[pnpgm] Game Update #200 - File #1330 - Party leaves pit cave
Scott Adams pnpgm
pnpgm at comcast.net
Thu Oct 11 08:24:05 CEST 2012
HT Aliaver/Player Character Name Type Status/Notes Sex
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #200 in sequence (file #1332)
Admin Notes: Notice the header changed to the new pnpgm address
which can take posts.
From Unali: [Re: Actions]
OOC: Remember to bring more than the usual 5 clones.
We often needed more than 5 to finish a chapter of Paranoia.
Both the players and the GM were burning through them at a
high rate. Fond memories of the hair dryer shaped flame
thrower (no, you have no idea what it does, but it is shaped
like a hair dryer. There is a button to press. You don't want
to annoy friend computer by using it on empty space, do you?)
and the super glue coated nuclear hand grenade.
Unali extends her hand to Zhou to wish him well: "Keep..
GM: Ack. Fond memories. Many GMs can't run it. Plenty can
play it but a good GM has to be used. Then again if run
at midnight while some are high from booze or Jolt then
It is fairly easy.
From Kell: [Re: Actions]
Ha'Kell nods at the villagers as they leave.
Turning to Unali "I volunteer. I'm not the most ...
From Z'leyra: [Re: Actions]
Z'leyra suggests "Lets forget about doing illusions and...
From Fremea: [Re: Actions]
"I don't like the idea of using illusions. Stealth is...
From Unali: [Re: Actions]
Unali: "Fremea, I agree. I will follow with Ha'Kell...
From Tobie: [Re: Evil Computers]
I did tell you my business is full IT work and building of....
GM: Ack. Thanks for the info. More stuff with computer. See
below. I hope is the last time. Edited the info
but the post was good. Will accept any an all advice.
You'd think I was some house wife using computer for the
first time rather than having used them since 1985 (few
more earlier outside home). Rather than using win3,1 up
to Win7. Removed thousands of pieces of softwares. NEVER
had t format a SINGLE harddrive. Never had to reinstall
win in any version till now.
[Augado 10th, 1634TH]
[Location: Middle Katai Plains]
[ Mountains west of Pamau]
[Time: 2:03 pm]
While the others are debating the merits of the illusion
plan some use the time to do tasks needed. Even though Will
made the plan himself he breaks off to find a hidden area
in shadow away from the others, especially the villagers.
He pulls out his Wand and begins to speak a few words while
he points to his chest. After casting the spells he suddenly
finds himself over powered by the sudden weight on his chest.
He tries to stagger a few feet but not used to the weight
it takes some effort.
Will finds that the new magical transformed armor weighs a bit
much for his frame. He might be well protected but he knows
he will have some problems fighting. If it was Chion, Raban or
even Farseeker it would be like wearing a loin cloth.
[Time: 2:07 pm]
Unali extends her hand to Zhou to wish him well: "Keep them
safe Count. We will see each other outside again." She keeps
looking in the direction of the exit until all are out of
sight in the tunnel to the other cave.
Zhou shakes her hand in some awkward moment of peace. The
Dark Lander looks over the party and hopes all will make it.
But based on conversations in the past like the ship here
2-3 never came back from such a dangerous mission. So
maybe this group will fare better. Zhou looks to Fremea
and most would assume she is the weakest but now he knows
the reality of that. Zhou briefly looks over the big
fighters like Raban and Farseeker knowing they will be the
big targets. He has no fear that Raban will make it but
if a simple invisible poison could take out a giant then
things could be hard to determine. Zhou looks to Kiet
and knows he could be the weakest in terms of most of the
others. But he does not doubt he could handle himself if
things got rough. He just hopes the party will not throw
him into the wolves or in this case the six legged dog like
Zhou looks grim briefly and then nods giving a sly roguish
grin to the party. Turning with that flair that Dark Landers
do who like to wear capes like Zhou he faces the villagers.
"Time to go. Remember keep the children in the middle. Do
not let them stray. When we get to the lake area there will
be bodies so try to block their view. When we cross the
lava tube bridge safety is a issue. We can rig some
ropes for them if needed." He waves the village group
forward toward the south perch the party came from initially.
It takes him a few minutes to get to the area and finally
ascend the incline. From this distance murmurs are heard
of them talking but nothing can be understood.
Caladan looks to Chion. "Your chat was quick. You going
to help him or link with his mind if a problem?" Caladan
refers to Strie'bog which at least once before had a link
with Chion in the past.
Chion simply smiles and moves toward the Vong door.
Unali turns becomes all business again: "OK, let's go. Who
is in front with me?"
Ha'Kell nods at the villagers as they leave.
Turning to Unali "I volunteer. I'm not the most stealthy, but
perhaps my senses and vision will help. Unless someone else
wishes to lead?"
"What about an illusion? Are we doing this or not, or should
I send Squirt to scout ahead? The illusion may just mark us more
clearly for the Vong."
Z'leyra suggests "Lets forget about doing illusions and just
get on with it."
"I don't like the idea of using illusions. Stealth is much
better here. I will take lead and with none of the others being
in my way or watching me, I can use my talents." Fremea makes
sure she waits till all the villagers are out of eye sight and
then takes her disguise off and gets herself ready.
Captain Lin still reacts to Fremea's wings a bit but at least
he is getting used it even if his face betrays shock still.
"Fremea, I agree. I will follow with Ha'Kell. Take care." Unali
replies and motions for the others to move out.
The group gathers up at the door and Farseeker taps that
Vong animal-knob-thing to open the door. The door a animal
almost leather skin like mouth opens up likea maw. Fremea
steps forward quickly after a cursory scan. Then followed
by Kell and Unali. The others follow up and try to move
as silently as could be in things like chainmail rattling.
Will had quickly done a sketch of what the villagers made.
But none of the party followed up with questions on what
they saw further. Will realizes that if those questions
that might solve problems come up, the answers will not
come up now. He grumbles slightly to himself that the
plan of illusions was shafted. He still thinks it is
a good plan. But until a situation allows it the
party will avoid it. He recalls the area leading to
the upper area is open to everything. He wonders how
the party will get past it.
Farseeker is also surprised that follow up plans or
questions were not asked. But he is so used to these
type of things by now that he rather enjoys the wild
unorthodox method of tactics. Tactics can only improve
a situation so much.
Arawn is torn between going with Zhou and with the party.
His mind goes back to that coin the magic user gave him.
Could they even help? Would they have time to get here?
Maybe he should've warned them before now. But he could
always use them in the future for some Katai based
operation. Maybe the "contact" coin is one time only.
But he hopes his parents and their allies will be able
to help the party in their situation. He is still a bit
worried that his parents or the gods in general seem to
have no such knowledge of the Vong or if they do they are
very lacking. If the Vong came around over 400 years ago
that would be nothing for the gods. But surely someone
must know about them. If not does that mean they do not
know everything? Does that mean they are almost like
humans in they could make mistakes or fail? He hopes
these distracting thoughts do not come to his mind during
Ben'dar grins his "ready to drink ale and find women"
broad smile. He is eager to finally get to some battle.
Standing around talking like some diplomat or city
major is too boring. But he hopes that Tef'wo will be able
to help the party if things go bad outside.
Caldan concerns is that not that the party will be among
a hive of Vong but they will be literally climbing up and
out from the bowels of the earth to be around and below the
Vong. He recalls the story of the forest bear that climbed
into a bee hive log and got stuck cause he was surrounded.
Chion walks with the party down the Vong made corridor.
The walls are like the Vong as if it was grown around some
large animal intestine. Stepping forward the crunch of
squishy noises are heard as if the ground is alive. There
are lichen along the wall that gives the area a green, yellow
or red dull light from the Vong light lichen like creatures.
He wonders if the walls and whatever this hall is, can sense
them? Clearly the villagers walked by and through so should
be safe for the party. But for a large man like Chion it
is a bit unnerving as if you are swallowed whole by some beast.
Farseeker's concern isn't so much the walls or the Vong
but their change in gear. These Vong seem to have more
poison at hand. Maybe their snake rod things use them
since so close to home. Then the Crab armor and even
the skills of the warriors seem to be better. The forces
encountered so far must be less elite then these here. He
doesn't voice his worry that things will be tougher but
he is aware that they will all find out eventually. Being
a military man one doesn't lower morale by pointing out
the obvious. If one is outnumbered 300 to 1 while on
a hill you never speak of the odds. Even if its known
by all that are on that hill facing the army of L'p'nth
warriors for example.
Kell third in command did say he'd lead. But he does
admit that Fremea can react faster. Her smaller frame
and ability to fly does give her an edge. Though these
hallways carved by some Vong beast are no taller than 10
feet in some area. The "hallway" isn't as big as normal
cave tunnels maybe only 6-8 feet. He scratches the red
eyed beast in his arms. He wonders if he should've given
him to Zhou. A animal like him could've smelt trouble
before the villagers did. Vong do have that not-washed-in
weeks smell. But he figures his pal will be needed. Plus
what else could go bad for the furry creature.
Kiet walks forward and as always counts his ropes mentally
as he does every few moments. Nothing has changed but it
is a concentration helper. He is glad to be out of Zhou's
shoes but knows there is always the trip home he could make
him bathe him or something. The details of the above
mount worries him. If there are that many Flyers around
that could be a major problem. It took the party some
time to get one down. What will a dozen or more need?
Raban walks confidently but he is aware of the post healing
of the poison. He wonders if there is some small bit of it
still in his body to come back later. He does have a solution
to that but it involves some female and a inn bed. The
party doesn't know of that skill of his but it works. Raban
looks around the hallway betrayed by his disgust. He only
recalls that large non Vong worm on the plains that swallowed
him whole. It reminds him of that. He hopes this hallway
doesn't go on long or he'll need to get out.
Z'leyra also tries to make a mental note of the material
used in healing the others. She figures she has plenty but
if the party has to hold somewhere it might not be enough.
She wonders if the Shapers have some healing aids the humans
do not. Could they cure things like diseases? She considers
all the knowledge lost in their deaths.
Z'leyra underestimated the amount of healing the villagers
needed at first glance. Most of the wounds were cuts,
bruises and sore muscles. But many had been tortured
by the Shapers mostly for no real reason. Some had
broken fingers or replaced body parts with coral. But
there is no time to really go through and help those
people. It could take hours. Some had been what looks
like burnt by Vong bugs as they bore in ribs and legs.
The most extreme case was a female who had but cut open
just below the left breast along one rib as if to examine
the tissue around the breast or just to be mean. Some
of the rib was also taken for some reason. Z'leyra noticed
the Shaper had used some material to ensure the wound was
in good shape and not a gaping hole. She knows the full
time recovery could take a bit of time. The hatred of
magic would not allow the female to be healed. She will live
but she'll likely have a bad scar. The second worst was
a old man who had his right toes removed for some reason
so had to limp badly.
In the end it took 51' of bandages to heal the 10 or so
folks. A great bit of that was needed by the party as well.
About 8 ounces of healing herbs, ointments and other herbs
had to be used as well.
Before entering through the threshold Z'leyra taps her
drum and enters into a shamanic trance for spell preparation.
It should last a couple of minutes.
Lin walks far behind toward the end of the party. His
worry is that his friends will find the villagers. Will
they capture them and consider them traitors or Vong?
He regrets not giving some paper to Zhou on that. Then
what of the group ahead of him. These strange band of
small winged things to giants. Those who use the vile
magic he has been trained to hate. How will they react
to the group?
[Time: 2:09 pm]
After the villagers leave the pit cave, Will lumbers as best
he can toward the pit edge. He casts a levitate spell and
steps over the edge.
A few others notice this like Arawn, Z'leyra and Lin
for example. But most of the others are busy talking about
how best to move forward.
Levitating down toward a human body at the bottom of the
pit he raises his hand. The woodsman then speaks a few
words not heard from the others due to distance and the
body transforms into some object. But due to the darkness
and shadow those who see this can't tell what object. The
bugs around the body scurry as their sudden meal they have
been eating on for sometime is missing. Will then raises
his hand and wand toward the object in the shadows. From
the pit lip those can tell the object is very small maybe
hand sized but the details are not known. The object
lands in the gloved hand of Will and then he places it in
Will then levitates back up and toward the party who
are waiting now. Most of the forward people like Unali,
Kell and Fremea have already moved on.
Will realizes that adding over 80 pounds to one body in
a second or two is not good to the heart much less the
muscles. He knows he is overwhelmed and encumbered and
will have to fight differently. He knows he could jus
dispel the transmutation at any time. But maybe he could
give the armor to someone else with a similar body frame.
Then swap their armor? Will is 76" and about 182 pounds.
Farseeker is 73" and 190 so almost the same body frame.
Farseeker's chaimail is 50 pounds so it would be 40 pounds
less for Will but even then might be touchy. Will glances
to Chion ahead of them. The man is 81" and 242 pounds. His
chainmail might be too big to borrow.
Kiet glances to Will and wonders why he is breathing hard
and sounding like just ran a marathon.
[Time: 2:08 pm]
Fremea walks down the hall extending her senses and normal
senses to the forward and side areas. She knows the Vong will
not have magical defenses. But just maybe her sense will detect
some strange thing.
At most times the hallway is just big enough for 2 folks to
walk side by side. Kell and Unali follow up behind Fremea
as she is forward about 20 feet.
Soon the hallway turns right. Fremea glances around the
corner and notices a faint glow of light about 20 feet
from the right corner. It is on the side Fremea is peering
from so should be able to get close.
Fremea creeps along the wall toward the light. As she does
she notices a new glow some distance away maybe 30 more feet.
She can see flicker of maybe torches rather than the glow
of the lichen that seems to dot the hallway. As she gets
closer she can see shadows flicker on the ground outside the
area in question. One seems to be a flicker like what might
be from a torch. The other is a tall figure that seems to be
not moving at all. She figures a Vong or other could be just
around the corner.
Mun did mention that the area here should be where they
store the items and personal effects of the villagers. It
is not clear how the Vong could use stolen booty other than
to find their Peace Brigade allies.
Fremea kneels down on one leg and peers past the corner.
One thing about being small is one can get away with such
a simple tactic. As she carefully peers around the corner
the looming shape of a obvious Vong warrior is seen just
a foot away. He is standing facing the opposite wall in
a small cave area. It looks natural but it is hard to
tell. A single torch lights the 20 foot by 200 foot or
so cave. The Vong warrior is silent and just stares at
the wall. She can tell he is holding a amphistaff in his
right hand and his left hand near her head is free. His
crab abort is clearly seen from this angle. Only one guard
and right there should be easy to deal with Fremea thinks.
But she recalls the other shadows down the hall.
As Unali and Kell wait they also notice the flicker of
the other area some distance away. Both figure it must
be a cave area. Beyond that area the Vong made tunnel
extends further down maybe 50 feet then does a turn to the
Fremea pulls her dagger out silently. But then Squirt
leaps from Kell's shoulder having sniffed the air moments
earlier. The beast leaps to the ground and toward Fremea.
But then darts past her. Kell realizes this just a instant
before and figures his pal must be hungry. He does that
when hungry just goes a bit berserk. He must've smelt
something nearby. Unali glances at Kell with some worry
and then draws her second dagger.
Fremea glances at the beast in confusion then realizes
all stealth will be lost soon. Just as she turns her head
the Vong warrior notices the beast run past her. The Vong
stiffens and grabs his weapon and leaps out into the hallway,
just a couple feet in front of Fremea with a full view of
his back to her now. The Vong speaks a few words and seems
to be concerned by the beast. Fremea knows only one Vong
was in the cave but how many might be in the next cave?
The red eyed ferret runs forward down the Vong made hallway
toward either the left junction or the right cave along the
wall. He makes a noise that Kell knows to be a gleeful
chase of prey. The beast is now 20 feet or so before it gets
to the next cave. The guard barks something loud and a new
Vong emerges. He looks at the red eyed beast coming at
him and raises his amphistaff. The warrior must've not even
noticed the group of humans down the hallway.
From Mun's estimated and rough map this must be the treasure
area and maybe that is a sentry area for more guards. A few
villagers did mention Vong warriors were in there. Some figure
to guard the entrance to the pit area or to the outside area
above them. If the left goes to the ramp area to the Mount
interior this could be their main sentry area.
[Time: 2:09 pm]
GM: In case you missed the Admin note above the header has
changed to show the pnpgm email address. Posts really
should be sent here. This is so I can do filters and
such for email faster than sorting through the other
longshotgm email. I don't mind if need to contact me
on the longshotgm at comcast or longshotgm at netzero.com if
need to. But the netzero will be gone eventually. I
was going to do 1/31 but may wait another month just
to be safe in case computer issues. Will inform if I
do it this month.
GM: Website links updated:
* People - Couple new entries to the campaign people link
* Mana, experience - Current info as of this update. It
includes the spells from the last few updates, the
current email and any changes. This should all be
current. Keep in mind as posted before if need spells
to keep private away from update and reports like this
one must let me know ahead of time.
* Old Mana - I added the OLD mana report just below the
current one. This is so can see how much experience
in recent times. I thought about doing one large running
total chart but will do it in encounter by encounter
basis unless short ones. Something like the lake or
pit combats were so big one chart was good.
GM: Will note the EL change in transmutation on the report now +1.
GM: The ongoing saga of my computer. After fixing the fix to
the virus I got it xmas even. Xmas morning I go to remove
a program called Mememo Send (file sharing software) that
was giving me an issue with access violation and wanted
update. I went to use win uninstall to remove it. Then
rebooted. Then found windows was corrupted! It seems
the virus was cleaned without format. But it might have
spread more than suspected. So took back to tech and
he did format #2 since got computer on 11/11. I got
it back new years eve. So far so good. Been almost
a week. If I make it a week that's great maybe the trouble
is finally over. I've taken more proactive steps than
I would on the other computer. Like not using java scripts
on certain pages. Though that's hard as if want to do
a simple video view of a BBC documentary or such you have
to do java for it. So its a gamble any time today to enable
it or not. I'm still loading software slowly. I expect
in day or two will have some of the files for the update.
But right now doing this on old computer. It might take
a week or two before I get good enough to work on update
on the new computer without other files needed and such.
GM: Hope all had a good Xmas and New years. Now the droll stuff
starts the fun holidays are over. This is update 200 so
a nice figure to start new. Just remember Friday updates
might be hit or miss. Since I work Friday will be in bed
early so will lost 4 hours of working Thursday night. Since
many updates require 4-6 hours that is important. So I
may work on some of the update on Wednesday night. So keep
this in mind. Technically will take stuff till late Thursday
night but figured I'd warn folks.
GM: I have installed the Facebook connection to Trillian. I'm
not a facebook person like my niece on every day. I mainly
used it to find folks. But the nice thing is you can chat
with folks on it via facebook via trilian. So right now I
can chat via the ICQ, trillian and facebook networks. I
just added Tobie (from FB). At one point had John/Arawn
and I talk to Alex nightly. So just an option if you ever
need to do some quick chatting on the game. I may add other
networks later on.
GM: A update at least. It is a rough start and I will do a
rough map below. This will give us time to adjust to the
new year and for me my computer. Be advised and warned.
After a decade I bought a new game. It was Diablo 2 I
last got. I got Star Wars Old Republic as I like those
style games. So will know this weekend if I get addicted
and the game suffers. :) I doubt it though. But I will
say when Diablo 3 comes out this year I likely WILL be
dragging in some updates at that time. :) I deserve
after a decade to get some free fun time in I think.
GM: Rough map -
Top of screen is East.
North is Left.
* = Vong Warrior + = Squirt
F = Fremea, U= Unali, K=Kell
F = Farseeker, C=Chion L = Lin, T = Kiet
A = Caladan, B=Ben'dar R =Raban, Z=Zleyra
W = Will Q=Arawn
Going left somewhere
/L E U + * I
/QT__C_KF *_______ _______I
/AB/ I I I?I<unknwon area maybe sentry area
/RZ/ I<-?II XII<--?I
/[W] 50' I I 30'
/ [ ] /I\
150'> [ ] Treasure area cave
\ [ ] *
To pit cave
These are rough locations. If need to I can do a hext map
this weekend and get it more details. So basically from
corner it is 50 to first cave then 30 after that. Then another
50 feet from that the side branch.
The tabs will mess up the map. So if need better view see
the website for this update. Basically just if need to
use the Wall as alignment margins if need be (I and /).
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