[pnpgm] Game Update #70 - File #272 - Head goes pop

pnpgm pnpgm at comcast.net
Fri Jan 24 01:46:50 CET 2014


l
   HT Aliaver/Player    DS    Character Name    Type    Status/Notes  Sex
   -- -----------------------------------------------------------------
   R1.John Haight.......HY..Arawn.............Druid  .Normal/Alfar .. Ma
   --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
   R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
   R1.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human  ..Ma
   R4.J H Hooten........YN..Raban.Usherwood...Bard....Normal/Human....Ma
   W4.Wout Broere.......YY..Unali.............Ninja...Normal/Human  ..Fe
   R1 John.Stowman......YN..Will..............Hunter..Normal/Human....Ma
   R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human  ..Fe
   -- Npc...............YY..Etain.............Teacher.Normal/Elf......Ma
      Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell, Wolf - Will

      Game Web Site - http:/nrgcomputers.com/pbem/
      Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
      Private emails (not public actions) to pnpgm at comcast.net

      Game Update #69 in sequence (file #270)
      ----------------------------------------------------------------

      Admin Notes: None.
      ----------------------------------------------------------------
      [Recap]

         From Z'leyra: [Re: Actions]
           Z'leyra decides to attack the priestess to keep her from
           getting any more spells off. Hopefully her first strike
           while still invisible to the priestess will be very
           effective.
         GM: Ack.

      --------------------------------------------------------------
      [New Stuff]

          [Sepes 29th, 1634TH]
          [Location: City of Samma, Donara]

          [Time: 1:17:28 am - Samma city, Donara - North side]
          [Phase 3]

            The priestess sees the attacker feet away and fears
          from her wounds she is already dead.  In desperation
          she raises a hand toward Unali and speaks the magical
          words.  If she can use her choking spell on Unali the
          others can easily kill her.  But the spell fails.
          The priestess looks terrified.

            Raban punches forward both hands one fist at #1 and
          another #3.  Both large boulder sized fists hit the
          men in their noses and both are instantly knocked out.

            Unali now surrounded by four Climans and the priestess
          in front of her calculates the situation.  She could
          kill the witch but the four would prey on her.  She
          raises one dagger for parrying blows and steps forward
          to strike the priestess with the magical dagger.  The
          dagger pierces the woman's middle chest doing the final
          damage to kill her.

            The last four Climans all attack Unali with daggers
          and swords slicing.  Unali parries the first dagger
          which would've hit her.  The second fails entirely.
          The third and fourth Climan miss only due to Unali's
          dodging and weaving.

            Z'leyra gets to her feet with her back blistering and
          hot.  she is amazed how the witch got through her defenses.
          She moves forward back to the priestess but sees she
          is on the ground now.  She sees Unali being attacked
          and moves to help out.  She swings at Climan #6.  The staff
          hits the man in the left ribs crushing ribs and killing the
          man instantly.

            Jordi moves toward the last three Climans down the
          alley, "keep one alive!"



          [Time: 1:17:31 am - Samma city, Donara - North side]
          [Phase 4]

            Raban looks down and sees both the men he knocked out
          seem to be breathing still.  Course that is luck for them
          as most punches kill.  He runs forward to help Unali
          and Jordi.

            With reinforcements arriving Unali turns to Climan #8 and
          uses both daggers.  Both daggers strike the man and kill him
          with the blows.  Unali heard Jordi but Climans deserve to
          die after they did things in Clima in that prison.

            Climan #9 stabs at Unali and hits but her chainmail blocks
          any of the damage.

            Climan #1 sees the Giant and the others coming.  He knows
          the priestess is dead.  Sometimes being rational is better.
          He turns and flees the alley going north into the darkness
          down the street.

            Jordi swings his sword at the last Climan hoping to knock
          him out.  He hits doing minor damage but does not knock
          him out.



          [Time: 1:17:34 am - Samma city, Donara - North side]
          [Phase 5]

            Raban moves toward the last Climan.  He picks up the
          man from his neck and throws him at the south wall
          of the nearby shop.  The man hits his head and is killed
          instantly.

            Jordi groans.  "I was hoping to leave one alive."

            Raban looks around for Z'leyra.  "Those two down there
          should still be alive for now."

            Jordi jogs to check the two men and they are indeed weak
          and hurt but alive.  Just knocked out.  May take time for
          them to recover back to consciousness.

            Raban wonders if they should stay here a bit or move on
          back to find the building.

            Soon Z'leyra becomes visible and Raban rushes to help
          her after he sees her burnt back.

                                 -------------

          [Time: 1:21:45 am - Samma city, Donara - Gaming Hall]

          [Time: 1:18:12 am - Samma city, Donara - North side]


          Actions? Comments?

          Next Update....Monday..

          GM: A short update.  No posts from the other group so just
              did the alley combat.  Will wait to see how things go
              with the other group before moving on.  There has been
              some concern about the maps.  If things are so tough
              to read I can try to research some map programs like
              Mapcad.  It will slow things down with getting updates
              out.  But I do recall the ancient Mapcad was kind a quick.
              Keep in mind though that whatever program we use
              you guys will also need it.  This is an extra step to
              get and use the maps unless said maps can be places
              in a graphic for the website.  I see no offense if
              you have trouble seeing the maps.  I've done it for
              30 years this way.  So I can read the maps.  The thing
              is just to figure out what is there using the legend
              and the scales.  I can edit the maps below so much
              faster.  You can voice your opinion.  Either here or
              in email.  If the majority have issues with the maps
              then I can change.  I'm willing to do so.  Doing
              a purely graphical map is out of the question.  It
              would take too long.  I'm no artist and doing a simple
              line or dot would drive me insane.  So I'd have to
              use a premade program like map cad.  I've seen some
              programs watching some live streaming rpgs that folks
              use but the may be cost based.  So just let me know
              if the maps below are fine or I should change.  I
              tried to tweak them by removing clutter like the
              hexes by making 2 maps but its easier for scale to
              see the hexes since pnp is a hex based game.

          GM: Congrats Z'leyra your a better fighter!  (See mana
              report.)

          GM: Unali you can run after the last Climan if you wish.
              But he has a bit of head start.  For those in the alley
              you can do other things if needed.  If nothing major
              then we can move on or Jordi can jion you if needed
              for a short while.

          GM: Mana report updated with combat experience.

          GM: Groups -

              To track down Thief - Fremea, Kiet, Arawn, Etain, Corona
              To find building    - Raban, Z'leyra, Unali
              To stay at tavern   - Will, Kell


    [Gaming Hall]
     Scale = 1 Row    = 20 feet  /I\
             1 Column =  2 feet  North


              1         2         3         4         5         6
     123456789012345678901234567890123456789012345678901234567890123456
     ------------------------------------------------------------------
  A  [First floor]           Street
  B
  C      I-------------------------------------------------\/----I
  D      I    I~~                      @@I Bogan I     I         I
  E  A   I___/I     *   *   *   *   *  @@I OfficeI  ?  I         :  A
  F  l   I                               I___/___I__/__I  =======I  l
  G  l   :### #     *   *   *   *   *                       $  $ :  l
  H  e   I    #                                             $  $ I  e
  I  y   I    #     *   *   *   *   *                            I  y
  J      I---`---`---`---`---`---`---`---`---`--/\---`---`---`---I

                             Street

       ` = Window all shuttered closed
       /=, / = Door
       I = Wall
       : = Window (Shuttered)
       ~~= Stairs to second floor
       ##= Bar area
       @@= Stage area
       * = Table and chairs
       $ = Desk/table


     [Second Floor]          Street

         I-----------`---`---`---`---`---`---`---`---`---`----`--I
         I    I~~   I            F B <Bogan & Fremea             I
     A   I    /     I____/________/________/_________/_______/___:  A
     l   I    I                                                  I  l
     l   :    I     -----/--------/--------/---------/-------/---:  l
     e   I    /     I                                   I        I  e
     y   I    I     I                                   I        I  y
         I---`---`---`---`---`---`---`---`---`---`---`---`---`---I

      F = Fremea
      B = Bogan                                        X---X

       X = Window with light inside on.


   Scale = 1 Hex = 10 feet    /I\
           1 Row = 5 feet     North
           1 Column = 5 feet


          1         2         3         4         5
1234567890123456789012345678901234567890123456789012345
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ O\__/  \__/A   /\= Door
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \B   / = Door
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/C   Front Door  c37
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \_A/  \__/  \D   Back Door   E45
/  \__/  ___________________________________/E__/  \__/E   I = Wall
\__/  \__I  \I~~ *\_^^  @@I/  \_I/  \I_/  \__/  I__/  \F   = = Half waist
/  \__/  I__/I~~_P/  \__@@I\__/ I\__/I \__/  \__I  \__/G       high wall
\__/  \__I??\I_/  \__/  @@I/??\_I/??\I_/  \__/  I__/  \H   ?? =Unknown room
/  \__/  I__/I*\_*/ P*P_@@I\__/ I\__/I \__/  \__I  \__/I   @@= Stage
\__/  \__I??\IP/  \__/  \_I/??\_I/??\I_/  \__/  I__/  \J   ~~= Stairs
/  \__/  I__/I \__/  \__/ I\__/ I\__/I \__/  \__I  \__/K   ##=Bar area
\__/  \__I  \I*/ *\__*  \*I/ K\_I/  \I_/  \__/  I__/  \L   * Table with
/  \__/  I__\I \__/  \__/ I\__/ I\__/I \__/  \__I  \__/M     1-4 chairs
\__/  \__I  \__/  \__/  \_I/  \_I/  \I_/  \__   I__/  \N     around
/  \__/  I__/  \_*/  *__/*I\__/ I\__/I \__/  \__I  \__/O  ^^ = Fireplace
\__/  \__I###__#  \__/  \_I_G/G_I__/_I_/  \__/  I__/  \P
/  \__/  I__/  #__/  \__/  \__/  \__/  \__/  \__I  \__/Q
\__/  \__I  \__# *\__*  \*_/  *__/ P*P_/  \__/  I__/  \R
/  \__/  I__/  #__/  \__/  \__/  \__/  \__/  \__I  \__/S
\__/  \__I  \__#  \__*  \__/  \__/  \__/ =======I__/  \T
/  \__/  I__/  #_*/ ***_/* \__*  \__*  \_$/  $__I  \__/U
\__/  \__I  \__# T\__*  \__/  \__/  \__/P$\_P$F I__/  \V
/  \__/  I__/  #__/  \__/  \__/  \__/  \P$F  $__I  \__/W
\__/  \__I  \__# *\__*  \*_/  *__/  *__/ $\__$  I__/  \X
/  \__/  I__/  #__/  \__/  \__/  \__/  \__/  \__I  \__/Y
\__/  \__I  \__#P \__/  \__/  \__/ G\__/  \__/  I__/  \Z
/  \__/  I__/  #_*/ P*P_/* \__*  \__/  \__/  \__I  \__/a
\__/  \__I  \__#  \__/  \__/  \__/  \G_/  \__/  I__/  \b
/  \__/  I_____#____________________/\__________I  \__/c
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \d
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/e
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \f
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/g
          1         2         3         4         5
1234567890123456789012345678901234567890123456789012345

   [Facing - Standing]
   F = Fremea       Second floor
   O = Ozon Thief   [A45] Facing Arawn, Irza is neat to him.
   C = Corona       Roof
   K = Kiet         [L30] Sitting in chair in office
   A = Arawn        [D45] Facing Back door
   E = Etain        [E46] Facing Back door
   B = Bogan        Second floor
   G = Gatekeeper   [V18] Facing Kiet
   F = Gal Dealers  [W43] Facing West
   F = Gal Dealers  [V47] Facing West
   G = Goon?        [P29] Facing north
   G = Goon?        [P31] Facing north
   T = Bartender    [U14] Facing Kiet
   P = Patron       [V45] Facing Dealer
                    [V41] Facing Dealer      [W41] Facing Dealer
                    [J15] Sitting North      [Z22] Sitting South
                    [X20] Sitting North      [X23] Sitting North
                    [R36] Sitting East       [R38] Sitting West
                    [G18] Sitting South

          1         2         3         4         5
1234567890123456789012345678901234567890123456789012345
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ O\__/  \__/A   /\= Door
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \B   / = Door
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/C   Front Door  c37
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \_A/  \__/  \D   Back Door   E45
/  \__/  ___________________________________/E__/  \__/E   I = Wall
\__/  \__I   I~~ *  ^^  @@I     I    I          I__/  \F   = = Half waist
/  \__/  I   I~~ P      @@I     I    I          I  \__/G       high wall
\__/  \__I?? I          @@I ??  I ?? I          I__/  \H   ?? =Unknown room
/  \__/  I   I*  *  P*P_@@I     I    I          I  \__/I   @@= Stage
\__/  \__I   IP           I ??  I ?? I          I__/  \J   ~~= Stairs
/  \__/  I   I            I     I    I          I  \__/K   ##=Bar area
\__/  \__I   I*  *   *   *I     I  K I          I__/  \L   * Table with
/  \__/  I__/I            I     I    I          I  \__/M     1-4 chairs
\__/  \__I                I     I    I          I__/  \N     around
/  \__/  I       *   *   *I     I    I          I  \__/O  ^^ = Fireplace
\__/  \__I###  #          I__/__I_G/GI          I__/  \P
/  \__/  I     #                                I  \__/Q
\__/  \__I     # *   *   *    *    P*P          I__/  \R
/  \__/  I     #                                I  \__/S
\__/  \__I     #                         =======I__/  \T
/  \__/  I   E # *   *   *    *     *    $   $  I  \__/U
\__/  \__I     #                        P$  P$F I__/  \V
/  \__/  I     #                        P$F  $  I  \__/W
\__/  \__I     # *   *   *    *     *    $   $  I__/  \X
/  \__/  I     #P                               I  \__/Y
\__/  \__I     #     P                          I__/  \Z
/  \__/  I     # *  P*   *    *                 I  \__/a
\__/  \__I     #                      G         I__/  \b
/  \__/  I_____#____________________/\__________I  \__/c
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \d
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/e
\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \f
/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/g
          1         2         3         4         5
1234567890123456789012345678901234567890123456789012345

   Bogan's Office


   -------  1 Column = 5 feet   K - Kiet
   I  * @I  1 Row = 5 feet      G - Guard
   I ### I  ## = Desk
   I * K I  * = Chair
   I    [I  [ = Couch
   I_G/G[I  @ = Cabinet


   Raban's group map

             ------------------------------------
                Shop?  ]    Street  [ Tailors I
                _______]      /I\   [_________I
                   Street   Street     Alley  I
                ________       I    __________I
                Ship?  ]      \I/   [ Silver  I
                       ]    Street  [  Smith  I
              -----------------------------------

   Updates: Removed Alley Map










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