[pnpgm] Game Update #137 - File #990 - Demons abound!

Scott Adams longshotgm at netzero.com
Mon Dec 13 21:17:10 CET 2010


      
  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1.John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ??.Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4.Tom Corckett..........Caladan...........Wizard  Normal/Human  Ma
  W2.Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  --.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
  R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
  Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human  Ma
  R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
  W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
  W4.Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
  R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
  R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
     Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, 

  Cover Story Info: [HD- House member, F-Foreigner, N-native non house]
     Arawn      aka Arawn         as Teacher to daughter [F]
     Ben'dar    aka Bu Da         as Horse expert        [F]
     Caladan    aka Ca Lu         as Guard/Archer        [N]
     Chion      aka Capt. Chu Mai as Sailor Trustee      [HD]
     Farseeker  aka Fu Sa         as Guard               [F]
     Fremea     aka Lin Mong      as Noble child         [HD] [Disguised]
     Kell       aka Swan          as Trader              [F]
     Kiet       aka Kiet Sunan    as Zhou's servant      [F]
     Raban      aka Toban Nu      as Entertainer/Guard   [F] 
     Strie'bog  aka Sun Zhu       as Entertainer         [N]
     Unali      aka Tun Au        as Zhou's wife         [HD]
     Will       aka Sun Tzu       as hunt master         [F]
     Z'leyra    aka Kakita Junami as Healer              [F]
     Zhou       aka Zhou Wa       as Baron Noble         [HD]

     Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshotgm at netzero.com
                                               
     Game Update #137 in sequence (file #990)      
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     Admin Notes: None. 
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     [Recap]

        From Kell: [Re: Actions]
          Kell thanks Tor, the man that helped him, and buys the next round.
          [Goal - make a friend of Tor, he helped Kell in a tight spot, and
          Kell likes to help people who help him.]

          He hangs around gambling and listening, even getting up one time
          to use the bathroom, when/if it appears he can learn more.  He'll
          discuss this tavern with Tor as much as possible, learning all he
          can.

          Assuming not much else happens, he'll leave with Tor.

          When they leave, Kell assumes he is followed, checking often and
          taking a very winding route out of this area.  If he can spot Will
          or Kiet, he' ll signal that he is ok, and that he may be
          followed.

          [Dang this is a sparse response.  Sad, really.  Scott, beef it up
          please :)    Now to work on "that other game". ]
        GM: Ack. 

        From Kell: [Re: Actions]
          "What do you have tonight?  Anything fresh?" replies Kell to the
          barkeep.  He'll keep the talk with the barkeep short and stay
          there only as long as necessary.  Of course he wants to hear the
          leader's decision about tonight, but won't up the risk anymore
          tonight.  His luck already helped once, no need to tempt fate
          again.   There may not  be much more Kell can learn tonight, not
          without following the man if he leaves.  That's a bit beyond what
          this group hoped to accomplish by investigating the tavern.  Kell
          wishes he had some backup inside, Kiet would fit well.  Another
          man to discuss things with, another set of eyes.
 
          When he sits back down, Kell will pay better attention to the
          cards, but still discuss things.  Causally he asks Tor about the
          mens' uniforms, "Tor, why are those men wearing what could be
          uniforms?  They don't look like the normal thugs that run these
          types of places."
        GM: Ack. Did I miss something?  Who's wearing uniforms? I'll have
            to a bit of cover up on this one. :)
 
        From Will: [Re: Move on vote]
          That fine with me
        GM: Ack. 

        From Raban: [Re: Actions]
          If there's nothing more to learn, just move it along.  Add the
          few hints, then go.  I'm fine keeping it moving.

          I vote we end the tavern as quickly as possible, to get the whole
          party involved.  I wasn't sure what there was to learn, which is
          why Kell did what he did.  (I considered having Kell follow the
          leader if he leaves, but won't.)
        GM: Ack.

        From John Hooten: [Re: Actions]
          oops forgot to change to list

          Just remember that in order to do anything secretive in an area
          you must pay off any organized criminal organization or they will
          inform on you. Thus they will know a lot about things in their
          areas.

          This is also true of secret mages as they will turn in rogue
          elements simply because they draw attention to all mages. Either
          join or leave as you will be next on the execution list.

          And the criminals must also know of the mages and get paid enough
          to keep it secret, of course they also have threats to cut those
          costs. And going back on your word is bad for business.

          That said, there is a lot of information that could be gained
          here as well as a lot of risks. I personally do not mind it takes
          time as long as it is done right Do not just abort it

          That all applies to our group too, if we have not paid for silence
          or intimidated them, likely we have been informed on
        GM: Ack. Good comments.

        From Kiet: [Re: Actions]
          Kiet is fine with just about anything to speed things up.  I
          thought this was an important sidelight, and was hoping for some
          action...but the idea was to watch Kell...and try to keep him
          from getting skewered.
        GM: Ack. It is an important thing but seems like slow moving.
            I was willing to do either way.  I don't mind.  Less
            action means less work for me.  :)  Its good for the plot
            arc but only a minor thing that can be made important.

        From Fremea: [Re: Actions]
          I am fine with it speeding up. I was going to have Fremea take
          out the guard and see if she can find Unali. Then, have her
          (Unali) get any papers that are important. Other than that she
          (Fremea) will take what she can that is valuable.
        GM: Ack. 

        From Kell: [Re: Actions]
          Ha'Kell manages to completely unravel all the mysteries shrouded
          in this tavern, including names, locations, dates, monies,
          activities for the past 6 months, what it all has to do with the
          Vong, where the Vong are and will be, even their master plan all
          laid out nice and cozy rather line a Bond Villian explaining
          everything to him just before Bond is placed on the conveyor
          belt with the laser/saw/drill/makeup-applicator at the end to
          destory him yet Bond, er Kell, manages to escape and foil the
          entire plan with bubble gum, duct tape, and a pocket knife, oh
          wait, that's MacGuyver not Bond, well still, you get my meaning,
          it's cleaned up nicely.
        GM: Ack. Don't forget the bond girl. :)  Sadly these wenches have
            missing teeth so not up to par. 

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     [New Stuff]

         [Augado 5th, 1634TH]
         [Location: Middle Katai Plains] 
         [          Pamau Province, Pamau City]

         [Time: 10:40pm]

           "What do you have tonight?  Anything fresh?" replies Kell to
         the barkeep.

           "Roasted chicken and ham is fresh.  We stop cooking very soon
         though."  The barkeep takes another mug and turns it upside down
         to pour some brown ale from a jug in it.  It almost smells like
         a special brew than the standard ale.  Probably a specialty ale.

           Kell considers his choice and pretends to have interest in the
         ale being poured.  He tries to hear the leader and what must be
         his aide.

           "...I doubt they will do anything to us.  If our friend is
         missing or doesn't show up then doesn't mean they don't need us."
         The leader crosses his arms as he scans the tables.

           "But if Nom is dead or caught we don't know who to deal with.
         His friends might think we did it and take this place out."
         The aide tries to whisper but in the noise of the place the
         tone is heard even a few feet away.

           "No.  They wouldn't dare cease our relationship.  They need
         us as much as we may need them."  The leader waves to someone
         at a table likely knowing him.

           Kell decides the chicken sounds good and it does smell fairly
         well from the kitchen in the back.  He orders the food and then
         turns around as if to leave the bar area.

           From Kell's side vision he notices a man approach the leader.
         They whisper and then the man returns from the back somewhere.

           "Our guest is awake.  I will tend to him.  Even if they attack
         this place we'll be safe on the second floor."  The leader then
         turns and heads to the back.

           From outside in the alley to the south next to the furniture
         factory Will continues to try the windows.  Suddenly Kiet hears
         a bang and then another bang.  He quickly draws his dagger and
         turns to gauge the darkness.  But nothing is seen in this bloody
         blackness.  He goes north to the street and peers around the
         corner.  The noise is coming from the tavern.  He tries to
         squint but sees nothing in this darkness.  If only he had Elven
         or Faerry eyes or a bloody torch.  The bang continues 3 more
         times.  Then Kiet realizes the noise is coming from a window.
         He tries to home in on the noise with his eyes and ears.  It
         seems to be from the third floor.  The shutter seems to be
         banging up against the window.  But there is no wind to do that.
         What could be going on?  A signal?

           From the leader's office Fremea peeks over the desk.  She
         swore she heard noise and someone coming inside.  But no wait.
         It seems to be more distant.  What is that noise?  She
         stalks to the door and listens.  Yes.  It coming from inside
         the hall and sounds like a tree hitting a window?

           The guard hears the banging noise as well and looks left and
         right.  He grumbles and grumbles.  When the noise continues
         a 4th bang he shrugs and heads west to the intersection going
         west and south.  He glances down and sees nothing.  "This
         place is breaking down.." He slowly moves south down the hallway.

           The guard gets to the end of the hall where it goes east and
         rounds the room he is guarding.  He notices the window is open
         for some reason.  As he steps forward from his left the shadow
         of darkness suddenly becomes alive.  From his side vision the
         darkness jumps at him.

           The guard twists and turns just in time to see the bulk that
         is Unali leap at him.  With her dark clothing it looked as if
         the darkness itself formed into a person.  Before the man
         can bring up his sword she stabs with her left hand dagger into
         the lower abdomen of the man knowing his armor is heavy.  The
         blade penetrates deep into just above his waist line.  But
         her right hand dagger, the magical dagger, slices forward then
         draws back to slice the man's throat.  It doesn't matter what
         damage was done to his lower region the blood loss to his neck
         and damage is critical.  The guard drops the sword, eyes bulging
         and glances at Unali in disbelief.  With one hand he grabs his
         neck as if to stop the bleeding but it is too late.  Within
         another second he falls to his knees and then to the ground
         face down.

           Fremea hears the heavy thump and backs away from the door.
         Then the noise stops.  Breathing so lightly she pulls the
         door open to hear outside into the hallway.  Then she hears
         noise and realizes it coming close. She closes the door
         and runs back to the desk to hide again.

           From the ground Kiet notices the window is open.  There is
         very faint light as if staring at a room where a candle is
         on the other side of the room.  A flicker of shadow and something
         like movement was seen.  But after that the vision blurs and
         he isn't sure what just happened.

           Unali drags the body further into the middle of the hallway
         behind the very room he should be guarding.  She wipes her
         dagger on his clothing and begins to move.  As she moves
         she knows these thugs are allies of the Vong.  Allies who
         want to see power in this empire.  They may not want to destroy
         the empire but certainly the Vong does.  This means the brigade
         folks must die and she has no concern doing so. 

           Downstairs the aide turns and heads to the messenger which
         is two seats down from Kell.  The aide hands a pack to the
         messenger. "Standard delivery."  The messenger nods but goes
         back to his drink.

           Kell returns to the table where Tor is.  Tor is spreading
         out a deck of cards and looking around.  "Decent food but
         the fruit can be old."  Tor grins and gathers up the cards.

           Kell feels torn to head to follow the leader and watch the
         messenger and flee this place.  But yet this man seems to be
         calm in the face of this danger.  Actually compared to others
         with grim faces and worried looks this man is too calm.  There
         is something odd with this man.  Kell tosses the table dice
         around and gambles on what to do.  The dice seem to dictate
         that staying here with this man might work out.  He hopes the
         fate and the dice aren't rigged.

           Will finally finds a window that is loose.  He places a dagger
         under the window sill and tries to pry it up.  But it is taking
         too long.  He grunts and groans.

           Kiet returns to help Will still confused by what just occurred.
         As Kiet approaches, Zep suddenly wakes and stands.  He panics
         and begins to move down the wall confused.  But the alley is
         so dark he runs into Will and is forced down a bit.  Kiet
         tries to shove him to the wall before Zep can scream and draw
         attention.  Kiet brings up a rope and the lasso end slips
         around the neck of the poor guy.  Kiet pulls it as Will tries
         to grapple the crazed and desperate man.  The lasso pulls
         tight and the man begins to gasp for air.

           As Kell and Tor begin a quick card game, Kell wonders about
         the dress the brigade members seem to wear.  It isn't quite
         a uniform but it seems to have that non descript vest and
         half sleeve thing.  It covers up their tats but they dress
         like wharf rats and they tend to have no sleeves. "Tor, why are
         those men wearing what could be uniforms?  They don't look like
         the normal thugs that run these types of places."

           Tor glances over his shoulder at the bar and bouncer. "These
         folks aren't the standard thugs you are right.  I hear stories.
         Stuff like this group was new and formed up quickly.  Taken
         from this place and several vital areas of the city quickly from
         those who were there.  They have fingers in gambling, some trade
         and other vices."

           Upstairs, Fremea climbs under the desk and draws her dagger.
         As she climbs under her head hits the back left area of the
         desk with a thud.  The desk front is low and her feet might
         show but in this darkness one would have to be looking for it.
         Suddenly her good ears hear the door open slowly.  She stops
         breathing and waits.  The noise of footsteps is heard on
         the fine carpet.  She waits two seconds then another.  Then
         a form comes around to the back of the desk now facing her.
         She sees two legs and black boots.  She knows if this man
         found her it is now or never to kill him.  A good groin upper
         slice will do some damage.  As she creeps closer to stab she
         notices the person bend down and open the desk drawers.  Why
         would the man be doing that instead of sitting down or looking
         under for her?

           Back in the alley the lasso cuts off Zep's breathing and
         he slides up againnt the window Will was working on.  But the
         slide is more a slam and his head hits the window with a loud
         crack.  Then Zep slumps to the ground out yet again. Will and
         Kiet look to each other breathing hard from the adrenaline rush.
         The look around and hope it wasn't heard but the night air
         is only full of faint cricket noises.

           Will touches the window to grab his dagger wedged into the
         windowsill and notices the pane is now cracked.  Zep must've
         cracked it when he hit the window.  Will shrugs.  Tracing
         carefully with his finger he finds the top of the window and
         finds a spot to quickly tap.  The small section of window
         falls inward with a tink.  But the window doesn't break to
         pieces.  He quietly thanks Zep for the help.  Then he reaches
         into the window pane hole and uses two fingers to lift the
         lock.  With some ease so not to break it further he slides
         the window up.  Kiet climbs inside first and then both men
         pull the hapless Zep inside followed by Will.

           Fremea peers out and up to see who is doing what she was
         just doing.  As she does she is seen by the person and
         both jump back.  Then Fremea notices it is only Unali and
         grins.  Unali shakes her head knowing she could've been
         skewered by the wee Faerry.

           Fremea begins to quickly go over what she found and
         Unali begins to scan the documents.  Fremea is glad to
         have some backup now.

           Tor waves a girl over.  "What's the buy in tonight dear?"

           "Right now 15 Silver.  N'zoth is at the table." The girl
         says and moves on with a tray of drinks.

           "N'zoth is a good card player.  So good stakes. " Tor glances
         to Kell and places down his final hand.  Kell grins at the
         first win in this quick card game.  Tor continues, "Down here
         the petty games occur.  Upstairs on the second floor the real
         high stakes games come in.  Got enough to buy into a real game?"

           Kell has two gold enough to buy in yes.  But he knows he
         isn't here to gamble.  But then again if he can get the excuse
         to move upstairs.  Kell grins and nods.

           "Let's go then.  Maybe get some Fij dust as well, eh?" Tor
         grins as he waves Kell toward the bar area.

           Kell has no idea what this Fij dust is but it doesn't sound
         like itching powder.

           Inside the dark furniture factory Zep is hauled to the side
         where a large cutting table is.  Will begins to slap Zep to
         reawake him and to ensure he isn't dead.  Will was right based
         on the smell from Zep's pants the man only soiled himself and
         fainted.  The poor guy is having one heck of a night.  The
         man quickly wakes up again with the noose to his neck.

           Zep this time remains calm and tries to see where he is and
         who is being so kind to him now.  But he can't see the face of
         Kiet or Will much less 3 feet in front of him.   He tries to
         gasp with fresh air to his lungs.  "I've already been beat
         up once this night.  Don't you guys have some protocol that
         says only beat up a guy once?"

           Kiet grunts as he glances around the factory.  This place
         makes him a bit nervous.  There is bound to be nails, saws
         and other dangerous blades.  Walking around blind could be
         a very bad thing. But Kiet finds Zep to be funny.

           Will knows both he and Kiet won't be able to rush to Kell's
         help here.  But maybe Zep knows more intel they can use.

           "No? Not my debt again?" Zep becomes a bit more confident
         and reaches up to his noose.  Kiet yanks on it to ensure he
         is still there.  Zep gets the idea.  "If not....then..who...
         where am..."  Zep pauses and Will can almost hear the wheels
         in his brain thinking this through.  The man squirms again.
         "Fagan? Is that you.  I ...I told your mother I didn't know
         she was 13...she said she was 16...honest!"

           Will grunts in disgust and grits his teeth.  So this man
         is also wanted by some others.  This man likely in his 30s
         having his way with a child.  He should skin the man now.

           "She said her sister wanted to learn how..." Zep gasps as
         Kiet pulls the rope.  Annoyed at this perverted man he leans
         down and slaps the man.  "The girl was 10 and just wanted
         to watch...please...don't kill me!"

           Kiet slaps the sicko again.  This time Will asks the man
         about the tavern and how best to get inside.

           "What? Huh? You're not Fagan?"  Zep's brain must be working
         in melt down mode by now. "The tavern?  Huh?"  Kiet slaps the
         man and pulls the rope to remind him. "Okay!  Okay!  The password
         is Bronto this week.  That'll get you inside.  I only deal
         with the first two floors.  The first has gambling areas and
         the kitchen.  The second has some public rooms for the drugs
         they sell.  They have this fine dust from Teos that makes you
         see..." Kiet slaps the man to get him back on track.  "Owww!
         That hurt.  The second floor has some other rooms for time
         with the girls.." Zep flinches trying to avoid a slap. "The
         girls of age the..staff!"

           By now Kell and Tor have gone to the back area. This
         small hallway goes back a bit but not far.  It seems the
         door behind bar itself goes to the kitchen area.  As Tor
         get to the one door on the right the two men enter a small
         room with stairs going up.  

           On the second floor both men open the door to see a guard
         at the side of the door.  "Come to play.  Is the Dust good
         tonight?"

           The guard nods and points to the right or west down the hall.
         Tor seems to hesitate briefly and then nods thanks.  He directs
         Kell to the west to the first door.  He opens it up and both
         men walk into a well lit area.

           Inside is a counter almost like a shop with a girl in her
         20s behind it.  There are numerous shelves and a couple of
         cabinets.  "Your pleasure?" The girl asks and smiles.  "A
         girl or some natural entertainment?"

           "Friend here wants to try the dust." Tor says.

           The girl nods and turns to grab a few things on a cabinet.
         Kell can't believe this man.  A drug user?  Wait he said
         friend not himself.  Kell almost starts to protest but wants
         to see what Tor is up to.

           The girl turns with a small plate of purple blue dust. She
         hands it to Kell.  "Place it on my tab?  Tor Keeth."

           The girl nods and goes to make a note in the ledger.

           Tor leads the bewildered Half-elf to a door on the right
         in this tiny room.  It leads to another room which is a bit
         darker.  there is a couch and several chairs.  A small table
         has a few candles and it is dim in here.  Tor places Kell
         onto the couch and taps his shoulder.  "Just sniff is slowly."
         But Tor begins to glance around.  There is another person
         a poor person it looks like slumped back with feet spread out
         and arms in his lap.  His face is back a bit and sweat is on
         his face.  He is mumbling a few things.

           Tor shrugs.  "Listen.  Try it.  I hear its good.  I will see
         about getting us a girl to watch us gamble."

           Upstairs Unali continues to scan the documents.  Most are
         typical business junk with ingoing and outgoing numbers of
         supplies and sales.  She soon realizes one ledger is full of
         shipments from the south jungles for something she hasn't heard
         in years.  The Dust is used by Shamans down in the jungles to
         hallucinate but it can get extreme.  Unali hasn't heard of
         a major drug problem in this region for years.  If the scum
         are bringing this stuff back in they deserve to die.  The first
         to hit are the poor farmer kids then the families.  When
         Fremea shows her the bowl of dust she nods and explains that
         is what it is.  She explains as she scans documents that
         dust is a distraction and if the party is to win it should
         be avoided.

           "I've never been on the third floor!" Zep says quickly
         as Kiet draws some blood from a soft skin crawl with his
         dagger.  Kiet sighs and begins to believe him.  It is
         probably a restricted area.  Kiet realizes Fremea is likely
         in that restricted area now.

           "Look...I don't know who you are but the place is bad.  They
         have at least a dozen men in the place at any one time.  The
         two of you will never be able to rob them."  Zep pleads for
         them to listen. "Let me go and I can get you inside."

           Will smiles, so Zep thinks they are here to rob the place.
         Will asks what is to rob.

           Zep lowers his voice as if in a whisper. "I hear there is
         a room with their treasure.  The stories say enough to buy
         a fleet of ships."

           Kell realizes that Tor is taken a bit more time than he
         should.  Kell doesn't want to try this stuff.  He listens
         to see if he can hear them talking in the other room.  The
         other man looks around as if dazed. He sees Kell and snorts
         and wipes sweat from his nose.  "You....you don't want it
         man?...don't waste it man..."

           Kell stands and hands the plate to the man.  The man quickly
         begins to sniff it with a finger and his nose to the plate.  The
         man then drops the plate to the carpet and looks up grinning with
         yellow teeth.  "Thanks man..."  Kell pats the man as he watches
         the purple dust around the man's lips.  Poor guy must be really
         desperate to be here or the dust must be really good.

           Fremea pops her head back from the window.  She tried to look
         out to see where the others went.  Now even Zep is gone. That
         might not be so good.  Then she recalls something.  Her head
         hits the top of the windowsill and brings back the memory of
         hitting the side of the desk when she was hiding.  It sounded
         odd.  She crawls under to investigate.  She grins when she
         realizes there is a small pocket niche of wood.  Using her
         dagger she pries it away to reveal a small cubby hole in to
         the wood of the desk about the size of a couple ink quills.
         Reaching out she finds a simple key.

           Unali has found a good set of documents to steal.  There
         are ledgers on shipments and which cities they are going to.
         There are also payments sent to other cities.  She finds that
         odd if this is the headquarters.  But it must be other cities
         where other groups are setup.  Addresses and city info will
         be enough to take them down.

           Kell enters the drug store room and finds the girl cleaning
         up a cabinet.  "Not good for you?"

           Kell grins and nods.  Where  is Tor?  So Tor wanted an excuse
         to come up here.  Was he being watched too?  Kell leaves the
         room and looks down the hallway.  To the left is no one.  Wait
         where is the guard? He was just there at the stairs door.
         To the right is empty.  Where is Tor?  Wait didn't the leader
         say he'd be up on the second floor.  Could N'zoth be his guest?

           Kell closes the door to the drug store and creeps east down
         the hallway.  AS he does the first door to his right opens and
         he quickly draws back in case of attack.  But Tor steps out
         and stops suddenly.  "Ohh...ahh..."

           Kell positions himself to face Tor and look inside the room
         but Tor tries to shut the door.  But it is too late.  Kell
         sees what looks like a small storage room.  Inside on the floor
         the guard is down on the ground.  

           After closing the door Tor looks at Kell.  "He got sick and
         I helped him inside to rest."

           Suddenly Tor leaps at Kell.  Kell notices a flash of metal
         shine from s sleeve.  A sleeve blade is common to assassins
         or to more professional fighters.  Tor in one stroke grabs
         his blade and lunges.  Kell regrets giving Kiet his spear.
         There is no time to draw his tulwar but he tries to stumble
         and gets his dagger as Tor makes contact with him.

           Unali heads to the bookcase and scans it for important items.
         But it seems to be mostly histories, short stories, some legal
         and law books.  Nothing that seems of great value.  Unali then
         goes to the table and scans the map. Her eyes widen when she
         realizes the icons and Katai notes on the side are markings of
         Brigade places.  Some are warehouses, some are taverns and others
         are homes. This map could be the very network of this group. It
         could let the military crush them or some friends of hers do the
         dirty work.  She quickly rolls up the map and hands all the
         scrolls, books and map to Fremea.  She tells them to take
         them down and away from this place.  Fremea shakes her head
         that she could be of use looking more around.  But Unali
         shakes her head.  Fremea should deliver the stuff to the boys
         down in the alley.  Fremea nods knowing she is the boss for
         now.  Before she leaves she hands Unali the small simple key.

           On floor down Kell and Tor grapple.  They twist and turn in
         the middle of the hallway trying to gain better ground.  Kell
         realizes it is interesting that Tor doesn't want to slam
         him up against a wall.  Tor must want stealth in this situation.
         Tor uses the change of confusion and does a leg swing.  Kell
         falls to the ground onto his left knee.  Tor twists to the back
         of Kell and pulls his dagger to Kell's throat. "I don't want
         to hurt you.  Quiet!"  He glances down the hallway in both
         directions.  "You seem like a good guy and not part of this
         group.  My time is short here.  I'm looking for a friend.  He
         is being tortured by these people.  Somewhere on this floor.
         I will knock you out and place you with the guard."

           But Kell realizes that could frame him for this mess.  Kell
         struggles and begins to speak but then notices something odd.
         Tor's boot has that metal slash on the front.  While not
         so common they can be used to kick hard.  But he has only
         seen such boots on certain people in town.  The military
         folks wear those boots!

           Fremea takes to flight out the window and down to the alley.
         Landing she heads to find Kell and Will.  Where did they
         go?  They were across the street.  She quickly runs and crosses
         the street.  She scans the alley with her keen eyes.

           As she walks down the alley to find the boys she hears a
         noise behind her.  She whirls in time to see a horse riding
         fast her way.  A man with a torch in hand round the corner.
         That's the same man that just entered the tavern and left his
         horse outside.  The horse is only about 15 feet away.  Before
         Fremea can react the man yelps in fright.  "Demon!"  He then
         waves the torch with his free hand and tries to guide the
         horse reigns in another direction.

           Inside the factory only about 20 feet away they both hear
         the man and look outside to the window.  "Demon? Oh no.
         Now what?" Zep shrivels up and almost begins to squirm under
         the table he is leaning on. 

           Unali exits back into the hallway and heads to see what
         room the man was guarding. 

         [Time: 10:45pm]

         Actions? Comments?

         Next Update...Friday...

         GM: That was fun.  Gives some action for almost everyone. :)
             That's taking some control from you guys.  Now you can
             react (Well everyone but Unali I guess).  Depending on
             those changes I'll move on next update.  Could get
             the group going by next update depending.  Ran out of
             time tonight to update maps.  I need to add the second
             floor for info sakes.  If you guys need the map to make
             decisions let me know can work on it tomorrow and get
             it out tomorrow night.  Else it will be friday.  I'm off
             Thursday (my last thursday of this year so will make Friday
             updates harder to work on).  Likely will work on the update
             some Wednesday night late or most Thursday night.  So post
             any actions you want.  For now no map changes below due
             to time. If its not clear Mark he has you in a minor choke
             hold grip with one free to your left with dagger in hand.
             Right hand around your shoulder/neck.

         GM: See map for changes and notes on current positions.

 * Roof/Aerial view

   Scale = 1 Row    = 10 feet  [Roof - 200'x100']
           1 Column =  4 feet
   North /I\

         1         2         3         4         5         6         7
1234567890123456789012345678901234567890123456789012345678901234567890
                                                                      A
___      ____________________/______________________________     _____B
U I      I                                                 I     I B  C
nBI      I       [X]                                       I     I u  D
kuI      I     Roof Hatch                                  I     I t  E
niI      I                                                 I     I c  F
olI      I                                                 I     I h  G
wdI      I                     Tavern                      I     I e  H
niI      I                  PB Base [ 3 stories]           I     I r  I
 nI      I                                                 I     I    J
 gI      I                                                 I     I    K
__I      I_____________________/___________________________I     I____L
                                                                      M
Street --->                                                          N
                                                                      O
___      ___________________________________________________     _____P
BAI      I [2 stories]          Rear of place              IX    I BB Q
  I      I           manufacturing/Industrial Factory      I     I    R

 BA/BB = Unknown small shops [Rear]
 All other buildings around are 2 stories.
 Roof of PB base is empty aside from roof hatch and some minor vents
 and chimney areas.

 Front door - J32, Back Door - B30 [First floor but noted on top level
 for reference point) 

  X  Q61 Kiet and Will.


 * Third Floor      

   Scale = 1 Row    = 10 feet  [Roof - 200'x100']
           1 Column =  4 feet
   North /I\

         1         2         3         4         5         6         7
1234567890123456789012345678901234567890123456789012345678901234567890
                                                                      A
___      ___________________________________________________     _____B
U I      Ioo  @@I     I        I                           |     I B  C
nBI      |o    @I     I        I                           I     I u  D
kuI      Io    @I     I        I                           |     I t  E
niI      Io    @I__/__I        I____/_____I  I__           I     I c  F
olI      |@    @I     I______/_I             ______________I     I h  G
wdI      I@    @I ___/________ _____G/_____  I  ```  [====]I     I e  H
niI      |___/__I I          I I          I  I     *       |     I r  I
 nI      I________I          I I          I  /        #*   |     I    J
 gI      |                   IUI__________I  I $$$ *  #F   |     I    K
__I      I___________________I_______________I___________@@I     I____L

  Legend
    I or _ = Wall       / = Door   . or | = Window
    $      = Table      # = Desk   *      = Chair
                        @ = Cabinet [Storage, water, drinks]

    F = Fremea [K56] 
    U = Unali  [I18]
    Window gained access G10
    Reminder on Fremea's position is F on map
    Man at door [K31]


 * First Floor


         1         2         3         4         5         6         7
1234567890123456789012345678901234567890123456789012345678901234567890
                                                                      A
___      ____________________/______________________________     _____B
U I      I            I B%                                 I     I B  C
nBI      |            I a%  ___    O  O  O  O  O  O  O  O  |     I u  D
kuI      I            I r%  [ ]                         ___I     I t  E
niI      |         ___I%%%  [ ] O  O  O  O  O  O  O  O  I  |     I c  F
olI      I         ____     [ ]                         I  I     I h  G
wdI      |            I%%%  [ ] O  O  O  O  O  O  O  O  I__|     I e  H
niI      I     Bar--->I B%  {_]                            I     I r  I
 nI      |            / a%         O  O  O  O  O  O  O  O  |W    I    J
 gI      I            I r%                                 I     I    K
__I      I____________I__%_____/___________________________I     I____L


    K = Kell/Tor at table J36
    Other people not on map as would be too cluttered
    I = Stage area [F-H 57-60]
    O = Circle tables each table can seat 4-6 with chairs around them
   [ ]= Large single table with chairs around it
   Bar Area has stools at table
   Chairs/Stools not shown on map. 
   Kell = J36 Table
   will = J61 outside 2 stories below Fremea's position
   Kiet = Off map across street south of Will. 







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