[pnpgm] Game update #100b - File #359 - Stats/Info report

Scott Adams longshot at darktech.org
Tue Jul 18 04:10:49 CEST 2006


        
  HT Alias/Player          Character Name    Type    Status/Notes  Sex
  -- -----------------------------------------------------------------
  R3 Balrog................Balrog............Warrior.Normal/Human  Ma
  ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human  Ma
  R4 Tom Crockett..........Caladan...........Wizard..Normal/Human  Ma
  R1 Marcel Liberty........Chion.............Sailor..Normal/Human  Ma
  W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human  Ma
  W2 Sergi Sallent.........Jordi.............Wizard..Normal/Elf    Ma
  R4 Tim Falkenberg........Malradh ben Kasha.Merc....Normal/Human  Ma
  R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
  Do Robert Maxwell........Strie'bog.........Artist..Normal/Human  Ma
  R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human  Ma
  W3 Wout Broere...........Unali.............Ninja...Normal/Human  Fe
  R3 Scott Adams...........Xian..............Wizard..Normal/Human  Ma
  W2 Alex Koponen..........Z'leyra...........Healer..Normal/Human  Fe
     Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's,
       Z'Leyra's Eagle, 2 Draft Horses, Wolf - Boyzdar
       6 Captured Zen'da Horses
              
     Game Web Site - For updates, files, links, etc.
     http://www.funport.com/longshot/pbem

     Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
     Private emails (not public actions) to longshot at darktech.org
                        
     Game Update #100b  in sequence (file #359)
     ----------------------------------------------------------------
      
     Admin notes: None.
     -----------------------------------------------------------------
     [Recap]
     -----------------------------------------------------------------
     [New Stuff]

        Octaqi 21, in the 163rd Year [TH]
        [Meanwhile somewhere on the plains]
         [Day 51 of Trip] [Near Enemy camp]
         Time: Roughly 2:05am

                ************ Combat Is Over! ***********

        GM: Congratulations.  Let's get to the Stats and Info
          before we continue the role playing stuff.

        Battle Length: 10 phases or 33 seconds

        Statistics at end of combat - 

           Players Total -  15
           Wounded       -  6  
           Down/Inactive -  5  [Caladan, Praelux, Rin, Lodd, Farseeker]
           Enemy total   - 35? [Roughly seen on map.]
           Enemy Dead/KO - 34  [98%]

           Enemy Animals -  3  [Eagles]  [All Dead]
                         -  3  [Dog I]

        --------------------------------------------------------

    [Experience Chart]

        Player      MEP   CEP  Expertise   Skill/Spell      Notes
      Thig           -     52     14       Rep. Crossbow  To Eagle 1/3, #12
      Thig           6      -      6       Sending        EL0
      Thig           -      3      2       War Staff      Shaman #2
      Unali          -     72     26       Dagger         20,23,LL,6,18,16
      Balrog         -     10      4       Short Sword    to Dog II, Dog I
      Balrog         -      5      2       Dagger         to #7
      Z'leyra        -     30     10       Dagger         #11, #7, Wizard
      Z'leyra        3      -      2       Healing        to Praelux
      Rin            -     21      6       Scimitar       to #28, Dog,#5
      Chion          -     20      6       Warstaff       to #2,#1 - KO, Sh1
      Chion         10      -     10       Transport spell movement
      Corr           -     11      4       Scimitar       to #27
      Kasha          -     87     16       Mace           Dog III, #14,13,24
      Lodd           -     11      6       Scimitar       to #28, Dog
      Strie'bog      -      -      1       Spores Spell   EL1
      Strie'bog      -      -      1       Sonata Spell   EL1
      Strie'bog      -     17      6       Longbow        #5,#19
      Strie'bog      8      -      8       Exploding      Shaman #2 [Arrow]
      Farseeker      -     53      8       Great Sword    to #21, #17, BW
      Ben'dar        -     42     10       Pike           25, 21, Dog,29, 16
      Jordi          -     18      6       Sword          to #3,#9
      Cetric         8      -      9       Death Blast    to #30
      Cetric         -     19      8       Spear          to #6, #19

      GM: Above chart in no particular order.  It was done as it wen
        along.  Kasha got the most CEP from the combat fighting Dogs
        and at least 3 Zen'da.   Now to apply the above Experience
        to character sheets.  Unfournately no one increases in any
        levels.  Though Z'leyra did learn the Dagger skill :)  After
        enough practice she is skilled in it. Unali took on the most
        people taking on six people!  Farseeker only 3 - go figure!
        All above is now reflected on character sheets.

        --------------------------------------------------------

    [Damage Report]

        Player       Damage Taken   # of Blows  Level     
      Caladan             ??           ??       Critical
      Lodd                ??           ??       Critical
      Rin                 ??           ??       Critical
      Cetric              15            2       Heavy
      Farseeker           15            2       Moderate
      Balrog               9            2       Heavy
      Praelux              5            1       Moderate
      Chion                4            2       Light
      Corr                 3            1       Light
      Unali                2            1       Light
      Thig                 1            1       Light

      GM: If not listed above you have no damage.  Amazing more folks
        didn't take damage.  But this combat was at a big cost.
        --------------------------------------------------------

    [Mana Report]

        Player                  Percentage of Max Mana Currently
      Jordi                                100% [Full]
      /Chion                                47%
      Strie'bog                             44%    
      Thig                                  91%
      Z'leyra                               50% (Roughly)

      GM: Does not include Mana Batteries above only covers Casting
         Ability.

        --------------------------------------------------------

    [Equipment Damage]

      GM: Only Jordi suffered a weapon FV reduction everyone else
         did not suffer anything. 
      
        --------------------------------------------------------

    [Structure Damage]

      GM: Corral in tact.  One 1 Man Tent and One 2 man tent
        destroyed due to Transport spell.  The Four man tent,
        one Tipi and a 2 man tent damaged by transport spell.

        --------------------------------------------------------

    [Z'leyra runs north to the yells of Balrog.  As the combat
     ends the quiet settles over the camp.  Only the noise of
     the Cow, Campfire flickering and horses are heard.  Everyone
     begins to calm and take in the chaos of the last 30 seconds
     or so.  It was a quick and swift attack that seemed to have
     worked well.  But then reality sinks in...]

    [Z'leyra still able to see in the dark due to her Amber stone
     rushes to Balrog's side some 5 seconds later.  Her speed spell
     helps her get to him quicker.  She throws down her gear and
     inspects Caladan.  But it only takes 2 seconds to figure out
     the problem.  The neck would is mortal and critical.  The
     bleeding has stopped.  Balrog was not able to stop it.  Caladan
     has stopped breathing and has no heartbeat.]

    Balrog: "I couldn't....stop the bleeding...you got to help him..
      the dog...theres so much blood..."

    [Z'leyra quickly replays the last few seconds in her mind.
     Caladan was on the ground when she passed by but wasn't
     being attacked.  So it had to occurred within the last 10
     seconds? In ten seconds he could've easily bled out.  That's
     not a good sign.  The neck is a mess of tissue and veins that
     seem to be impossible to fix.  Even with her best healing
     spells and a unicorn horn dose she feels she can't save him.]

    [Cetric, Kasha and Strie'bog rush up.  Kasha brings a lantern
     from one of the Tipis.  He shines it on Caladan and sees the
     wound.  He looks away in horror.]

    Cetric: "Caladan?  Can you help him?"

    [Z'leyra kneels back on her heels and shakes her head.  it
     would require two doses of Unicorn and maybe 2-3 healing
     spells and that alone could be dangerous.  Besides the neck
     wound he has taken some body damage from the transport spell
     and it has done some organ damage.  She slowly shakes her head.]

    Cetric: "Sundancer is dead?"

    [Corr runs up and hears this and stops.]

    Balrog: "Who....why ..can't you help him!?  Do something."

    [Kasha brings the lantern to notice the other bodies in the
     area.  He sees Farseeker and leans down.  He hears the
     raspy breathing and the lung wound.]

    Kasha: "Z'leyra!  Farseeker has a lung wound.  He's still alive
      but needs immediate help!"

    Cetric: "But..." [his voice trails off into barely audible
      mumble]

    [Jordi checks the other party members around the camp.  he
     finds Rin.  The warrior had been first struck by a weapon.
     Then bite by a dog.  Then lastly trampled by the rider next
     time him.  The trample crushed and broke bones and ribs.
     Jordi quickly finds he is beyond hope.  He rushes nearby to
     Lodd and inspects him.  He finds only a faint heartbeat.  He
     is fading fast.  The damage is severe.  He quickly grabs his
     amulet from his neck and speaks a few words.  Then the amulet
     begins to glow blue and he places it on the chest of Lodd.
     The amulet cures the entire 2 wounds of Lodd to 100%.  Lodd's
     heartbeat begins to come back steady.  He'll be knocked out
     for a while but he should be fine.]

    [While everyone is inspecting the damage Thig lands with the
     Claw.  he examines it in the campfire.  He can feel power
     from it but is unsure of its use.  While he was flying he
     thought of the dogs.  He knew if he tried to use the Claw's
     power on the villagers it could backfire.  The dogs could
     be used though.  Suddenly the dogs stopped barking as he
     wished them to stop.  He concentrates and orders the dogs
     to come toward him.  Three of the dogs do this and sit nearby
     quiet and tame.  He walks over and notices behind the ear is
     a blue bug.  That confirms that theory.  The villagers are
     still standing still in place just staring forward.]

        --------------------------------------------------------

    [Enemy Results]

      [Later when things settle down with the healing and party
       organizes the camp the bodies are stacked.  Those knocked
       out are put into one group for tying up with rope.  It
       will be awhile for some to wake up.  The results are below.
       Some were killed by the Transport spell.]

       Knocked Out - 12
       Killed      - 17

      [Those knocked out have minor physical damage from the
       knock out blows.]

       [it will be later learned the leader of the 30 warriors
        in terms of the Zen'da was #3 which Jordi killed.]

        --------------------------------------------------------

    [Village Treasure]

      [As the camp tents and tipis are explored treasure is found.]

      [From the Enemy Warriors - ]
         Banded Armor  - 16
         Bow           - 12
         Scimitar      - 21
         Dagger        -  4
         Lance         -  4
         Leather Armor -  2
         Battle Axe    -  1
         Short Sword   -  4

      [Spread among the Tipi and Tents]

         Crate          - 200 Travel Rations
         Grain Bags     -   5 [Each 10 lbs.]
         Cheese         -  16 FP
         Salt           -   1 Skin I full of salt
         Good Wine      -   1 Skin II [in four man tent]
         Beer           -   1 Keg I full of beer
         Water          -   1 Keg III full of water
         Rope           - 200' [lumped/assorted piles]
         Family Stuff   -  Many assorted family items
         Blankets       -  95
         Bedrolls       -  80
         Saddles/Gear   -   ? [Each horse above has saddle/gear for horse]

       GM: The village is treasure poor typical of most Zen'da places.
         The Wine is out of place and was likely owned by the non-Zen'da.
         The Rope is mostly used to tie up the prisoners.  There
         are minor other items like utensils and such but I listed
         the main value items.  

        GM: As always you can claim what you wish.  First come first
          serve.

        --------------------------------------------------------

    [Animals Collected]

       [It will take at least 45 minutes to gather all the horses
        that fled.  It takes Thig to help corral them back in.
        Luckilly all but a couple are war horses so don't get
        too scared and are trained to return to camp on their
        own.  But the results of collecting the animals are below.]

       Goat             -   1 [Camp must've used for milk?]
       Cow              -   1 [For milk?]
       Draft Horse      -   1 [Manual Labor/the wagon?]
       Mules            -   2 [Manual Labor?]
       Riding Horse III -   9 [1 Owned by the Camp Leader]
       Riding Horse IV   -  3 [One owned by the Wizard]
       Warhorse III      - 15 [Two were the Shamans]
       Warhorse IV       - 18 [1 Owned by Big Warrior]
       Dog I             -  3 [1 Dead]
       Dog II            -  2 [Dead]
       Dog III           -  5 [2 Dead]
       War Eagles        -  3 [Dead]

       GM: The horses are not hurt.  Some have minor scratches and
         bruises but no real physical injuries.  

        --------------------------------------------------------

    [Elite Enemy]

      [Wizard - Knocked Out by Z'leyra]

        Gear - Chainmail, War Staff, Daggers, Full Helmet,
          Nice Silk Cape, Wand - Laurel, Money

        Note: The Laurel wand is found later in the Four Man tent.
          It stands 34 inches.

      [Big Warrior - Knocked out by Farseeker]

        Gear - Banded Armor, Spear, Mace, Coins (in Tipi)

      [Shaman #1 - Knocked out by Chion]

        Gear - Banded Armor, Bow, Axe, Daggers, Wand*, Drum, Coins
        * Wand found in four man tent

      [Shaman #2 - Killed by Strie'bog]

        Gear - Leather Armor, Mace, Sling, 1 Large Jewel, Coins

      [Leader - Knocked out by Unali]

        Gear - Dagger, Sling, Scimitar, Leather Armor, Amulet,
        Found in Four man tent - Statue, coin bag, gem bag, banded
          armor and Ring armor, 2 potions.

    ------------------------------------------------------------

    [Villager Results]

        GM: After gathering the villagers there are:
                         M    F
              Teens      6    9
              Adults     7   10
              Elderly    3    7
                  Males 16
                Females      33

        GM: 8 Villagers are hurt from the Transport spell none
          critically but lightly to moderately wounded.

        --------------------------------------------------------

      [Later...]


        [Thig sneaks off with Corona to gather up the War Eagles
         he killed.  He finds they had no bugs on them so likely
         were trained by one of the warriors to defend the camp.
         He doesn't want to let Z'leyra know of the attacks and
         takes the eagles some distance away from the camp before
         returning.]

        --------------------------------------------------------

      [Presently...]

        [Unali, Kasha and Jordi quickly clean up the camp.  They
         run from body to body removing weapons from fallen
         warriors.  Then Jordi and Kasha gather the villagers.
         They still seem to be in a daze.  When checked all of
         them have the bugs behind the ears.  Thig is cautious
         in releasing them as there could be problems so he'll
         need to experiment on the dogs first to learn the Claw's
         powers.]

        [Balrog later enters the Big Warrior's tent and finds the
         naked female.  His tunic is full of blood from Caladan
         which scares her.  She screams and Unali quickly enters
         the tent remembering her.  She asks Balrog to leave.
         Unali helps the girl up and get some clothes on.  She
         couldn't be but 14 and likely was abused by the big warrior
         for some time.  She has bruises on her body.  When they
         exit the tent Balrog asks to examine her ear.  He checks
         but finds no bug.  Looks like the warrior wanted a "free
         thinker" to play with.  Unali leads the girl to the
         campfire with the others.  She is in shock to see the
         carnage of the camp.]

        GM: Actions posted so far -

        From Z'leyra:
          Z'leyra will heal Caladan and Farseeker (the most critical
          first), then anyone else that wants her healing (even Cetric
          and the villagers). Those not about to die she will patch
          first with her healing skills then cast (or have someone
           else cast) healing on them. When castinghealing she will
           use her spell chain to improve the odds of the spell being
           cast successfully.

           Later she will offer to cast a Perception Spell on the Claw.
           (She would cast OS EL0 then Purify EL max with staff and the
           Perception spell through her staff at Max EL.) She will tell
           the party what she discovers as the spell takes effect.
        GM: What EL?  Spells or items?  For healing.  As to Claw that
          will likely be some time after things are cleaned up.
          Remind me about the perception later. :)

        From Ben'dar: 
          OOC:  Are the villagers still attacking?

          1) Ben'Dar looks around to determine what enemies are still
          a threat.  He will move to attack the nearest remaining
          enemies.

          2) Once there are no enemies remaining, Ben'Dar will call
          out to some of the other warriors to help him conduct a
          quick search of the tents and tipis to ensure that nobody
          is hiding.

          3) After that, he and whoever can help (whoever is not busy
          healing the injured) will get some rope and tie up all the
          unconscious enemies.

          4) Finally, he will get a horse and ask Balrog to help him
          as he rounds up all the stray horses.  He'll drive them back
          into the corral.
        GM: Villagers are currently enthralled.  Aware but not 100%
          aware.  They can be led and handled but will need to
          be released by the bugs first via water to the ear/bugs.
          But Thig will need to experiment in case there some
          suggestion in the claw that could backfire on the villagers
          like a self destruct clause.  1) None.  All down :)
          2) A search is easy.  All structures but the one female
          is empty.  3) Already in process.  :)  4) Best to take
          Jordi as it would be blind leading the blind unless you
          take torches :)  But that can be done in due time.

         Actions? Comments?

         Next update Friday...

         Ok.  Combat is over.  I hope I have covered things needed
         covering.  Consider that the horses and treasure will
         take an hour or two.  I only mention that stuff above
         to get it out of the way.  Its 2am and still 4 hours or
         so before sunrise.  The party is still in "enemy" territory
         of the Bova Noya tribe.  Plan actions.  Post them then
         we'll move on.  I'm probably forgetting something here....






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