[pnpgm] Game update #102 - File #366 - Cetric Reveals a secret

Scott Adams longshot at cybermax.net
Fri Jul 28 07:58:58 CEST 2006


e        
  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R3 Balrog................Balrog............Warrior.Normal/Human  Ma
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4 Tom Crockett..........Caladan...........Wizard..Normal/Human  Ma
  R1 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  W2 Sergi Sallent.........Jordi.............Wizard..Normal/Elf    Ma
  R4 Tim Falkenberg........Malradh ben Kasha.Merc....Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  Do Robert Maxwell........Strie'bog.........Artist..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W3 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  W2 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's,
       Z'Leyra's Eagle, 2 Draft Horses, Wolf - Boyzdar
       6 Captured Zen'da Horses
              
     Game Web Site - For updates, files, links, etc.
     http://www.funport.com/longshot/pbem

     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshot at darktech.org
                        
     Game Update #102  in sequence (file #366)
     ----------------------------------------------------------------
      
     Admin notes: Sorry for no update Monday.  Eye infection.  Back
     now at about 95% strength.  I may not spell check this update.
     Rather just get it out and rest the eye.  So bear with any
     errors :)  
     -----------------------------------------------------------------
     [Recap]

        From Strie'bog: [Re: Actions]
          (I need to go back through the posts, cause I feel I have
          missed something.  Wasn't there an abandoned village after
          the one that was attacked?  If so, did we ever find those
          people).

          What to do with Treasure:  At this time, Strie'bog is not
          all that interested in booty.  As there has been some
          indication that we should take things, he will offer to
          carry some of the items.

          Whether we should leave:  Yes, leave and get out of the
          Bova territory to try to figure out what is going on.

          Strie'bog doesn't have the skill of a wagoneer, but will
          help to fix it up to carry treasure or wounded.
        GM: The villagers in THIS village are those people.
          Ack.  No particular item you want.  Ack.  

        From Ben'dar: [Re: Actions below/Treasure here]
          - Take all the prisoners back to be questioned & punished
            by Caladan's father and people - Take all the elites back
            (same as above)
          - Take all the animals back

          - Ben'Dar will claim the good quality scimitar and will
            help scoop up the jewel & coins to be divided.  He will
            also help take charge of herding the horses so they can
            be sold & proceeds divided.  If any of the magical items
            are not claimed, he will make sure to put those in with
            the group loot as well.
        GM: Ack.  Will put claims on those unless others want some
          of it then we cna do conflict resolution.  So far no one
          has claimed stuff. 


     -----------------------------------------------------------------
     [New Stuff]

        Octaqi 21, in the 163rd Year [TH]
        [Meanwhile somewhere on the plains]
         [Day 51 of Trip] [Near Enemy camp]
         Time: Roughly 2:30am

        [As the group around what was Caladan disperses to do their
         various duties around camp Cetric continues to stare at
         what was the spot Caladan was....]

        Balrog: "We could use some help with the prisoners."

        Cetric: "Huh?  Oh.  Yes.  In a minute."

        [While Z'leyra finsihes up on Farseeker she asks the
         party..]

        Z'leyra: "What special healing abilities or items do you
           have? Caladan has taken so much damage that no one spell
           of mine will come close to leaving him breathing on his
           own, but if one of you is capable of a really high skill
           in Regeneration or something like that we may be able to
           avoid the shock to his system that multiple healing
           magics would bring."

           "He may already be dead. His spirit may have left his
            body. Or it might not have. We do have a chance to heal
            the damage, or at least heal enough of the damage so that
            he can live if his spirit is still with his body. He is
            outside of time until I recall him or until two moons pass
            in which case he would reappear exactly as he was when he
            disappeared."

           "I have never tried it before, but I may be able to maximise
            any healing magic by having a Time Stop spell cast on
            Caladan when he is brought back...do the healing skills
            that I can - if I can while the Time Stop is in effect and
            then have the healing magics do what they can to heal his
            body to a point where Caladan can live. If he had been the
            only one needing healing I would have tried it without
            doing the Oblivion spell."

           "There is no guaranty that we will be able to heal Caladan.
            But I shall try. If we wait for the two months I will have
            time to improve my healing spells which should slightly
            increase the chance of success. But if one of you can do
            enough healing in one spell the delay may not be necessary.
            We may be able to try it in the morning after I have
            rested."

        Thig: "I have no magic or item that would help.  I doubt
          Xian as well.  The problem is you can patch him up but
          he lost so much blood.  Will magic regenerate that
          blood?"

        [As Z'leyra talks Cetric turns his head suddenly when she
         explains Caladan can be summoned back.  He perks up.]

        Cetric: "I can save him."

        Thig: "What?"

        Cetric: "If you can get him to my Tipi at home and I'll
          fetch a shaman I know to guide his spirit back I can
          bring him back."

        Kasha: "Explain."

        Cetric: "This is not something we Ga'fel shamen wish to
          let out in wide lands.  But we shamen of the Ga'fel have
          learned the magic of bringing the dead back to life."

        Thig: "A shaman learning that magic?  I've never heard of
          such!  There might only be a handful of people who know
          the spell in the entire contient!"

        Cetric: "Some 315 years ago there was a great Ho'ga'sha
          who was wounded in a war with L'p'nth.  He was a great
          leader that without him around the people would give up.
          The L'p'nth would win.  We called ....summoned...a
          wizard from the far north forest lands.  He was powerful
          and knew how to bring back the dead.  He did bring back
          the Ho'ga'sha.  After three weeks of recovery a myth
          grew around this.  It led him and our people to victory
          that scared the L'p'nth back into the mountains.  No
          one realized that he was weakened by the spirit magic
          but he lived for many more years.  That wizard taught
          the chief shaman and since then the new shamans to
          come down the generations would try to learn the ability.
          Not all learned it however and only the stories and elders
          kept the spirit magic going from new generation to new
          generation.  We keep the secret because many who die would
          soon swamp us with requests for help.  We have learned to
          only give the ability to great men.  Caladan deserves such
          an attempt."

        Balrog: 'So you kept this...you and the other shaman who knew
          this secret...away from the common folk.  You could've
          saved many...but didn't."

        Thig: "It makes sense.  Those who know the spell tend to
          be hermits away from society.  They don't want to be
          swamped with requests.  But to have a shaman learn that
          magic is surprising.  Course Z'leyra is a shaman and knows
          more than the typical shaman."

        Kasha: "So wait.  Cetric can save him.  Then do it!"

        Cetric: "The ritual will take hours and most of what I need
          is back home.  Plus to ensure his spirit returns to the
          body I will need a fellow shaman near the river lands to
          help guide his spirit back.  That is his main skill."

        [The party looks at this surprising news.  They wonder if
         Cetric is being honest now or a Deciever as Ben'dar has
         said before.  But what choice do they have to trust him.
         Then suddenly memory flashes in folks heads.  A few
         days earlier Cetric and Caladan had talked quietly
         after a burial detail was done.  Though they talked
         quietly as folks passed they could hear the conversation.
         Those that heard the snippet below were - Chion and
         Unali.  Thus they recall this scene.]

        ----------------------------------------------------------
        From - Game Update #85 in sequence (file #311]

        [As they talk Cetric and Caladan start up a conversation
         alone as the others divide up into groups.]

        Caladan: "Promise me one thing Cetric.  If some of my
          friends don't make it through this you'll use your
          ability to help them?"

        Cetric: "They don't trust me.  I don't blame them.  But
          even with my truth talk they still don't trust me.
          You know what trust can do in a battle.  Cause conflicts
          and distraction.  I was hoping they would change their
          views but I guess not.  As to saving them if they allow
          it or need it I will do so.  But you know the costs the
          spirits demand."

        Cetric: "Ben'dar is the main one that doesn't seem to
          trust you.  Course that confrontation at the wolf site
          didn't help matters.  Some of their have soften their
          views.  I do know of the cost.  But being alive is a
          better alternative.  Even if the body is weakened."
        ----------------------------------------------------------

        [Meanwhile...]

        From Strie'bog:

          Strie'bog, shocked first by the effect of the explosive
          arrow, and then at the death of Caladan is slow to respond.
          As Thig talks about the claw, Strie'bog adds, "my mother
          spoke of how difficult  it is to destory items of great
          power.  It may take more than we  possess currently to
          destory the claw.  I can ask for the Wisdom  of the Court
          of Life to see what can be done with the claw, but  let us
          first find somewhere with greater safety.  If all else
          fails,  we could seek the wisdom of my mother."

        Thig: "I suspect to destroy the item will take some
          strong magic.  The problem is as long as we have it
          there will be people who wish to find and use it."

          Strine'bog:
          After Caladan has been "preserved," Strie'bog will wander
          through the camp, singing a song of mourning for Caladan
          and all who died this day.  Though he knows the pain of a
          battle's aftermath, he sings with sincere compassion for
          the loss of life.

        Balrog: "The song is good and needed.  But we need your hands
          to get to work as well." [He says this not to offend but
          with the haste of leaving fast all hands are needed.]
        ----------------------------------------------------------

        [Meanwhile...]

        From Ben'dar:

           [During discussion about the claw:
            Ben'Dar examines the claw with undisguised interest.  He
            murmurs, "It seems a shame to destroy such a powerful
            thing.  This claw would be extraordinarily useful in my
            work training horses.  I say we do not destroy it.  I am
            willing to take it with me.  I will keep it far from
            Zen'Dan lands.

        Thig: "The person who would have the claw would be in constant
           danger.  The Zen'da I don't believe are behind finding
           the claw.  Whoever is would search for it and could find
           you using it.  Do you want that risk for you and your ranch?"

        Ben'dar:
            Later on during discussion about what to do:
            Ben'Dar nods in agreement with Cetric about the girl's right
            for revenge.  But then he holds up a hand and says to the
            girl in Zen'dali,  "Wait.  You don't want this man to have
            a quick, easy death, do you?  Besides, we need him and all
            these others to get some answers about  who is behind this
            and why.  It may mean war for your people, and  we have to
            know.  We must take them back with us to let the warriors
            of your tribe question them properly.  Then...your right
            for revenge  will be more than satisfied.  I will speak
            for you in this matter  before the men of your tribe."

            (OOC: Ben'Dar guesses that whatever  man (father, brother,
            husband?) would have spoken for her is dead,  a victim of
            the attack on their village.)

        [The female listens and looks at Torg (the big Warrior) who
         smiles and taunts her.  Her eyes are full of rage and hate
         but she slowly nods.  But Ben'dar gets the feeling she
         may need to be watched in case she changes her mind.]

        Ben'dar:
            To Farseeker, Ben'Dar says, "If a rider has gone to the
            village only five miles away, we have much less time than
            that.  A large force could be back here within the hour,
            and we will be moving slowly. We have many villagers and
            prisoners to move.  We should leave right now.  The
            villagers can ride on the spare horses - two people to a
            horse if need be.  Balrog, let's hitch up the wagon and
            we can transport the prisoners in it."

            Ben'Dar will keep busy with the horses and hitching up
            the wagon.

        Farseeker: "That assumes he took with him some light source.
          I doubt he had a torch.  So he may be slow moving in
          the dark an could be lost.  But once the sun comes up then
          that's the danger time.  I agree we don't have much time."


        -----------------------------------------------------------

    [Damage Report]

        Player       Damage Taken   # of Blows  Level     
      Cetric              15            2       Heavy
      Balrog               9            2       Heavy
      Praelux              5            1       Moderate
      Farseeker            5            2       Light 
      Chion                4            2       Light
      Corr                 3            1       Light
      Unali                2            1       Light
      Thig                 1            1       Light
      Villagers           ??           ??       Light to Moderate
      Enemy Warriors      ??           ??       Light to Moderate
      Enemy Elite         ??           ??       Light to Heavy

      [Strie'bog you didn't mention healing for them?   Did you
       want to do any healing spells or wait till later?  If
       not Z'leyra can do some.  I figure I ask since you need
       the experience :)]

        -----------------------------------------------------------

      [Votes]

         Villagers:  These folks who had the bugs on them ARE the
           villagers from the one attacked.  They aren't Bova
           but Ga'fel.  So they will be taken back.  Before then
           each will be given the water treatement to rid them
           of the bugs.  One or two is shown the trick and then
           other villagers do others to help free party members
           of their duties.


         Enemy: A. Tied up and left?    B. The 12 are killed?
                C. Taken with party?    D. Other?

             Balrog    - B     Ben'dar   - C
             Farseeker - A     Kasha     - A
            *Thig      - D     Strie'bog - C
             Unali     - ?     Z'leyra   - ?
             Jordi     - ?     Chion     - ?

             Tally: A - 2  B - 1  C - 2  D - 1  ? - 4
             [No Majority yet]

         Enemy Elite: [Elite = PC Class bad guys]
                 A. Leave
                 B. Leave behind with influence (a thig mind spell?)
                 C. Killed?
                 D. Taken with party?
                 E. Other?

             Balrog    - D     Ben'dar   - D
             Farseeker - D     Kasha     - D
             Thig      - D     Strie'bog - D
             Unali     - ?     Z'leyra   - ?
             Jordi     - ?     Chion     - ?

             Tally: A - 0  B - 0  C - 0  D - 6  ? - 4
             [Majority Met - 6 out of 10]

         Animals: A. Leave   B. Take   C. Other?

            *Balrog    - C     Ben'dar   - B
             Farseeker - B     Kasha     - B
             Thig      - B     Strie'bog - C - Take with wisdom of others
             Unali     - ?     Z'leyra   - ?
             Jordi     - ?     Chion     - ?

             Tally: A - 0  B - 4  C - 2  ? - 4
             [Majority Met - 6 seem to indicate to take]


        What next: When does the party leave?
             Balrog    - Short Ben'dar   - Short
             Farseeker - Short Kasha     - Short
             Thig      - Now   Strie'bog - Now
             Unali     - ?     Z'leyra   - ?
             Jordi     - ?     Chion     - ?

             Short - Leave but after short delay - gather treasure/animals.

             Tally: Now - 2  Short - 4   ? - 4
             [No Majority at this point]

        Treasure: Claims?
          Ben'dar has claimed a few things but so far no one else
          claimed anything else?  ???? 

                        --------------------------
        [Balrog is open to taking the animals with them.  However...]

        Balrog: "Not that cow!  It...spat at me!"
        -----------------------------------------------------------

        [Meanwhile...]

        Thig: "Taking the 12 warriors could be good and bad.
          I've been thinking.  If we take them then there
          will be no witneses.  We should leave some so they
          don't try to attack again.  They'll think twice.  Also
          if they know the Claw is taken their morale will decline.
          On the other hand if we take them it will slow us down
          even more.  We don't have enough horses for the villagers
          and the 12 prisoners.  They'll have to walk.  I
          have a suggestion" [he grins] "I could use soem of
          my mind magic.  I could make all but one or two forget
          what happened here.  I could then put in suggestions
          and scary images of what happened here.  Including an
          important suggestion that the claw was destroyed right
          in front of their eyes.  If that was done news of the
          claw would not spread beyond this camp...hopefully.
          What do you guys say?"

        -----------------------------------------------------------

        [Before Cetric explains his secret...]

        [Chion in rage and sorrow casts a Teleport spell and
         leaves the party...]
        GM: Handled in email.
        -----------------------------------------------------------

        [The party hurries around knowing there could be a new force
         coming soon.  Some gather gear, some prepare the animals.
         While others protect the prisoners.]

        GM: Ok.  Need some more votes to know what to go by.
          Once that's done I can move things forward.  It looks
          like no questinning of prisoners will be done till
          safe from the looks of it.  What about Thig's plan?

        Actions? Comments?

        Next update Monday...






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