[pnpgm] Game Update #204 - File #1338 - Sentry combat ends

John Stowman jorosto at gmail.com
Fri Jan 20 20:58:12 CET 2012


Will speaking in Fremea’s general direction   (between excuse me’s and
sorry) says
“this flying is fun… I should do it more often”


On 1/19/12, Scott Adams <longshotgm at netzero.com> wrote:
>
>   HT Aliaver/Player          Character Name    Type    Status/Notes  Sex
>   -- -----------------------------------------------------------------
>   R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
>   ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
>   R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
>   W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
>   W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
>   --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
>   R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
>   R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
>   R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
>   W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
>   W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
>   R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
>   R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
>   R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
>      NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
>      Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
>
>      Game Web Site - http:/nrgcomputers.com/pbem/
>      Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
>      Private emails (not public actions) to pnpgm at comcast.net
>
>      Game Update #204 in sequence (file #1338)
>      ----------------------------------------------------------------
>
>      Admin Notes: None.
>      -----------------------------------------------------------------
>      [Recap]
>
>         From Fremea: [Re: Actions]
>           Fremea sees the human running away and takes to flight after
>           him. Hearing the yell to capture him, she will do her best
>           since it would be good to get information. She will use her
>           martial arts skill to subdue or knock the human out before he
>           can get too far.
>         GM:; Ack.
>
>      --------------------------------------------------------------
>      [New Stuff]
>
>          [Augado 10th, 1634TH]
>          [Location: Middle Katai Plains]
>          [          Mountains west of Pamau]
>
>          [Time: 2:09:10 pm - Turn 1: Phase 4]
>
>            Kiet knows he can't reach the human to capture him like the
>          trader requests.  But he can at least get one Vong to make
>          him a pin cushion for others.  He prepares magical energy as he
>          lifts his rope in his right hand.
>
>            Kiet throws the rope segment at the Vong Warrior standing only
>          ten feet away.  But the rope fails to land on the creature but
>          does land 3 feet behind Warrior #4.
>
>            Kiet then waves his hands and speaks the magical words to awaken
>          the rope.  Immediately the rope segment on the dirt begins to
>          move.  Kiet guides it with his hand toward the Warrior.  Most
>          cases the spell would not allow the rope to move this far away
>          but with mental concentration and luck he might be able to cross
>          the 3 feet toward him.  Kiet flexes his hand right to motion
>          a jerk by an invisible hand.  The rope jumps slightly and
>          jerks toward the Vong warrior while inching slowly toward the
>          spiked boots of the Vong.  Finally after what seems like forever
>          the rope reaches the boots.  IT climbs upward when Kiet lifts his
>          hand in a new jerking motion.  The Vong's stance is combat ready
>          and his legs are spread about 3 feet part. The magical rope with
>          its own seemingly intelligent mind moves up the leg and around
>          the knees.  But that is as far as it gets at this point.  Kiet
>          knew it took too much time so clenches his fist closed to make
>          the rope tighten.  Most beings are less physically stronger in
>          the legs than arms.  But in this case with the warrior wounded
>          and being attacked he is distracted.  That distraction further
>          complicates the problem of fighting the rope.  He tries but his
>          strength is not prepared and he falls to his knees trying to
>          figure out what just happened.
>
>            Fremea leaps to the air as much as a low rock ceiling can allow
>          and flies toward the human.  Crossing the 70 feet and landing just
>          behind and to the left of him.  She knows he is twice as tall as
> her
>          but even kids with a well placed maneuver can take down a human.
> She
>          tries such a movement doing a side kick to buckle the leg and also
>          a arm twist and pull to push down and onto the ground. But her arms
>          are just a second too slow and she fails to make contact.
> x
>            Will uses his flight spell to propel him forward.  He sees the
>          log jam of people ahead of him. If Raban weren't on that side he'd
>          go there but the only side to the Vong is toward Kiet.  He could
>          try a somersault flying ball thing over the heads of the party
> members.
>          But a flying 300 pound projectile over heads is a bit dangerous.
>          Too low or lose motion and someone's skull is pudding. Party might
>          not enjoy that.  So he can't help that the flight spell needs to
>          be in constant motion and moves toward first Unali.  He hopes not
>          to bash her cute body against the wall.  Now flying standing up
>          not laying down he tries to control his flight.  He passes her
>          within a inch and his left hand gently brushes up against a upper
>          chest area and hopes she doesn't kill him later for that.  But then
>          there was the rumor of Ben'dar and her at the flying castle.  Will
>          then guides toward Kiet and hopes can turn in time.  The tiny man
>          hopefully can take a tackle?  If not Z'leyra can heal him.  He
> grins
>          at the adrenaline rush flying like a crazed man out to find and
> snatch
>          a female.  It reminds him of that marble game where the marble
> tries
>          to dodge around things. Maybe he could add to that game and add
> some
>          fun things like pins to it?  Maybe call it Willball?  No.  Maybe
>          just pin ball.  Will ends up a foot from Kiet and realizes his
>          speed is too fast.  He waves for Kiet to move!  But Will slams
>          his left hand into the left side ribcage. If he hadn't had armor
>          the acrobat might've taken damage.  Will mumbles a apology and
>          turns to pass Chion.  He knows Chion could afford a full tackle
>          as he is just as large as the mass coming.  But he uses Chion as
>          a way to get around him using his shoulders. Then raising his
>          sword Will finally eyes the Vong that is now bound by Kiet's
>          ropes.  He does a downward slice hoping to hit the warrior as he
>          knows he will move past him.  The bastard sword connects right
>          onto the neck of the Vong slicing bone, tissue and spinal cord.
>          The warrior's half open neck splashes blood in a 100 degree
>          cone as the woodsman continues to move forward.  Unfortunately
>          for Kell that is right in his direction.  His clothing is a mess
>          of blood, gore and tissue as the Vong's head topples to the ground.
>
>            Raban rushes the Vong in front of him that just came from the
>          second smaller cave.  Crossing the easy 5 feet he raises his right
>          fist in a quick punch.  He needs to go help Fremea with that human
>          as she could be in danger.  With a demeanor of a Ogre the punch
>          hits the warrior square on the right upper chest almost where a
>          human heart is normally.  The Vong goes flying back 6 feet to the
>          ground and collapse.  He doesn't move and based on blood from his
>          nose he must be dead.
>
>            Unali is eager to help Fremea as well seeing that the other
>          two Vong will be dealt with quickly.  She rushes past Chion and
>          Kiet and runs toward Fremea.
>
>            Now with only 1 Vong left Farseeker turns and swings his great
>          sword to the man's chest but hits him in the right arm. The
>          sword chops off the front of the creature's right arm just above
>          the elbow. The Vong does a minor shameful (to them) yell as he
>          drops his amphistaff.  Sadly more blood and gore splash right onto
>          Kell's nice clothing.
>
>            Chion rushes to help Farseeker and stabs the last warrior
>          toward his left center side doing 7 points of damage.
>
>            Ben'dar finally gets a chance to help and rounds the log jam
>          and stabs with his spear between Farseeker and Chion but fails
>          to make contact which upsets him more than finding a bloody
>          shoe on a newly purchased horse.
>
>            Arawn decides that the last Vong can be handled. He goes behind
>          Kell and around Raban toward the second cave. Upon a full view
>          he realizes there is a human element to it.  There is a wooden
>          table and several human style chairs of simple design.  It is
>          maybe 22 feet by 30 feet deep it seems. There is a barrel of rum
>          in one corner.  Arawn can tell as it is spilt over and a puddle is
>          seen and can be smelt at this distance.  On the table were a couple
>          of plates but are now on the ground.  One mug remains on the table
>          top but other mugs are on the ground with spills besides them.
> Some
>          food are on the lone table or on the ground that look to be small
>          pieces of meat and vegetables. There is a small wooden chest that
>          sits along one wall with a jug of something maybe water.  Arawn can
>          see Squirt munching on a large chunk of ham.  His fur seems to be
>          glistening with what has to be ale.  He looks up briefly to eye
>          the strange Alfar and looks content to finish off the treat that
>          the strange gray being didn't want him to take from his plate.
>
>            Kell disgusted that this change of clothing is ruined notices
>          a head fly to the ground then another Vong being punched by
>          Raban hard.  He makes a mental note not to grab one of Raban's
>          girls.  Jealously and a giant bard do not mix well.   Kell in
>          fighting stance shoves the spear at the wounded Vong after doing
>          a side duck and step.  The spear impales the Vong in the left
>          upper chest doing the final damage to kill him.
>
>            The Human turns quickly to notice the demon. Fearing the
>          winged beast he decides to continue his strategic retreat.  He
>          runs up the stone hallway.
>
>
>          [Time: 2:09:13 pm - Turn 2: Phase 1]
>
>            Fremea leaps again and tries to attack the human this time with
>          her dagger but the human is quite agile and she fails to land
>          a hit with only a inch away.  She curses at the luck of the human.
>
>            Others quickly run toward to help Caladan including Raban, Chion,
>          Farseeker, Ben'dar, Unali, Caladan and Captain Lin. But Fremea
> knows
>          it might not be too late.  Down the corridor some bright light
> seems
>          to be shining from a area upon a incline.  This must be the area
> the
>          villagers spoke that leads to the main huge cavern.  If he gets
>          there it will be too late.
>
>            The Human runs for his life seeing the escape only about 30
>          feet down the hallway.  The insane demon tried to attack him
>          once.  But he smiles as he knows that getting upside he'll have
>          to run some distance but at least the others will know.  In
>          quick gasps he gets out one word. "Intruders!" in Katai and it
>          rings down the stone hallway.
>
>
>          [Time: 2:09:16 pm - Turn 2: Phase 2]
>
>            Caladan raises his magical staff knowing this will be their
>          last chance.  He has about 50 feet to the guy but he knows Fremea
>          is down the hallway.  But she is to the side.  He shouldn't, he
>          hopes, hit her.  Raising the staff level he speaks the magical
>          word and invokes the lightning spell.  The electrical discharge
>          shoots from his staff goes past Fremea, sizzling some arm hair, and
>          hits the human in the back.  The human cringes in pain and
> convulses.
>          Lucky for Caladan he does not yell.  Caladan knew there was that
>          risk but most hit this way do not scream as they can't control
>          their muscles.  The electrical energy swarms all over the hapless
>          human.  The human then falls to the ground smoking.
>
>            Caladan turns to Unali, "sorry.  No choice.  I doubt it but if
>          he is alive maybe we can learn something."
>
>
>          [Time: 2:09:21 pm]
>
>            Fremea checks the human and shakes her head to signal that
>          he is dead.  She glances up at the large hole that opens up before
>          her.  She can see about 120 degrees (At this angle) of sheer rock
>          wall that looks to be about 90 degrees.  For a closer look beyond
>          that will need to get closer and look over the rim.
>
>            Squirt looks up to giggle as he notices the crazed woodsman doing
>          circles in the air as if he can't decide where to stop.
>
>            Those who quickly get to the new tunnel they discover it is about
>          65 feet from the other tunnel the combat was in.  Both tunnels are
>          natural made including the sentry area and the treasure cave which
>          seems to be side pockets.  In the new tunnel is about 8 feet tall.
>          There is no branches beyond the ramp seen.
>
>            The ramp itself made of what looks like natural water or likely
>          lava is about 30 degrees in angle.  It raises from the ground up
>          to the rim taking about 11-12 feet.  the tunnel ceiling is dotted
> with
>          crags and structures where lava or water created them.  The large
>          circle that is the obvious exit into the main cavern is about 12
>          feet wide.  The rim is dotted with uneven points or rounded rocks.
>          Looks like the hole was formed from a avalanche or through erosion
>          of some kind.  But what is above the details is not seen unless
>          get onto the ramp and look up.
>
>            Meanwhile below a few levels Strie'bog and Zhou guide the elders
>          through the lake area. They are heading to the thin rock that
>          allowed a very thin entrance and exit into the cave.
>
>            Zhou turns to Strie'bog to whisper to him, "keep the children
>          occupied if you can.  They may freeze in the dark or the lava
>          tube bridge."
>
>            Strie'bog nods, "I just hope things are doing good up
>          there with the others."
>
>            Zhou shrugs and watches the villagers, "Well they can handle
>          things.  What could go wrong?"
>
>            Two seconds later the entire Mount rumbles. Those in the party
>          up in the tunnel notice rock and sand fall from the ceiling.  It
>          is a light earth quake it seems. As quickly as it starts though
>          it ends. Party members look at each other and wonder how safe this
>          place is to be now.
>
>            Some wonder if Trembyl could've helped out with his own earth
>          quake spell and take the whole place down.
>
>            Down below, Zhou looks up to see bits of rocks falling into
>          the lake area.  They had to rush through the carnage at the
>          pit cave and now he wonders if it safe to use that small hole
>          to get the villagers through.
>
>            One of the villagers notice Zhou's distress.  "It has been
>          happening for about a week now.  It gets bad but most are like
>          that light one."  Zhou gives a half hearted nod.
>
>            Ben'dar looks into what seems to be a store house for the
>          treasure from the villagers. He sees crates, boxes and chests
>          full of what looks to be various items.  The party could get some
>          nice profit but he wonders if it is good to steal from the poor
>          villagers since its not the enemy's booty.
>
>            After the shaking of the earth, Arawn looks around a bit oddly.
>          Lin asks the Alfar, "you look a bit green like that other fellow
>          that went down below.  You ok?"
>
>          Actions? Comments?
>
>          Next Update....Monday...
>
>          GM: Spells ended - Orient Self (ZL)
>              Soon to end  - 2:09:22  - Kiet Entangle ends
>                             2:09:31  - Will Flight ends
>              See Current    2:09:36  - Will Speed Ends
>              Time above     4:09:00  - Will Transmute Ends
>
>          GML Mana/Experience chart updated including Will's +1 EL advance!
>
>          GM: FYI, my Trillian now can allow AIM as well.  So if you have
>              a AIM/AOL account and you want to chat we can do that as well
>              using my longshotgm at comcast.net name as display name.
>
>          GM: Does the maps help? I did one without the hex lines at the
>              bottom just so can find things better.  But I like the hex
>              lines myself cause one can figure out scale quickly.  Just
>              figured I'd ask if it helps or hinder.  I know some do full
>              graphical maps.  But like I say I'm not artist it would take
>              weeks to do a decent floor plan.  Then to load up the software
>              to edit and such is a pain.  When can just change a character
>              on the ascii map below in 2 seconds.  Plus ascii is universal
>              so can be read without software in any computer.  Though the
>              blasted TABs seem to mess the maps up in some email clients
>              so have to read the map on the website if so.  In my file
>              there is no tabs but some email clients seem to add it.
>
>
>
>
>
>
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