[pnpgm] Gam e Update #61 - File #535 - Raban is treated

Scott Adams longshot at cybermax.net
Fri Jan 1 06:54:07 CET 2010


  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
  W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
  R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
  Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
  R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
  W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
  R1 NPC...................Shu.Yeoh..........Wizard..Normal/Human..Fe
  W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  ...Thomas.Magann.........Whitney...........Scholar.Normal/Human..Ma
  R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
  R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
  R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
     Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, 

  Cover Story Info: [HD- House member, F-Foreigner, N-native non house]
     Arawn      aka Arawn         as Teacher to daughter [F]
     Ben'dar    aka Bu Da         as Horse expert        [F]
     Caladan    aka Ca Lu         as Guard/Archer        [N]
     Chion      aka Capt. Chu Mai as Sailor Trustee      [HD]
     Farseeker  aka Fu Sa         as Guard               [F]
     Fremea     aka Lin Mong      as Noble child         [HD] [Disguised]
     Kell       aka Swan          as Trader              [F]
     Kiet       aka Kiet Sunan    as Zhou's servant      [F]
     Raban      aka Toban Nu      as Entertainer/Guard   [F] 
     Strie'bog  aka Sun Zhu       as Entertainer         [N]
     Shu        aka Shu           as Niece               [HD]
     Unali      aka Tun Au        as Zhou's wife         [HD]
     Whitney    aka Whitney       as Herbalist/Tailor    [F]
     Will       aka Sun Tzu       as hunt master         [F]
     Z'leyra    aka Kakita Junami as Healer              [F]
     Zhou       aka Zhou Wa       as Baron Noble         [HD]

     Game Web Site - http://www.funport.com/longshot/pbem
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshot at cybermax.net
                                               
     Game Update #61 in sequence (file #535)      
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     Admin Notes: None. 
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     [Recap]

        From Z'leyra: [Re: Actions]
          As Z'leyra does her best to neutralize the acid and to stop the
          damage she asks "The only spell I know of that will heal ....
        GM: Ack. 

        From Raban: [Re: actions]
          <OUCH! bad acid burns, more than I expected, Nasty. Poor Raban
          the amount of damage ruined any plans he may have had. Raban
          missed or Wormy would have died much sooner. PnP went a bit
          overboard on that acid, do you need a wormy that digests prey
          in seconds? So who weaponized the worm.. what is next spitting
          it on people! LOL <Role play right now is simple... do not move
          cause everything hurts, especially parts he doesn't want hurt!
          Good news is he could be totally healed in a week but better
          if magic is used.
        GM: Ack. The EE hasn't changed since v1 it looks like.  The 2d10
            per phase is same.  I can see it though.  A worm 100 feet
            long sensing only objects 300+ pounds is going after a big
            snack not a simple kitty cat.  So you figure A horse could
            be a typical meal.  A worm eating such snacks would need
            quick digestion thus the fast acting acid.  He also eats
            earth thus needs that acid to kill the sand and rocks or
            he'd be clogged up and need a gastro doc.

        From Whitney: [Re: Actions]
          Whitney studies the burns over her shoulder while she works,
          "Regeneration would do it, too, although he wouldn't be...
          [*** Z'leyra quote deleted for space ***]
        GM: Ack. 

        From Kell: [Re: Actions]
          [Argh! Kell wanted to help Raban too. He would run/ride there as
          fast as he can since he is on duty. He's not abandoning that
          friendly giant, no way. I wasn't clear enough in my last post.]
          -----
          [Continuing around the campfire, that fateful night.]

          Looking at Caladan, Kell seems to share his thoughts. "I do...
          --------------------------------
          [For the attack on Raban.]

          Kell tries to help Raban however he can.  Offering any supplies
          or to get anything necessary.
        GM: Ack.  Sorry.  I felt that since the other 2 left the camp
            was exposed to possible ambush.  A simple Int Roll figured
            you'd stay to guard the camp till they wake up and thus
            did that then you ran which I did.  But even if you were
            like the other 2 didn't get there in time to help out much
            as one good hit might have been it if that as the EE would've
            moved in 5 phases regardless. Good back story! 

        From Arawn: [Re: Actions]
          As Raban is finally pulled from the maw of the giant worm Arawn
          moved next to Z'leyra, assisting her in treating the bard.
          Although humans were not his area of expertise it didn't take
          such to know that Raban's life was on the line.

          [*** Z'leyra/Whitney Quotes deleted for space ***]

          (Arawn will cast Healing Mist from Mist Powers (Racial) on
          Raban. He'll follow this up with Mana Shield at EL 3 after the
          magic has begun healing Raban. He'll cast the shield on Raban
          (and himself if he would radiate magic during this time as
          well)) As the healing begins Arawn will reply to Z'leyra,
        GM: Ack. Correct.  Teaching innate magic is hard to do since the
            gestures aren't really known and some of the words are missing
            its more intuitive so even you might not know the full details
            of the magic.

        From Z'leyra: [Re: Actions]                                     
          Z'leyra thanks Arawn "Thank you. I have also studied as a...
        GM: Ack. 

        From Raban: [Re: Actions]
          [*** Z'leyra Quote deleted for space ***]

          <It is good to see someone who knows to look for side effects of
          spells. It is so embarrassing to heal someone to death. The new
          regen is even more dangerous! But either allows the caster to
          supply mana in place of the Enl loss to keep the person alive.
          So in Raban's case an El0 regen spell could use hundreds of mana
          LOL
        GM: Ack. I'll have to re-read the spell.

        From Whitney: [Re: Actions]
          Whitney shakes his head, "Nah, the caster can compensate...
        GM: Ack.

        From Arawn: [Re: Actions]
          I mentioned that Arawn would cast Healing Mist followed by Mana
          Shield. This is only if Raban is so close to dying that time
          doesn't permit a Mana Shield first.
          If Arawn or Z'leyra can tell that Raban has time to permit it
          Arawn would cast Mana Shield first as they are not too far from
          the capital. He'll also cast the Mana Shield at max EL instead
          of EL 3.

          If the healing spell is cast first Arawn will suggest moving
          camp immediately in case sensors near the capital are sensitive
          enough to pick things up from a few leagues away.
        GM: Ack. Would defeat purpose of shielding magic after you cast it.
            :) It could delay pinpointing magic but once magic is detected.

        From Raban: [Re: Actions]
          <Do not forget some 'magic' has already been done. Raban flew.
          Now that is not actually a spell so could be harder to detect.

          [*** Arawn Quote deleted for space ***]
        GM: Ack. Harder yes.  But I did that or you'd be dead now.  If
            you were inside one more phase you'd be worm food in more ways
            than not under the ground.  I felt you could've tried to
            move outside the worm through the hole and maybe survive
            outside between the side of the worm and shaft tunnel edge
            but could suffocate so felt the flight was the best option.

     -----------------------------------------------------------------
     [New Stuff]

         [Julis 8th, 1634TH]
         [Location: 14 miles west of Jinquo]

         [Event: Day of Monk attack]
         [Location: Camp on the plains]
         [Time: 7:45pm]

           The discussion of the day's events including the moral grounds
         on betrayal and justice continues around the campfire.  Caladan
         and Farseeker speak of justice and honor.

           Looking at Caladan, Kell seems to share his thoughts. "I do not
         relish in suffering or pain of others. I do believe in justice
         though, sometimes swift and direct. Do the ends ever justify the
         means? That is a vital question to me, one I am still deciding."
         Sighing and looking around again. "Perhaps Tiehul's former friend,
         and our former helper, had his come-around with this." Grinning at
         that thought very quickly, then turning serious again.

           "Why did I offer to kill this traitor? Because I was betrayed. A
         serious betrayal. I am still seeking the betrayers, I have it
         narrowed down but don't know for certain. Several years ago my
         younger brother, Swansi, and I were working our overland trading
         business. It was our largest caravan to date. Thirteen fully
         loaded wagons, lots of merchandise. Lots of profit. Whilst I like
         and encourage healthy competition, both in sales and more, others
         don't. Our business was cutting into the other businesses. As you
         all know, not everyone is honorable." Kell is fidgeting at this
         point, unsure what to do with his hands. As he speaks he takes
         out some cards and fiddles with them.

           "We had just finished the outbound portion of the trip. All
         went well. The wagons loaded with cargo to return to Ba'Ru we
         left. With this much cargo we had a large guard. Sixteen in all,
         not including my younger brother Swansi and I." Taking a deep
         breath, trying to shuffle the cards but instead of them staying
         the clean pattern as usual, they go askew.  "Plus there were the
         wagon drivers and some of their families.  Some general workers
         for the cargo and so on.  It was a very large caravan."  Looking
         around at the faces in the fire, surveying reactions and trying
         to control his emotions.

           "They attacked far from Ba'Ru. Heavily armed and all on
         horseback. At least twenty of them; these couldn't be basic
         bandits. Those aren't bad odds, our guards and Swansi and I were
         all battle-tested and prepared. Until the traitors turned. Six of
         our guards turned on us." Kell raises his voice, full of passion,
         "Six! Those dogs had been with us over a year, eating, sleeping,
         gambling, living, we thought they were good friends."  In a quiet,
         sad voice, "Good friends...."  back to normal voice, "With the
         betrayal the battle turned immediately. From twenty versus
         eighteen of us, to over twenty six versus only ten of us."

           "We fought bravely. We fought hard. There was a wizard on their
         side, and that wizard and I countered each other so magic made no
         difference. The fighting was intense. And we died. Almost all of
         us. I was the only survivor. I only lived because of my helmet, I
         took a massive hit from a six and a half foot tall, flaming red-
         haired warrior to my head. It cut my spear in half and nearly cut
         my head in half too. Luckily my helmet saved my life. With the
         amount of blood pouring down my face he thought I was dead, not
         just unconscious. Otherwise I'm sure he or someone else would
         have cut my throat."

           "I was found and rescued before I bled to death and returned to
         survey the slaughter. Everyone else was dead, just left there for
         the vultures. There was Tan, the guard commander with his arm off.
         There were the archer brothers from Katai, Kasi and Chan. Peter.
         Young Gass that was learning his father's trade, and Candle his
         father. More dead."

           "Then I found Swansi. Dead. His head clean off." Pausing at
         this, taking a moment to gather himself, looking down at the fire.
         In a moment the half-elf continues, "There was only one attacker
         that might do that, the red haired giant with the great sword."

           "Because of the betrayal, it was all gone. My brother, and
         friends, all killed.  They had taken the caravan too, not that
         that mattered with all the dead."

           "Ever since then I've been alone not wanting to find then loose
         anyone else. I've searched for the people that attacked us. I will
         find them. And I've grown to despise traitors. Loosing your brother
         and almost everyone that you care for, well, that'll do it...
         Those traitors killed most of us in the initial turning."

           Taking a deep drink from his mug, Ha'Kell then finishes for
         now, "That is why I've been travelling alone and why I hate
         traitors. Tiehul's former second reminded me of those guards that
         turned on us, that betrayed us to death. All of us, over thirty of
         us. Not to mention the caravan, cargo, profits, and all that. That
         was minor compared to the deaths of the guards, wagon drivers, and
         families that came with us. The traitor deserved to die."

           Caladan listens intently to the half-elf speak of his past.
         When it is finally over and quiet blankets the camp he speaks
         up. "We have all been betrayed sometime in our lives.  I am
         certain everyone here could cite examples.  But, " he raises
         a hand to stop any protest, "this isn't mean to demean your own
         story.  Even as a group we have been betrayed.  Going back a couple
         years ago we ran into trouble by a traitor.  Right now who knows there
         could be another traitor among us.  There could be a person who
         worships secretly the more notorious gods. But as a group we must
         learn to trust each other and help each other.  Right now we aren't
         here for Unali or Chion or even the High Elder.  We are here to
         help us all and our respective homelands.  A single goal is our
         mission and in that regard we are bound to see hardships.  As to
         Tiehul I think he was very honorable in what he did.  Who among
         us would bring their fellow comrade to a group like us, strangers
         no doubt, to be killed?  Would you Kell take Fremea or Arawn if
         they betrayed us and then offer them to be killed? There is a fine
         line between justice and revenge.  Justice is done through either
         legal methods or if there is no recourse moral grounds.  What
         happened today some might consider out-right wrong on moral grounds
         while others see it as justice.  To each person it is their choice.
         I always take the high ground as my master taught me and the spirits
         dictate.  I know after this life we are tested as we are now in
         our present state.  Gods see what we do and how we act.  Spirits
         abound everywhere all around us also watching.  These Katai people
         believe in something called karma which simplified means what
         goes around comes around.  We should think before we act."

           Zhou nods, "I knew the men had to die.  Even the one bounty
         hunter that remained.  Even the traitor we either had to kill or
         Tiehul would have to.  I would not put Tiehul through that.  But
         I was disappointed in one person.  When I give orders that Tiehul
         is to keep his horse." He glares at Ben'dar. "That is what I mean.
         If I can't depend on you following that simple instruction how
         can I depend on you to work with us in the bigger threat ahead?
         Do we need to leave you behind as a risk to our safety or will
         you follow instructions by myself or Unali whom the party has
         agreed to be leaders for this mission?"



                                -------------------------

         [Julis 9th, 1634TH]
         [Location: Upper Katai Plains, west of Jinquo]

           As the farmers leave the camp they continue to convey their thanks
         to those who supported them like Arawn, Farseeker and such.  They
         speak of local game if the party is in need of hunting.  One even
         speaks of a small stream not far from camp that has small fish
         that can be obtained with some minor fishing skills and worms.

           Worms these past few days haven't been hard to miss.  With
         all the rains and mud puddles many come to the surface and
         many birds and other animals have a feast.  In fact this evening
         Raban steps in a small mud puddle with half a dozen tiny black
         worms in the puddle wriggling around.  As his boots crush the
         worms a shiver runs down his spine for some odd reason.  



                                -------------------------

         [Julis 18th, 1634TH]
         [Location: Upper Katai Plains, west of Jinquo]
         [Weather: Partly Cloudy, Temperature: 71-95]

         [Time: 12:38am]

           In less than 30 seconds a Earth Eater senses the movement of
         the large frame of Raban's footsteps.  It draws upwards making
         a wide network of tunnels underground.  It then emerges up and
         swallows Raban.  Only to find his friends help with Raban's own
         ability to kill the worm.  The entire action was so quick it
         was a blur for Raban.  Now Raban lays face down in the grass with
         his bottom half open to the cool night.  Party members stand all
         around watching as Z'leyra begins to heal the giant.

           As Z'leyra does her best to neutralize the acid and to stop the
         damage she asks "The only spell I know of that will heal this much
         damage is Healing Mist...a spell that I do not know. We could rely
         on normal healing, but that would be slow and may leave scars. We
         could use other healing magic once per day, maybe even twice per
         day, but that , while faster, may also leave scars and will take
         several days at least. Or one who knows Healing Mist could cast it
         and heal Raban completely, likely leaving no scars. Anyone
         planning on casting it?"

           "In any event I would like instruction in Healing Mist so that
         in the future I may cast it when needed." 

           As Raban is finally pulled from the maw of the giant worm Arawn
         moved next to Z'leyra, assisting her in treating the bard. Although
         humans were not his area of expertise it didn't take such to know
         that Raban's life was on the line.

           Whitney studies the burns over Z'leyra's shoulder while she
         works, "Regeneration would do it, too, although he wouldn't be
         doing any... call it craft use... for a few days after.
         Unfortunately, neither is in my skill set. But that's rather a lot
         of second degree chemical burn damage. If we don't fix him  up
         good as new before we hit the road, we're going to need to forage
         him up some chervil. With that much damage, on the road while he's
         healing, he won't avoid infection any other way. Hell, he may not
         have that long."

           Arawn's face conveyed the seriousness of his demeanor in that
         moment. The friendly giant was on death's doorstep and he dared
         not waste a moment. "I will do so," he replied as he called upon
         the power of his birthright.

           Farseeker gets a blanket and lays it on the ground.  "Let's move
         him here away from the hole.  We don't want Arawn's magic to
         heal the worm.  In fact while he does the healing we should cover
         it up.  It would be great food for some village for a very long
         time but we best not risk bringing attention to the camp.  By
         sunrise we could have vultures and such."

           Once Z'leyra declares Raban stable but still in critical
         condition, Raban is moved over to the blanket close to the
         campfire.  It takes Farseeker, Ben'dar, Chion, Strie'bog,
         Kell, Kiet, Whitney and Will to move the large giant.  As
         they do they give him privacy by covering him with a blanket.

           Unali and Fremea know the giant would want not to be stared
         unless he was awake and posing so they head back to camp.
         Leaving Z'leyra as Healer to oversee the giant's large frame
         but as a healer not as a female.  Of course even she can't help
         notice the physical specimen in front of her.

           Arawn instructs the party to leave the area so they don't get
         affected by the mist and to allow them to work.  Z'leyra
         remains close by while other stand some distance away.

           Arawn quickly casts a Mana Shield upon himself and then Raban.

           As Z'leyra does final treatments to the most severe burns on
         the body, Arawn begins to pray and bless the immediate area and
         future in hopes of divine help.  He then places one hand on the
         lower back of Raban and the other on Raban's shoulders.  He then
         begins to cast the Healing Mist spell by sheer concentration.
         Within a few seconds a green fog-like mist begins to surround
         the large frame from head to toe.  It begins to fall about two
         inches above his head and seems to make Raban's form blurry to
         normal vision.  Both sit back and watch the mist work as Z'leyra
         cleans up her ointments and other materials.

           Arawn then considers teaching the magic to the healer-shaman.
         Though it will be difficult teaching things he doesn't even know
         the full details some details could be given in basic ways.  "I
         am willing to teach such magics to a healer such as yourself but
         I do not know if such magics will come easily to you. The
         principles of shamanism and sidh magic are different but we will
         see what might be accomplished. As is, though, it is innate to me.
         I must seek guidance from the elder sidh to learn the spell in a
         way that I might be able to pass it on."

           Z'leyra thanks Arawn "Thank you. I have also studied as a
         magician. Indeed, I already know and have had occasion to use
         the Elder spell Concealing Mist and other Elder and Sidh spells
         including Healing. Yes, Regeneration is another spell I have not
         yet learned, though hope to learn in the not too distant future.
         I had not mentioned it because I am not sure that Raban's spirit
         would take the stress of such a large amount of regeneration as I
         have been taught that the spell can destroy the spirit if the
         amount of healing is greater than the spirit has strength to
         spare."

           Nearby Whitney hears the two healers speak of spells. Whitney
         shakes his head, "Nah, the caster can compensate with mana, or
         even end it before it's fatal. Not ideal, but for this sort of
         damage, it's about all Human ... specialists... have to use
         without exotic training. But it can drain both patient and
         healer."

           The green mist continues to dance and fall upon the giant for
         some minutes.  Finally six minutes later the mist begins to
         fade away.  A few seconds later both healers start to explore
         his body for the wounds and find them all healed.  Both look
         at each other and smile.

           If the smelly herb hadn't decayed days ago Arawn would have
         used it to wake up the giant.  But with some help the body
         is turned over and blanket covers most of his lower body from
         the chest down.  Soon Raban wakes up and sees a pointy ear form
         in the campfire and wonders if it a death goblin come to take
         his soul.  Then he glances over and sees a female checking his
         hands and realizes it Z'leyra.  Raban quickly takes stock
         of the last few minutes.  His last memory is that of him flying
         out the worm and hitting the shaft wall.  He then recalls the
         burns and begins to check himself.  Immediately he checks his
         face and then with the other hand reaches below his waist to check
         his favorite body areas.  With a relief he exhales and then sits
         up.  Amazed at the healing he looks to Z'leyra but she nods to
         Arawn meaning that the Alfar must've done the work not her.

           Raban then realizes his clothing is torn and now strewn with
         holes.  His leather jerkin and pants are in bad shape and now
         instead of a well dressed Bard looks like a beggar.  His boots
         and underwear are in good shape however.  He also discovers his
         dagger is missing and presumed still inside the worm or lost
         in the shaft somewhere.  But he can easily get another dagger
         from party supplies.  His jerkin he could probably do some repairs
         but his pants are likely beyond hope due to the acid damage and
         the protection they did for his boots and underwear.  Hit belt
         tougher hide took light damage  It is also good that this night
         he didn't have his cloak on.  Raban gets a spare jerkin and pants
         from his horse and then rejoins the party.  He notices some
         of them are quiet while others speak about the big worm.  He
         then realizes he might have been quite exposed to the entire
         party and wonders who all saw what areas they saw?

           The Days roll on...



                                -------------------------

         [Julis 18th, 1634TH]
         [Location: Upper Katai Plains, North of Katai City]
         [Weather: Cloudy, Temperature: 71-95]

           As the party roams over the harsh plains they continue to
         zig and zag between large tracts of farms and homesteads.
         Normally even the peasant farmers get upset when they find a
         wagon going over their crops and even show their anger at the
         nobles inside the wagon.  For the most part the scouting done
         by Ben'dar, Kiet and Kell allow for more harmless travels over
         the last week and the future week to come.

           Even this far north of Katai city the hills in the far distance
         seem a wild wilderness where hills roll into mountains and
         mountains into desert and desert into the vile L'p'nth tribes.

           Not only because of being this close to Katai and L'p'nth but
         the wilderness demands three sentries at all times night and
         day as the danger increases.

           around 10am this morning another storm rolls in from the hills
         and it rains and thunders for about 20 minutes.  By now the party
         is so used to it they just track on through the mud.



                                -------------------------

         [Julis 19th, 1634TH]
         [Location: Upper Katai Plains, North of Katai City]
         [Weather: Partly Cloudy, Temperature: 74-87]

           During the last leg of going west over the plains north of
         Katai yet another high storm comes about near 10am.  But
         this one is light with the rain and lightning.  The difference
         today is it being so high drops hail stones the size of marbles
         everywhere and bruising horses and people.



                                -------------------------

         [Julis 20th, 1634TH]
         [Location: Upper Katai Plains, North of Katai City]
         [Weather: Cloudy, Temperature: 74-96]

           The party begins to wind south in the general direction of
         Shantou province.  This night at around 7pm a drizzle rain comes
         down yet again upon the party.  Some start to believe this
         land is cursed by the rain gods.


                                -------------------------

         [Julis 21st, 1634TH]
         [Location: Upper Katai Plains, West of Katai City]
         [Weather: Partly Cloudy, Temperature: 63-95]

           Another uneventful day brings yet another drizzle rain storm
         around 11:30am just as the party settles in for a quick lunch.


                                -------------------------

         [Julis 22nd, 1634TH]
         [Location: Upper Katai Plains, West of Katai City]
         [Weather: Partly Cloudy, Temperature: 63-93]

           Couple hours after sunrise and breakfast the party encounters
         a large mounted force of 16 riders.  They are all well dressed
         and carrying a lot of supplies.  Many are well dressed and
         well armed with many melee and missile quality weapons.  Upon
         closer contact the group learns from their representative that
         they are a hunting party from the local noble.  They speak some
         time with Zhou to see why he is here and if the party is
         hunting on their lands.  After a lengthy 25 minute discussion
         the noble party finally leaves satisfied the Zhou party is
         not a threat to the local noble. 

           Near 5pm a rain storm prevents the party moving much further
         and delays the overall journey by 2 hours as the mud and rain
         prevents the horses from moving fast.


         [Julis 23rd, 1634TH]

           Around 1:41am Strie'bog, Whitney and Will are on sentry duty
         this evening.  As Strie'bog patrols the perimeter on foot the
         other two stay close to camp.

           About 200 feet away, Strie'bog suddenly is burst upon by 3
         large boars on forage duty.  One with large tusks charge him
         while the other two seem to avoid him.  But Strie'bog who has
         good night vision is able to pull his bow ready and fire on
         the charging boar.  After two quick shots he is able to kill
         one weighing about 50 pounds.  But by the time he inspects the
         body the other two have fled the area.

           The morning the party feast well with boar food for breakfast
         and later for lunch.  Of course it isn't till later that
         Strie'bog recalls the noble hunting party protecting their lands.
         But since they never told of their area of influence it is hard
         to tell if any offense was done.  But since there were no witnesses
         the party is in no danger.



                                -------------------------

         [Julis 23rd, 1634TH]
         [Location: Upper Katai Plains, West of Katai City]
         [Weather: Partly Cloudy, Temperature: 67-86]

           For two hours the party continues toward Shantou province
         over the plains.  Then around 9am the highway is finally seen
         and the party takes it the rest of the trip all the way into
         Shantou city.  The party tries to straighten up the wagon and
         their clothing as they are now only about 50 miles to Shantou.

           In the afternoon around 1pm rains again fall and cause a big
         quick flash flood in the area.  But the highway maintains the
         control over the elements and doesn't slow the party down at
         all for this leg of the trip.



                                -------------------------

         [Julis 24th, 1634TH]
         [Location: Upper Katai Plains, West of Katai City]
         [Weather: Cloudy, Temperature: 66-98]

           In the final day of travel the city margins grow hour by
         day from small farms to large farms to estates and entire
         residential districts.  Rains again roll through three times
         this day and help to distract natives from eyeing the wagon
         too much.

         Actions? Comments?

         Next Update...Monday...

         GM: Happy New Year!  Hope not everyone is too drunk to read this.
             Aside from those drunk Dwarves in my payroll.

         GM: All right the party has moved on and now arriving in the
             province.  I was hoping to do more like for the boar
             and noble hunting party encounter.  But time and the
             holidays didn't allow it.  Oh well.  Not critical things
             just random encounters.  Also didn't have time to do the
             skills so will do that for monday.

         GM: Also was going to have another encounter but no time to do
             it tonight.  I may insert it for gee whiz purposes on
             next update.







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