[pnpgm] Delay. Questions to be asked..

john haight lithalis at yahoo.com
Tue Aug 12 18:43:02 CEST 2008


[2- Arawn its only about 480 feet back to the other snake.  That'd take 2-25. min to get there.  Sure want to teleport?
Keep in mind that it'l start raining in 2 min per the timeline I have affixed per last update.  So you'll be walking back if you do go non-teleport in rain.]
- If no one is in a rush then he'd follow the trail back to the first creature. 

[3-Arawn - potion you can't carry it.  Its in the wineskin with other potions all mixed. :) You can carry teh wineskin but technically its Unali and Raban made the potion.  So you'll have to drink it now or later or ask to carry it and get their persmission. :)]
- No problem. Wasn't sure if they had an extra container as I don't. I'll just ask if and when he feels it is needed but is still appreciative of the offer.

[4-Arawn - Transmute.  Doing the horses witht eh powerful transmute wand was one thing (just helped poor GM with easy details).  But for game purposes doing a 40 foot sanek (probably severeal hundred pounds) into a hand held statue just doesn't seem 'rigth'.  I'll allow it this time but I need to come up with a rule on transmutation that will cover mass properly.  An elephant into a flea just doesn't make sense :) I'll have to dicker it over a bit before I decide.  At the very least some oblivion HP limit might add to success.]
- Ok. Hopefully it still balances vs. Oblivion as Oblivion is a BM of 4 and Transmute is an 8 and Oblivion has a longer duration. If an issue still, maybe mass/area instead of HP (might make more sense) if you still feel it needs a check after you've thought it over.

[5-Arawn's Transmute - Since others  killed the other snake you have a right co lclaim samples or such.  For example based on experience Ben'dar and Unali did more damage to the snake than Arawn.  I believe.  So if you guys want to argue over samples or trophies let me know ASAP.  This may affect Arawn's post.  If Arawn wishes to delay these actions for later it can be done as well. Just wanted to be fair to all concerned who took it down.]
- Arawn waited to see if anyone wanted to go back but didn't get a response. As there doesn't seem a better way to carry such a creature thought this would be the best option as who knows if we will have a chance to return to it later. If someone says something I can post a reply if needed.


[7-Arawn Raban may be correct on the out of sigh thing.  Most amulets for example or rings have to be in sight and in the open.  Problem is with shadows is light isn't good for shadows. :< For an armband sholuld make it in view.  I'll have to check on the gemstones to see what they do for those detials if need in sight or not.  Alex is the guru on magical items and this stuff.]
- Haven't seen that written anywhere but if someone can point it out I'll look it over. 
  Beyond that, the reason for this is that you've ruled that Shadow magics dissipate in light, hence my shadow warriors couldn't step within the light of a campfire to fight and ruling that Shadow Sculpted items will disappear in daylight (even in the shadows of daylit forest). This really limits Shadow magic as I'm not really sure when it will work or where so I'm trying to figure out how to craft a usable item with the spell.
   I haven't seen rules that say Shadow magic breaks in light but assume that it is a house rule. I'm cool with house rules but it makes it difficult for me to gauge when to use Shadow magics in the game. 


      
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