[pnpgm] Game Update #181 - File #1255 - Groups and tactics

Scott Adams longshotgm at netzero.com
Tue Aug 16 08:44:24 CEST 2011


     
  HT Aliaver/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
  W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
  R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
  R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
  R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
  W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
  W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
  R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
  R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
     NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
     Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,

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     Private emails (not public actions) to longshotgm at netzero.com
                                               
     Game Update #181 in sequence (file #1255)     
     ----------------------------------------------------------------
              
     Admin Notes: None.
     -----------------------------------------------------------------
     [Recap]

        From Kiet: [Re: Actions]
          Group #1
            Farseeker, Arawn, Fremea, Raban. Strie'bog
          Group #2
            Ben'dar, Caladan, Kell, Kiet, Sunan, Zhou
          Group #3
            Chion, Unali, Will, Z'leyra, Captain.Lin.
        GM: Ack. Good ideas.

        From Kell: [Re: Actions]
          [OOC - sorry this isn't in character.  It's in the spirit of
          Kell, since I control him.  Just too lazy to "kell" it up now.
          Assume this is from  Kell, in a better form than this email.]

          General tactics thoughts.  I also had the idea of a floater/
          teleport group.  Put Caladan in there, so he can toss fireballs
          into the pit, putting any possible humans out of their misery,
          give us more light, and possibly kill some bugs.  Heavy magic
          in this group.

          Keep one teleporter with each group.  Then every group can
          move quickly if necessary.

          Farseeker, Raban, and Unali; arugably three best fighters.
          Split them up, each with a group.  Unali with the roaming group
          for stealth attacks, probably.

          Ben'dar with a front line, non-planned teleport group.Lin with
          a front line, non-planned teleport group.

          Fremea is a great scout, assassin.  Try to use those
          abilities Give each group one dark vision person.  (Arawn,
          Fremea, Kell) Keep Healing in the front lines.  Mainly for
          Kell, his arm will take another beating. :)   Z and Arawn in
          front lines for healing each group.
 
          Leading me to these groupings:

          Front line #1:
           Farseeker, Ben'dar, Arawn, Kiet, Zhou
          Front line #2:
           Raban, Captain Lin, Will, Ha'Kell, Z'Leyra
          Support/Hit n Run:
           Chion, Caladan, Unali, Strie'bog, Fremea

        GM: Ack.  Good tactics.  Good groups.

     -----------------------------------------------------------------
     [New Stuff]

         [Augado 10th, 1634TH]
         [Location: Middle Katai Plains] 
         [          Mountains west of Pamau]                

         [Time: 1:18 pm]

           Farseeker listens to Kell and Kiet suggest their tactics and
         groups.  He tends to agree with the points and suggestion.

         Actions? Comments?

         Next Update....Friday...

         GM: Good input.  I'll let this go on a bit more and see if
             others have suggestions.  This is a very small update
             with nothing new.  I was going to add some npc and
             comments from a couple others.  But wanted to wait
             till next update (and no time).  Lost my notes from Ryan
             aka Far so can't complete his suggestions.  Will add them
             to the next update. 

         GM: The Abyss Map -

             1 Row    = 6 feet 
             1 Column = 3 feet

                  1         2         3         4         5
         12345678901234567890123456789012345678901234567890
        I--------------------------------------------------I
        I%%%%%%   %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%I A
        I%%%%     %%%%%%%%%%%  V           V  +%%%%%%%%%%%%I B
        I%%%%%  B  %%%%%%%%       ____            %%%%%%%%%I C
        I%%%%%%    %%%%%%%+      /    \            V [  C  I D
        I%%%%%%%  V       OOS __/      \___ V     `  [     I E
        I%%%%%%%         ____/             \____     V%%%%%I F
        I    %%%%  _____/                       \    +%%%%%I G
        I A %%V    /                             :    %%%%%I H
        I      `  /                              :S   %%%%%I I
        I%%%%%   :                               :H  %%%%%%I J
        I%%%%+   :                               :   + %%%%I K
        I%%%%  V :                               : V  %%%%%I L
        I%%%% S  :          The Pit of           :    %%%%%I M
        I%%%% HHH:                               :     %%%%I N
        I%%%%    :             bodies            :     %%%%I O
        I%%%% V  :                               :       %%I P
        I%%%     :                               :    %%%%%I Q
        I%%@     :                               :  V +%%%%I R
        I%%%   P :___                      ______:    %%%%%I S
        I%%%%        \            ________/ VV         @%%%I T
        I%%%%%%       \___       /        S          %%%%%%I U
        I%%%%%      V     \_____/                     %%%%%I V
        I%%%%%%%+    V                    O    +%%%   %%%%%I W
        I%%%%%%%%%    V                        %%%%%%%%%%%%I X
        I%%%%%%%%%%%%%%%%%%%%%%%X%%%%%%%%%%%%%%%%%%%%%%%%%%I Y
        I--------------------------------------------------I
                  1         2         3         4         5
         12345678901234567890123456789012345678901234567890


  Details:
    Pit: 50-60 feet deep in most places.  Minor lichen allows some light
         from below.  There are maybe 100-150 bodies.  There are three
         times that in estimated body parts.
    @ - Perch like area, 20 feet off ground, possible wall ladder below
    A, B = Possible mini cave areas 
    C = Possible doorway? '['= Door
    % = Rock wall, cave wall
  Ceiling = 60-80 feet above pit top.  

    + = Torch B38, D18, G45, K5, K45, R46, W18, W39
        Torches are about 15 wide light areas so about 3 rows or 6 columns

  V = Vong Warrior clearly with weapons, armor
  O = Vong outcast? No armor so must be them.
  S = Shaper females, gown so no full length armor
  H = Humans
  ` = Voxyen animals E42, I7

  Each V,S,O, H is a single Vong or Human on the map
  
  X = Y26 party's position







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