12 beasts is not good so will
>         stay her ground for now.
> 
>           Arawn casts another Armor spell upon himself.
> 
>           Z'leyra finishes her spell and becomes more clairvoyant around
>         her.  The area she can sense and see now covers the entire
>         group of the party.  While it may mostly help herself she
>         hopes she can have that edge to warn against a bad attack.
>         But in combat these things tend to fail as warning and timing
>         is too slow.
> 
>         [Time: 9:03:06 am]
>         [Phase 2]
> 
>           The hippogriffs continue diving straight for the party and
>         should be in range for the bows at least by the next few
>         seconds.
> 
>           Pyan cocks his bow and aims.
> 
>           Fremea hovers to control motion and aims as well.
> 
>         [Time: 9:03:09 am]
>         [Phase 3]
> 
>           Now maybe 250-260 feet away the hippgriffs select their
>         targets.
> 
>           Fremea and Pyan continue to aim but they only have bows
>         not long bows so have to wait a few more seconds.
> 
>         [Time: 9:03:12 am]
>         [Phase 4]
> 
>           Now at 170-180 feet away the hippogriffs begin to divide
>         up and prepare for final attack.
> 
>           Pyan fires and the arrow flies toward a group of three
>         but they weave just in time and the arrow goes flying behind
>         them.
> 
>           Fremea fires and her arrow hits one of the hippgriffs in
>         the belly.  She had selected the last of her Elf Shot
>         arrows and this one takes effect.  The creature stops
>         flapping his wings and goes spiraling toward the ground
>         paralyzed by the arrow.  The arrow takes first blood doing
>         8 points of damage.  But the fall does another 20 points
>         on impact killing the creature.
> 
>           A cheer is heard from the cousins.
> 
>           Those with Slings and spears hold off as they are still
>         out of range.
> 
>         [Time: 9:03:15 am]
>         [Phase 5]
> 
>           Kiet casts his spell to hopefully protect himself.
> 
>           Now less than 100 feet, looks to be maybe 80-85 feet away.
>         The creatures should be attacking in a couple of seconds.
> 
>           Pyan fires his bow and hits Hippogriff #4 doing 9 points of
>         damage to his rear lower belly.
> 
>           Fremea only selects one more Elf Shot giving her only 1 more
>         left if she recalls.  She will have to risk normal arrows
>         after this.  Because if these beasts are paralyzed they
>         could fall on the party.  She targets and fires.  The elf Shot
>         arrow slices the large left right doing 8 points through
>         his wing.  The beast's wings stops and he also falls.
> 
>           Z'leyra fires her magical sling and the magical bullets
>         zip toward hippogriff #10 hitting him in the neck doing 23
>         points of damage.  The creature whirls to the left dazed by
>         the blow.
> 
>           Kell throws one of his magical spears that can do electricity
>         through it but the spear goes wild and he misses.
> 
>           At the same time Kiet throws his javelin at one of the beasts
>         diving toward him.  The javelin pierces into his belly doing 9
>         points of damage.  But the spear's Fatal Spear activates and
>         kills the beast.
> 
>         [Time: 9:03:18 am]
>         [Phase 6]
> 
>         Actions?  Comments?
> 
>         Next Update....Monday...
> 
>         GM: I know 5 phases.  But I figure 2 updates would've been
>             "they are getting closer!"  So I just got them within
>             missile fire range.  Now it will be 2 phases per update.
>             Ok.  Consider this the Friday update since it was late
>             for Monday.  I will start a bit on Saturday but will
>             try to get the bulk done by Monday noon EST.  If posts
>             come in after that it will delay things.  :) The only
>             one to select a spot was Zabyra so placed her by the
>             spell casters.  All others were randomly chosen.  There
>             are 9 creatures left.  There are 14 on the party side
>             so odds are less but means chances are folks will be
>             selected at least once.
> 
>             I will update the mana chart after the combat.  I did not
>             list the hippos on map since they are still around 3 hexes
>             to the right of the party (in general).  Next phase I
>             will place them on map.  Keep in mind they will attack
>             next phase.  If they attack odds are they will attack
>             and sweep high leaving them rising up anywhere from 10-20
>             feet above you on first phase or 70-80 on other phases
>             once they are in area.
> 
>         GM: Arawn - Will assume Sword/Buckler on horse as planned.
> 
>             Fremea - Do you want to continue bow or go melee with
>                your sword? I would assume bow since with sword will
>                need to chase.  So if no reply will assume bow.  But
>                using normal arrows.  I believe you only have 1 Elf
>                Shot left.
> 
>             Kiet - Will assume throw one more javelin then go to
>                Tulwar/Shield and your other posted actions.
> 
>             Unali - I'd have tried a sling or bow attack but I
>                 have some sneaky plans in mind for you if I get
>                 get the creatures close enough. :)
> 
>             Z'leyra - Will assume Sword use next phase.
> 
>         GM: Spells
>                           Start    End    Notes      Spell
>               Fremea      Ph 0    Ph 15              Luck
>               Arawn       Ph 0    Ph 12 [His Horse]  Armor
>               Arawn       Ph 1    Ph 13 [Himself]    Armor
>               Kiet        Ph 5    Ph 7               Iron Skin
>               Z'leyra     Ph 1    Ph 65              Clairvoyance
> 
>         GM: First Leg of Trip
> 
>               Slowest Horse - 22 MR (+25% Road- +6)
>               Speed - 28 MR MPH/day on road
>               Per hour- 2.3 miles/hour
> 
>               To Malnon -200 miles 100 by Plains, 100 by Hills
> 
>               Nov 16 - 1030am-7pm  - Plains - 15
>                   16 -    7am-7pm  - Plains - 28
>                   17 -    7am-7pm  - Plains - 28
>                   18 -    7am-7pm  - Plains - 28
>                   19 -    7am-7pm  - Hills  - 28
>                   20 -    7am-7pm  - Hills  - 28
>                   21 -    7am-7pm  - Hills  - 28
>                   22 -    7am-240pm- Hills  - 17
>                           ~240-Enter Malnon
>               [Assuming no delays]
> 
>               This is mostly a reminder to me.
> 
>         GM:  hippogriff Combat Map
> 
>              /I\ - North
>              1 Hex = 10 feet (1 Row = 5 feet, 1 Column=5 feet)
> 
> 
>        1         2         3         4         5         6
> 1234567890123456789012345678901234567890123456789012345678901
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ A
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_B
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ C
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_D
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ E
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_F
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ G
> \__/  \__/ C\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_H
> /  \__/  \__/  \__/  \__/A \__/  \__/  \__/  V__/  \__/  \__/ I
> \__/  \__/  \__/  \__/  \_Z/  \__/  \__/  \__/  \__/  \__/  \_J
> /  \__/  \__/  \__/  \__/  \__/ K\__/  \__/  \__/  \__/  \__/ K
> \__/  \__/  \__/  \__/  L2_/  \__/  \_R/ U\__/  \__/  \__/  \_L
> /  \__/  \__/  \__/  \__/  P__/  T1_/  \__/  \__/  \__/  \__/ M
> \__/  \__/  \__/  \__/  \__/  \__3  \_D/  \__/  \__/  \__/  \_N
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ O
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_P
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ Q
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_R
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ S
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_T
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ U
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_V
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ W
> \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_X
> /  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ Y
> 
> Road - Rows H - O
>   [Spares - No Riders]
>   [Off]   - Off map to clear clutter
> 
>   C -  Corona    [H12] 50' feet off ground, flying
>   A -  Arawn     [I26] On Horse
>   F -  Fremea    [I46] 30' feet off ground, flying
>   K -  Kell      [K33] On Horse
>   T -  Kiet      [M34] On Foot
>   U -  Unali     [L42] On Horse
>   Z -  Zabyra    [J27] On Horse
>   P -  Pyan      [M29] On Horse
>   L -  Z'leyra   [L25] On Horse
>   R -  Red Shirt [L40] On Horse
>   D -  Reddof    [N40] On Horse
>   1 -  Spare #1  [N35] Kiet's Spare Horse
>   2 -  Spare #2  [L26] Z'leyra's Spare horse
>   3 -  Spare #3  [N34] Kiet's Personal Horse
> 
>   Hippogriffs -
>   G - #1         [Off] Down/Dead?  G - #2     [   ]
>   G - #3         [   ]             G - #4     [   ]
>   G - #5         [   ]             G - #6     [Off]  Down/KO?
>   G - #7         [Off] Dead        G - #8     [   ]
>   G - #9         [   ]             G - #10    [   ]  Dazed
>   G - #11        [   ]             G - #11    [   ]
> 
>   Dead/KO - 3
>   Alive   - 9
> 
> 
> 
> Oh crud...I forgot to a map without the hexes will do that next time.  Sorry.
> As always use website if can't read.
> 
> 
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