[pnpgm] Game update #51 - File #223- Rescue Turn 2: phase 1

Scott Adams longshot at darktech.org
Wed Jun 13 06:13:58 CEST 2007


'
  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R1 John Haight...........Arawn.............Druid  .Normal/Alfar  Ma
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  W2 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  W2 Robert Maxwell........Strie'bog.........Bard  ..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W4 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
             
     Game Web Site - http://www.funport.com/longshot/pbem
     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshot at darktech.org
                        
     Game Update #51 in sequence (file #223)
     ----------------------------------------------------------------
              
     Admin notes: As we near the end of this combat.  Just a reminder
     if you do not want to see certain spells in the Experience chart
     posted later on let me know.  Most spells are publicly done so
     that's fine.  But some may want to keep them secret.  I will
     assume post it all unless stated otherwise.
     -----------------------------------------------------------------
     [Recap]  

        From Ben'dar: [Re: Actions]
          If Ben'Dar is conscious, he continues to fight.  If he cannot
          sit up or stand, he slashes out with his dagger at the legs of
          the woman standing next to him.  If he receives some healing,
          he will get on his feet and with an angry snarl he'll finish
          off the woman with his dagger.  Once she's down, he'll go
          after the man who just got thrown from his horse.  As soon as
          no more enemies are nearby, he'll swing up onto Tef'wo again
          and charge toward the nearest foe.  once there are no more
          enemies outside, he'll go to the cabin and kick the door in
          and charge inside.

          (There, that should be enough actions for about the next 42
          phases or so...  lol)
        GM: Ack.  Thanks but I really could use 50 phases of actions :)

     -----------------------------------------------------------------
     [New Stuff]

         [Decalis 16th, 107th day since left Marentia, 42nd day of
          Adventure #3 of the 1633rd year [TH].]
          [Location: Pavassa Forest - Eastern Edge/On Plains]
          [Time - 10:09am]

          Turn 2: Phase 1

             [Mana Allocation] -

                [Chion allocates mana for a spell.]

                [The female outside by Ben'dar speaks quickly a few
                 magical words in some language.]

             [Missile Fire   ] -

                [Bowmen #7 can't aim at Ben'dar due to being on ground,
                 with the female blocking his sight.  So he aims at the
                 only good target he has - Tef'wo.  He fires but the
                 arrow goes flying over the horse and hits the top of
                 the cabin.]

             [Magic Effect   ] -

                [Chion casts a levitation spell upon himself now
                 and raises himself from the ground to a few
                 inches above the cabin floor.]

                [With a final laugh after the last word the female
                 shouts in a hysterical wave of her hands.  Ben'dar
                 can see in her eyes she is clearly willing to take
                 anyone with her to the grave.  This causes her
                 to use the last desperate act of a dying woman.
                 Suddenly the air for 25 feet around the woman crackles
                 as a shower of fire dives from seemingly no where.
                 Flames rain down all around her and at her. One
                 stream of fire hits the female squarely and she
                 bursts into flames as her gown and gear burn.  She
                 screams and falls to the ground smoking.

                 Tef'wo neighs in pain as fire hits him doing 13
                 points of immediate damage to his hair and skin.

                 Bowmen #7 in the south is also hit by the woman's
                 fire and his bow burns to ashes and he himself
                 bursts into flames and falls over a smoking heap.

                 Rider #5 seems to be able to withstand the magical
                 flames and is surprised to take no damage. But
                 the rider's frozen horse is taken by the flames and
                 90% of his body catches on fire.  The horse falls
                 to the ground.

                 Thig's magical defense protects him from the flames
                 and he takes no damage.

                 Xian screams as flames engulf his robes and he suffers
                 about 5 points of damage.

                 At the same time Ben'dar is hit by globs of fire from
                 the fire showers and takes 6 points of damage of
                 burning flesh.  The Chaos Belt doesn't protect in
                 this case.  Now with the pain in his lungs the heat
                 from the flame virtually begins to evaporate any
                 moisture in that lung and Ben'dar can almost feel
                 heat in his lungs as he gasps for air.

                 Boyzdar is lucky enough to magically resist the
                 magical flames.]

                [Z'leyra becomes solid and her body sags as muscles
                 take tension and her body levitates.

                [Strie'bog grabs the balalaika and invokes the spell
                 to find his mother...]

             [Melee & Movement]-

                [Unali twirls her horse ignoring Corona overhead.  She
                 scans the distance and sees no enemy in this area or
                 the plains to the north and east.  She faces south
                 and sees a fire storm south of the cabin.  Bravely
                 she gallops south and comes around the cabin to se
                 what is going on with the fire showers.  She sees
                 the horse and Ben'dar on fire.  She stops the horse
                 unsure what to do.]
                GM: Went ahead and moved you south due to the fire.
                    You only had 1 hex of movement left so stopped
                    you just short.

                [Corona takes off to the west to inspect the fight
                 of the prey birds against the crow.]

                [The eagle feels compelled to go to the cabin so it
                 takes to the air and lands quickly on the cabin
                 roof.  It walks around for a few feet them finds
                 the hole the crow used.  It squeezes through and
                 enters the cabin...]

                [Thig lands on the ground next to Ben'dar.]
                Thig: "Calm.  I'll cast Insubstantial." [He quickly
                  stammers out in Marentian.]

                [The deer with one final charge breaks the door and
                 is able to muscle his way into the front door of
                 the cabin.  He walks into the fog...]

                [Humagi #5 is no fool.  He quickly scrambles to his
                 feet and grabs his sword on the ground.  With
                 buckler in his other hand he leaves east of the
                 flames.  He sees Unali and charges coming to her
                 left side he raises his buckler to block any blow
                 and then swings high his sword.  He nicks her left
                 shoulder doing 3 points past her chainmail.]

                [Boyzdar scared of the flames runs east and bursting
                 through the magical flames he sees #5 attacking
                 Unali.  With no other good options he charges and
                 leaps at the man.  The man doesn't see the attack
                 but having the buckler in his left hand the wolf
                 lands on the buckler and so the attack is blocked
                 by the shield and the wolf is deflected off.]

                [The boar charges the closed window of the cabin as
                 if trying to enter the cabin but its tucks only
                 nick the cabin wall below it as the boar grunts.]

                [Chion sees a burst of light from where he thinks
                 the door is through the fog.  Its bright enough
                 to illuminate through the fog but briefly as it
                 seems the noxious fog grays and neutralizes the
                 light.  A form is seen to move briefly but then
                 disappears in the fog.  Chion looks around but
                 sees no female or the other men here.]

                [Z'leyra begins to choke as she inhales for the first
                 time since entering the cabin.  As she does the
                 fog is noxious and almost tastes like death.  She
                 quickly gasps and holds her breath.  Guessing the
                 last known position of the female she moves toward
                 it.  She swings her staff with one hand as the
                 noxious fog burns her eyes.  She closes her eyes
                 to prevent possible damage/tearing.  The staff with
                 one hand swing hits empty air and no target through
                 the thick noxious fog.  The fog reminds Z'leyra of
                 the dragon on the plains the party encountered and
                 that cloud of death.]

                [Farseker turns to #2 on the horse since #9 has a
                 shield and harder to kill.  Since the man is
                 bending down to hit Farseeker the sword hits the
                 man in the neck and beheads the man.  His head
                 rolls toward the other horses as blood shoots
                 luckily to the left of Farseeker and not at him.
                 The man slumps to the ground under his own horse.]
                GM: 12 point hit to head ouch.  And that was a simple
                    hit not a deadly hit!

                [Ben'dar turns away from Thig who he feels on his
                 shoulder but doesn't see.  He doesn't understand
                 the word though knows it means to lose form as
                 others have use it.  He knows then he'll not
                 feel pain and no need to breath, which is why
                 Thig wants to probably do it.  But Ben'dar tries
                 to crawl with great pain toward the burning female
                 ignoring the flames and adrenaline flooding his
                 system.  As he sees the female turn to a crispy
                 corpse he smiles and blackness takes him and
                 he collapses to the dirt face down.]

                [Trembyl runs east and joins up with Farseeker to
                 swing his magical scimitar on #9 but fails to hit.]

                [The man attacking Arawn is blinded.  Being more
                 experienced than most of the others he knows he
                 could die here.  He backs up the 4 feet toward
                 the door retracing his path.  He turns to face the
                 outer room but sees only darkness still.  He runs
                 out 4 more feet then turns left.  He runs 2 feet
                 then breaks from the darkness.  He suddenly sees
                 Chion floating there but stops half way toward  Chion.]

                [Arawn sees the man run.  A smart man but foolish.
                 Never turn a back to a person.  Arawn runs after the
                 man and exits the darkness area.  Arawn is surprised
                 to see Chion floating in the middle of the room
                 and a gray white noxious fog in the right side of
                 the room going from floor to ceiling.  No sign of
                 Z'leyra or Strie'bog?  Arawn brings up his sword
                 and stabs the man in the right upper back just under
                 his shoulder impaling the man for 12 points of damage.
                 Arawn listens and is surprised to find the man
                 still conscious.]
                GM: You went AWAY in ICQ.  So I could not verify this
                    move with you.  Hope its acceptable.  Based on
                    what we chatted live I figured this was best.
                    Plus your now aware of the situation in the main room.

                [Strie'bog gets the results and looks at the dark wall.
                 So that is where she must be?  But he didn't see her...]

                [Rider #9 swings down his Scimitar on Trembyl and swipes
                 the side of his neck missing vital arteries by half
                 a inch doing 5 points of damage.]

                [Now that Z'leyra can hear well with solid eardrums
                 she notices something moving under her.  Suddenly
                 something lunges at her.  Suddenly something hits
                 her buckler and she turns her head to see a string
                 like thing deflect off and hiss.  Was that a snake?
                 Where did it go?  It disappears into the fog.]

          Actions? Comments?

          Next update Friday...

          GM: Depending on what Strie'bog does now that he has an idea
              of where his mother is (in email).  I'll do 1 or 2
              phases for Friday's update.  I'll work on it Thursday
              night about 10.

          Arawn - Outside darkness, Visible, solid

          Ben'dar - If go insubstantial it will give time for you
              to be healed.  I know you want to go kill others
              but it could be hard as you've lost consciousness
              now as the hole in your lung is a hinderance.  The
              female is dead.  Once regenerated that hole you'll
              be able to go and kill some more folks.  Ok? :)

          Chion - There is now that one man near you with Arawn
             behind him.  The man's eyes are still alert.  Course
             your insubstantial so not likely to hit him. :)
             BTW you said gravity doesn't affect (in email ) insubstantial
             folks.  Correct.  But the angle of being 'pushed' by
             Z'leyra's levitation moved you down at a down angle and
             thus toward the ground.  Since you were still moving
             via the magic you would eventually end up lower.  Either
             way to survive being solid when spell fails you would
             need levitation :)

          Thig - Next phase cast Insubstantial on Ben'dar then
             Heal or Regeneration on him.  So ben'dar will likely
             be able to fight in 3 phases.

          Strie'bog - Email send.  Will see what you do.

          Unali - Guess you'll just kill #5 with the wolf.  If
              you do do you move onto which location?

          Z'leyra - Missed the female, shes somewhere in the fog.
              Now another danger.  Aside from the need to breath :)

          Enemy - only 2 left outside.  One by Farseeker/Trembyl
             and one by Unali.  Inside at least 1 man and 2
             female are somewhere.

          Darkness covers the first upper left room adn columns
            1-4 of outer room.  Fog still is in the right side
            of the outer room.

          Editor Correction - Last update mentioned Eagle killed
            Eagle.  Meant Eagle killed Crow :)  Editoral staff
            failed to catch it.

  Rescue Camp Map - 375'x130'

         1         2         3         4         5         6         7
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%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ A
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ B
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ C
%%%%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ D
%%%%%_/  \__/  \__/  \__/  \__/  \__/  4__/  \_E/  \__/  \__/  \__/  6__/ E
%%%%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/fg\__/  \__/  \__/  \__/  \ F
%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ G
%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ H
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \____________________/  \__/ I
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/I°°°°°°°°°°°°°°°°°°°I__/  \ J
%%%%%%/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°°°°°°°°°°°°°°°I  \__/ K
%%%%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/I°°°°°°°°°°°°°°°°°°°I__/  \ L
%%%%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \I°°°°°Cabin°°°°°°°°°I  \__/ M
%%%%  \__/  \__/  \__/  \__/  \__/ H\_HH HH__/j°°°°°°°°°°°°°°°°°°°I__/  \ N
%%%%%_/  \__/  \__/  \__/  \__/  \H-------/  \I°°°°°°°°°°°°°°°°°°°I  \__/ O
%%%%% \__/  \__/  \__/  \__/  \__/ H\_HH   \_/I°°°°°°°°°°°°°°°°°°°I__/  \ P
%%%\__/  \__/  \__/  \__/  \__/  \__/  FH_/  \I°°°°°°°°°°°°°°°°°°°I  \__/ Q
%%%/  \__/  \__/  \__/  \__/  D__/  \__TH \__/  \__/ i\__/  \__/  \__/  \ R
%%%\__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ S
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/1 t3_/  \__/  U__/  \ T
%%%%__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_** Ha__/  \_W5  \__/ U
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \_B/X \__/  \__/  \ V
%%%%%_/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/ W
%%%%% \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ X
%%%%%_/  \__/  \__/  \__/  \__/  \__8  \__/  \__/  \__/  \__7  \__/  \__/ Y
%%%%  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \ Z
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         1         2         3         4         5         6         7

  Legend - 1 Hex    = 10 feet                 North 
           1 Row    =  5 feet [A-Z]            /I\
           1 column =  5 feet [1-75]       West<*>East
           **       = [U54/55] - Campfire Pit
           %%       = Left Side - Forest Edge, Bushes, Trees
           --       = Log Railing - For horses?   [O36-O42] 4 feet tall.
           I, _     = Cabin wall
           °        = Cabin Roof


  Positions - 
                
     Player   Code  Location        Weapons               Status
     #1  Dead  1    [T53]       Scimitar, Buckler      Dead
     #2  Dead  2    [Q41]       Scimitar               Dead
     #3  Dead  3    [T56]       Sword,    Buckler      Dead
     #4  Dead  4    [E40]       Sword, Bow             Dead
     #5        5    [U67]       Sword,    Buckler      Standing
     #6  Dead  6    [E70]       Sword, Bow             Dead
     #7  Dead  7    [Y61]       Scimitar, Bow          Dead
     #8  Dead  8    [Y37]       Sword,    Buckler      Dead
     #9        9    [R41]       Scimitar, Buckler      Mounted
     #10 Dead  D    [R31]       Scimitar               

     #W1       a    [U58]       Female in robes        Standing
     #W2       b    In cabin
     #AL       c    In Cabin
     #AB       d    In Cabin 

     Arawn     A    In Cabin
     Ben'dar   B[t] B[V58], on ground, t-Tef'wo [T55]
     Chion     C    In Cabin
     Farseeker F    [Q40] Standing
     Thig      H    [U56] Invisible, on ground
     Strie'bog S    In Cabin
     Trembyl   T    [R40] Running east
     Unali     U    [T67] On horseback, Facing west 
     Xian      X    [V59] Invisible
     Z'leyra   Z    In Cabin 
     Corona    E    [E48] In air 45 feet up, flying 
     Boyzdar   W    [U66] 
     Falcon    f    [F47] Down on ground?
     Crow      g    [F48] Dead on ground
     Eagle     h    [O60] Lands on roof of cabin, last position
     Deer      i    [R54] In cabin?
     Boar      j    [M47] at Cabin wall


     Horses    H    10 Tied up around Railing at G40

     Note: All Humagi wearing Leather Armor and Leather Helmet

  Cabin Map -

          1         2         3      
 123456789012345678901234567890112345
______________________________________
I[]##[] I##  ###I  *  e      I []##[]IA   1 Column = 2 feet
I[]  [] I#     #I [=====]   #I []  []IB   1 Row    = 2 feet
I[]  [] I#     #I      *    #I []  []IC   \/ = Main Cabin door
I       I`     `I`          SZ       ID   I or _ = Log Wall
I[]   *@Io     oI`    ...   AC#+ S []IE   /  = Door
I[]    @Io     oI`    ...   oI#    []IF   [] = Bed
I[]     Io     oI*           I     []IG   ## = Cabinet
I___/___I___/___I______/_____I___/___IH   @@ = Small Dressor or table
I                     $$$$$$$$S$$$$$$II   *  = Chair
%         Ad          $$$$$$$ZS$$$$$$%J   o  = Barrel
%     **              $$$$$$$$$$$$$$$%K   `  = Shelf 
I   *[==]*         C  $$*+$$$*$$$*$$$IL  [==]= Table
I   *[==]*            $$$$$$$$$$$$$$$IM  ... = Carpet/Hatch
I   *[==]*            $$$$$$$$$$$$$$$IN   %% = Window Slits
Io  *[==]*            $$*+$$$*$$$*$$+%O   +  = Small stool
I`    **              $$$$$$$$$$$$$$$%P   $  = Cushion over wooden couch
I`                    $$$$$$$$$$$$$$$IQ
I`   ####              $$$$$$$$$$$$$$IR
---%%------%%----\/----%%--------%%--- 

   Z - Z'leyra   [J29] - Insubstantial, visible
   C - Chion     [L19] - Insubstantial, visible
   S - Strie'bog [E32] - Solid, visible
   A - Arawn     [J10] - Solid, visible, 
   b - Female    [???] - 
   c - Man       [???] - 
   d - Man       [J11] - Main room
   e - Female    [A22] - Standing at desk [Last known position]
   $ - Mysteryious fog







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