[pnpgm] Game update #92c - Updated [Revised Map]

Chris & Karen Wells ckwells at gmail.com
Thu Jun 22 14:58:44 CEST 2006


Ben'Dar whispers to Balrog, "Give us a birdcall whistle or something to let
us know when you've got the north gate opened."

Ben'Dar will approach the corral from the East, but remain outside, maybe
40-50 feet away from the fence, in the darkness.  (Position will probably be
about due east of the southeastern-most goat in the corral)  He motions to
Caladan and Farseeker to wait with him there.  While waiting, he drapes the
wolf headdress (unfinished though it is...) over him.  He'll wait for Balrog
to sneak into the corral and open the gate.

Once the gate is open, Ben'Dar will motion to Caladan and Farseeker to join
him, and rush out of the darkness at the corral, leaping the fence and
trying to spook the horses.  He'll enter the corral near where the Goat is
toward the Southeastern corner of the corral.  Ben'Dar will growl and do his
best impression of a wolf and use his pike to jab any of the horses who move
too slowly (just in the hindquarters, to draw a little blood and scare them
a bit, not to do any serious injury).  He'll attempt to drive them north and
west, toward the open gate, growling and jabbing all the way to whip the
horses into a frenzy so that they stampede all the way through camp toward
the west.

Assuming that works, Ben'Dar will follow the horses, at a dead run, out of
the open north gate, pike in hand, and engage the enemy warriors, howling a
Fel'oros warcry as the battle begins.

As stated earlier, Ben'Dar will attempt to subdue where it isn't too risky.
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